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Describe the bug
If voting for mute/kick or anything else about what to do with player were started before some seconds before map change, after map changed plugin thinks that player evade voting and autobans him.
To Reproduce
Steps to reproduce the behavior:
Create vote:
"Mute player"
{
"type" "players"
"vote" "1"
"minimum" "3"
"cooldown" "100"
"ratio" "0.5"
"command" "sm_silence #{TARGET_ID} 30 Muted by voting"
"start_notify" "{olive}[SM] {default}{VOTER_NAME} started a vote to mute {red}{TARGET_NAME}{default}."
"call_notify" "{olive}[SM] {default}Vote cast for {yes|no}."
"pass_notify" "{olive}[SM] {default}Vote passed."
"fail_notify" "{olive}[SM] {default}Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "votemute"
}
Start vote before map change.
Voting does not have time to complete before the change of map.
Expected behavior
Vote should be closed on map change, player shouldn't be banned for evasion.
Game Server
Sourcemod version: 1.9.0.6281
Metamod version: 1.10.7
Custom Votes plugin version: 1.16.3U
Game: Synergy (appid 17520)
The text was updated successfully, but these errors were encountered:
Describe the bug
If voting for mute/kick or anything else about what to do with player were started before some seconds before map change, after map changed plugin thinks that player evade voting and autobans him.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Vote should be closed on map change, player shouldn't be banned for evasion.
Game Server
The text was updated successfully, but these errors were encountered: