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I recently downloaded Color Splash to play, and after getting past the first cutscene, all the screen shows is the dialogue boxes and clouds. I use a Windows 10. I’m very new to Cemu/Emulators, so I’m not sure what happened.
Expected Behavior
All the assets to load/graphics to work
Steps to Reproduce
Boot up Paper Mario: Color Splash.
System Info (Optional)
OS: 64-Bit, Windows 10
GPU: Intel(R) HD Graphics Family
Emulation Settings (Optional)
No response
Logs (Optional)
[20:49:38.085] ------- Init Cemu 2.5 -------
[20:49:38.086] Init Wii U memory space (base: 0x00000244a1c10000)
[20:49:38.086] mlc01 path: C:/Users/sochi/AppData/Roaming/Cemu/mlc01
[20:49:38.086] CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
[20:49:38.086] RAM: 8123MB [20:49:38.086] Platform: Windows 10 Home (Build 9200)
[20:49:38.086] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[20:49:38.091] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[20:49:38.091] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[20:49:38.123] Vulkan loader not available. Outdated graphics driver or Vulkan runtime not installed?
[20:49:42.345] Mounting title 000500001f600a00
[20:49:42.345] Base: C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/title/00050000/1f600a00 [Folder]
[20:49:42.345] Update: Not present
[20:49:42.345] DLC: Not present
[20:49:42.368] COS: System fonts found. Generated shareddata (26609KB)
[20:49:42.381] Recompiler initialized
[20:49:42.643] ------- Loaded title -------
[20:49:42.644] TitleId: 00050000-1f600a00
[20:49:42.644] TitleVersion: v16
[20:49:42.644] TitleRegion: US
[20:49:42.644] Save path: C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/save/00050000/1F600A00/user/
[20:49:42.644] Shader cache file: shaderCache/transferable/000500001f600a00.bin
[20:49:42.644] gameprofile path: (not present)
[20:49:42.644] RPX hash (updated): ac33e303
[20:49:42.644] RPX hash (base): ac33e303
[20:49:42.700] Loaded module 'main' with checksum 0x7467d6cf
[20:49:42.700] RPL link time: 47ms
[20:49:42.747] HLE scan time: 47ms
[20:49:42.747] ------- Active settings -------
[20:49:42.747] CPU-Mode: Single-core recompiler
[20:49:42.747] Load shared libraries: true
[20:49:42.747] Use precompiled shaders: auto
[20:49:42.747] Full sync at GX2DrawDone: true
[20:49:42.747] Strict shader mul: true
[20:49:42.747] Console language: 1
[20:49:42.748] ------- Init OpenGL graphics backend -------
[20:49:42.749] GL_VENDOR: Intel
[20:49:42.749] GL_RENDERER: Intel(R) HD Graphics 4400
[20:49:42.749] GL_VERSION: 4.3.0 - Build 20.19.15.4835 [20:49:42.749] OpenGL extensions:
[20:49:42.749] ARB_clip_control: available
[20:49:42.749] ARB_get_program_binary: available
[20:49:42.749] ARB_clear_texture: available
[20:49:42.749] ARB_copy_image: available
[20:49:42.749] NV_depth_buffer_float: not supported
[20:49:42.751] Error/Warning in shader:
[20:49:42.751] [20:49:42.753] Error/Warning in shader:
[20:49:42.753] [20:49:42.754] Error/Warning in shader:
[20:49:42.754] [20:49:42.756] Error/Warning in shader:
[20:49:42.756] [20:49:42.757] Error/Warning in shader:
[20:49:42.757] [20:49:42.760] Error/Warning in shader:
[20:49:42.760] [20:49:42.762] Error/Warning in shader:
[20:49:42.762] [20:49:42.764] Error/Warning in shader:
[20:49:42.764] [20:49:42.767] Error/Warning in shader:
[20:49:42.767] [20:49:42.770] Error/Warning in shader:
[20:49:42.770] [20:49:42.774] Error/Warning in shader:
[20:49:42.774] [20:49:42.776] Error/Warning in shader:
[20:49:42.776] [20:49:42.785] ------- Activate graphic packs -------
[20:49:42.785] ------- Init Audio backend -------
[20:49:42.785] DirectSound: available
[20:49:42.785] XAudio 2.8: available
[20:49:42.785] Cubeb: available
[20:49:42.785] ------- Init Audio input backend -------
[20:49:42.785] Cubeb: available
[20:49:42.785] ------- Run title -------
[20:49:42.805] Using precompiled shaders: true
[20:49:43.394] Shader cache loaded with 160 shaders. Commited mem 156MB. Took 590ms
[20:49:43.538] IOSU_ACT: using account default in first slot
[20:49:43.674] Error/Warning in shader:
[20:49:43.674] ERROR: 0:1: '' : incorrect GLSL version: 450
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'triangles' : symbol not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'triangle_strip' : symbol not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'max_vertices' : symbol not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:? : 'gl_in' : variable is not available in current GLSL version
WARNING: 0:8: 'GL_3DL_array_objects' : extension is not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:11: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:13: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:12: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:35: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:38: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:41: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:44: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:48: 'Emi [20:49:43.674] Compile error in shader. Log: [20:49:43.674] ERROR: 0:1: '' : incorrect GLSL version: 450
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'triangles' : symbol not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'triangle_strip' : symbol not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'max_vertices' : symbol not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:? : 'gl_in' : variable is not available in current GLSL version
WARNING: 0:8: 'GL_3DL_array_objects' : extension is not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:11: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:13: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:12: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:35: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:38: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:41: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:44: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:48: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:51: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:54: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:57: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:61: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:64: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:67: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:70: 'EmitVertex' : function is not available in current GLSL version
[20:49:43.883] FSC: File create failed for C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/title/00050000/1f600a00/content/dbg/scenes/A_Boot.txt
[20:50:04.179] Error/Warning in vertex shader:
[20:50:04.179]
[20:50:04.180] Error/Warning in fragment shader:
[20:50:04.180]
The text was updated successfully, but these errors were encountered:
Current Behavior
I recently downloaded Color Splash to play, and after getting past the first cutscene, all the screen shows is the dialogue boxes and clouds. I use a Windows 10. I’m very new to Cemu/Emulators, so I’m not sure what happened.
Expected Behavior
All the assets to load/graphics to work
Steps to Reproduce
Boot up Paper Mario: Color Splash.
System Info (Optional)
OS: 64-Bit, Windows 10
GPU: Intel(R) HD Graphics Family
Emulation Settings (Optional)
No response
Logs (Optional)
[20:49:38.085] ------- Init Cemu 2.5 -------
[20:49:38.086] Init Wii U memory space (base: 0x00000244a1c10000)
[20:49:38.086] mlc01 path: C:/Users/sochi/AppData/Roaming/Cemu/mlc01
[20:49:38.086] CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
[20:49:38.086] RAM: 8123MB [20:49:38.086] Platform: Windows 10 Home (Build 9200)
[20:49:38.086] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[20:49:38.091] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[20:49:38.091] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[20:49:38.123] Vulkan loader not available. Outdated graphics driver or Vulkan runtime not installed?
[20:49:42.345] Mounting title 000500001f600a00
[20:49:42.345] Base: C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/title/00050000/1f600a00 [Folder]
[20:49:42.345] Update: Not present
[20:49:42.345] DLC: Not present
[20:49:42.368] COS: System fonts found. Generated shareddata (26609KB)
[20:49:42.381] Recompiler initialized
[20:49:42.643] ------- Loaded title -------
[20:49:42.644] TitleId: 00050000-1f600a00
[20:49:42.644] TitleVersion: v16
[20:49:42.644] TitleRegion: US
[20:49:42.644] Save path: C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/save/00050000/1F600A00/user/
[20:49:42.644] Shader cache file: shaderCache/transferable/000500001f600a00.bin
[20:49:42.644] gameprofile path: (not present)
[20:49:42.644] RPX hash (updated): ac33e303
[20:49:42.644] RPX hash (base): ac33e303
[20:49:42.700] Loaded module 'main' with checksum 0x7467d6cf
[20:49:42.700] RPL link time: 47ms
[20:49:42.747] HLE scan time: 47ms
[20:49:42.747] ------- Active settings -------
[20:49:42.747] CPU-Mode: Single-core recompiler
[20:49:42.747] Load shared libraries: true
[20:49:42.747] Use precompiled shaders: auto
[20:49:42.747] Full sync at GX2DrawDone: true
[20:49:42.747] Strict shader mul: true
[20:49:42.747] Console language: 1
[20:49:42.748] ------- Init OpenGL graphics backend -------
[20:49:42.749] GL_VENDOR: Intel
[20:49:42.749] GL_RENDERER: Intel(R) HD Graphics 4400
[20:49:42.749] GL_VERSION: 4.3.0 - Build 20.19.15.4835 [20:49:42.749] OpenGL extensions:
[20:49:42.749] ARB_clip_control: available
[20:49:42.749] ARB_get_program_binary: available
[20:49:42.749] ARB_clear_texture: available
[20:49:42.749] ARB_copy_image: available
[20:49:42.749] NV_depth_buffer_float: not supported
[20:49:42.751] Error/Warning in shader:
[20:49:42.751] [20:49:42.753] Error/Warning in shader:
[20:49:42.753] [20:49:42.754] Error/Warning in shader:
[20:49:42.754] [20:49:42.756] Error/Warning in shader:
[20:49:42.756] [20:49:42.757] Error/Warning in shader:
[20:49:42.757] [20:49:42.760] Error/Warning in shader:
[20:49:42.760] [20:49:42.762] Error/Warning in shader:
[20:49:42.762] [20:49:42.764] Error/Warning in shader:
[20:49:42.764] [20:49:42.767] Error/Warning in shader:
[20:49:42.767] [20:49:42.770] Error/Warning in shader:
[20:49:42.770] [20:49:42.774] Error/Warning in shader:
[20:49:42.774] [20:49:42.776] Error/Warning in shader:
[20:49:42.776] [20:49:42.785] ------- Activate graphic packs -------
[20:49:42.785] ------- Init Audio backend -------
[20:49:42.785] DirectSound: available
[20:49:42.785] XAudio 2.8: available
[20:49:42.785] Cubeb: available
[20:49:42.785] ------- Init Audio input backend -------
[20:49:42.785] Cubeb: available
[20:49:42.785] ------- Run title -------
[20:49:42.805] Using precompiled shaders: true
[20:49:43.394] Shader cache loaded with 160 shaders. Commited mem 156MB. Took 590ms
[20:49:43.538] IOSU_ACT: using account default in first slot
[20:49:43.674] Error/Warning in shader:
[20:49:43.674] ERROR: 0:1: '' : incorrect GLSL version: 450
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'triangles' : symbol not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'triangle_strip' : symbol not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'max_vertices' : symbol not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:? : 'gl_in' : variable is not available in current GLSL version
WARNING: 0:8: 'GL_3DL_array_objects' : extension is not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:11: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:13: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:12: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:35: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:38: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:41: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:44: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:48: 'Emi [20:49:43.674] Compile error in shader. Log: [20:49:43.674] ERROR: 0:1: '' : incorrect GLSL version: 450
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'triangles' : symbol not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'triangle_strip' : symbol not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'max_vertices' : symbol not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:? : 'gl_in' : variable is not available in current GLSL version
WARNING: 0:8: 'GL_3DL_array_objects' : extension is not available in current GLSL version
WARNING: 0:? : 'gl_Position' : variable is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:11: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:11: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:12: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:13: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:12: 'location layout qualifier' : supported in vertex/fragment shaders only
WARNING: 0:35: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:38: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:41: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:44: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:48: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:51: 'EmitVertex' : function is not available in current GLSL version WARNING: 0:54: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:57: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:61: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:64: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:67: 'EmitVertex' : function is not available in current GLSL version
WARNING: 0:70: 'EmitVertex' : function is not available in current GLSL version
[20:49:43.883] FSC: File create failed for C:/Users/sochi/AppData/Roaming/Cemu/mlc01/usr/title/00050000/1f600a00/content/dbg/scenes/A_Boot.txt
[20:50:04.179] Error/Warning in vertex shader:
[20:50:04.179]
[20:50:04.180] Error/Warning in fragment shader:
[20:50:04.180]
The text was updated successfully, but these errors were encountered: