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Support common Color Space conversion (float textures) #6

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cgcostume opened this issue Oct 16, 2013 · 1 comment
Open

Support common Color Space conversion (float textures) #6

cgcostume opened this issue Oct 16, 2013 · 1 comment
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@cgcostume
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@ghost ghost assigned mjendruk Oct 16, 2013
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hsv and lab color modes should be available either as explicit feature in command line or provided as processing shaders. the format then should probably be, e.g., GL_RGB32F.

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