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为什么相同骨骼不同的模型,动画数据都需要烘焙一份,这部分资源空间的消耗可以优化吗? #29

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xuwei911 opened this issue Nov 17, 2020 · 1 comment

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@xuwei911
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@hackhuang
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可以只用同一套烘焙数据的,烘焙的bindpose是同一套

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