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I currently do not own a rudder but I have Logitech G29 Wheel and Pedals. With the help of ujr and vjoy I was able to get simulated rudder with blended input from clutch and throttle pedals. More info at: https://www.youtube.com/watch?v=iNqCwqzys94
When I try to assign these to Yaw axis, the application unfortunately picks G29 as the device and I don't have a way to pick which device to use from UI.
As a workaround, I found out (thanks to this software being open source) that the corresponding xml file (Setup.v100.vJoy Device {8EFB2AB0-81AA-11EA-8002-444553540000}.xml) in my Falcon BMS/User/Config folder, and did the following changes: <AxisName /> element in the first <Axis> tag is changed to <AxisName>Yaw</AxisName> (since I know that my blended rudder inputs are coming from the first axis (X) of the virtual joystick) and changed the second <AxisName /> (which corresponds to brake pedal on my virtual device) to <AxisName>Toe_Brake</AxisName>.
Being able to pick the correct device in case of such conflicts would be good.
The text was updated successfully, but these errors were encountered:
I think that support for virtual devices is important for something as complicated as BMS as well especially considering the complex custom hardware rigs (pits) you see involved. I really like this idea too.
Hi,
I currently do not own a rudder but I have Logitech G29 Wheel and Pedals. With the help of
ujr
andvjoy
I was able to get simulated rudder with blended input from clutch and throttle pedals. More info at: https://www.youtube.com/watch?v=iNqCwqzys94When I try to assign these to
Yaw
axis, the application unfortunately picks G29 as the device and I don't have a way to pick which device to use from UI.As a workaround, I found out (thanks to this software being open source) that the corresponding xml file (
Setup.v100.vJoy Device {8EFB2AB0-81AA-11EA-8002-444553540000}.xml
) in my Falcon BMS/User/Config folder, and did the following changes:<AxisName />
element in the first<Axis>
tag is changed to<AxisName>Yaw</AxisName>
(since I know that my blended rudder inputs are coming from the first axis (X) of the virtual joystick) and changed the second<AxisName />
(which corresponds to brake pedal on my virtual device) to<AxisName>Toe_Brake</AxisName>
.Being able to pick the correct device in case of such conflicts would be good.
The text was updated successfully, but these errors were encountered: