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EduBuddy - Developer Guide

1. Introduction

EduBuddy! is an application based on Command Line Interface(CLI), and is designed for secondary school teachers to store and manage student records in a simple and efficient manner.

This developer guide will help to provide you with a detailed walk-through of EduBuddy, from the application set up procedure, to the explanation of the features and troubleshooting methods.

2. Setting up

This section helps to guide you through the necessary steps to launch EduBuddy.

2.1. Prerequisites

Please ensure that you have the following softwares beforehand.

  1. JDK 1.8.0_60 or later

    ℹ️
    Having any Java 8 version is not enough.
    This app will not work with earlier versions of Java 8.
  2. IntelliJ IDE

    ℹ️
    IntelliJ by default has Gradle and JavaFx plugins installed.
    Do not disable them. If you have disabled them, go to File > Settings > Plugins to re-enable them.

2.2. Setting up the project in your computer

  1. Fork this repo, and clone the fork to your computer

  2. Open IntelliJ (if you are not in the welcome screen, click File > Close Project to close the existing project dialog first)

  3. Set up the correct JDK version for Gradle

    1. Click Configure > Project Defaults > Project Structure

    2. Click New…​ and find the directory of the JDK

  4. Click Import Project

  5. Locate the build.gradle file and select it. Click OK

  6. Click Open as Project

  7. Click OK to accept the default settings

  8. Open a console and run the command gradlew processResources (Mac/Linux: ./gradlew processResources). It should finish with the BUILD SUCCESSFUL message.
    This will generate all resources required by the application and tests.

2.3. Verifying the setup

  1. Run the seedu.address.MainApp and try a few commands

  2. Run the tests to ensure they all pass.

2.4. Configurations to do before writing code

2.4.1. Configuring the coding style

This project follows oss-generic coding standards. IntelliJ’s default style is mostly compliant with ours but it uses a different import order from ours. To rectify,

  1. Go to File > Settings…​ (Windows/Linux), or IntelliJ IDEA > Preferences…​ (macOS)

  2. Select Editor > Code Style > Java

  3. Click on the Imports tab to set the order

    • For Class count to use import with '*' and Names count to use static import with '*': Set to 999 to prevent IntelliJ from contracting the import statements

    • For Import Layout: The order is import static all other imports, import java.*, import javax.*, import org.*, import com.*, import all other imports. Add a <blank line> between each import

Optionally, you can follow the UsingCheckstyle.adoc document to configure Intellij to check style-compliance as you write code.

2.4.2. Updating documentation to match your fork

After forking the repo, links in the documentation will still point to the se-edu/addressbook-level4 repo. If you plan to develop this as a separate product (i.e. instead of contributing to the se-edu/addressbook-level4) , you should replace the URL in the variable repoURL in DeveloperGuide.adoc and UserGuide.adoc with the URL of your fork.

2.4.3. Setting up CI

Set up Travis to perform Continuous Integration (CI) for your fork. See UsingTravis.adoc to learn how to set it up.

After setting up Travis, you can optionally set up coverage reporting for your team fork (see UsingCoveralls.adoc).

ℹ️
Coverage reporting could be useful for a team repository that hosts the final version but it is not that useful for your personal fork.

Optionally, you can set up AppVeyor as a second CI (see UsingAppVeyor.adoc).

ℹ️
Having both Travis and AppVeyor ensures your App works on both Unix-based platforms and Windows-based platforms (Travis is Unix-based and AppVeyor is Windows-based)

2.4.4. Getting started with coding

When you are ready to start coding,

  1. Get some sense of the overall design by reading Section 3.1, “Architecture”.

  2. Read up on the individual design parts from Model, Storage, UI and Logic.

return to Table of Contents

3. Design

This section illustrates the overall design of our application and provides the details of its individual components.

3.1. Architecture

Architecture
Figure 1. Architecture Diagram

The Architecture Diagram given above explains the high-level design of the App. Given below is a quick overview of each component.

💡
The .pptx files used to create diagrams in this document can be found in the diagrams folder. To update a diagram, modify the diagram in the pptx file, select the objects of the diagram, and choose Save as picture.

Main has only one class called MainApp. It is responsible for,

  • At app launch: Initializing the components in the correct sequence, and connects them up with each other.

  • At shut down: Shutting down the components and invokes cleanup method where necessary.

Commons represents a collection of classes used by multiple other components. Two of those classes play important roles at the architecture level.

  • EventsCenter : This class (written using Google’s Event Bus library) is used by components to communicate with other components using events (i.e. a form of Event Driven design)

  • LogsCenter : Used by many classes to write log messages to the App’s log file.

The rest of the App consists of four components.

  • UI: The UI of the App.

  • Logic: The command executor.

  • Model: Holds the data of the App in-memory.

  • Storage: Reads data from, and writes data to, the hard disk.

Each of the four components

  • Defines its API in an interface with the same name as the Component.

  • Exposes its functionality using a {Component Name}Manager class.

For example, the Logic component (see the class diagram given below) defines it’s API in the Logic.java interface and exposes its functionality using the LogicManager.java class.

LogicClassDiagram
Figure 2. Class Diagram of the Logic Component

Events-Driven nature of the design

The Sequence Diagram below shows how the components interact for the scenario where the user issues the command delete 1.

SDforDeletePerson
Figure 3. Component interactions for delete 1 command (part 1)
ℹ️
Note how the Model simply raises a AddressBookChangedEvent when the Address Book data are changed, instead of asking the Storage to save the updates to the hard disk.

The diagram below shows how the EventsCenter reacts to that event, which eventually results in the updates being saved to the hard disk and the status bar of the UI being updated to reflect the 'Last Updated' time.

SDforDeletePersonEventHandling
Figure 4. Component interactions for delete 1 command (part 2)
ℹ️
Note how the event is propagated through the EventsCenter to the Storage and UI without Model having to be coupled to either of them. This is an example of how this Event Driven approach helps us reduce direct coupling between components.

The sections below give more details of each component.

3.2. UI component

UiClassDiagram
Figure 5. Structure of the UI Component

API : Ui.java

The UI consists of a MainWindow that is made up of parts e.g.CommandBox, ResultDisplay, PersonListPanel, StatusBarFooter, BrowserPanel etc. All these, including the MainWindow, inherit from the abstract UiPart class.

The UI component uses JavaFx UI framework. The layout of these UI parts are defined in matching .fxml files that are in the src/main/resources/view folder. For example, the layout of the MainWindow is specified in MainWindow.fxml

The UI Browser window uses HTML’s w3.css framework. The layout of the Browser Panel is defined from src/main/resources/StudentPage/template.html.

The UI Browser window then reflects the user profile’s respective HTML file when a user is selected, found in {user.home}/StudentPage.

The UI component,

  • Executes user commands using the Logic component.

  • Binds itself to some data in the Model so that the UI can auto-update when data in the Model change.

  • Responds to events raised from various parts of the App and updates the UI accordingly.

3.3. Logic component

LogicClassDiagram
Figure 6. Structure of the Logic Component
LogicCommandClassDiagram
Figure 7. Structure of Commands in the Logic Component. This diagram shows finer details concerning XYZCommand and Command in Figure 6, “Structure of the Logic Component”

API : Logic.java

  1. Logic uses the AddressBookParser class to parse the user command.

  2. This results in a Command object which is executed by the LogicManager.

  3. The command execution can affect the Model (e.g. adding a person) and/or raise events.

  4. The result of the command execution is encapsulated as a CommandResult object which is passed back to the Ui.

Given below is the Sequence Diagram for interactions within the Logic component for the execute("delete 1") API call.

DeletePersonSdForLogic
Figure 8. Interactions Inside the Logic Component for the delete 1 Command

3.4. Model component

ModelClassDiagram
Figure 9. Structure of the Model Component

API : Model.java

The Model,

  • stores a UserPref object that represents the user’s preferences.

  • stores the Address Book data.

  • exposes an unmodifiable ObservableList<Person> that can be 'observed' e.g. the UI can be bound to this list so that the UI automatically updates when the data in the list change.

  • does not depend on any of the other three components.

3.5. Storage component

StorageClassDiagram
Figure 10. Structure of the Storage Component

API : Storage.java

The Storage component,

  • can save UserPref objects in json format and read it back.

  • can save the Address Book data in xml format and read it back.

3.6. Common classes

Classes used by multiple components are in the seedu.addressbook.commons package.

return to Table of Contents

4. Implementation

This section describes some noteworthy details on how certain features are implemented.

4.1. Undo/Redo feature

4.1.1. Current Implementation

The undo/redo mechanism is facilitated by an UndoRedoStack, which resides inside LogicManager. It supports undoing and redoing of commands that modifies the state of the address book (e.g. add, edit). Such commands will inherit from UndoableCommand.

UndoRedoStack only deals with UndoableCommands. Commands that cannot be undone will inherit from Command instead. The following diagram shows the inheritance diagram for commands:

LogicCommandClassDiagram

As you can see from the diagram, UndoableCommand adds an extra layer between the abstract Command class and concrete commands that can be undone, such as the DeleteCommand. Note that extra tasks need to be done when executing a command in an undoable way, such as saving the state of the address book before execution. UndoableCommand contains the high-level algorithm for those extra tasks while the child classes implements the details of how to execute the specific command. Note that this technique of putting the high-level algorithm in the parent class and lower-level steps of the algorithm in child classes is also known as the template pattern.

Commands that are not undoable are implemented this way:

public class ListCommand extends Command {
    @Override
    public CommandResult execute() {
        // ... list logic ...
    }
}

With the extra layer, the commands that are undoable are implemented this way:

public abstract class UndoableCommand extends Command {
    @Override
    public CommandResult execute() {
        // ... undo logic ...

        executeUndoableCommand();
    }
}

public class DeleteCommand extends UndoableCommand {
    @Override
    public CommandResult executeUndoableCommand() {
        // ... delete logic ...
    }
}

Suppose that the user has just launched the application. The UndoRedoStack will be empty at the beginning.

The user executes a new UndoableCommand, delete 5, to delete the 5th person in the address book. The current state of the address book is saved before the delete 5 command executes. The delete 5 command will then be pushed onto the undoStack (the current state is saved together with the command).

UndoRedoStartingStackDiagram

As the user continues to use the program, more commands are added into the undoStack. For example, the user may execute add n/David …​ to add a new person.

UndoRedoNewCommand1StackDiagram
ℹ️
If a command fails its execution, it will not be pushed to the UndoRedoStack at all.

The user now decides that adding the person was a mistake, and decides to undo that action using undo.

We will pop the most recent command out of the undoStack and push it back to the redoStack. We will restore the address book to the state before the add command executed.

UndoRedoExecuteUndoStackDiagram
ℹ️
If the undoStack is empty, then there are no other commands left to be undone, and an Exception will be thrown when popping the undoStack.

The following sequence diagram shows how the undo operation works:

UndoRedoSequenceDiagram

The redo does the exact opposite (pops from redoStack, push to undoStack, and restores the address book to the state after the command is executed).

ℹ️
If the redoStack is empty, then there are no other commands left to be redone, and an Exception will be thrown when popping the redoStack.

The user now decides to execute a new command, clear. As before, clear will be pushed into the undoStack. This time the redoStack is no longer empty. It will be purged as it no longer make sense to redo the add n/David command (this is the behavior that most modern desktop applications follow).

UndoRedoNewCommand2StackDiagram

Commands that are not undoable are not added into the undoStack. For example, list, which inherits from Command rather than UndoableCommand, will not be added after execution:

UndoRedoNewCommand3StackDiagram

The following activity diagram summarize what happens inside the UndoRedoStack when a user executes a new command:

UndoRedoActivityDiagram

4.1.2. Design Considerations

Aspect: Implementation of UndoableCommand
  • Alternative 1 (current choice): Add a new abstract method executeUndoableCommand()

    • Pros: We will not lose any undone/redone functionality as it is now part of the default behaviour. Classes that deal with Command do not have to know that executeUndoableCommand() exist.

    • Cons: Hard for new developers to understand the template pattern.

  • Alternative 2: Just override execute()

    • Pros: Does not involve the template pattern, easier for new developers to understand.

    • Cons: Classes that inherit from UndoableCommand must remember to call super.execute(), or lose the ability to undo/redo.

Aspect: How undo & redo executes
  • Alternative 1 (current choice): Saves the entire address book.

    • Pros: Easy to implement.

    • Cons: May have performance issues in terms of memory usage.

  • Alternative 2: Individual command knows how to undo/redo by itself.

    • Pros: Will use less memory (e.g. for delete, just save the person being deleted).

    • Cons: We must ensure that the implementation of each individual command are correct.

Aspect: Type of commands that can be undone/redone
  • Alternative 1 (current choice): Only include commands that modifies the address book (add, clear, edit).

    • Pros: We only revert changes that are hard to change back (the view can easily be re-modified as no data are * lost).

    • Cons: User might think that undo also applies when the list is modified (undoing filtering for example), * only to realize that it does not do that, after executing undo.

  • Alternative 2: Include all commands.

    • Pros: Might be more intuitive for the user.

    • Cons: User have no way of skipping such commands if he or she just want to reset the state of the address * book and not the view. Additional Info: See our discussion here.

Aspect: Data structure to support the undo/redo commands
  • Alternative 1 (current choice): Use separate stack for undo and redo

    • Pros: Easy to understand for new Computer Science student undergraduates to understand, who are likely to be * the new incoming developers of our project.

    • Cons: Logic is duplicated twice. For example, when a new command is executed, we must remember to update * both HistoryManager and UndoRedoStack.

  • Alternative 2: Use HistoryManager for undo/redo

    • Pros: We do not need to maintain a separate stack, and just reuse what is already in the codebase.

    • Cons: Requires dealing with commands that have already been undone: We must remember to skip these commands. Violates Single Responsibility Principle and Separation of Concerns as HistoryManager now needs to do two * different things.

return to Table of Contents

4.2. Sort Feature

4.2.1. Current Implementation

The sorting feature allows the user to sort the list of students according to certain parameters like name and tag. After the sorting process has completed, the user will be presented with a read only view of the sorted list on the UI, and the state of the list will not be modified.

The figure below shows the Sequence Diagram for the interactions within the Logic component when "sort name" is typed into the CommandBox by the user.

SortCommandSequenceDiagram
  1. Logic uses AddressBookParser class to parse the user command,

  2. A SortCommand object is created which is then executed by the LogicManager.

  3. The command executes and calls the sortPersonList(parameter) method, which then affects the Model.

  4. After the sorting process has been completed, the result is encapsulated as a CommandResult object, which is then passed back to the UI as a message shown to the user.

Below is an example of how the list looks like before and after the command "sort name" is executed.

SortCommandByName

4.2.2. Design Considerations

Aspect: How the list appears after sorting is done and the app is restarted
  • Alternative 1 (current choice): List remains in its initial state after each restart of the app

    • Pros: Some users might prefer the default list that was created by themselves e.g. the need to track which student was added last.

    • Cons: It will be a hassle to sort the list every time the app starts up if there are not many changes to the list.

  • Alternative 2: List is in the sorted form after the app is restarted every time

    • Pros: Reduces the time taken to sort the list for each start up of the app.

    • Cons: If the default list is required, SortCommand will have to be implemented as an UndoableCommand as well.

return to Table of Contents

4.3. TagReplace Feature

4.3.1. Current Implementation

The tag replace is a command that replaces the target tag with the tag that we want. The tags would be passed in via the argument multimap which would extract the tags with t/ prefix. It would then be separated into two different tags, tag to be replaced and the tag to be placed. Then the Addressbook would proceed to look for the persons with the unwanted tag to remove the unwanted tag and to add the new tag to the person.

The figure below shows the Sequence Diagram for the interactions within the Logic component when "tagreplace t/TAGNAME t/TAGNAME" is typed into the CommandBox by the user.

TagReplaceCommandSequenceDiagram
  1. Logic uses the AddressBookParser class to parse the command.

  2. This results in a TagReplaceCommand object which is executed by the LogicManager.

  3. The command execution calls the replaceTag method which then affects the Model.

  4. The tag is then replaced and the result of the command execution is encapsulated as a CommandResult object which is passed back to the Ui.

Below is an example of how the list looks like before and after the command "tagreplace t/3G t/4G" is executed.

TagReplaceCommand

4.3.2. Design Considerations.

Aspect: Data structure to support the tag replace command
  • Alternative 1: Reuse the set that exist in the Addressbook.

    • Pros: Need not introduce a new data structure to store the tags that are passed in.

    • Cons: A set arranges its elements in alphabetical order. This disrupts the order in which the user has entered, and it would cause the wanted tag to be removed instead of the unwanted one.

return to Table of Contents

4.4. Subject streaming calculation feature

4.4.1. Current Implementation

The subject streaming calculation features will be supported by calculation algorithms, calculateL1R5, calculateL1B4A, calculateL1B4B, `calculateL1B4C and calculateL1B4D, which will be located in `Person.java. The calculation algorithm will be called by the SelectCommand. It will help to analyse the subjects that are assigned to the student, and determine which combination of subjects will produce the lowest L1R5, L1B4A, L1B4B, L1B4C or L1B4D score respectively. The score will then be projected in the Command Box.

StreamCommand
Figure 11. Sequence Diagram of implementation of Subject streaming calculation
  • In StreamCommandParser

    1. The user will key in the necessary command, stream INDEX STREAM_TYPE to call the StreamCommand.

    2. The Logic uses the AddressBookParser to parse the command to StreamCommandParser.

    3. The StreamCommandParser will take in the values and return a new StreamCommand object, with the parameters, index and type.

  • In StreamCommand

    1. When the StreamCommand is executing, it retrieves the Person object that the user was referencing to using the index parameter and pass in the Person object and type parameter into a scoreCalculation() method.

    2. In the scoreCalculation method, the method will determine what type of streaming score the user wants to get using the type paramter.

    3. Then the necessary calculation algorithm in the Person.java will be called.

  • In Person.java

    1. In the calculation algorithm, it will store the subject list of the student in List<Subject> subjects and loop through the list according to the L1 subject category.

    2. The relevant subjects of the subject category will be saved in a temporary List<Subject> subjectsToCheck and the list will be passed into a checkLowest() method.

    3. In checkLowest(), the subject grades will be compared and the best subject will be removed from the list subjects.

    4. The best grade will be returned back to calculateL1R5/L1B4 and stored in a temporary int variable, score. The function will then move on to check the other subject categories.

    5. After the calculation, score will be returned to the SelectCommand which will project the result in the Command Box.

ℹ️
The subjects and their respective grades can be assigned to the students by the AddCommand, EditCommand or AddSubjectCommand, with a subject prefix sub/ followed by the Subject Name and Subject Grade. As the students are required to take at least 6 subjects, the subjects will be stored in as a parameter of each individual student as a List<Subject>.
Aspect: Implementation of command to call calculateL1R5 and calculateL1B4
  • Alternative 1 (current choice): Add new command class StreamCommand

    • Pros: It would be easy to implement as there is no need to worry about affecting other classes.

    • Cons: More commands for the user to remember.

  • Alternative 2 : Just override execute() of SelectCommand

    • Pros: Easier to update the Display Panel later on when the user wants to access the Student’s details.

    • Cons: Need to update the test cases accordingly due to the change in the execute() function.

Aspect: Implementation of calculation function L1R5 and L1B4
  • Alternative 1 (current choice): Add the calculation function in Person.java

    • Pros: Easier to understand as the function needs to access the subject list of the student for calculation.

    • Cons:

  • Alternative 2 : Implement the calculation function in execute() of SelectCommand

    • Pros: Reduce the amount of coupling between SelectCommand and Model.

    • Cons: Makes the SelectCommand more complicated as it is performing more than it should.

return to Table of Contents

4.5. Mass Tag Removal Feature

4.5.1. Current Implementation

The Mass Tag Removal feature is supported through the suggested Tag Removal feature in the Model Component. The command TagDeleteCommand is implemented to call the deleteTag() function in the Model interface. The deleteTag() function will loop through the students in the AddressBook and will remove the specified Tag from every student that has the specified Tag and the students' Tag List will be updated.

A TagDeleteCommand is where the user inputs tagdelete [TAG_NAME] or td [TAG_NAME] in the Command Box. When the user input fulfils the criteria of the expected input format, the command will execute. The deleteTag() function will be called and loops through the students in the AddressBook.

  • If the specified tag is not found tagged to any student, a TagNotFoundException will be thrown and a error message will be returned to the user.

  • Else, the Tag List of each student will be loaded and stored in a temporary List variable and the specified tag will be removed from it. Then a new student object with the updated Tag List will be replace the original student object. Thus the AddressBook will eventually have the updated list of students where the specified tag have been removed.

    • Parser

      1. Logic uses the AddressBookParser class to parse the command into TagDeleteCommandParser.

      2. The parser will then return a new TagDeleteCommand object with the parameter tagName which is executed by the LogicManager.

      3. The command execution calls the deleteTag method which then cycle through the list of students in the EduBuddy and removes the tags containing the tagName from the students.

      4. The tag is then deleted and the result of the command execution will be returned as a CommandResult object which is passed back to the Ui.

      5. The user will see a message on the Command Box in the format: Deleted Tag: [TAG_NAME] and the Tag will be removed.

TagDeleteCommandSequenceDiagram
Figure 12. Sequence Diagram of TagDeleteCommand if the specified tag exists.

4.5.2. Design Considerations

Aspect: Implementation of TagDeleteCommand
  • Alternative 1: Create a new method in TagDeleteCommand to delete tag

    • Pros: Easier to understand the structure of TagDeleteCommand.

    • Cons: The deleteTag() function that was implemented would be redundant.

  • Alternative 2 (current choice): Call the deleteTag() function

    • Pros: Implementation of the command would be easier as the main algorithm to delete the tag is within the code.

    • Cons: Increases coupling between Model and TagDeleteCommand.

return to Table of Contents

4.6. AddSubjectCommand feature

4.6.1. Current Implementation

The AddSubjectCommand feature is located in the Logic component. The AddSubjectCommand can be used when the user inputs addsub INDEX sub/[SUBJECT_NAME SUBJECT_GRADE…​] in the Command Box. When the user input fulfils the criteria of the expected input format, the command will execute. The command will then find the student located at the specified INDEX and creates a new student with the previous details of the selected student. The new student will have the updated Set<Subject> and will replace the selected student in the EduBuddy.

  • If the student already possess the subject that was keyed in, the subject will not be added to the subject list of the student. This is to prevent the student having duplicate subjects assigned to him/her.

  • If the user typed in duplicate subjects in the input, for example: addsub 1 sub/English A1 English A1, an IllegalValueException will be thrown and an error message, "There should not be duplicate subject(s) assigned to student."

    • Parser

      1. Logic uses the AddressBookParser class to parse the command into AddSubjectCommandParser.

      2. The parser will first parse the INDEX and subjects using the parseIndex and parseSubjects in the ParserUtil class, to check if they are valid inputs.

      3. The parser will then creates a new AddSubjectCommand object with the attributes index and editPersonDescriptor, which is executed by the LogicManager.

    • In AddSubjectCommand

      1. The command execution of AddSubjectCommand will create a new student object using a createEditedPerson() method, which will call checkIfSubjectExists() method.

      2. The method will check if the subjects to be added exist in the original list of subjects assigned to the student. A boolean variable isPresent will keep be used to indicate if the subjects exist.

      3. If isPresent is false, the subjects will be added to a new Set<Subject> object which contains the both the new and old subjects of the student.

      4. A new student containing the previous details and the updated subject list will be created and replace the selected student in the EduBuddy.

      5. The result of the command execution will be returned as a CommandResult object which is passed back to the Ui.

      6. The user will see a message on the Command Box in the format: Edited Person: [NAME]. Updated Subjects: [SUBJECT_NAME SUBJECT_GRADE]…​ will be removed.

AddSubjectCommandActivityDiagram
Figure 13. Sequence Diagram of AddSubjectCommand

4.6.2. Design Considerations

Aspect: Implementation of AddSubjectCommand
  • Alternative 1: The user continues to use the AddCommand to add all the subjects at one time or use EditCommand to change the subjects details.

    • Pros: More intuitive for the user as the commands do what the user expects from their names.

    • Cons: The user have to key in a long command line as each student has to be assigned to at least 6 subjects.

  • Alternative 2 (current choice): Create a new AddSubjectCommand

    • Pros: The user just needs to type in the subjects that he/she did not add earlier.

    • Cons: More commands for the user to remember.

Aspect: The number of people that the user can add subjects to using the command
  • Alternative 1: The command can be implemented as a mass adding command, where the subjects keyed in can be added to all the students in EduBuddy.

    • Pros: It would be convenient as the teacher do not need to key in similar subjects for everyone.

    • Cons: The students may have different subject combination and different grades for different subjects, and this consideration neglects this fact.

  • Alternative 2 (current choice): The command can only add to one specified student at a time.

    • Pros: The algorithm will be slightly less complicated and easier to implement.

    • Cons: Depending on the situation, the user may want a mass adding feature implemented as it would be more convenient.

return to Table of Contents

4.7. Browser Panel Revamp

browser1
Figure 14. First Half of Browser Panel
browser2
Figure 15. Second Half of Browser Panel

We will use a html page with w3.css framework support to implement the new Browser Panel. The browser panel can be controlled from the CLI interface, which manipulates the data in the browser panel.

The browser will be invoked by the selection of a student from ui/BrowserPanel. loadPersonPage() invokes the html file of the student selected stored in resources/StudentPage.

Creation of a html StudentPage file:

After add command is called successfully, a template file from StudentPage will be duplicated as a backup, and renamed as the name that is called from the add command.

Editing StudentPage file: After any command that changes the data in the BrowserPanel is called, the HTML file will be stored as a string and edited accordingly. The file is then output to {user.home}/StudentPage.

When a user inputs new data, the selected 'logic' command invokes the addPage and deletePage method from ModelManager.
From the 'model''s addPage command, 'template.html' from resources/StudentPage is called.
A new folder is created in {user.home}/StudentPage which creates a 'storage' for the user profile pages.
These user-profile pages are updated in real time when called by the UI BrowserPanel object.

return to Table of Contents

4.8. Theme Feature

4.8.1. Current Implementation

The theme command is a command that changes the theme of the program. The input from the user would be parsed with a dedicated parser class 'ChangeThemeCommandParser'. We will implement a HashMap to choose the right theme to use from the user input. The themes are found in resources/view.

  1. Logic uses the ChangeThemeCommandParser class to parse the command.

  2. This results in a ChangeThemeCommand object which is executed by the LogicManager.

  3. The command execution calls the ThemeColourUtil method which then affects the Model, which calls the appropriate theme from /view/.

  4. The theme is then changed, passed back to the ChangeThemeCommand object which changes the 'UI'.

4.8.2. Design Considerations.

Aspect: Data structure to support the tag replace command
  • Alternative 1: Reuse the set that exist in the Addressbook.

    • Pros: Need not introduce a new data structure to store the tags that are passed in.

    • Cons: A set arranges its elements in alphabetical order. This disrupts the order in which the user has entered, and it would cause the wanted tag to be removed instead of the unwanted one.

return to Table of Contents

4.9. Remark Feature

4.9.1. Current Implementation

A new remark component is added to the person model.

This remark feature allows the user to add remarks to the student profile of the specified student.

RemarkClassSequenceDiagram
Figure 16. Sequence Diagram of AddRemarkCommand

4.9.2. Design Considerations

Aspect: Implementation of the Remark feature
  • Alternative 1: Using just one method to add and delete the remark.

    • Pros: Need not create 2 command just to add and delete the remarks.

    • Cons: The remark attached to the student in our student profile would not be able to exceed one line.

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4.10. AppointmentList Feature

4.10.1. Current Implementation

The appointment list feature allows the user to add and delete appointments, whereby the data are then stored locally in the hard disk and also on the Google server.

The figure below shows the Sequence Diagram for the interactions between each component when "deleteappt 1" is typed into the CommandBox by the user.

deleteapptsequence
  1. Firstly, the user keys in the command deleteappt 1 and the UI takes in the input.

  2. In the Logic section, the DeleteAppointmentCommandParser, reads in the input to check if its valid before returning a valid DeleteAppointmentCommand Object.

  3. The method deleteAppointment(apptToDelete) is then executed in Model and eventually, the appointment is removed from the local data file.

  4. After the deleting process has been completed, the result is encapsulated as a CommandResult object, which is then passed back to the UI as a message shown to the user.

The appointment data is also stored on the Google server with the help of the Google Calendar API. Each appointment is created with an unique ID so that they can be identified as separate events that are not repeated. This ID is derived from the parameters of the appointment that is to be added. After that, the appointment to be created and its unique ID is passed into the createEvent method. The authorized Google Calendar client service then executes from there, enabling the data to be modified on the Google server. This is done in a similar manner for the deletion of appointment as well.

4.10.2. Design Considerations

Aspect: Creation of unique ID for each appointment
  • Alternative 1 (current choice): Unique ID is derived from the parameters of the appointment that is to be added or deleted.

    • Pros: A simple method which guarantees that the ID will be the same for the individual appointment when it is created and removed.

    • Cons: If future implementations for EduBuddy allows appointment parameters to be edited, then this method will not work as the ID will be edited after the appointment has been added. This will cause the calendar client service to be unable to find the actual appointment to be deleted later on.

  • Alternative 2: Generate unique ID using random number generator and use a hash map to store them, where the key is the number and the value is the appointment

    • Pros: This ensures that the appointment ID will not be modified even if its parameters are edited.

    • Cons: Although the ID is derived by random number generator and the limit can be extended, it may result in wastage of memory spaces since the set of keys and values are allocated randomly. Also, there is still a slight chance that there will be a hashing collision.

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4.11. Injuries History Feature

4.11.1. Current Implementation

A new injuries history component is added to the person model.

This injuries history feature allows the user to add injuries history to the student profile of the specified student.

InjuriesHistoryClassSequenceDiagram
Figure 17. Sequence Diagram of AddInjuriesCommand

4.11.2. Design Considerations

Aspect: Implementation of the Injuries History feature
  • Alternative 1: Using just one method to add and delete the injuries history.

    • Pros: Need not create 2 command just to add and delete the injuries history.

    • Cons: The injuries history attached to the student in our student profile would not be able to exceed one line.

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4.12. Cca Feature

4.12.1. Current Implementation

A new cca component is added to the person model.

This cca feature allows the user to add cca and the position to the student profile of the specified student.

CcaClassSequenceDiagram
Figure 18. Sequence Diagram of CcaCommand

4.12.2. Design Considerations

Aspect: Implementation of the Cca feature
  • Alternative 1: Using just two methods to add and delete the details of the cca.

    • Pros: More than 1 details of the student cca can be added.

    • Cons: The user has to type separate commands just to add or delete the details.

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4.13. NextOfKin Feature

4.13.1. Current Implementation

A new next of kin component is added to the person model.

This NextOfKin feature allows the user to add the details of the student’s next of kin into the student profile of the specified student.

NextOfKinClassSequenceDiagram
Figure 19. Sequence Diagram of NextOfKinCommand

4.13.2. Design Considerations

Aspect: Implementation of the NextOfKin feature
  • Alternative 1: Using just two methods to add and delete the details of the next of kin of the student.

    • Pros: More than 1 details of the student’s next of kin can be added.

    • Cons: The user has to type separate commands just to add or delete the details.

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4.14. Logging

We are using java.util.logging package for logging. The LogsCenter class is used to manage the logging levels and logging destinations.

  • The logging level can be controlled using the logLevel setting in the configuration file (See Section 4.15, “Configuration”)

  • The Logger for a class can be obtained using LogsCenter.getLogger(Class) which will log messages according to the specified logging level

  • Currently log messages are output through: Console and to a .log file.

Logging Levels

  • SEVERE : Critical problem detected which may possibly cause the termination of the application

  • WARNING : Can continue, but with caution

  • INFO : Information showing the noteworthy actions by the App

  • FINE : Details that is not usually noteworthy but may be useful in debugging e.g. print the actual list instead of just its size

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4.15. Configuration

Certain properties of the application can be controlled (e.g App name, logging level) through the configuration file (default: config.json).

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4.16. [Proposed] Data Encryption

{Explain here how the data encryption feature will be implemented}

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5. Documentation

We use asciidoc for writing documentation.

ℹ️
We chose asciidoc over Markdown because asciidoc, although a bit more complex than Markdown, provides more flexibility in formatting.

5.1. Editing Documentation

See UsingGradle.adoc to learn how to render .adoc files locally to preview the end result of your edits. Alternatively, you can download the AsciiDoc plugin for IntelliJ, which allows you to preview the changes you have made to your .adoc files in real-time.

5.2. Publishing Documentation

See UsingTravis.adoc to learn how to deploy GitHub Pages using Travis.

5.3. Converting Documentation to PDF format

We use Google Chrome for converting documentation to PDF format, as Chrome’s PDF engine preserves hyperlinks used in webpages.

Here are the steps to convert the project documentation files to PDF format.

  1. Follow the instructions in UsingGradle.adoc to convert the AsciiDoc files in the docs/ directory to HTML format.

  2. Go to your generated HTML files in the build/docs folder, right click on them and select Open withGoogle Chrome.

  3. Within Chrome, click on the Print option in Chrome’s menu.

  4. Set the destination to Save as PDF, then click Save to save a copy of the file in PDF format. For best results, use the settings indicated in the screenshot below.

chrome save as pdf
Figure 20. Saving documentation as PDF files in Chrome

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6. Testing

This section explains the various testing methods available in our application and also provides some troubleshooting techniques.

6.1. Running Tests

There are three ways to run tests.

💡
The most reliable way to run tests is the 3rd one. The first two methods might fail some GUI tests due to platform/resolution-specific idiosyncrasies.

Method 1: Using IntelliJ JUnit test runner

  • To run all tests, right-click on the src/test/java folder and choose Run 'All Tests'

  • To run a subset of tests, you can right-click on a test package, test class, or a test and choose Run 'ABC'

Method 2: Using Gradle

  • Open a console and run the command gradlew clean allTests (Mac/Linux: ./gradlew clean allTests)

ℹ️
See UsingGradle.adoc for more info on how to run tests using Gradle.

Method 3: Using Gradle (headless)

Thanks to the TestFX library we use, our GUI tests can be run in the headless mode. In the headless mode, GUI tests do not show up on the screen. That means the developer can do other things on the Computer while the tests are running.

To run tests in headless mode, open a console and run the command gradlew clean headless allTests (Mac/Linux: ./gradlew clean headless allTests)

6.2. Types of tests

We have two types of tests:

  1. GUI Tests - These are tests involving the GUI. They include,

    1. System Tests that test the entire App by simulating user actions on the GUI. These are in the systemtests package.

    2. Unit tests that test the individual components. These are in seedu.address.ui package.

  2. Non-GUI Tests - These are tests not involving the GUI. They include,

    1. Unit tests targeting the lowest level methods/classes.
      e.g. seedu.address.commons.StringUtilTest

    2. Integration tests that are checking the integration of multiple code units (those code units are assumed to be working).
      e.g. seedu.address.storage.StorageManagerTest

    3. Hybrids of unit and integration tests. These test are checking multiple code units as well as how the are connected together.
      e.g. seedu.address.logic.LogicManagerTest

6.3. Troubleshooting Testing

Problem: HelpWindowTest fails with a NullPointerException.

  • Reason: One of its dependencies, UserGuide.html in src/main/resources/docs is missing.

  • Solution: Execute Gradle task processResources.

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7. Dev Ops

7.1. Build Automation

See UsingGradle.adoc to learn how to use Gradle for build automation.

7.2. Continuous Integration

We use Travis CI and AppVeyor to perform Continuous Integration on our projects. See UsingTravis.adoc and UsingAppVeyor.adoc for more details.

7.3. Coverage Reporting

We use Coveralls to track the code coverage of our projects. See UsingCoveralls.adoc for more details.

7.4. Documentation Previews

When a pull request has changes to asciidoc files, you can use Netlify to see a preview of how the HTML version of those asciidoc files will look like when the pull request is merged. See UsingNetlify.adoc for more details.

7.5. Making a Release

Here are the steps to create a new release.

  1. Update the version number in MainApp.java.

  2. Generate a JAR file using Gradle.

  3. Tag the repo with the version number. e.g. v0.1

  4. Create a new release using GitHub and upload the JAR file you created.

7.6. Managing Dependencies

A project often depends on third-party libraries. For example, Address Book depends on the Jackson library for XML parsing. Managing these dependencies can be automated using Gradle. For example, Gradle can download the dependencies automatically, which is better than these alternatives.
a. Include those libraries in the repo (this bloats the repo size)
b. Require developers to download those libraries manually (this creates extra work for developers)

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Appendix A: Suggested Programming Tasks to Get Started

Suggested path for new programmers:

  1. First, add small local-impact (i.e. the impact of the change does not go beyond the component) enhancements to one component at a time. Some suggestions are given in Appendix B, Product Scope.

  2. Next, add a feature that touches multiple components to learn how to implement an end-to-end feature across all components. [GetStartedProgramming-RemarkCommand] explains how to go about adding such a feature.

Appendix B: Product Scope

Target user profile:

  • is a secondary school teacher

  • needs to know more about the students that they have taught

  • has a need to track results

  • has a need to manage a significant number of students

  • prefer desktop apps over other types

  • can type fast

  • prefers typing over mouse input

  • is reasonably comfortable using CLI apps

Value proposition: manage contacts faster than a typical mouse/GUI driven app

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Appendix C: Feature Contribution

Name Major Minor

Johnny

Display Panel: Add display panel functionalities to UI window

Data Integration: Integrate data input from user into display window

Xin Hui

Academic Section: Help teachers to view and manage students' academic information

Subject Class Database: Create subject class and integrate input into command. Add L1R5 calculation support into subject inputs.

Kun Hong

Administrative Information: Add student administrative information into EduBuddy

Tag Support: Enhance tag functionalities in EduBuddy

Keng Seng

Calendar: Add calendar features which supports different administrative tasks

Sorting feature: Add sorting functionalities based on various parameters

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Appendix D: User Stories

Priorities: High (must have) - * * *, Medium (nice to have) - * *, Low (unlikely to have) - *

Priority As a …​ I want to …​ So that I can…​

* * *

new user

see usage instructions

refer to instructions when I forget how to use the App

* * *

teacher

update students' classes

know which classes they are in easily

* * *

teacher

update students' academic results

view and obtain students' streaming score (eg.L1R5)

* * *

teacher

access student’s academic and non-academic achievements

stream the students properly (e.g. Normal Academic, Normal Technical, Express)

* * *

teacher

access student profiles easily

have first hand information on all my students without going through a lot of documentation

* * *

teacher

edit remarks of each individual student

update the students' individual needs that occur during class

* *

teacher

filter and group students

access information of specific students

* *

teacher

update student’s marks

track the student’s improvement in a certain subject

* *

teacher

know the students' emergency contact information

know who to contact when something happens to the student

* *

teacher

update student’s attendance records

know if a student has been absent too frequently

*

teacher

look up on student’s identity

recognize who the student is

*

teacher

know which subjects that I have taught them before

customize my teaching methods for different students

*

teacher

can track the student’s progress in the CCA

decide whether to involve the student more

*

teacher

key in the levels attained by the students in the various domains in L.E.A.P.S system

calculate the Co-Curricular Attainment achieved by the student.

*

teacher

view the student’s injuries history

to know the need of my students.

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Appendix E: Use Cases

(For all use cases below, the System is EduBuddy and the Actor is the user, unless specified otherwise)

Use case: Delete person

Main Success Scenario

  1. User requests to list persons

  2. AddressBook shows a list of persons

  3. User requests to delete a specific person in the list

  4. AddressBook deletes the person

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

      Use case resumes at step 2.

Use case: Retrieve information of selected person

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to select a specific person in the list

  4. AddressBook loads the information of the selected person

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

      Use case resumes at step 2.

Use case: Add remarks for person

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to add remarks for a specific person in the list

  4. AddressBook shows the updated information of the selected person

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

      Use case resumes at step 2.

Use case: Add an appointment

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to add an appointment for a specific person in the list by typing in a date and time

  4. AddressBook shows the updated details of the appointment

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

      Use case resumes at step 2.

  • 3b. The given date or time is in a invalid format.

    • 3b1. AddressBook shows an error message.

      Use case resumes at step 2.

  • 3c. The given date or time is already booked by another appointment.

    • 3c1. AddressBook prompts user to input another date or time.

      Use case resumes at step 2.

Use case: Add students' academic results

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to update students' academic results using AddCommand

  4. AddressBook shows updated details of academic results

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

  • 3b. The given subject(s) is/are invalid, for example, the name or the grade.

    • 3b1. AddressBook shows an error message.

      Use case resumes at step 2.

Use case: View students' academic results

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to view students' academic results using SelectCommand

  4. AddressBook shows updated details of academic results

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

  • 3b. No subjects are assigned to the student.

    • 3b1. UI shows an empty list of subjects.

      Use case resumes at step 2.

Use case: View students' streaming results

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to view students' streaming results using SelectCommand or StreamCommand

  4. AddressBook shows updated details of streaming results

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index or parameter is invalid.

    • 3a1. AddressBook shows an error message.

  • 3b. No subjects are assigned to the student.

    • 3b1. Streaming results will be shown as zero.

  • 3c. Not enough subjects are assigned to the student.

    • 3c1. Streaming results will be shown as zero.

      Use case resumes at step 2.

Use case: Update students' academic results

Main Success Scenario

  1. User requests to list or find persons

  2. AddressBook shows a list of persons

  3. User requests to update students' academic results using EditCommand or AddSubjectCommand

  4. AddressBook shows updated details of academic results

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. AddressBook shows an error message.

  • 3b. The given subject(s) is/are invalid, for example, the name or the grade.

    • 3b1. AddressBook shows an error message.

  • 3c. There are duplicate subjects in the user input.

    • 3c1. AddressBook shows an error message.

      Use case resumes at step 2.

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Appendix F: Non Functional Requirements

  1. Should work on any mainstream OS as long as it has Java 1.8.0_60 or higher installed.

  2. Should be able to hold up to 1,200 students without a noticeable sluggishness in performance for typical usage.

  3. A user with above average typing speed for regular English text (i.e. not code, not system admin commands) should be able to accomplish most of the tasks faster using commands than using the mouse.

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Appendix G: Glossary

[[CCA}} CCA

CCA stands for Co-Curricular Activities. It functions as a non-academic activity where students can have a more enriching experience in school. Find out more by clicking here.

Grade

The grading of the subjects by the level of competence the students show during the "O-Level examination". The level of achievement in each subject is indicated by the grade obtained, with A1 being the highest achievable grade and F9 the lowest:

Grade Percentage of Competency

A1

75% - 100%

A2

70% - 74%

B3

65% - 69%

B4

60% - 64%

C5

55% - 59%

C6

50% - 54%

D7

45% - 49%

E8

40% - 44%

F9

0% - 39%

L1B4

A grading system for Secondary School students taking "O-Level Examination" at the end of their four years of studies in Secondary School. The score obtained from the grading system will be used to determine the eligibility of the students to enter the next level of education, Polytechnic. L1 represents the First language subject and B4 represents 2 relevant subjects, according to the polytechnic course applied, and 2 other best subjects. The category the relevant subject is under(for example: L1B4-A, L1B4-B, L1B4-C, L1B4D), will determine which subjects are the relevant subjects. The score will be calculated by considering the subjects' grades. Each subject can only be considered once.

If you want to find out more about the subject categories (L1B4-A, L1B4-B, L1B4-C, L1B4D), please visit:

  • Singapore Polytechnic

  • Temasek Polytechnic

  • Other Polytechnics

    L1R5

    1R5 is a grading system used in Singapore to determine the secondary school students' proficiency in the subjects taken for "O-Level Examination". The score is used for the students to enroll into Junior Colleges, which is the next higher level of education. "L1" refers to the first language subject taken by the student, while "R5" refers to the 5 relevant subjects that are examinable by the students. The grade of L1R5 is then determined by taking the best grades of each category and summing them up, for example, if a student scores A1 for all 6 subjects are from each category, the score will be 6. Each subject can only be considered once. For more information, please click here

    Mainstream OS

    Windows, Linux, Unix, OS-X

    NRIC

    It stands for National Registration Identity Card, and it is an identification document for the residents in Singapore. The NRIC that we are referring to in the EduBuddy refers to the unique identification number that comes with each NRIC. Please visit this website for more details.

    Private contact detail

    A contact detail that is not meant to be shared with others

    Subject

    These are the following subjects that are examinable in O-level Examinations in Singapore (as of Year 2018).

    ℹ️
    The subjects in the brackets are not to be used as input. The subjects not in brackets are preferred for better efficiency in typing.
    For example, type in: Hist A1 not History A1

Subject Category

Subjects

L1

English, HTamil(Higher Tamil), HChi(Higher Chinese), HMalay(Higher Malay)

R1

Hist(History), Geog(Geography), ComHum(Combined Humanities), ELit(English Literature), CLit(Chinese Literature), MLit(Malay Literature), TLit(Tamil Literature), HArt(Higher Art), HMusic(Higher Music), BIndo(Bahasa Indonesia), CSP(Chinese Special Programme), MSP(Malay Special Programme)

R2

EMath(Elementary Mathematics), AMath(Additional Mathematics), Phy(Physics), Chem(Chemistry), Bio(Biology), Sci(Combined Science)

R3

Consist of both R1 and R2 subjects

R4

Consist of L1, R1 and R2 subjects. French, German, Spanish, Hindi, Urdu, Gujarati, Panjabi, Bengali, Burmese, Thai, Jap(Japanese), Tamil, Chinese, Malay, DnT(Design and Technology), Comp(Computing), FnN(Food and Nutrition), PoA(Principles of Accounting), Econs(Economics), Drama, PE(Physical Education), Biz(Business Studies), Biotech(Biotechnology), Design(Design Studies)

R5

Consist of R4 subjects

  • The following subjects can be assigned to students but cannot be contributed to the results: ChiB (Chinese B), MalayB (Malay B), TamilB(Tamil B).

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Appendix H: Instructions for Manual Testing

Given below are instructions to test the app manually.

ℹ️
These instructions only provide a starting point for testers to work on; testers are expected to do more exploratory testing.

H.1. Launch and Shutdown

  1. Initial launch

    1. Download the jar file and copy into an empty folder

    2. Double-click the jar file
      Expected: Shows the GUI with a set of sample contacts. The window size may not be optimum.

  2. Saving window preferences

    1. Resize the window to an optimum size. Move the window to a different location. Close the window.

    2. Re-launch the app by double-clicking the jar file.
      Expected: The most recent window size and location is retained.

H.2. Deleting a person

  1. Deleting a person while all persons are listed

    1. Prerequisites: List all persons using the list command. Multiple persons in the list.

    2. Test case: delete 1
      Expected: First contact is deleted from the list. Details of the deleted contact shown in the status message. Timestamp in the status bar is updated.

    3. Test case: delete 0
      Expected: No person is deleted. Error details shown in the status message. Status bar remains the same.

    4. Other incorrect delete commands to try: delete, delete x (where x is larger than the list size) {give more}
      Expected: Similar to previous.

H.3. Saving data

  1. Dealing with missing/corrupted data files

    1. {explain how to simulate a missing/corrupted file and the expected behavior}

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