diff --git a/INTERIOR/ClearInteriorForEntity.md b/INTERIOR/ClearInteriorForEntity.md deleted file mode 100644 index 741bbbcc0..000000000 --- a/INTERIOR/ClearInteriorForEntity.md +++ /dev/null @@ -1,18 +0,0 @@ ---- -ns: INTERIOR ---- -## _CLEAR_INTERIOR_FOR_ENTITY - -```c -// 0x85D5422B2039A70D -void _CLEAR_INTERIOR_FOR_ENTITY(Entity entity); -``` - -Immediately removes entity from an interior. Like sets entity to `limbo` room. - -``` -NativeDB Introduced: v2189 -``` - -## Parameters -* **entity**: diff --git a/INTERIOR/ClearInteriorStateOfEntity.md b/INTERIOR/ClearInteriorStateOfEntity.md new file mode 100644 index 000000000..d61f43c0b --- /dev/null +++ b/INTERIOR/ClearInteriorStateOfEntity.md @@ -0,0 +1,19 @@ +--- +ns: INTERIOR +aliases: ["_CLEAR_INTERIOR_FOR_ENTITY"] +--- +## CLEAR_INTERIOR_STATE_OF_ENTITY + +```c +// 0x85D5422B2039A70D +void CLEAR_INTERIOR_STATE_OF_ENTITY(Entity entity); +``` + +Forces an entity out of its retained interior state, effectively resetting it to a clean state in the exterior world. + +``` +NativeDB Introduced: v2189 +``` + +## Parameters +* **entity**: The entity to be transitioned from its interior state to the exterior world. diff --git a/OBJECT/N_0x31574b1b41268673.md b/OBJECT/N_0x31574b1b41268673.md deleted file mode 100644 index f66cc306c..000000000 --- a/OBJECT/N_0x31574b1b41268673.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -ns: OBJECT ---- -## _0x31574B1B41268673 - -```c -// 0x31574B1B41268673 -void _0x31574B1B41268673(Any p0, Any p1); -``` - -``` -NativeDB Introduced: v2189 -``` - -## Parameters -* **p0**: -* **p1**: diff --git a/OBJECT/SetPropTintIndex.md b/OBJECT/SetPropTintIndex.md new file mode 100644 index 000000000..455bf8ea2 --- /dev/null +++ b/OBJECT/SetPropTintIndex.md @@ -0,0 +1,20 @@ +--- +ns: OBJECT +aliases: ["0x31574B1B41268673"] +--- +## SET_PROP_TINT_INDEX + +```c +// 0x31574B1B41268673 +void SET_PROP_TINT_INDEX(Object object, int tint); +``` + +Applies a specified tint index to a prop object (e.g. parachute). + +``` +NativeDB Introduced: v2189 +``` + +## Parameters +* **object**: The prop object to which the tint will be applied. +* **tint**: The tint index to set on the object. \ No newline at end of file diff --git a/PATHFIND/SetAiGlobalPathNodesType.md b/PATHFIND/SetAiGlobalPathNodesType.md deleted file mode 100644 index aad0d7ff7..000000000 --- a/PATHFIND/SetAiGlobalPathNodesType.md +++ /dev/null @@ -1,18 +0,0 @@ ---- -ns: PATHFIND ---- -## _SET_AI_GLOBAL_PATH_NODES_TYPE - -```c -// 0xF74B1FFA4A15FBEA -void _SET_AI_GLOBAL_PATH_NODES_TYPE(int type); -``` - -Activates Cayo Perico path nodes if passed `1`. GPS navigation will start working, maybe more stuff will change, not sure. It seems if you try to unload (pass `0`) when close to the island, your game might crash. - -``` -NativeDB Introduced: v2189 -``` - -## Parameters -* **type**: diff --git a/PATHFIND/SetAllowStreamHeistIslandNodes.md b/PATHFIND/SetAllowStreamHeistIslandNodes.md new file mode 100644 index 000000000..59e55263d --- /dev/null +++ b/PATHFIND/SetAllowStreamHeistIslandNodes.md @@ -0,0 +1,19 @@ +--- +ns: PATHFIND +aliases: ["_SET_AI_GLOBAL_PATH_NODES_TYPE"] +--- +## SET_ALLOW_STREAM_HEIST_ISLAND_NODES + +```c +// 0xF74B1FFA4A15FBEA +void SET_ALLOW_STREAM_HEIST_ISLAND_NODES(cs_type(int) BOOL bAllow); +``` + +Toggles the streaming of Heist Island (Cayo Perico) road nodes. When enabled `true`, GPS navigation on the island is available. Disabling `false` these nodes, particularly when near the island, might lead to game instability. Use with caution, ensuring to re-enable main level and prologue nodes by setting this to `false` when Heist Island nodes are no longer needed. + +``` +NativeDB Introduced: v2189 +``` + +## Parameters +* **bAllow**: `true` to enable Heist Island road nodes for streaming, `false` to disable them. diff --git a/VEHICLE/N_0x8664170ef165c4a6.md b/VEHICLE/N_0x8664170ef165c4a6.md deleted file mode 100644 index 5559bfe79..000000000 --- a/VEHICLE/N_0x8664170ef165c4a6.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -ns: VEHICLE ---- -## _0x8664170EF165C4A6 - -```c -// 0x8664170EF165C4A6 -void _0x8664170EF165C4A6(Any p0, Any p1); -``` - -``` -NativeDB Introduced: v2189 -``` - -## Parameters -* **p0**: -* **p1**: diff --git a/VEHICLE/SetIgnorePlanesSmallPitchChange.md b/VEHICLE/SetIgnorePlanesSmallPitchChange.md new file mode 100644 index 000000000..b8c333b9d --- /dev/null +++ b/VEHICLE/SetIgnorePlanesSmallPitchChange.md @@ -0,0 +1,20 @@ +--- +ns: VEHICLE +aliases: ["0x8664170EF165C4A6"] +--- +## SET_IGNORE_PLANES_SMALL_PITCH_CHANGE + +```c +// 0x8664170EF165C4A6 +void SET_IGNORE_PLANES_SMALL_PITCH_CHANGE(Vehicle vehicle, cs_type(Any) BOOL ignorePitching); +``` + +Sets a flag on planes to ignore minor pitch differences. + +``` +NativeDB Introduced: v2189 +``` + +## Parameters +* **vehicle**: The plane to which the ignore pitch setting will be applied. +* **ignorePitching**: A boolean value where `true` activate the flag that causes the plane to disregard small pitch changes and `false` deactivates this behavior, allowing the plane to respond to all pitch variations. \ No newline at end of file