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Templates

You'll learn here how to load, and render templates. The Runtime Guide talks about what happens during the rendering itself. Common patterns for feeding templates are described in the ViewModel Guides.

Errors

Not funny, but those happens.

extern NSString * const GRMustacheRenderingException;
extern NSString * const GRMustacheErrorDomain;

typedef enum {
    GRMustacheErrorCodeParseError,          // bad Mustache syntax
    GRMustacheErrorCodeTemplateNotFound,    // missing template
    GRMustacheErrorCodeRenderingError,      // bad food
} GRMustacheErrorCode;

GRMustache usually returns regular NSError objects of domain GRMustacheErrorDomain. Exceptions are only thrown for rare programming errors such as inconsistently rendering both HTML and text in a loop of rendering objects.

As a convenience, if your code does not explictly handle errors (if you provide a NULL error pointer), GRMustache will log them:

NSString *rendering = [GRMustacheTemplate renderObject:self.currentUser
                                          fromResource:@"Profile"
                                                bundle:nil
                                                 error:NULL]; // NULL triggers error logging

On-the-fly rendering methods

There are methods for rendering from strings and bundle resources:

@interface GRMustacheTemplate

// Renders an object with the template string.
+ (NSString *)renderObject:(id)object
                fromString:(NSString *)templateString
                     error:(NSError **)error;

// Renders an object with the template loaded from a bundle resource
// of extension "mustache".
+ (NSString *)renderObject:(id)object
              fromResource:(NSString *)name
                    bundle:(NSBundle *)bundle   // nil stands for the main bundle
                     error:(NSError **)error;

Error handling follows Cocoa conventions. Especially:

Success or failure is indicated by the return value of the method. [...] You should always check that the return value is nil or NO before attempting to do anything with the NSError object.

Parse-once-and-render-many-times methods

You will spare CPU cycles by creating and reusing template objects:

@interface GRMustacheTemplate

// Loads a template from a template string.
+ (id)templateFromString:(NSString *)templateString
                   error:(NSError **)error;

// Loads a template from a resource of extension "mustache".
+ (id)templateFromResource:(NSString *)name
                    bundle:(NSBundle *)bundle  // nil stands for the main bundle
                     error:(NSError **)error;

// Loads a template from a URL
+ (id)templateFromContentsOfURL:(NSURL *)url
                          error:(NSError **)error;

// Loads a template from a file
+ (id)templateFromContentsOfFile:(NSString *)path
                           error:(NSError **)error;

@end

Error handling follows Cocoa conventions. Especially:

Success or failure is indicated by the return value of the method. [...] You should always check that the return value is nil or NO before attempting to do anything with the NSError object.

On success, those methods return GRMustacheTemplate instances, which render objects with the following methods:

@interface GRMustacheTemplate

- (NSString *)renderObject:(id)object error:(NSError **)error;
- (NSString *)renderObjectsFromArray:(NSArray *)objects error:(NSError **)error;

@end

The latter method, which takes an array of objects, is helpful when several objects should feed the template.

More loading options

All methods above cover the most common use cases. If you have more needs, check the Template Repositories Guide.

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