Skip to content

Latest commit

 

History

History
44 lines (24 loc) · 1.54 KB

README.md

File metadata and controls

44 lines (24 loc) · 1.54 KB

Volume-Rendering-Tool

This tool transforms image sequence data into 3D objects. alt text

Quickstart

Install the required packages(1)

Basically pip install requirements.txt

Manually you can download via links: Python/ Blender/ SpriteTool

Sprite Tool Preprocess(2)

Go to SpriteTool and make all images side-by-side

Or you can use imageconcatenate.py after editing path.(Images are in the file must be in-order!)

alt text

Run code in blender(3)

Open blender and go to scripting area

Change Render method to CYCLES,you can write this in command line in blender bpy.context.scene.render.engine = 'CYCLES'

Click folder button and find VolumeRenderingTool.py.Then run it.

Go to Layout menu and you can see Volume Rendering Tool in right bar.

alt text

Select file,color and how many images did you use ,then select a cube in 3D Viewport menu and click ChangeMaterial.

Reference(4)

I used datasets from Finnish Inverse Problems Society

This tool based on PGMath's Stackoverflow answer.