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To be a member component of Player. Preferrably using a std::bitset wrapper. It will keep track of things like whether the player is moving, jumping, touching the ground, etc.
The text was updated successfully, but these errors were encountered:
To be a member component of
Player
. Preferrably using astd::bitset
wrapper. It will keep track of things like whether the player is moving, jumping, touching the ground, etc.The text was updated successfully, but these errors were encountered: