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forge-1.11-13.19.1.2189-changelog.txt
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forge-1.11-13.19.1.2189-changelog.txt
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Changelog:
Build 2189:
LexManos:
Enable Enforcement of modid formatting. Must be lowercase and <= 64
characters
Build 1.11-13.19.1.2188:
LexManos: Bump version for RB.
Build 1.11-13.19.0.2187:
mezz: [1.11.x] Refine fluid placement utilities (#3509)
Build 1.11-13.19.0.2186:
LexManos:
Properly filter out annotations that are for multiple mods in the same
mod source. This prevents disabled mods from getting their proxies
injected. Also prevents mods from getting their proxies injected
multiple times. Effects the @EventBusSubscriber, @Instance, @Metadata,
@SidedProxy annotations. If the target modid is not in the annotation
data, and there are multiple mods in the source, it will attempt to find
it by matching the annotations's class names. This is a potentially
breaking change. Review your logs for "skipping" messages.
Build 1.10.2-12.18.3.2185:
LexManos: Bump version number for new Recommended Build.
Build 1.11-13.19.0.2184:
LexManos:
Prevent a crash when scheduling block updates for non-existing blocks
#3485
Build 1.10.2-12.18.2.2183:
LexManos:
Prevent a crash when scheduling block updates for non-existing blocks
#3485
Build 1.10.2-12.18.2.2182:
LexManos:
Make Container.mergeItemStack respect target slot's max size when slot
is non-empty. Closes #3498 Fix Shift clicking in Beacons with stacked
items when fuel slot is empty.
(cherry picked from commit c6bc4ec5a92b640ebe773bfa48732dfa7eb59a17)
LexManos:
Fix NPE when rendering missing mod screen with version bound
requirements. #3501
(cherry picked from commit c1e832bff09c949bfe736f492c2e4aa8004baa84)
LexManos:
Fix issue reading chunks from the network when client and server do not
agree on block count. Closes #34925
(cherry picked from commit daf21e4dcf246cfa15c362800effc5dc787ab777)
Build 1.11-13.19.0.2181:
LexManos: Make sure to log kick messages in NetworkDispatcher. Closes #3507
LexManos:
Fix NPE when rendering missing mod screen with version bound
requirements. #3501
LexManos:
Added isItemValidForSlot check to hopper extraction (#3444)
(cherry picked from commit 0348760a774ca7ed9639376baadae38e272f5bf8)
LexManos:
Fix for showing config default values twice in tooltip (#2257) (#3338)
(cherry picked from commit be73ec3d5ebd972cfacb0f255f71112a0430bc43)
LexManos:
Add null check and informative error message when client receives an
invalid update packet (#3266)
(cherry picked from commit 882e0e3bf22784d693e3816b0efeba5fbedb1a22)
LexManos:
Add ItemBlockSpecial#getBlock (#3343)
(cherry picked from commit cf26f4acbe48ee8790edc03d0b5c16c1167278ab)
LexManos:
Added gradle.properties to MDK (#3361)
The file sets the default max heap size to 3 GiB so that the
decompilation doesn't fail as often.
(cherry picked from commit 49ec3d1b9322ee2b7a1312059118173b0b3fe6d0)
LexManos:
Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497 Make
Container.mergeItemStack respect target slot's max size when slot is
non-empty. Closes #3498 Fix Shift clicking in Beacons with stacked items
when fuel slot is empty.
LexManos: Restore missed patch in World.updateComparatorOutputLevel. Closes #3495
LexManos:
Fix issue reading chunks from the network when client and server do not
agree on block count. Closes #34925
Build 1.11-13.19.0.2180:
diesieben07: Add missing pooled BlockPos retain in World patch (#3486)
mezz:
Add a way for modded GuiScreens to cancel mouse and keyboard events
(#3438)
blay09:
[1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item
over Vanilla's hard-coded item type checks.
disabled when the item is enchantable but the enchantability requirement
is not met on lower levels.
mezz: [1.11] Add biome dictionary types for newer biomes (#3475)
bs2609: [1.11] Fix null checks in shouldCauseReequipAnimation (#3482)
Build 1.10.2-12.18.2.2179:
blay09:
Add null check and informative error message when client receives an
invalid update packet (#3266)
raoulvdberge: Add ItemBlockSpecial#getBlock (#3343)
yannick:
Added gradle.properties to MDK (#3361)
The file sets the default max heap size to 3 GiB so that the
decompilation doesn't fail as often.
Build 1.11-13.19.0.2178:
liach: Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436)
Build 1.11-13.19.0.2177:
bs2609: Fix sky colour blending not working for render distances >16 (#3476)
Build 1.11-13.19.0.2176:
logictechcorp: Allow connectable blocks to choose what they can connect to (#3437)
Build 1.11-13.19.0.2175:
dawn0966: Changed Armor Material to use an ItemStack aware version (#3469)
Build 1.11-13.19.0.2174:
bs2609: Fix Redstone Torch memory leak (#3474)
Build 1.11-13.19.0.2173:
diesieben07: BiomeDictionary code cleanup (#3466)
Build 1.11-13.19.0.2172:
TechnicianLP: Added EquipmentChangeEvent (#3411)
Build 1.10.2-12.18.2.2171:
bs2609: Fix Redstone Torch memory leak (#3271)
Build 1.10.2-12.18.2.2170:
1vInc: Fix for showing config default values twice in tooltip (#2257) (#3338)
Build 1.11-13.19.0.2169:
marvinroesch99: Update assets to new Forge brand (#3464)
Build 1.11-13.19.0.2168:
LexManos:
First pass at exposing data fixers to modders. Each mod gets its own
version number, mods SHOULD NOT rely on other mod's fixers, just care
about yourself. Walkers can use IDataFixerData to retrieve their
version.
Build 1.11-13.19.0.2167:
williewillus: Add getSlotLimit(slot) to IItemHandler (#3445)
Build 1.10.2-12.18.2.2166:
draco18s: Added isItemValidForSlot check to hopper extraction (#3444)
Build 1.11-13.19.0.2165:
mezz: Provide access to GuiContainer location and dimensions (#3440)
kashike:
Add method to check if an Entity can trample a Block. Fixes #2510
(#2730)
cpw:
Pass along if the respawn event was the result of the end being
conquered or not (end respawning is really FUNKY code and uses death
instead of 'change dimension')
Build 1.11-13.19.0.2162:
bs2609: Clean up handling of changes to IVertexConsumer (#3458)
Build 1.11-13.19.0.2161:
bs2609: Quick fix for another ItemStack null check (#3426)
mezz: Provide access to ShapedOreRecipe width and height (#3439)
Build 1.11-13.19.0.2160:
cpw:
Fix problem with the server hanging around after forcing the client to
exit, leaving behind stale processes.
Build 1.11-13.19.0.2159:
mezz:
Fix #3432 Hopper and Dropper item moving does not exactly match vanilla
(#3442)
mezz: Fix using the wrong Pair implementation (#3449)
Build 1.11-13.19.0.2157:
mezz: Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441)
Build 1.11-13.19.0.2156:
mezz:
Cleanup some null checks and remove deprecated methods in Item and Block
(#3429)
Build 1.11-13.19.0.2155:
LexManos: Make all tests one side only, so we can test vanilla clients in dev env.
LexManos:
Insert FML packet handler into Vanilla pipelines in case modders send
FMLPacket to vanilla. Fixes #3422
LexManos: Fix max CustomPayload size, 1MB not 16MB.
Build 1.11-13.19.0.2154:
LexManos: Fix AbstractMethodException in FML Registries. Closes #3427
Build 1.11-13.19.0.2153:
shadowfacts:
Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
LexManos: Fix ItemStack null check in PlayerInteractionManager
Build 1.11-13.19.0.2152:
shadowfacts: Initial annotations/nullability changes (#3392)
TechnicianLP: Remove Block.addInformation exists in vanilla (#3413)
LexManos: Fix Item transfers related to Hoppers.
Build 1.10.2-12.18.2.2151:
ohai.iChun:
Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes
for moving entities and entities stuck in walls. (#3397)
Build 1.11-13.19.0.2150:
ohai.iChun:
Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes
of blocks for entities. MC1.11 edition. (#3405)
Build 1.11-13.19.0.2149:
LexManos: First draft of Entity Registry re-write.
Build 1.11-13.19.0.2148:
LexManos:
Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
Build 1.10.2-12.18.2.2147:
LexManos: Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
Build 1.11-13.19.0.2146:
Bartek_s2: Added EnumHand parameter to Block.getStateForPlacement (#3402)
Build 1.11-13.19.0.2145:
LexManos:
Fix issues with ZombieVillagers Closes #3398 1.11 doesn't intertwine
zombie types anymore so our edits to split them out for custom
professions are not needed.
LexManos: Fix client side placement issue on blocks with GUIs. Closes #3399
Build 1.11-13.19.0.2144:
ezterry3:
Fix Villagers for 1.11 (#3401)
- Add cartographer registry entry
- Fix textures for the nitwit
Build 1.11-13.19.0.2143:
mezz: [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395)
Build 1.11-13.19.0.2142:
larsgerrits99:
Change OreDictionary over from "null" to the new ItemStack system.
(#3400)
Build 1.11-13.19.0.2141:
LexManos:
Do not install mod_list.json for optional mods. Classpath scanning is in
so they will still be detected
Build 1.10.2-12.18.2.2140:
LexManos:
Do not install mod_list.json for optional mods. Classpath scanning is in
so they will still be detected
Build 1.10.2-12.18.2.2139:
LexManos: Include Mercurius in installer. See Forge Forums for more info.
Build 1.11-13.19.0.2138:
LexManos: Include Mercurius in installer. See Forge Forums for more info.
Build 1.11-13.19.0.2137:
LexManos: Restore the ability to register modded TileEntities.
Build 1.11-13.19.0.2136:
mezz: Remove deprecated Fluid stuff
mezz: Implement fluid item capabilities without item swapping
Build 1.11-13.19.0.2135:
LexManos:
Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafaed6de6f09136b999ca8aa44184a7b9)
LexManos: Fixed damage bar color. Closes #3389
LexManos: Fix ItemStackHandler's constructor ignoring size. Closes #3386
shadowfacts: Fix crafting causing crash (#3388) Closes #3387
Build 1.10.2-12.18.2.2134:
LexManos: Update installer to 1.5, and fix local buildscript issues.
LexManos: Make EntityShulker fire EnderTeleportEvent. Closes #3383
Build 1.11-13.19.0.2133:
LexManos:
Added event to allow modification of player visibility to mobs/AI
(#3382)
(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
Build 1.10.2-12.18.2.2132:
maxanier:
Added event to allow modification of player visibility to mobs/AI
(#3382)
Build 1.11-13.19.0.2131:
LexManos: Apply missed patch to WorldProvider.
mezz: [1.11] Fix initCapabilities for ItemStacks (#3379)
LexManos: Disable capabilities for empty ItemStacks.
LexManos: Restore another missing patch in WorldProvider.
Build 1.11-13.19.0.2130:
LexManos:
Fix build.gradle problems: Installer missing url.png UploadArchives
erroring on local systems due to missing changelog Adding branch name
improperly.
Build 1.11-13.19.0.2129-1.11.x:
LexManos: Fix localizations not loading correctly in legacy resource packs.
Build 1.11-13.19.0.2128-1.11.x:
LexManos: Fix FurnaceRecipy registration.
Build 1.11-13.19.0.2127-1.11.x:
LexManos: Fixed test cases for 1.11 changes.
Build 1.10.2-12.18.2.2125:
cpw: Update to 20161111 mcp names
cpw: regenerate entitylivingbase patch
Build 1.10.2-12.18.2.2124:
mezz: Improve error message from crashes during loading (#3362)
Build 1.10.2-12.18.2.2123:
draco18s: Added events for crop growth (#3320)
Build 1.10.2-12.18.2.2122:
maxanier: Add support for custom entity selectors in commands (#3356)
Build 1.10.2-12.18.2.2121:
latvianmodder: Added PermissionAPI (#3155)
Build 1.10.2-12.18.2.2120:
Choonster.2010: Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270)
Build 1.10.2-12.18.2.2119:
jezzadabomb:
Fixes #3237 and #2752. (#3347)
* Fix #3237 by correctly utilising the keepLooking argument.
* Explain within SimpleNetworkWrapper's javadoc that the execute of the
handler isn't on the main Minecraft thread.
Build 1.10.2-12.18.2.2118:
draco18s: Made default slot implementation respect inventory stack size limit.
Build 1.10.2-12.18.2.2117:
aa1ronham: Fixed Block.setBedOccupied ignoring 'occupied' parameter
Build 1.10.2-12.18.2.2116:
raoulvdberge:
Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag
* Update comment
Build 1.10.2-12.18.2.2115:
bonii-xx:
Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks
implementation
Build 1.10.2-12.18.2.2114:
LexManos: Fix POTENTIAL issue with Texture Stitcher exceeding max size.
Build 1.10.2-12.18.2.2113:
dawn0966:
Fixed Ore Dictionary replacing the oak boat recipe (#3329)
Fixes the oak boat recipe being able to be crafted with any wood
Build 1.10.2-12.18.2.2112:
rwtema:
Improve the default isItemValid() and getItemStackLimit()
implementations in SlotItemHandler. You can now properly swap the
player's held itemstack with the slot's itemstack. (#3273)
Build 1.10.2-12.18.2.2111:
LexManos:
Fixed texture stitcher not using full texture height before expanding
width.
Build 1.10.2-12.18.2.2110:
LexManos:
Special case not drooping snowballs for water and snow layers. Closes
#3326
LexManos: Update readme to be a little more clear.
Build 1.10.2-12.18.2.2109:
bs2609: Fix MC-105406 (OpenGL leak in View Frustum) (#3308)
Build 1.10.2-12.18.2.2108:
mezz: Fix very laggy mipmap slider MC-64581 (#3305)
Build 1.10.2-12.18.2.2107:
shadowfacts: Add Block#getStateForPlacement (#3129)
Build 1.10.2-12.18.2.2106:
mezz: Add better key modifier behavior for GUI contexts (#3307)
Build 1.10.2-12.18.2.2105:
tterrag1098: Make item repair recipe respect itemstack's getMaxDamage (#3295)
Build 1.10.2-12.18.2.2104:
LexManos: Fix Tabbing issues with config classes.
LexManos: Fix infinite loop in dragon fight when the dragon is over the void.
Build 1.10.2-12.18.2.2103:
LexManos: Initial pass a re-working the configuration system. Work in progress.
Build 1.10.2-12.18.2.2102:
atomicblom+github: Allow all Forge Registries to work with ObjectHolder (#3220)
LexManos: @ObjectHolder will now inject null for dummied objects. Closes #3301
cpw:
Revert "Another fix for registry substitutions. Closes #3212"
This reverts commit ec2977afc919c0f676f59977e6065148ea635f9e.
cpw:
Fix substitutions being broken after freezing - actually store the
original state in registry copies, not the computed state, which is
wrong because it only sees the sub, not the original.
cpw:
Add in missing test runner for a test. Fixes failing tests on jenkins,
hopefully.
Build 1.10.2-12.18.2.2099:
LexManos:
Revert commits related to filtering proxy and Automatic Subscriber
annotations. Broke some existing setups, will require a annotation
definition change in 1.11.
Build 1.10.2-12.18.2.2098:
mezz: Fix proxy injector filtering. (#3300)
Build 1.10.2-12.18.2.2097:
LexManos: Bump version for new Recommended Build.
Build 1.10.2-12.18.1.2096:
LexManos: Small Cleanup in example build.gradle.
LexManos:
Filter out proxy injectors for incorrect mods. Prevents mod classes
being initialized early when multiple mods are in the same source.
LexManos:
Introduce IContextSetter for events. This will set the active mod
container for events using the normal EventBus. Fixes improper warnings
from initializing mods using the new Registry events. Modders, you
should not use this as it has many performance implementations and if
abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
Build 1.10.2-12.18.1.2095:
mezz: Fix unbound keybindings are activated by unknown keyboard keys (#3288)
Build 1.10.2-12.18.1.2094:
mmehnert:
caseSensitiveCustomCategories must be set before loading the
configuration file. (#3269)
Otherwise one set with categories in lowercase letters and on case
sensitive
Build 1.10.2-12.18.1.2093:
tterrag1098: Fix typo in sky rendering causing tons of BlockPos allocations (#3267)
Build 1.10.2-12.18.1.2092:
cpw:
Add in registry registration events, new subscription events you can use
to make sure you're registering things at the "best" time.
Build 1.10.2-12.18.1.2091:
LexManos:
Add support for generic filtering of events. Please DO NOT use this in
performance sensitive environments where you will have tons of things
added to the listener list. If that's the case define sub-classes as
they have completely separate lists and will thus be more efficient when
firing the event.
Build 1.10.2-12.18.1.2090:
lukas.tenbrink:
Fix roofed forests posting decoration events for small mushrooms rather
than big (#3259)
Build 1.10.2-12.18.1.2089:
mattmess1221:
Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to
others or in third person.
Build 1.10.2-12.18.1.2088:
tehgeek:
Remove oredict for Bone Block recipe, stop white dye to bonemeal exploit
(#3255)
Build 1.10.2-12.18.1.2087:
LexManos:
Fixed Biome.platFlower not being called when bonemealing grass. Closes
#3254
Build 1.10.2-12.18.1.2086:
latvianmodder:
Added getCommandMap() & getSortedCommandList() in CommandTreeBase
(#3251)
Build 1.10.2-12.18.1.2085:
atomicblom+github: New event to allow mutating a baby entity based on it's parents (#3227)
Build 1.10.2-12.18.1.2084:
latvianmodder: Added CommandTreeBase (#3193)
Build 1.10.2-12.18.1.2083:
paul.fulham0: Fix debug command creating empty file (MC-103399) (#3218)
Build 1.10.2-12.18.1.2082:
marvinroesch99: Fix universal bucket not being returned in crafting recipes (#3234)
Build 1.10.2-12.18.1.2081:
cpw: Create EnergySystems.md
Build 1.10.2-12.18.1.2080:
LexManos:
Introducing a new standardized energy capability system. Heavily
inspired by the old RedstoneFlux API developed by King Lemming and Team
CoFH.
LexManos: Fix potential shading issue in GuiEditArrayEntries. Closes #3247
Build 1.10.2-12.18.1.2079:
LexManos: Fixed ItemStacks having ForgeCaps tag when no caps are serialized.
Build 1.10.2-12.18.1.2078:
LexManos: Fix Cactus being able top be planted on incorrect soil.
Build 1.10.2-12.18.1.2077:
bloodmc: Fix wrong var being used during getMaxSpawnPackSize check. (#3240)
Build 1.10.2-12.18.1.2076:
LexManos:
Move dismount version of EntityMountEvent to Entity class. Should fix
canceling dismounting. Closes #3226
Build 1.10.2-12.18.1.2075:
LexManos: Yet another fix for stupid stairs. Closes #3224
Build 1.10.2-12.18.1.2074:
LexManos: Make StructureBlock TESRs always render. Closes #3222
Build 1.10.2-12.18.1.2073:
paul.fulham0: Fix item use stats (#3216)
Build 1.10.2-12.18.1.2072:
LexManos:
Fixed decorate event being called with SHROOM type for both convered
trees and large mushrooms. Closes #3215
Build 1.10.2-12.18.1.2071:
LexManos: Another fix for registry substitutions. Closes #3212
Build 1.10.2-12.18.1.2070:
LexManos: Add legacy support for signature change of AddCallback.
LexManos:
Update gradle wrapper to 2.14, reference MC json, and add java6 compat
lines to default MDK build.gradle.
Build 1.10.2-12.18.1.2069:
bonii-xx: Revert changes to ItemTool for binary compatibility (#3211)
Build 1.10.2-12.18.1.2068:
bonii-xx: Expand getHarvestLevel to include player and blockstate (#3192)
Build 1.10.2-12.18.1.2067:
LexManos:
Make enchantment tables spawn particles for any custom energy provider.
Closes #3208
Build 1.10.2-12.18.1.2066:
williewillus: Allow blocks to affect the beacon color (#3205)
Build 1.10.2-12.18.1.2065:
LexManos: Fix armors rendering badly. Closes #3196
Build 1.10.2-12.18.1.2064:
abab9579: Fixed NPE from missing Capabilities (#3191)
Build 1.10.2-12.18.1.2063:
LexManos: Fix World Capabilities NPE when there are no attached capabilities.
Build 1.10.2-12.18.1.2062:
abab9579: Introduced Capabilities for World (#3069)
Build 1.10.2-12.18.1.2061:
LexManos:
Fix vanilla bug in BlockFalling that caused blocks to loose state info
during world gen. Closes #3183
Build 1.10.2-12.18.1.2060:
Gerard Bruwn: Added PlayerBrewedPotionEvent (#3187)
Build 1.10.2-12.18.1.2059:
cpw: Don't crash if you select a fake player
Build 1.10.2-12.18.1.2058:
LexManos:
Skip searching for mods in the JAVA_HOME directory. Closes #2249 and
#2250
Build 1.10.2-12.18.1.2057:
LexManos:
Fix leather armor overlay not rendering when armor is pure white. Closes
#3184
Build 1.10.2-12.18.1.2056:
josephcsible:
Fix test mod IDs, names, and versions (#3122)
Most of our test mods have bad IDs (uppercase) and are missing names or
versions. Forge produces a bunch of warnings in the console about this,
which
Build 1.10.2-12.18.1.2055:
florian:
Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid
losing capability data. (#3163)
Build 1.10.2-12.18.1.2054:
sebastian:
Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse
lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to
BakedQuad's behavior. (#3181)
Build 1.10.2-12.18.1.2053:
LexManos:
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to
zero and being set later.
LexManos: Add RenderTooltipEvent (#3034)
Build 1.10.2-12.18.1.2052:
tehgeek:
Fix #3165 Dispensers with buckets can destroy fluid handler blocks
(#3180)
Build 1.9.4-12.17.0.2051:
tterrag1098: Add RenderTooltipEvent (#3034)
Build 1.10.2-12.18.1.2050:
LexManos: Fix Fire not using getFireSpreadSpeed. Closes #3175
Build 1.10.2-12.18.1.2049:
LexManos: Fix issue with stairs.
Build 1.10.2-12.18.1.2048:
LexManos: Removed unintentional functionality when using the Splash Screen.
Build 1.10.2-12.18.1.2047:
LexManos: Make stair culling use actual state, and be more robust. Closes #3170
LexManos: Fix name in legacy support in registry changes.
LexManos:
Compleetly skip FML handshake for Vanilla connections. Should fix race
condition. Closes #3084
LexManos:
Disable DecorateEventDebug by default. Prevents me thinking that
decoration is broken >.<
Build 1.10.2-12.18.1.2046:
AlgorithmX2:
Fix Vertex Transformer for breaking models (#3132)
* Add setTexture to IVertexConsumer and propagate it.
Build 1.10.2-12.18.1.2045:
LexManos:
Restone binary compatibility with registry substitution rework. Modders
please switch to using the provided RegistryBuilder to ensure more
forward compatbility. Closes #3144
LexManos: Fix Forge fluids not serializing properly. Closes #3152
Build 1.10.2-12.18.1.2044:
LexManos:
Second pass at fixing 'Dissapearing Doors' This now more robustly fixes
ALL uses of get and has slight performance improvements for itterable
states. Closes #3139
Build 1.10.2-12.18.1.2043:
LexManos:
Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models
causing unintended rendering issues.
Build 1.10.2-12.18.1.2042:
LexManos:
Fixed 'Dissapearing Doors', An issue where the world would try to save
blockstates that are not serializeable.
Build 1.10.2-12.18.1.2041:
cpw: Allow CommandEvent to change the parameter set. Closes #1762
Build 1.10.2-12.18.1.2040:
cpw:
Another pass at substitutions - now capable of fixing up ItemBlock to
point at the right block when a block is substituted, should also handle
substituting itemblocks. There's some hackery in the way we have to
change the value of ItemBlock.block, but it's not too egregious in my
opinion.
Build 1.10.2-12.18.1.2039:
dakotapierone: Update decorate for biomes to support Decorate event
cpw: Clean up AT file
Build 1.10.2-12.18.1.2038:
cpw:
Fix anvil output slots being wrong by adding new ones. Closes #3121
without breaking existing mod workarounds for the badly ordered slots.
Build 1.10.2-12.18.1.2037:
vincent.lee:
Expose vanilla brewing recipe registration (cherry picked from commit
24bf163)
Build 1.10.2-12.18.1.2036:
cpw:
Clean up some legacy settings, making sure there's translation strings.
Closes #2965 Thanks for the prompt Zaggy!
Build 1.10.2-12.18.1.2035:
vincent.lee: Fix MC-91728 (cherry picked from commit 71f75bf)
cpw: Refresh patch after cherry pick (cherry picked from commit 71f75bf)
Build 1.10.2-12.18.1.2034:
vincent.lee:
Remove sideonly on all other SoundType methods (cherry picked from
commit 46c7cac)
Build 1.10.2-12.18.1.2033:
mnmiller1:
Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
Build 1.10.2-12.18.1.2032:
AlgorithmX2: Use extended state for breaking models (#3086)
Build 1.10.2-12.18.1.2031:
vincent.lee: No-nonsense getSoundType
cpw: Clean up block patch. Also push json update.
Build 1.10.2-12.18.1.2030:
Creative-Multimedia-Design: Fixed sound paused/resume issue
Build 1.10.2-12.18.1.2029:
alexandre.duponchel: FIX : IndexOutOfBoundException
Build 1.10.2-12.18.1.2028:
cpw: Mark it for actual removal in 1.11
cpw: Tidy up some more todos
cpw:
Fix #3126 - duplicate stat id error - don't use the "universal
iterators" in statbuilding, use the one without the duplicate entries.
(The duplicate entry one is for rendering setup)
Build 1.10.2-12.18.1.2027:
cpw:
Fix a vanilla bug with the blockstate ID map not being properly
symmetric with respect to block.getStateFromMeta - closes #3012 properly
but probably has a random MCJIRA ticket somewhere too.
Build 1.10.2-12.18.1.2026:
vincent.lee: Add ability for custom detector rail output
vincent.lee: Move to a hook in EntityMinecart
vincent.lee: Remove event stuff
Build 1.10.2-12.18.1.2025:
mezz: Force mipmap even if textures are the wrong size
mezz: Add TextureDump forge test mod
Build 1.10.2-12.18.1.2024:
vincent.lee: Add hand-specific render event
vincent.lee: Add missing cancelable
cpw: Rename the event to RenderSpecificHandEvent
Build 1.10.2-12.18.1.2023:
josephcsible: Add CreateFluidSourceEvent to control infinite fluid sources
josephcsible: Add a test for CreateFluidSourceEvent
josephcsible: Use CreateFluidSourceEvent for mod fluids as well
Build 1.10.2-12.18.1.2022:
mezz: Fix hotkey with default modifier loading wrong when modifier set to NONE
Build 1.10.2-12.18.1.2021:
bernhard.bonigl:
Add shouldCauseBlockBreakReset callback to Item. This allows to keep
breaking blocks if the NBT or similar changes.
Build 1.10.2-12.18.1.2020:
Mumfrey: Store member field mappings in the mapping table, possible fix for #3043
Build 1.10.2-12.18.1.2019:
cpw:
Something that needs to happen: warn people about bad modids- if they're
not lowercased, or if they're too long.
Build 1.10.2-12.18.1.2018:
ezterry3:
Fix async race condition on new chunks (closes #3020) (#3090)
This patch fixes a race condition that sometimes caused a just generated
chunk
structures to
generated version
chunk.
This patch ensures when ProvideChunk calls LoadChunk synchronously we
always
condition without
already saved to disk.
Thus this should retain the async functionality from PR #2946 while
preventing
Build 1.10.2-12.18.1.2017:
cpw:
Some test harness stuffs. Time to get the registry manager properly
tested.
cpw:
More tests. Substitutions now work, and a fix is included. *sigh* Closes
too many bugs to count.
cpw: Some more substitution tests. It seems like it's working as it should.
cpw: Some dummy block replacement tests - it seems they work correctly.
cpw: Add the new tests into the suite
cpw:
Some tweaks to ContainedDeps - it should extract to a file in
versionedMods directly, even if the tag in the jar has a subpath
element. It'll also skip if there is a matching filename in the main
mods dir.
Build 1.10.2-12.18.1.2016-failtests:
cpw: Some more substitution tests. It seems like it's working as it should.
cpw: Some dummy block replacement tests - it seems they work correctly.
Build 1.10.2-12.18.1.2014:
LexManos:
Added support for using static methods as event listeners, Register the
.class instead of an instance. And added an improvement to calltime
listener rebuilding.
Build 1.10.2-12.18.1.2013:
cpw: Lets make a half-decent readme. Thanks to Rorax for the install video!
Build 1.10.2-12.18.1.2012:
mezz: Add Forge fluid handler test
Build 1.10.2-12.18.1.2011:
LexManos: Bump version for a RB
Build 1.10.2-12.18.0.2010:
bernhard.bonigl:
Add an event that allows to modify the looting level based on damage
source
Build 1.10.2-12.18.0.2009:
williewillus: Add throwable impact event (#3071)
Build 1.10.2-12.18.0.2007-1.10.0:
LexManos:
Fix hopper extract behavior being broken on edge cases due to
IItemHandler capability. Closes #3062
Build 1.10.2-12.18.0.2006-1.10.0:
LexManos:
Fixed FPS graph and new debug lines not being rendered in Debug screen.
Closes #3054
Build 1.10.2-12.18.0.2005-1.10.0:
diesieben07:
Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop
chance (#3052)
Build 1.10.2-12.18.0.2004-1.10.0:
LexManos:
Fix villages generating to high when using a cusom sea level. Closes
#3050
Build 1.10.2-12.18.0.2003-1.10.0:
LexManos:
Forge will now load extra mods from mods/mod_list.json and
mods/mc_version/mod_list.json. As defined by the same json spec as
--modListFile. And now if repositoryRoot is prefixed with absolute: the
path will NOT be relative to the MC directory.
LexManos:
Update build.gradle to have single line for specifying minecraft
version, and will update ForgeVersion.java as needed.
Build 1.10.2-12.18.0.2002-1.10.0:
LexManos:
Fixed MC version number... I could of SWORN we removed this in favor of
a automated system...
Build 1.10.2-12.18.0.2001-1.10.0:
LexManos: 1.10.2 Update
Build 1.10-12.18.0.2000-1.10.0:
diesieben07:
Fix mob-spawners crashing for non-living entities and simply the patch
in the process (#3042)
Build 1.10-12.18.0.1999-1.10.0:
mezz:
Fix legacy handling for ItemBucket subclasses and non-universal buckets
(#3038)
mezz:
Fix milk bucket is fillable with water or lava when milk is unregistered
(#3039)
Build 1.10-12.18.0.1998-1.10.0:
mezz: Remove duplicated universal buckets from the creative list (#3035)
mezz: Fix FluidContainerRegistry handling potions as water bottles (#3037)
Build 1.10-12.18.0.1997-1.10.0:
cpw:
Big warning for recipe types found without being registered, it turns
out this is pretty severe, modders need to fix it.
Build 1.10-12.18.0.1996-1.10.0:
mezz:
Fix comparison stability of the Recipe Sorter with unknown recipes #2962
(#3030)
Build 1.10-12.18.0.1995-1.10.0:
LexManos: Fixed Husks rendering as standard zombies. Closes #3028
Build 1.10-12.18.0.1994-1.10.0:
LexManos: Fixed chests being replaced when trees grew.
Build 1.10-12.18.0.1993-1.10.0:
luacs1998: Simple implementation of a Open/Close container event (#3017)
Build 1.10-12.18.0.1991-1.10.0:
LexManos:
Fixed shifted patch in GameSettings causing settings to not load
properly. Closes #3025 #3022
LexManos: Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986
LexManos: Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026
LexManos: Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385
Build 1.9.4-12.17.0.1990:
LexManos: Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986
LexManos: Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026
Build 1.10-12.18.0.1989-1.10.0:
cpw: Fix doors popping off solid sides.
Build 1.10-12.18.0.1988-1.10.0:
cpw: Fix that the Missing blocks/items/registries prompt often got stuck.
Build 1.9.4-12.17.0.1987:
LexManos:
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to
zero and being set later.
Build 1.10-12.18.0.1986-1.10.0:
cpw: Fix Realms button text to be shorter again. Closes #3019
Build 1.10-12.18.0.1985-1.10.0:
cpw: Fix item pickup dupe bugs. Closes #3015
Build 1.10-12.18.0.1984-1.10.0:
blay09:
[1.10] Fix keys with KeyModifier failing to load (#3018)
Fix key options with KeyModifier failing to load due to
NumberFormatException
Build 1.10-12.18.0.1983-1.10.0:
cpw:
Accept more 1.9.4 version strings. Fix NPE for custom villager types and
their associated zombie spawns. Still needs review.
Build 1.10-12.18.0.1982-1.10.0:
mezz: Fix all guis closing as soon as they are opened (#3013)
Build 1.10-12.18.0.1981-1.10.0:
cpw: Update to 1.10
LexManos: Fix version number.
Build 1.9.4-12.17.0.1980-1.10.0:
cpw: Fix the MDK - it gets the license too!
Build 1.9.4-12.17.0.1979-1.10.0:
cpw:
Update the build.gradle script to ship the new license and stop shipping
the old licenses.
Build 1.9.4-12.17.0.1978-1.10.0:
cpw:
In accordance with our stated goal of relicensing Forge to LGPL v2.1,
this commit enacts that change. Although it is using the 1.9.4 codebase,
it is intended that this branch become public with the 1.10 changes, as
such the license will take effect at that time. The three commits from
persons who have failed to accept the new license, as documented in
#2789, have had their commits reverted. This should complete the license
transition. Commits after the commit date of this commit should be
considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All
patches are now considered owned by the Forge project and Forge
Development LLC in particular (note that they will not get the license
boilerplate, as they are machine generated files).