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bg.h
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/*
* Copyright (C) 2014 Nebuleon Fumika <[email protected]>
* 2015 Cong Xu <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "draw.h"
typedef struct
{
int X;
int Y;
int Index;
} ParticlePos;
#define MAX_PARTICLES 64
typedef struct
{
Tex T;
ParticlePos Positions[MAX_PARTICLES];
} BGParticles;
typedef struct
{
BGParticles Icicles;
BGParticles Flares;
BGParticles Stars;
} Backgrounds;
extern Backgrounds BG;
void BackgroundsInit(Backgrounds *bg);
void DrawBackground(Backgrounds *bg, const float y);
bool BackgroundsLoad(Backgrounds *bg);
void BackgroundsFree(Backgrounds *bg);