-
-
Notifications
You must be signed in to change notification settings - Fork 120
/
Copy pathREADME.md.cmake
109 lines (71 loc) · 3.01 KB
/
README.md.cmake
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
C-Dogs SDL Port v@VERSION@
========================
(based on C-Dogs 1.06)
.--------.
| _______|
/ / __
| | | '-. .---. .---. .---.
/ / / /\ \ | _ || ___|| __|
| | | |_/ || (_) || | __ \ \
/ / / / | || '-' |.-' `.
| | '-------' '---' '----''----'
/ '.___________
| | SDL
`---------------' v@VERSION@
1. Introduction
2. Tested Environments
3. Installation
4. Command line options
5. Contact
1. Introduction
---------------
C-Dogs SDL is a classic overhead run-and-gun game, supporting up to two players
in co-op and 1v1 modes. Customize your player, choose from up to 11 weapons,
and try the dozens of user-created campaigns. Have fun!
For the latest release notes please see https://github.com/cxong/cdogs-sdl/wiki/Release-Notes
For more information about the original C-Dogs read 'original\_readme.txt'.
2.Tested Environments
---------------------
C-Dogs SDL has been ported with a Unix development environment.
In theory, C-Dogs SDL could run on any system that is supported by SDL.
See the SDL website - <http://www.libsdl.org> for more about SDL itself.
C-Dogs SDL runs on Linux, \*BSD, Windows and Mac OS X.
There are also unofficial ports to GP2X, BeOS/ZETA/Haiku, MorphOS,
Nintendo DS, and AmigaOS 4 to name a few.
And of course, should you succeed in running C-Dogs SDL on a different
operating system, platform or toaster please contact us! :-)
3. Installation
---------------
Please use the installers for your platform for installing.
To compile C-Dogs SDL you need to have the SDL libraries previously installed,
the SDL\_mixer libraries also installed if you want better sound (and music),
and a compiler (gcc recommended) and the appropriate header files.
See the wiki for getting started instructions.
4. Command line options
-----------------------
The C-Dogs binary is called "cdogs-sdl". Below are some command line arguments:
### Video Options
--fullscreen Try and use a fullscreen video mode.
--scale=n Scale the window resolution up by a factor of n
Factors: 2, 3, 4
--screen=WxH Set virtual screen width to W x H
Modes: 320x200, 320x240, 400x300, 640x480, 800x600
--forcemode Don't check video mode sanity
### Sound Options
--nosound Disable sound
### Control Options
--nojoystick Disable joystick(s)
### Game Options
--wait Wait for a key hit before initialising video.
--shakemult=n Screen shaking multiplier (0 = disable).
--help Display command line options and version information.
These can be used in any order/combination:
```bash
$ cdogs-sdl --fullscreen --screen=400x300
```
Which will make the game try to run fullscreen at 400x300 resolution.
5. Contact
----------
If you have an questions, comments, bug reports (yes please), patches (even
better) or anything else related to C-Dogs SDL email:
> Cong <[email protected]>