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changelog.md

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v0.8.0

  • Block-breaking mechanics have been rewritten to improve reliability.
  • Chestbursters and DNA now properly kill the player, even with armor equipped.
  • Gigeresque damage sources bypass armor, applying direct damage.
  • Chestbursters will no longer follow entities incorrectly after bursting.
  • Corrected the spin behavior so that held entities appropriately aligned.
  • Dungeon containers will now generate loot correctly and are no longer empty.
  • Bursters will now properly flee when they are in danger.
  • Aliens will use claw attacks instead of tail attacks in water.
  • When infected by DNA, random damage is now applied to all armor pieces.
  • Chest armor takes additional random damage when exposed to impregnation or spores.
  • All adverse Gigeresque status effects are immune to milk-based removal.
  • Updated dungeon-finding descriptions in the game’s language files.
  • Improved fire-fleeing behavior for facehuggers.
  • Fixed Aqua Xeno speed both in water and on land, ensuring smoother movement.
  • Aqua Xenos will no longer hop unnaturally when on land.
  • Runner Xenos speed is now fully optimized.
  • Rewrote the panic system for better functionality and smoother execution.
  • Spawns triggered by breaking the seal only appear behind the player.
  • Spawns will no longer occur near nests or inside dungeons.
  • Nesting will no longer happen within dungeons.
  • Attack ranges have been rebalanced, leading to more frequent damage output.
  • Fixes Pandora's box effect causing TPS lag.
  • Rework how loot is dropped from suspicious sand
  • Rework how Black Fluid replaces blocks
  • Fixes acid and goo blood stuttering movement when falling.
  • More petrified objects have been found.
  • Fixed Transparency of Stalkers when stalking.
  • Stalkers shadows are now removed when stalking.
  • Spitters spit will randomly place acid near the target as well.
  • Added new dungeon blocks.
  • Dungeon blocks will now emit a mist effect at -50 and lower.
  • Changed the lang name of Sinous to Sinuous.
  • Fixes eggs not opening when hit.
  • Updates dungeon loot tables with new items.
  • Adjusted Aqua spawn egg colors.
  • Fixes black fluid replacing flowing fluid.
  • All dev entities are now properly added to needed tags.
  • Fixes Advancement not triggering for Surgery Kit properly on mobs.
  • Fixes Advancement not triggering for first spawn from breaking the seal.
  • Fixes Advancement not triggering properly on getting facehugged.
  • Add new advancements for trying to use a bottle/bucket acid/goo blood and trying to use a bucket on a Xeno.
  • Move Spitters out of Dev config.
  • Demon Xenos only show in creative menu if HWG is installed.
  • Rework how resin web works, that allow you to walk through it slowly but if you are in too long, you will be trapped.
  • Xenos that are in stasis won't trigger on LoS now.
  • Sound triggering is not triggered if you are more then 5 blocks from the mob and sneaking, any closer will always trigger.
  • Fixes Xenos hands/legs moving when in stasis.
  • Added Swim Animations to Runnerbuster.
  • Added Swim Animations to Stalker.
  • Added Swim Animations to Hammerpede.
  • Added Swim Animations to Popper.
  • Increased max size of dungeons from 15 pieces to 20.
  • Spitters now spawn at 50% size (only spawns from naturally generating ones, spawn eggs are at 100%) and will grow in size over time.
  • Added Dev debug item, just only use is for Gigeresque dungeon builders. Will have no use in game outside of that.
  • Fixed spawn eggs causing Neo Adolescent to instantly become an Adult Neo.
  • Updated Neo Adolescent to new model.
  • Neomorph Adolescent now grows into a larger size before becoming the Adult Neomorph.
  • Added new dungeon block.
  • Updated block and entity names to new system, no longer using normal Xenomorph names.
  • Update Dungeon pieces with Beacon blocks instead of Sea Lanterns.
  • Fixes rotation on stasis (this one has been a PITA).
  • Add block breaking progress to Acid.
  • Allow lower time on facehugging.
  • Adds Hell Burster stage
  • HWG installed will allow Hell morphs to beappear if it's techno demons are facehugged.
  • Spores will not spawn if the tile beneath is not solid.
  • Fixes Sitting Idle back clipping into any blocks behind it.
  • Neoburster now grows into a larger size before becoming the Neomorph Adolescent.
  • Egg morphing tweaked (saves cord of placed nests to alien to go back to later)
  • Implement Baphomorph animations.
  • Update mod icon.
  • Make petrified objects break slower.
  • Make petrified objects emit stone noises when walked on/hit.
  • Acid spitting redone for Spitters, uses projectile that be dodge now and increased damage.
  • Spores no longer replace leaves, spore blossoms, and glow lichen.

TODO for update:

  • Implement new Neoburster animations. (In-progress via commission)
  • Implement new Neomorph Adolescent animations. (In-progress via commission)
  • Implement new Neomorph animations fixes. (In-progress via commission)
  • Implement new Aquatic Alien animations. (In-progress via commission)
  • Implement Hell Morph animations. (In-progress via commission)
  • Implement Ravenous Templebeast animations. (In-progress via commission)
  • Implement Moonlight Horror Templebeast animations. (In-progress via commission)
  • Implement Draconic Templebeast animations. (In-progress via commission)
  • Add in crawling library and test with Nyf (In-progress via commission from Nyf)
  • Finish Dungeon Tracker item with model/animations. (Waiting on the model to be done)
  • Finish Hologram with Tracker usage. (Sync hologram summon animation with animation of tracker)
  • Aqua Xeno fish kills turn into a mass that spawns floating eggs that will grow and then hatch facehuggers. (Waiting on texture/Extra bits added to Aqua model?)