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PegLeg.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\gui.cpp" />
<ClCompile Include="src\inputemu.cpp" />
<ClCompile Include="src\lua_func.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\onscreendisplay.cpp" />
<ClCompile Include="src\soundplayer.cpp" />
<ClCompile Include="src\repl.cpp" />
<ClCompile Include="src\VirtualDesktopControl.cpp" />
<ClCompile Include="src\gamepad_xinput.cpp" />
<ClCompile Include="src\gamepad_directinput.cpp" />
<ClCompile Include="src\gamepad.cpp" />
<ClCompile Include="src\util.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\soundplayer.h" />
<ClInclude Include="src\gui.h" />
<ClInclude Include="src\inputemu.h" />
<ClInclude Include="src\lua_func.h" />
<ClInclude Include="src\pegleg.h" />
<ClInclude Include="src\res.h" />
<ClInclude Include="src\repl.h" />
<ClInclude Include="src\VirtualDesktopComObjects.h" />
<ClInclude Include="src\VirtualDesktopControl.h" />
<ClInclude Include="src\gamepad_xinput.h" />
<ClInclude Include="src\gamepad.h" />
<ClInclude Include="src\gamepad_directinput.h" />
<ClInclude Include="src\util.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\res.rc" />
</ItemGroup>
</Project>