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Is the shared_handle a D3D11 SharedTexture resources? If I want to pass it to opengl, it can be used as a char pointer? Just like a texture matrix......
The text was updated successfully, but these errors were encountered:
Hi, I am trying to use it in BGFX project(https://github.com/bkaradzic/bgfx).
But I found the line
cef-mixer/src/html_layer.cpp
Line 253 in 896a609
Is the shared_handle a D3D11 SharedTexture resources? If I want to pass it to opengl, it can be used as a char pointer? Just like a texture matrix......
The text was updated successfully, but these errors were encountered: