diff --git a/src/main/java/com/deeme/lang/strings_bg.properties b/src/main/java/com/deeme/lang/strings_bg.properties new file mode 100644 index 00000000..78f8155e --- /dev/null +++ b/src/main/java/com/deeme/lang/strings_bg.properties @@ -0,0 +1,210 @@ +general.npc_enabled=Enable for NPCs +general.enabled=Enable +general.key=Key +general.key.desc=Often this is not necessary +general.name=Name (Optional) +general.condition=Condition +general.item=Item to be used +general.auto_cloak=Auto Cloak +general.auto_cloak.desc=It will automatically camouflage +general.next_check_time=Min time per check +general.next_check_time.desc=Min time per check in seconds +general.default_ammo=Default Ammo +general.default_rocket=Default Rocket +general.rsb=RCB-140 | RSB-75 +general.rsb.desc=Use RCB-140 | RSB-75 +general.ability=Ability +general.ability.desc=Ability Conditions +general.ish=ISH-01 +general.ish.desc=ISH-01 Conditions +general.smb=SMB-01 +general.smb.desc=SMB-01 Conditions +general.pem=PEM-01 +general.pem.desc=PEM-01 Conditions +general.bot_profile=Bot profile to set +general.special_items=Special Items +general.next_check_time_minutes=Min time per check +general.next_check_time_minutes.desc=Min time per check in minutes +general.tick_stopped=Tick with bot stopped +general.tick_stopped.desc=Used for testing, do not activate +general.options=Options +general.options.vs_players=Use VS Players +general.options.vs_npc=Use VS NPCs +general.options.respect_npc_formation=Respect NPC Formation +general.options.copy_player_formation=Copy enemy player formation +general.options.use_veteran=Always use veteran (F-16-VT) +general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. +general.options.tick_stopped=Tick with bot stopped +general.options.tick_stopped.desc=Used for testing, do not activate + +best_ability.supported_abilities=Abilities supported +best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. +best_ability.abilities_to_use_everytime=Abilities that will always be used +best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.min_health_health=Max health to use healing abilities +best_ability.min_health_health.desc=The bot will not use the abilities if it exceeds this percentage. +best_ability.min_health_damage=Minimum health to use damage abilities +best_ability.min_health_damage.desc=The bot will use the damage abilities if the enemy exceeds this health. + +best_formation.formations_to_use=Formations to be used +best_formation.formations_to_use.desc=Mark the formations you want the bot to use + +best_rocket.npc_rocket=Rocket for NPCs +best_rocket.npc_rocket.desc=Other types of missiles will be used for players. +best_rocket.useicr=Use R-IC3 or DCR-250 +best_rocket.useicr.desc=The bot will only use them against players +best_rocket.usepld=Use PLD-8 +best_rocket.usepld.desc=The bot will only use them against players + +extra_condition.health_range=Health +extra_condition.health_range.desc=If health between +extra_condition.health_enemy_range=Enemy Health +extra_condition.health_enemy_range.desc=If the enemy's health is between + +others=Others +others.max_deaths=Max deaths if KO +others.max_deaths.desc=Max deaths if status SID is KO. 0 \= Disabled +others.reload=Reload if stuck jumping +others.reload.desc=As the game goes wrong and sometimes gets stuck jumping this makes a reload if it happens +others.max_memory=Reload if memory is exceeded +others.max_memory.desc=0 \= Disabled. Reload if memory is exceeded +others.auto_buy_lcb10=Auto Buy LCB-10 +others.auto_buy_lcb10.desc=Automatically buys LCB-10 if it has less than 1000 +others.auto_buy_plt_2026=Auto Buy PLT-2026 +others.auto_buy_plt_2026.desc=Automatically buys PLT-2026 if it has less than 100 + +sentinel.master_id=Master ID +sentinel.master_id.desc=Main priority. Can be empty, will use tag or group leader +sentinel.tag=Master Tag +sentinel.tag.desc=Medium priority. He'll follow every ship with that tag +sentinel.follow_group=Follow group leader +sentinel.follow_group.desc=Last priority. Follow the leader of the group +sentinel.ignore_safety=Ignore safety +sentinel.ignore_safety.desc=Ignore the safety config, when enabled, the ship will follow you to death. +sentinel.range_to_leader=Range towards the leader +sentinel.range_to_leader.desc=Max Distance it will be from the leader +sentinel.collector=Enable collector +sentinel.collector.desc=It will use the collector module when it is not doing anything. +sentinel.copy_master_formation=Copy master formation +sentinel.copy_master_formation.desc=It will try to use the master's formation +sentinel.jumping_portals=Jumping through portals (New logic) +sentinel.jumping_portals.desc=If the master disappears near a portal, it will jump. It's faster than waiting for the group info +sentinel.use_master_destination=Move to the location the master is going to +sentinel.use_master_destination.desc=It will go to the master's destination and not to where the master is. +sentinel.aggressive_follow=Aggressive follow up +sentinel.aggressive_follow.desc=Always respect the following range to the leader. This will make the bot less human +sentinel.auto_attack=Auto Attack +sentinel.auto_attack.desc=Will attack even when the master is not attacking + +humanizer=Humanizer +humanizer.desc=Options that make the module behave more randomly +humanizer.random_time=Add a random time +humanizer.random_time.desc=It will add a random time on some actions +humanizer.max_random_time=Max random time +humanizer.max_random_time.desc=Maximum random time in seconds + + +auto_change_map.ignote_target_health=Ignore target +auto_change_map.ignote_target_health.desc=If you activate it, it will change maps even when it is attacking something. +auto_change_map.random_time=Add random time +auto_change_map.random_time.desc=It will add a random time to the map change so that it is not always the same. +auto_change_map.go_to_all_maps=Go to all maps +auto_change_map.go_to_all_maps.desc=When activated it will go to all maps. Disabled will choose a map at random. + +astral.min_radius=Minimum radius for npcs +astral.attack_closest=Always attack the nearest NPC +astral.attack_closest.desc=It may work better than the other logic +astral.best_ammo=Auto choose the best ammo +astral.best_ammo.list.always=Always +astral.best_ammo.list.special_logic=Special Logic +astral.best_ammo.list.only_marked=Only marked NPCs +astral.choose_portal=Auto choose the portal (TEST) +astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. +astral.choose_item=Auto choose the item (TEST) +astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW + +ambulance.ship_type=Type of ship +ambulance.ship_type.desc=Also works with the plus versions +ambulance.ship_type.list.aegis=Aegis +ambulance.ship_type.list.hammerclaw=Hammerclaw +ambulance.ship_type.list.solace=Solace +ambulance.max_health=Max health +ambulance.max_health.desc=It is Only activated if health lower than this +ambulance.repair_shield=Repair Shield +ambulance.return_to_target=Re-targeting after using the ability +ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. + +defense.respond_attacks=Respond Attacks +defense.respond_attacks.desc=If you want the ship to respond to attacks. +defense.go_to_group=Go to Group Members +defense.go_to_group.desc=If any member is attacked on your map it goes to the member. +defense.help_attack=Help to Attack +defense.help_attack.desc=It will help to attack enemy ships +defense.movement_mode=Movement Mode +defense.movement_mode.desc=Choose how to move in defense mode +defense.ignore_enemies=Ignore fleeing enemies +defense.ignore_enemies.desc=Ignore enemies further away from 1500 +defense.use_alternative_config=Use alternative config +defense.use_alternative_config.desc=Use the alternative config +defense.alternative_config_min_health=Min health to change +defense.alternative_config_min_health.desc=If health comes down from +defense.alternative_config=Alternative config +defense.alternative_config.desc=Used when attack config has no shield +defense.movement_mode.list.vs=VS Mode +defense.movement_mode.list.vssafety=VS + Safety +defense.movement_mode.list.random=Random Move +defense.movement_mode.list.groupvssafety=Group + VS + Safety +defense.movement_mode.list.groupvs=Group + VS +defense.run_config_min_health=Switch to the run config when health is under +defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under +defense.help_list=People to help +defense.help_list.clan=Clan +defense.help_list.ally=Ally +defense.help_list.group=Group +defense.help_list.everyone=Everyone + +hitac_follower.go_pvp=Go to PVP Maps +hitac_follower.return_waiting_map=Return to waiting map +hitac_follower.waiting_map=Waiting map + +profile_changer.only_one_condition=Only one condition is necessary +profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. +profile_changer.npc_counter_condition=NPC Counter Condition +profile_changer.npc_counter_condition.npc_name=NPC Name +profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill +profile_changer.npc_counter_condition.npcs_killed=NPCs killed +profile_changer.resource_counter_condition=Resource Counter Condition +profile_changer.resource_counter_condition.resource_name=Resource Name +profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm +profile_changer.resource_counter_condition.resources_farmerd=Resources farmed +profile_changer.map_timmer_condition=Map Timer condition +profile_changer.map_timmer_condition.time_in_map=Time in map +profile_changer.map_timmer_condition.time_in_map.desc=In Minutes +profile_changer.time_condition=Time condition +profile_changer.time_condition.hour=Hour +profile_changer.time_condition.minute=Minute +profile_changer.deaths_condition=Deaths condition +profile_changer.deaths_condition.max_deaths=Max deaths + +palladium_hangar.go_portal_change=Travel to portal before switch +palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar +palladium_hangar.sell_on_die=Sell when it is on map 5-2 +palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 +palladium_hangar.sid_ko=Ignore SID KO +palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. +palladium_hangar.collect_hangar=Collecting Hangar (5-3) +palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites +palladium_hangar.sell_hangar=Selling Hangar (5-2) +palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites +palladium_hangar.aditional_waiting_time=Additional time between action changes +palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors + +skylab.seprom_to_send=Seprom To Send +skylab.seprom_to_send.desc=Amount of seprom to send +skylab.promerium_to_send=Promerium To Send +skylab.promerium_to_send.desc=Amount of promerium to send + +anti_push=Anti Push +anti_push.desc=To prevent it from killing the same ship too many times. In testing +anti_push.max_kills=Maximum of kills +anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_cs.properties b/src/main/java/com/deeme/lang/strings_cs.properties index d60d8636..13463244 100644 --- a/src/main/java/com/deeme/lang/strings_cs.properties +++ b/src/main/java/com/deeme/lang/strings_cs.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Automaticky maskuje general.next_check_time=Min. čas na kontrolu general.next_check_time.desc=Min. čas na kontrolu v sekundách -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Výchozí munice +general.default_rocket=Výchozí raketa general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Použít RCB-140 | RSB-75 +general.ability=Schopnost +general.ability.desc=Podmínky schopnosti general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Podmínky ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Podmínky SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=PEM-01 Podmínky +general.bot_profile=Nastavit profil bota +general.special_items=Speciální položky +general.next_check_time_minutes=Min. čas na kontrolu +general.next_check_time_minutes.desc=Min. čas na kontrolu v minutách +general.tick_stopped=Zastaven +general.tick_stopped.desc=Používá se k testování, neaktivuje se +general.options=Možnosti +general.options.vs_players=Použít VS přehrávače +general.options.vs_npc=Použít VS NPC +general.options.respect_npc_formation=Respektovat NPC formaci +general.options.copy_player_formation=Kopírovat formaci nepřátelského hráče +general.options.use_veteran=Vždy používat veterán (F-16-VT) +general.options.use_veteran.desc=Bude vždy používat veteránskou formaci. Zakázané budou použity pouze při zaškrtnutí v seznamu NPC. +general.options.tick_stopped=Zastaven +general.options.tick_stopped.desc=Používá se k testování, neaktivuje se best_ability.supported_abilities=Podporované schopnosti -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Bot bude v případě potřeby používat označené a dostupné schopnosti. +best_ability.abilities_to_use_everytime=Schopnosti, které budou vždy použity +best_ability.abilities_to_use_everytime.desc=Bot bude používat označené schopnosti, kdykoliv to bude možné. best_ability.min_health_health=Maximální zdraví pro použití léčebných schopností best_ability.min_health_health.desc=Bot nebude používat schopnosti, pokud překročí toto procento. best_ability.min_health_damage=Minimální zdravotní stav pro použití poškozených schopností best_ability.min_health_damage.desc=Bot využije poškození schopností, pokud nepřítel překročí toto zdraví. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Formace, které se mají použít +best_formation.formations_to_use.desc=Označte formace, které chcete bota používat. best_rocket.npc_rocket=Raketa pro NPC best_rocket.npc_rocket.desc=Ostatní typy raket budou použity pro hráče. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Vždy respektujte následující rozsah k vedouc sentinel.auto_attack=Automatický útok sentinel.auto_attack.desc=Bude útočit, i když velitel neútočí +humanizer=Humanizér +humanizer.desc=Možnosti, které způsobují, že se modul chová náhodněji +humanizer.random_time=Přidat náhodný čas +humanizer.random_time.desc=Přidá náhodný čas na některé akce +humanizer.max_random_time=Maximální náhodný čas +humanizer.max_random_time.desc=Maximální náhodný čas v sekundách + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Pokud ho aktivuješ, změní mapy, i když na něco útočí. auto_change_map.random_time=Přidat náhodný čas @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Přidá náhodný čas ke změně mapy, aby neb auto_change_map.go_to_all_maps=Přejít na všechny mapy auto_change_map.go_to_all_maps.desc=Když je aktivován, přejde na všechny mapy. Zakázané vybere mapu náhodně. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Minimální poloměr pro npcs +astral.attack_closest=Vždy útočit na nejbližší NPC +astral.attack_closest.desc=Může fungovat lépe, než je jiná logika +astral.best_ammo=Automaticky vybrat nejlepší munici +astral.best_ammo.list.always=Vždy +astral.best_ammo.list.special_logic=Speciální logika +astral.best_ammo.list.only_marked=Pouze označené NPC +astral.choose_portal=Automaticky vybrat portál (TEST) +astral.choose_portal.desc=Bude vybírat mapu, kterou si myslí, že je nejvhodnější. +astral.choose_item=Automaticky vybrat položku (TEST) +astral.choose_item.desc=Zvolí náhodně položky. DON POUŽÍVEJTE SE PRO NYNÍ + +ambulance.ship_type=Druh lodi +ambulance.ship_type.desc=Pracuje také s verzemi plus ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +ambulance.ship_type.list.solace=Řešení +ambulance.max_health=Maximální zdraví +ambulance.max_health.desc=Aktivuje se pouze v případě, že je zdraví nižší než toto +ambulance.repair_shield=Opravit štít +ambulance.return_to_target=Znovu cílit po využití schopnosti +ambulance.return_to_target.desc=Užitečné pro některé moduly, nepoužívejte je, pokud nevidíte chyby. + +defense.respond_attacks=Reagovat útoky +defense.respond_attacks.desc=Pokud chcete, aby loď reagovala na útoky. +defense.go_to_group=Přejít na členy skupiny +defense.go_to_group.desc=Pokud je některý člen napaden na vaší mapě, jde k členovi. +defense.help_attack=Pomoc útoku +defense.help_attack.desc=Pomůže útočit na nepřátelské lodě +defense.movement_mode=Režim pohybu +defense.movement_mode.desc=Vyberte si, jak se pohybovat v obranném režimu +defense.ignore_enemies=Ignorovat prchající před nepřáteli +defense.ignore_enemies.desc=Ignorovat nepřátele dále od 1500 +defense.use_alternative_config=Použít alternativní konfiguraci +defense.use_alternative_config.desc=Použít alternativní konfiguraci +defense.alternative_config_min_health=Minimální zdraví ke změně +defense.alternative_config_min_health.desc=Pokud zdraví klesne z +defense.alternative_config=Alternativní konfigurace +defense.alternative_config.desc=Používá se v případě, že nastavení útoku nemá žádný štít +defense.movement_mode.list.vs=VS režim +defense.movement_mode.list.vssafety=VS + bezpečnost +defense.movement_mode.list.random=Náhodný tah +defense.movement_mode.list.groupvssafety=Skupina + VS + Bezpečnost +defense.movement_mode.list.groupvs=Skupina + VS +defense.run_config_min_health=Přepnout na konfiguraci spuštění, když je zdraví pod +defense.run_config_min_health.desc=0 \= Zakázáno. Přepnout na nastavení spuštění, pokud je zdraví pod +defense.help_list=Lidé, kteří mají pomoci +defense.help_list.clan=klan +defense.help_list.ally=Vždyť +defense.help_list.group=Skupina +defense.help_list.everyone=Všichni + +hitac_follower.go_pvp=Přejít do mapy PVP +hitac_follower.return_waiting_map=Zpět na čekací mapu +hitac_follower.waiting_map=Čekací mapa + +profile_changer.only_one_condition=Je nutná pouze jedna podmínka +profile_changer.only_one_condition.desc=K provedení změny bude nutná pouze jedna podmínka ve skutečnosti. +profile_changer.npc_counter_condition=NPC podmínky počítadla +profile_changer.npc_counter_condition.npc_name=Název NPC +profile_changer.npc_counter_condition.npc_to_kill=Počet NPC k zabití +profile_changer.npc_counter_condition.npcs_killed=NPC zabito +profile_changer.resource_counter_condition=Podmínky počítadla zdrojů +profile_changer.resource_counter_condition.resource_name=Název dokumentu +profile_changer.resource_counter_condition.resource_to_farm=Počet zdrojů v hospodářství +profile_changer.resource_counter_condition.resources_farmerd=Hospodářské zdroje +profile_changer.map_timmer_condition=Stav časovače mapy +profile_changer.map_timmer_condition.time_in_map=Čas na mapě +profile_changer.map_timmer_condition.time_in_map.desc=V zápisu +profile_changer.time_condition=Časový stav +profile_changer.time_condition.hour=Hodina +profile_changer.time_condition.minute=Minut +profile_changer.deaths_condition=Stav smrti +profile_changer.deaths_condition.max_deaths=Maximální počet úmrtí + +palladium_hangar.go_portal_change=Cestování na portál před přepnutím +palladium_hangar.go_portal_change.desc=Přejít na portál pro změnu hangáru +palladium_hangar.sell_on_die=Prodat, když je na mapě 5-2 +palladium_hangar.sell_on_die.desc=Pokud vaše sbírka projíždí 5-2 a má palladium půjde prodat a pak jděte na 5-3 +palladium_hangar.sid_ko=Ignorovat SID KO +palladium_hangar.sid_ko.desc=Bude stále fungovat, až SID bude KO'd a jít prodávat. Buďte opatrní, abyste nekontrolovali hangár. +palladium_hangar.collect_hangar=Shromažďuji Hangar (5-3) +palladium_hangar.collect_hangar.desc=Loď 5-3 Hangar. Musí být v oblíbených +palladium_hangar.sell_hangar=Prodej Hangar (5-2) +palladium_hangar.sell_hangar.desc=Loď 5-2 Hangar. Musí být v oblíbených +palladium_hangar.aditional_waiting_time=Další čas mezi změnami akce +palladium_hangar.aditional_waiting_time.desc=V sekundách, ideální pro zabránění chybám + +skylab.seprom_to_send=Seprom k odeslání +skylab.seprom_to_send.desc=Množství seprom k odeslání +skylab.promerium_to_send=Promerium k odeslání +skylab.promerium_to_send.desc=Množství promerium k odeslání anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Chceš-li zabránit tomu, aby loď zabíjela příliš mnohokrát. Při testování +anti_push.max_kills=Maximální počet zabití +anti_push.max_kills.desc=Nezaútočí na lodě, které zabily více než tuto částku. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_de.properties b/src/main/java/com/deeme/lang/strings_de.properties index bccba63d..014dfae5 100644 --- a/src/main/java/com/deeme/lang/strings_de.properties +++ b/src/main/java/com/deeme/lang/strings_de.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Es wird automatisch Tarnung general.next_check_time=Min. Zeit pro Scheck general.next_check_time.desc=Min. Zeit pro Check-in in Sekunden -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Standard Munition +general.default_rocket=Standardrakete general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=RCB-140 | RSB-75 verwenden +general.ability=Fähigkeit +general.ability.desc=Fähigkeitsbedingungen general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=ISH-01 Bedingungen general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=SMB-01 Bedingungen general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=PEM-01 Bedingungen +general.bot_profile=Bot Profil setzen +general.special_items=Sonderartikel +general.next_check_time_minutes=Min. Zeit pro Scheck +general.next_check_time_minutes.desc=Min. Zeit pro Check-in in Minuten +general.tick_stopped=Ticken mit Bot gestoppt +general.tick_stopped.desc=Zum Testen nicht aktivieren +general.options=Optionen +general.options.vs_players=VS Spieler verwenden +general.options.vs_npc=VS NPCs verwenden +general.options.respect_npc_formation=NPC Formation respektieren +general.options.copy_player_formation=Feindliche Spielerformation kopieren +general.options.use_veteran=Immer Veteran verwenden (F-16-VT) +general.options.use_veteran.desc=Wird die Veteranenformation immer verwenden. Deaktivierte werden nur verwendet, wenn sie in der NPC-Liste markiert sind. +general.options.tick_stopped=Ticken mit Bot gestoppt +general.options.tick_stopped.desc=Zum Testen nicht aktivieren best_ability.supported_abilities=Fähigkeiten unterstützt -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Der Bot wird die markierten und verfügbaren Fähigkeiten verwenden, wenn nötig. +best_ability.abilities_to_use_everytime=Fähigkeiten, die immer verwendet werden +best_ability.abilities_to_use_everytime.desc=Der Bot verwendet die markierten Fähigkeiten, wann immer er kann. best_ability.min_health_health=Maximale Gesundheit um Heilungsfähigkeiten zu verwenden best_ability.min_health_health.desc=Der Bot wird die Fähigkeiten nicht nutzen, wenn er diesen Prozentsatz übersteigt. best_ability.min_health_damage=Minimale Gesundheit um Schadensfähigkeiten zu nutzen best_ability.min_health_damage.desc=Der Bot wird die Schadensfähigkeiten nutzen, wenn der Feind diese Gesundheit übersteigt. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Zu verwendende Formationen +best_formation.formations_to_use.desc=Markieren Sie die Formationen, die der Bot verwenden soll best_rocket.npc_rocket=Rakete für NPCs best_rocket.npc_rocket.desc=Andere Raketentypen werden für Spieler verwendet. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Immer den folgenden Bereich des Führers respekt sentinel.auto_attack=Automatischer Angriff sentinel.auto_attack.desc=Wird angreifen, auch wenn der Meister nicht angreift +humanizer=Humanizer +humanizer.desc=Optionen, die das Modul zufällig machen +humanizer.random_time=Zufällige Zeit hinzufügen +humanizer.random_time.desc=Es wird eine zufällige Zeit für einige Aktionen hinzufügen +humanizer.max_random_time=Max. zufällige Zeit +humanizer.max_random_time.desc=Maximale zufällige Zeit in Sekunden + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Wenn du es aktivierst, ändert es die Karten, auch wenn es etwas angreift. auto_change_map.random_time=Zufallszeit hinzufügen @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Es fügt der Kartenänderung eine zufällige Ze auto_change_map.go_to_all_maps=Zu allen Karten auto_change_map.go_to_all_maps.desc=Wenn aktiviert, wird es zu allen Karten gehen. Deaktiviert wird eine zufällige Karte ausgewählt. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Minimaler Radius für npcs +astral.attack_closest=Immer den nächstgelegenen NPC angreifen +astral.attack_closest.desc=Es könnte besser funktionieren als die andere Logik +astral.best_ammo=Automatisch die beste Munition auswählen +astral.best_ammo.list.always=Immer +astral.best_ammo.list.special_logic=Spezielle Logik +astral.best_ammo.list.only_marked=Nur markierte NPCs +astral.choose_portal=Portal automatisch auswählen (TEST) +astral.choose_portal.desc=Es wird die Karte wählen, die er für die geeignetste hält. +astral.choose_item=Artikel automatisch auswählen (TEST) +astral.choose_item.desc=Es wird die Elemente zufällig auswählen. DON T VERWENDUNG FÜR JETZT + +ambulance.ship_type=Schiffstyp +ambulance.ship_type.desc=Funktioniert auch mit den Plus-Versionen ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition +ambulance.ship_type.list.solace=Soldat +ambulance.max_health=Max. Gesundheit +ambulance.max_health.desc=Es ist nur aktiviert, wenn die Gesundheit niedriger ist als dies +ambulance.repair_shield=Schild reparieren +ambulance.return_to_target=Re-Targeting nach Verwendung der Fähigkeit +ambulance.return_to_target.desc=Nützlich für einige Module, verwenden Sie es nicht, wenn Sie keine Fehler sehen. + +defense.respond_attacks=Attacken reagieren +defense.respond_attacks.desc=Wenn du möchtest, dass das Schiff auf Angriffe reagiert. +defense.go_to_group=Gehe zu Gruppenmitglieder +defense.go_to_group.desc=Wenn ein Mitglied auf Ihrer Karte angegriffen wird, geht es an das Mitglied. +defense.help_attack=Hilfe zum Angreifen +defense.help_attack.desc=Es wird helfen, gegnerische Schiffe anzugreifen +defense.movement_mode=Bewegungsmodus +defense.movement_mode.desc=Wechsle wie man sich im Verteidigungsmodus bewegt +defense.ignore_enemies=Ignoriere flüchtige Feinde +defense.ignore_enemies.desc=Ignoriere Feinde weiter weg von 1500 +defense.use_alternative_config=Alternative Konfiguration verwenden +defense.use_alternative_config.desc=Alternative Konfiguration verwenden +defense.alternative_config_min_health=Min. Gesundheit zu ändern +defense.alternative_config_min_health.desc=Wenn Gesundheit abgeht von +defense.alternative_config=Alternative Konfiguration +defense.alternative_config.desc=Wird verwendet, wenn die Angriffskonfiguration keinen Schild hat +defense.movement_mode.list.vs=VS-Modus +defense.movement_mode.list.vssafety=VS + Sicherheit +defense.movement_mode.list.random=Zufälliger Zug +defense.movement_mode.list.groupvssafety=Gruppe + VS + Sicherheit +defense.movement_mode.list.groupvs=Gruppe + VS +defense.run_config_min_health=Zur Ausführungskonfiguration wechseln, wenn Gesundheit unter +defense.run_config_min_health.desc=0 \= Deaktiviert. Wechseln Sie zur Ausführungskonfiguration, wenn die Gesundheit unter +defense.help_list=Personen die helfen sollen +defense.help_list.clan=Gilde +defense.help_list.ally=Jörg +defense.help_list.group=Gruppe +defense.help_list.everyone=Alle + +hitac_follower.go_pvp=Gehe zu PVP-Karten +hitac_follower.return_waiting_map=Zurück zur Wartekarte +hitac_follower.waiting_map=Warte Karte + +profile_changer.only_one_condition=Nur eine Bedingung ist erforderlich +profile_changer.only_one_condition.desc=Nur eine wirkliche Bedingung wird für die Änderung notwendig sein. +profile_changer.npc_counter_condition=NPC Konterbedingungen profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour +profile_changer.npc_counter_condition.npc_to_kill=Anzahl zu tötender NPCs +profile_changer.npc_counter_condition.npcs_killed=NPCs getötet +profile_changer.resource_counter_condition=Ressourcen-Zähler-Bedingung +profile_changer.resource_counter_condition.resource_name=Ressourcenname +profile_changer.resource_counter_condition.resource_to_farm=Anzahl der Ressourcen zum Bauernhof +profile_changer.resource_counter_condition.resources_farmerd=Ressourcen bewirtschaftet +profile_changer.map_timmer_condition=Karten-Timer-Bedingung +profile_changer.map_timmer_condition.time_in_map=Zeit in der Karte +profile_changer.map_timmer_condition.time_in_map.desc=In Minuten +profile_changer.time_condition=Zeitbedingung +profile_changer.time_condition.hour=Stunde profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +profile_changer.deaths_condition=Todesbedingung +profile_changer.deaths_condition.max_deaths=Maximale Todesfälle + +palladium_hangar.go_portal_change=Zum Portal reisen vor dem Wechsel +palladium_hangar.go_portal_change.desc=Gehe zum Portal, um den Hang zu ändern +palladium_hangar.sell_on_die=Verkaufen, wenn es auf Karte 5-2 ist +palladium_hangar.sell_on_die.desc=Wenn Ihr Sammlerschiff 5-2 geht und Palladium hat, wird es verkauft, und dann 5-3 gehen +palladium_hangar.sid_ko=SID KO ignorieren +palladium_hangar.sid_ko.desc=Es wird immer noch funktionieren, wenn die SID KO'd ist und gehen zum Verkauf. +palladium_hangar.collect_hangar=Sammle Hangar (5-3) +palladium_hangar.collect_hangar.desc=Schiff 5-3 Hangar. Muss Favoriten sein +palladium_hangar.sell_hangar=Verkauf von Hangar (5-2) +palladium_hangar.sell_hangar.desc=Schiff 5-2 Hangar. Muss Favoriten sein +palladium_hangar.aditional_waiting_time=Zusätzliche Zeit zwischen den Änderungen der Aktion +palladium_hangar.aditional_waiting_time.desc=In Sekunden, ideal um einige Fehler zu vermeiden + +skylab.seprom_to_send=Seprom zum Senden +skylab.seprom_to_send.desc=Anzahl der zu sendenden Sprom +skylab.promerium_to_send=Promerium zum Senden +skylab.promerium_to_send.desc=Menge des zu sendenden Promeriums anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Um zu verhindern, dass es das gleiche Schiff zu oft tötet. In Tests +anti_push.max_kills=Maximale Anzahl an Kills +anti_push.max_kills.desc=Sie wird Schiffe nicht angreifen, die mehr als diese Summe getötet haben. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_el.properties b/src/main/java/com/deeme/lang/strings_el.properties index ec4ac4d6..01cf953c 100644 --- a/src/main/java/com/deeme/lang/strings_el.properties +++ b/src/main/java/com/deeme/lang/strings_el.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Θα καμουφλάζ αυτόματα general.next_check_time=Ελάχιστος χρόνος ανά έλεγχο general.next_check_time.desc=Ελάχιστος χρόνος ανά check in δευτερόλεπτα -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Προεπιλεγμένα Πυρομαχικά +general.default_rocket=Προεπιλεγμένος Πύραυλος general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Χρήση RCB-140 says RSB-75 +general.ability=Ικανότητα +general.ability.desc=Συνθήκες Ικανότητας general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Προϋποθέσεις ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=SMB-01 Προϋποθέσεις general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=PEM-01 Συνθήκες +general.bot_profile=Προφίλ bot για ορισμό +general.special_items=Ειδικά Στοιχεία +general.next_check_time_minutes=Ελάχιστος χρόνος ανά έλεγχο +general.next_check_time_minutes.desc=Ελάχιστος χρόνος ανά check in σε λεπτά +general.tick_stopped=Η επιλογή με bot σταμάτησε +general.tick_stopped.desc=Χρησιμοποιείται για τη δοκιμή, μην ενεργοποιήσετε +general.options=Επιλογές +general.options.vs_players=Χρήση VS Παίκτες +general.options.vs_npc=Χρήση VS NPC +general.options.respect_npc_formation=Σεβασμός Διαμόρφωσης Npc +general.options.copy_player_formation=Αντιγραφή σχηματισμό εχθρικού παίκτη +general.options.use_veteran=Να χρησιμοποιείται πάντα ο κτηνίατρος (F-16-VT) +general.options.use_veteran.desc=Θα χρησιμοποιείται πάντα ο σχηματισμός του βετεράνου. Απενεργοποιημένο θα χρησιμοποιείται μόνο όταν σημειώνεται στη λίστα NPC. +general.options.tick_stopped=Η επιλογή με bot σταμάτησε +general.options.tick_stopped.desc=Χρησιμοποιείται για τη δοκιμή, μην ενεργοποιήσετε best_ability.supported_abilities=Υποστηρίζονται ικανότητες -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Το bot θα χρησιμοποιήσει τις σημαδεμένες και διαθέσιμες ικανότητες όταν είναι απαραίτητο. +best_ability.abilities_to_use_everytime=Ικανότητες που θα χρησιμοποιούνται πάντα +best_ability.abilities_to_use_everytime.desc=Το bot θα χρησιμοποιήσει τις σημειωμένες ικανότητες όποτε μπορεί. best_ability.min_health_health=Μέγιστη υγεία για να χρησιμοποιήσετε θεραπευτικές ικανότητες best_ability.min_health_health.desc=Το bot δεν θα χρησιμοποιήσει τις ικανότητες αν υπερβεί αυτό το ποσοστό. best_ability.min_health_damage=Ελάχιστη υγεία για τη χρήση των ικανοτήτων βλάβης best_ability.min_health_damage.desc=Το bot θα χρησιμοποιήσει τις ικανότητες βλάβης αν ο εχθρός υπερβεί αυτή την υγεία. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Σχηματισμοί που θα χρησιμοποιηθούν +best_formation.formations_to_use.desc=Σημειώστε τους σχηματισμούς που θέλετε να χρησιμοποιήσει το bot best_rocket.npc_rocket=Πύραυλος για NPC best_rocket.npc_rocket.desc=Άλλοι τύποι πυραύλων θα χρησιμοποιηθούν για τους παίκτες. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Να σέβεται πάντα το παρακά sentinel.auto_attack=Αυτόματη Επίθεση sentinel.auto_attack.desc=Θα επιτεθεί ακόμη και όταν ο πλοίαρχος δεν επιτίθεται +humanizer=Humanizer +humanizer.desc=Επιλογές που κάνουν το module να συμπεριφέρεται πιο τυχαία +humanizer.random_time=Προσθήκη τυχαίου χρόνου +humanizer.random_time.desc=Θα προσθέσει μια τυχαία ώρα σε ορισμένες ενέργειες +humanizer.max_random_time=Μέγιστος τυχαίος χρόνος +humanizer.max_random_time.desc=Μέγιστος τυχαίος χρόνος σε δευτερόλεπτα + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Αν το ενεργοποιήσετε, θα αλλάξει τους χάρτες ακόμα και όταν επιτίθεται σε κάτι. auto_change_map.random_time=Προσθήκη τυχαίου χρόνου @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Θα προσθέσει ένα τυχαίο χ auto_change_map.go_to_all_maps=Μετάβαση σε όλους τους χάρτες auto_change_map.go_to_all_maps.desc=Όταν ενεργοποιηθεί, θα μεταβεί σε όλους τους χάρτες. Απενεργοποιημένη θα επιλέξει τυχαία έναν χάρτη. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Ελάχιστη ακτίνα για npcs +astral.attack_closest=Πάντα επίθεση στο πλησιέστερο NPC +astral.attack_closest.desc=Μπορεί να λειτουργήσει καλύτερα από την άλλη λογική +astral.best_ammo=Αυτόματη επιλογή των καλύτερων πυρομαχικών +astral.best_ammo.list.always=Πάντα +astral.best_ammo.list.special_logic=Ειδική Λογική +astral.best_ammo.list.only_marked=Μόνο σημειωμένα NPC +astral.choose_portal=Αυτόματη επιλογή της πύλης (TEST) +astral.choose_portal.desc=Θα επιλέξει τον χάρτη που πιστεύει ότι είναι ο καταλληλότερος. +astral.choose_item=Αυτόματη επιλογή του αντικειμένου (TEST) +astral.choose_item.desc=Θα επιλέξει τα αντικείμενα τυχαία. DON ́T ΧΡΗΣΗ ΓΙΑ ΤΩΡΑ + +ambulance.ship_type=Τύπος πλοίου +ambulance.ship_type.desc=Επίσης λειτουργεί με τις εκδόσεις συν ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help +ambulance.ship_type.list.solace=Λύση +ambulance.max_health=Μέγιστη υγεία +ambulance.max_health.desc=Ενεργοποιείται μόνο εάν η υγεία είναι χαμηλότερη από αυτό +ambulance.repair_shield=Ασπίδα Επισκευής +ambulance.return_to_target=Επαναπροσδιορισμός μετά τη χρήση της ικανότητας +ambulance.return_to_target.desc=Χρήσιμο για ορισμένα πρόσθετα, μην το χρησιμοποιείτε αν δεν βλέπετε σφάλματα. + +defense.respond_attacks=Απάντηση Επιθέσεων +defense.respond_attacks.desc=Αν θέλετε το πλοίο να ανταποκριθεί σε επιθέσεις. +defense.go_to_group=Μεταβείτε στα Μέλη της Ομάδας +defense.go_to_group.desc=Αν κάποιο μέλος δέχεται επίθεση στο χάρτη σας πηγαίνει στο μέλος. +defense.help_attack=Βοήθεια για επίθεση +defense.help_attack.desc=Θα βοηθήσει να επιτεθεί σε εχθρικά πλοία +defense.movement_mode=Λειτουργία Κίνησης +defense.movement_mode.desc=Επιλέξτε τον τρόπο μετακίνησης στη λειτουργία άμυνας +defense.ignore_enemies=Αγνοήστε τους εχθρούς που φεύγουν +defense.ignore_enemies.desc=Αγνόησε τους εχθρούς μακριά από 1500 +defense.use_alternative_config=Χρήση εναλλακτικών ρυθμίσεων +defense.use_alternative_config.desc=Χρησιμοποιήστε την εναλλακτική ρύθμιση +defense.alternative_config_min_health=Ελάχιστη υγεία για αλλαγή +defense.alternative_config_min_health.desc=Αν η υγεία έρχεται κάτω από +defense.alternative_config=Εναλλακτικές ρυθμίσεις +defense.alternative_config.desc=Χρησιμοποιείται όταν το config επίθεσης δεν έχει ασπίδα +defense.movement_mode.list.vs=Λειτουργία VS +defense.movement_mode.list.vssafety=Vs + Ασφάλεια +defense.movement_mode.list.random=Τυχαία Κίνηση +defense.movement_mode.list.groupvssafety=Ομάδα + VS + Ασφάλεια +defense.movement_mode.list.groupvs=Ομάδα + VS +defense.run_config_min_health=Εναλλαγή στη ρύθμιση εκτέλεσης όταν η υγεία είναι κάτω +defense.run_config_min_health.desc=0 \= Απενεργοποιημένη. Εναλλαγή στη ρύθμιση εκτέλεσης όταν η υγεία είναι κάτω +defense.help_list=Άνθρωποι για να βοηθήσουν defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send - -anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +defense.help_list.ally=Σύμμαχος +defense.help_list.group=Ομάδα +defense.help_list.everyone=Όλοι + +hitac_follower.go_pvp=Πηγαίνετε στους χάρτες PVP +hitac_follower.return_waiting_map=Επιστροφή στο χάρτη αναμονής +hitac_follower.waiting_map=Χάρτης αναμονής + +profile_changer.only_one_condition=Μόνο μία συνθήκη είναι απαραίτητη +profile_changer.only_one_condition.desc=Μόνο μια πραγματική προϋπόθεση θα είναι απαραίτητη για να γίνει η αλλαγή. +profile_changer.npc_counter_condition=Κατάσταση Μετρητή Npc +profile_changer.npc_counter_condition.npc_name=Όνομα NPC +profile_changer.npc_counter_condition.npc_to_kill=Αριθμός NPC για να σκοτώσει +profile_changer.npc_counter_condition.npcs_killed=Οι NPC σκοτώθηκαν +profile_changer.resource_counter_condition=Κατάσταση Μετρητή Πόρων +profile_changer.resource_counter_condition.resource_name=Όνομα Πόρου +profile_changer.resource_counter_condition.resource_to_farm=Αριθμός πόρων στην εκμετάλλευση +profile_changer.resource_counter_condition.resources_farmerd=Εκτρεφόμενοι πόροι +profile_changer.map_timmer_condition=Κατάσταση χρονομέτρου χάρτη +profile_changer.map_timmer_condition.time_in_map=Χρόνος στον χάρτη +profile_changer.map_timmer_condition.time_in_map.desc=Σε Λεπτά +profile_changer.time_condition=Κατάσταση ώρας +profile_changer.time_condition.hour=Ώρα +profile_changer.time_condition.minute=Λεπτό +profile_changer.deaths_condition=Κατάσταση θανάτων +profile_changer.deaths_condition.max_deaths=Μέγιστος αριθμός θανάτων + +palladium_hangar.go_portal_change=Ταξίδι στην πύλη πριν από την αλλαγή +palladium_hangar.go_portal_change.desc=Πηγαίνετε στην πύλη για να αλλάξετε το υπόστεγο +palladium_hangar.sell_on_die=Πουλήστε όταν είναι στο χάρτη 5-2 +palladium_hangar.sell_on_die.desc=Εάν το πλοίο συλλογής σας περνά 5-2 και έχει παλλάδιο θα πάει να πουλήσει και στη συνέχεια να πάει στο 5-3 +palladium_hangar.sid_ko=Αγνόηση SID KO +palladium_hangar.sid_ko.desc=Θα συνεχίσει να λειτουργεί όταν το SID είναι KO και πηγαίνετε για να πουλήσετε. Προσέξτε να μην ελέγξετε το υπόστεγο. +palladium_hangar.collect_hangar=Συλλογή Hangar (5-3) +palladium_hangar.collect_hangar.desc=Πλοίο 5-3 Hangar. Πρέπει να είναι στα αγαπημένα +palladium_hangar.sell_hangar=Πώληση Hangar (5-2) +palladium_hangar.sell_hangar.desc=Πλοίο 5-2 Hangar. Πρέπει να είναι στα αγαπημένα +palladium_hangar.aditional_waiting_time=Πρόσθετος χρόνος μεταξύ αλλαγών ενέργειας +palladium_hangar.aditional_waiting_time.desc=Σε δευτερόλεπτα, ιδανικό για να αποφύγετε κάποια λάθη + +skylab.seprom_to_send=Seprom Προς Αποστολή +skylab.seprom_to_send.desc=Ποσό σπερμάτων για αποστολή +skylab.promerium_to_send=Promerium Προς Αποστολή +skylab.promerium_to_send.desc=Ποσότητα promerium προς αποστολή + +anti_push=Αντι Ώθηση +anti_push.desc=Για να το αποτρέψει από το να σκοτώσει το ίδιο πλοίο πάρα πολλές φορές. +anti_push.max_kills=Μέγιστος αριθμός εκτελέσεων +anti_push.max_kills.desc=Δεν πρόκειται να επιτεθεί σε πλοία που έχουν σκοτώσει περισσότερο από αυτό το ποσό. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_en.properties b/src/main/java/com/deeme/lang/strings_en.properties index 5a801b20..b76869b6 100644 --- a/src/main/java/com/deeme/lang/strings_en.properties +++ b/src/main/java/com/deeme/lang/strings_en.properties @@ -21,7 +21,10 @@ general.smb=SMB-01 general.smb.desc=SMB-01 Conditions general.pem=PEM-01 general.pem.desc=PEM-01 Conditions +general.profile=Profile general.bot_profile=Bot profile to set +general.hangar_id=Hangar ID +general.hangar_id.desc=Hangar to use. Must be in favourites. general.special_items=Special Items general.next_check_time_minutes=Min time per check general.next_check_time_minutes.desc=Min time per check in minutes @@ -110,6 +113,11 @@ auto_change_map.random_time=Add random time auto_change_map.random_time.desc=It will add a random time to the map change so that it is not always the same. auto_change_map.go_to_all_maps=Go to all maps auto_change_map.go_to_all_maps.desc=When activated it will go to all maps. Disabled will choose a map at random. +auto_change_map.map=Map +auto_change_map.map.time=Time +auto_change_map.map.time.desc=Time in minutes +auto_change_map.map.deaths=Deaths +auto_change_map.map.deaths.desc=If exceed them, change of map astral.min_radius=Minimum radius for npcs astral.attack_closest=Always attack the nearest NPC @@ -207,4 +215,63 @@ skylab.promerium_to_send.desc=Amount of promerium to send anti_push=Anti Push anti_push.desc=To prevent it from killing the same ship too many times. In testing anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. + +auto_attack.help_attack_npcs=Help to attack NPCs +auto_attack.help_attack_npcs.desc=Will help to attack NPCs +auto_attack.help_attack_enemies=Help to attack Enemy Players +auto_attack.help_attack_enemies.desc=Will help to attack Enemy Players +auto_attack.help_attack_players=Help attack all players +auto_attack.help_attack_players.desc=Will help to attack Players. Ignore whether he is an enemy or not +auto_attack.auto_attack_enemies=Auto Attack Enemies +auto_attack.auto_attack_enemies.desc=Attack enemies in range +auto_attack.max_range=Maximum range for enemies +auto_attack.max_range.desc=Enemies above this range will not be attacked +auto_attack.defend_from_npcs=Defend against NPCs +auto_attack.defend_from_npcs.desc=It will only attack NPCs if it is not attacking and is being attacked + +auto_cloack=Auto Cloak +auto_cloack.desc=It will automatically camouflage +auto_cloack.waiting_time=Minimum time to cloak after attacking +auto_cloack.waiting_time.desc=It will not be cloaked until those seconds have elapsed. + +weekly_schedule.hours=Hours +weekly_schedule.hours.desc=Hours/day +weekly_schedule.hours.mon=Mon +weekly_schedule.hours.mon.desc=Monday +weekly_schedule.hours.tue=Tue +weekly_schedule.hours.tue.desc=Tuesday +weekly_schedule.hours.wed=Wed +weekly_schedule.hours.wed.desc=Wednesday +weekly_schedule.hours.thu=Thu +weekly_schedule.hours.thu.desc=Thursday +weekly_schedule.hours.fri=Fri +weekly_schedule.hours.fri.desc=Friday +weekly_schedule.hours.sat=Sat +weekly_schedule.hours.sat.desc=Saturday +weekly_schedule.hours.sun=Sun +weekly_schedule.hours.sun.desc=Sunday +weekly_schedule.change_hangar=Change hangar +weekly_schedule.change_hangar.desc=It'll change to the hangar you've put in each profile. Do not use with other modules that change hangar. +weekly_schedule.p1=Profile 1 +weekly_schedule.p1.desc=To use this profile P1 in the schedule +weekly_schedule.p2=Profile 2 +weekly_schedule.p2.desc=To use this profile P2 in the schedule +weekly_schedule.p3=Profile 3 +weekly_schedule.p3.desc=To use this profile P3 in the schedule +weekly_schedule.p4=Profile 4 +weekly_schedule.p4.desc=To use this profile P4 in the schedule + +pvp_module=PVP Config +pvp_module.movement=Movement +pvp_module.movement.desc=The ship will move +pvp_module.recharge_shields=Recharge shields +pvp_module.recharge_shields.desc=Recharge the shield for both Attack and Run configurations +pvp_module.enable_collector=Enable collector +pvp_module.enable_collector.desc=It will use the collector module when it is not doing anything. +pvp_module.change_config=Auto change config +pvp_module.change_config.desc=It will change configuration automatically +pvp_module.run_config=Use the run configuration +pvp_module.run_config.desc=Will use the run setting if enemies flee +pvp_module.max_range_enemy_attacked=Maximum range for the enemy attacked +pvp_module.max_range_enemy_attacked.desc=Above this range the enemy is considered to have escaped. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_es.properties b/src/main/java/com/deeme/lang/strings_es.properties index f2ae21b3..50f70065 100644 --- a/src/main/java/com/deeme/lang/strings_es.properties +++ b/src/main/java/com/deeme/lang/strings_es.properties @@ -12,35 +12,35 @@ general.next_check_time.desc=Tiempo mínimo por comprobación en segundos general.default_ammo=Munición por defecto general.default_rocket=Misil por defecto general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Usar RCB-140 | RSB-75 +general.ability=Habilidad +general.ability.desc=Condiciones de habilidad general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Condiciones ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Condiciones de SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=Condiciones PEM-01 +general.bot_profile=Perfil de bot a establecer +general.special_items=Elementos especiales +general.next_check_time_minutes=Tiempo mínimo por comprobación +general.next_check_time_minutes.desc=Tiempo mínimo por minutos de check-in +general.tick_stopped=Marcar con el bot detenido +general.tick_stopped.desc=Utilizado para pruebas, no activar +general.options=Opciones +general.options.vs_players=Usar jugadores VS +general.options.vs_npc=Usar NPCs de VS +general.options.respect_npc_formation=Formación de respeto NPC +general.options.copy_player_formation=Copiar formación del jugador enemigo +general.options.use_veteran=Usar siempre veteran(F-16-VT) +general.options.use_veteran.desc=Podrá usar siempre la formación veteran. Si se desactiva solo la usará cuando este marcado en el listado de NPCs +general.options.tick_stopped=Marcar con el bot detenido +general.options.tick_stopped.desc=Utilizado para pruebas, no activar best_ability.supported_abilities=Habilidades soportadas -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=El bot usará las habilidades marcadas y disponibles cuando sea necesario. +best_ability.abilities_to_use_everytime=Habilidades que siempre se utilizarán +best_ability.abilities_to_use_everytime.desc=El bot usará las habilidades marcadas siempre que pueda. best_ability.min_health_health=Vida máxima para usar habilidades curativas best_ability.min_health_health.desc=El bot no usará habilidades curativas si se supera esta vida best_ability.min_health_damage=Vida minima para usar habilidades de daño @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Respeta siempre el rango de seguimiento al líde sentinel.auto_attack=Ataque automático sentinel.auto_attack.desc=Atacará incluso cuando el maestro no esté atacando +humanizer=Humanizador +humanizer.desc=Opciones que hacen que el módulo se comporte más al azar +humanizer.random_time=Añadir una hora aleatoria +humanizer.random_time.desc=Añadirá un tiempo aleatorio en algunas acciones +humanizer.max_random_time=Tiempo máximo aleatorio +humanizer.max_random_time.desc=Tiempo máximo aleatorio en segundos + + auto_change_map.ignote_target_health=Ignorar el target auto_change_map.ignote_target_health.desc=Si lo activas, cambiará los mapas incluso cuando esté atacando algo. auto_change_map.random_time=Añadir tiempo aleatorio @@ -107,96 +115,96 @@ astral.min_radius=Radio mínimo para npcs astral.attack_closest=Atacar siempre al NPC más cercano astral.attack_closest.desc=Puede funcionar mejor que la otra lógica astral.best_ammo=Auto elegir la mejor munición -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs +astral.best_ammo.list.always=Siempre +astral.best_ammo.list.special_logic=Lógica especial +astral.best_ammo.list.only_marked=Sólo marcados NPCs astral.choose_portal=Auto elegir el portal (TEST) astral.choose_portal.desc=Elegirá el portal que él considere más apropiado. astral.choose_item=Auto elegir el item (TEST) astral.choose_item.desc=Seleccionará un item al azar. No lo uses -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +ambulance.ship_type=Tipo de nave +ambulance.ship_type.desc=También funciona con las versiones más ambulance.ship_type.list.aegis=Aegis -ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help +ambulance.ship_type.list.hammerclaw=Martillo +ambulance.ship_type.list.solace=Solar +ambulance.max_health=Salud máxima +ambulance.max_health.desc=Sólo se activa si la salud es inferior a esta +ambulance.repair_shield=Escudo de Reparación +ambulance.return_to_target=Reorientarse después de usar la facultad +ambulance.return_to_target.desc=Útil para algunos módulos, no lo utilices si no ves errores. + +defense.respond_attacks=Respuesta de Ataques +defense.respond_attacks.desc=Si quieres que la nave responda a los ataques. +defense.go_to_group=Ir a Miembros del Grupo +defense.go_to_group.desc=Si un miembro es atacado en tu mapa va al miembro. +defense.help_attack=Ayuda para atacar +defense.help_attack.desc=Ayudará a atacar las naves enemigas +defense.movement_mode=Modo Movimiento +defense.movement_mode.desc=Elige cómo moverte en el modo de defensa +defense.ignore_enemies=Ignorar huyendo enemigos +defense.ignore_enemies.desc=Ignorar enemigos más lejos de 1500 +defense.use_alternative_config=Usar configuración alternativa +defense.use_alternative_config.desc=Usar la configuración alternativa +defense.alternative_config_min_health=Mínima salud a cambiar +defense.alternative_config_min_health.desc=Si la salud baja de +defense.alternative_config=Configuración alternativa +defense.alternative_config.desc=Utilizado cuando la configuración de ataque no tiene escudo +defense.movement_mode.list.vs=Modo VS +defense.movement_mode.list.vssafety=VS + Seguridad +defense.movement_mode.list.random=Movimiento aleatorio +defense.movement_mode.list.groupvssafety=Grupo + VS + Seguridad +defense.movement_mode.list.groupvs=Grupo + VS +defense.run_config_min_health=Cambiar a la configuración de ejecución cuando el estado de salud está bajo +defense.run_config_min_health.desc=0 \= Desactivado. Cambiar a la configuración de ejecución cuando el estado de salud está bajo +defense.help_list=Personas para ayudar defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +defense.help_list.ally=Aliado +defense.help_list.group=Grupo +defense.help_list.everyone=Todos + +hitac_follower.go_pvp=Ir a mapas PVP +hitac_follower.return_waiting_map=Volver al mapa en espera +hitac_follower.waiting_map=Esperando mapa + +profile_changer.only_one_condition=Sólo una condición es necesaria +profile_changer.only_one_condition.desc=Sólo será necesaria una condición en verdad para que se haga el cambio. +profile_changer.npc_counter_condition=Condición de contador NPC +profile_changer.npc_counter_condition.npc_name=Nombre NPC +profile_changer.npc_counter_condition.npc_to_kill=Número de NPCs a matar +profile_changer.npc_counter_condition.npcs_killed=NPCs asesinados +profile_changer.resource_counter_condition=Condición de contador de recursos +profile_changer.resource_counter_condition.resource_name=Nombre del recurso +profile_changer.resource_counter_condition.resource_to_farm=Número de recursos para la granja +profile_changer.resource_counter_condition.resources_farmerd=Recursos cultivados +profile_changer.map_timmer_condition=Condición del cronómetro +profile_changer.map_timmer_condition.time_in_map=Tiempo en el mapa +profile_changer.map_timmer_condition.time_in_map.desc=En minutos +profile_changer.time_condition=Condición de tiempo +profile_changer.time_condition.hour=Hora +profile_changer.time_condition.minute=Minuto +profile_changer.deaths_condition=Condición de muerte +profile_changer.deaths_condition.max_deaths=Muertes máximas + +palladium_hangar.go_portal_change=Viaja al portal antes de cambiar +palladium_hangar.go_portal_change.desc=Ir al portal para cambiar el hangar +palladium_hangar.sell_on_die=Vender cuando esté en el mapa 5-2 +palladium_hangar.sell_on_die.desc=Si su barco de recogida pasa 5-2 y tiene paladio irá a la venta y luego irá a 5-3 +palladium_hangar.sid_ko=Ignorar SID KO +palladium_hangar.sid_ko.desc=Aún funcionará cuando el SID sea KO'd y vaya a la venta. Tenga cuidado de no comprobar el hangar. +palladium_hangar.collect_hangar=Recolectando Hangar (5-3) +palladium_hangar.collect_hangar.desc=Hangar de la nave 5-3. Debe estar en favoritos +palladium_hangar.sell_hangar=Vender Hangar (5-2) +palladium_hangar.sell_hangar.desc=Hangar de la nave 5-2. Debe estar en favoritos +palladium_hangar.aditional_waiting_time=Tiempo adicional entre cambios de acción +palladium_hangar.aditional_waiting_time.desc=En segundos, ideal para evitar algunos errores + +skylab.seprom_to_send=Seprom para enviar +skylab.seprom_to_send.desc=Cantidad de seprom a enviar +skylab.promerium_to_send=Promerium a enviar +skylab.promerium_to_send.desc=Cantidad de promerio a enviar anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Para evitar que mate la misma nave demasiadas veces. En pruebas +anti_push.max_kills=Máximo de kills +anti_push.max_kills.desc=No atacará a los buques que hayan matado más de esta cantidad. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_fr.properties b/src/main/java/com/deeme/lang/strings_fr.properties index 08eaaabe..e542eda1 100644 --- a/src/main/java/com/deeme/lang/strings_fr.properties +++ b/src/main/java/com/deeme/lang/strings_fr.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Il camouflera automatiquement general.next_check_time=Temps minimum par chèque general.next_check_time.desc=Temps minimum par check-in en secondes -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Munitions par défaut +general.default_rocket=Fusée par défaut general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Utiliser RCB-140 | RSB-75 +general.ability=Compétence +general.ability.desc=Conditions d'aptitude general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Conditions ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Conditions SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=Conditions PEM-01 +general.bot_profile=Profil du bot à définir +general.special_items=Objets spéciaux +general.next_check_time_minutes=Temps minimum par chèque +general.next_check_time_minutes.desc=Temps minimum par heure d'enregistrement en minutes +general.tick_stopped=Cocher avec le bot arrêté +general.tick_stopped.desc=Utilisé pour les tests, ne pas activer general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.options.vs_players=Utiliser les joueurs VS +general.options.vs_npc=Utiliser les PNJ VS +general.options.respect_npc_formation=Respecter la formation des PNJ +general.options.copy_player_formation=Copier la formation du joueur ennemi +general.options.use_veteran=Toujours utiliser un vétéran (F-16-VT) +general.options.use_veteran.desc=Utilisera toujours la formation de vétéran. Cette option ne sera utilisée que si elle est cochée dans la liste des PNJ. +general.options.tick_stopped=Cocher avec le bot arrêté +general.options.tick_stopped.desc=Utilisé pour les tests, ne pas activer best_ability.supported_abilities=Compétences prises en charge -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Le bot utilisera les capacités marquées et disponibles si nécessaire. +best_ability.abilities_to_use_everytime=Capacités qui seront toujours utilisées +best_ability.abilities_to_use_everytime.desc=Le bot utilisera les capacités marquées chaque fois qu'il le peut. best_ability.min_health_health=Santé maximale pour utiliser les capacités de guérison best_ability.min_health_health.desc=Le bot n'utilisera pas les capacités s'il dépasse ce pourcentage. best_ability.min_health_damage=Santé minimale pour utiliser les capacités de dégâts best_ability.min_health_damage.desc=Le bot utilisera les capacités de dégâts si l'ennemi excède cette santé. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Formations à utiliser +best_formation.formations_to_use.desc=Marquer les formations que vous voulez que le bot utilise best_rocket.npc_rocket=Fusée pour PNJ best_rocket.npc_rocket.desc=D'autres types de missiles seront utilisés pour les joueurs. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Respectez toujours la portée suivante au chef. sentinel.auto_attack=Attaque automatique sentinel.auto_attack.desc=Attaquera même si le maître n'attaque pas +humanizer=Humanizer +humanizer.desc=Options qui font que le module se comporte plus aléatoirement +humanizer.random_time=Ajouter une heure aléatoire +humanizer.random_time.desc=Il va ajouter un temps aléatoire sur certaines actions +humanizer.max_random_time=Temps maximum aléatoire +humanizer.max_random_time.desc=Temps maximum aléatoire en secondes + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Si vous l'activez, il changera de carte même quand il attaque quelque chose. auto_change_map.random_time=Ajouter une heure aléatoire @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Il ajoutera un temps aléatoire à la modificat auto_change_map.go_to_all_maps=Aller à toutes les cartes auto_change_map.go_to_all_maps.desc=Lorsqu'il est activé, il ira sur toutes les cartes. Désactivé choisira une carte au hasard. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Rayon minimum pour les npcs +astral.attack_closest=Toujours attaquer le PNJ le plus proche +astral.attack_closest.desc=Cela peut fonctionner mieux que l'autre logique +astral.best_ammo=Choisir automatiquement les meilleures munitions +astral.best_ammo.list.always=Toujours +astral.best_ammo.list.special_logic=Logique Spéciale +astral.best_ammo.list.only_marked=Seulement les PNJ marqués +astral.choose_portal=Choisir automatiquement le portail (TEST) +astral.choose_portal.desc=Il choisira la carte qu'il estime la plus appropriée. +astral.choose_item=Choisir automatiquement l'élément (TEST) +astral.choose_item.desc=Il choisira les éléments aléatoirement. NE PAS UTILISER POUR MAINTENANT + +ambulance.ship_type=Type de navire +ambulance.ship_type.desc=Fonctionne également avec les versions plus ambulance.ship_type.list.aegis=Aegis -ambulance.ship_type.list.hammerclaw=Hammerclaw +ambulance.ship_type.list.hammerclaw=Griffe de marteau ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help +ambulance.max_health=Vie maximale +ambulance.max_health.desc=Il est activé uniquement si la santé est inférieure à ceci +ambulance.repair_shield=Bouclier de réparation +ambulance.return_to_target=Recibler après avoir utilisé la capacité +ambulance.return_to_target.desc=Utile pour certains modules, ne l'utilisez pas si vous ne voyez pas de bogues. + +defense.respond_attacks=Répondre aux attaques +defense.respond_attacks.desc=Si vous voulez que le vaisseau réagisse aux attaques. +defense.go_to_group=Aller aux membres du groupe +defense.go_to_group.desc=Si un membre est attaqué sur votre carte, il va au membre. +defense.help_attack=Aidez à attaquer +defense.help_attack.desc=Cela aidera à attaquer les vaisseaux ennemis +defense.movement_mode=Mode mouvement +defense.movement_mode.desc=Choisir comment déplacer en mode Défense +defense.ignore_enemies=Ignorer les ennemis fuyant +defense.ignore_enemies.desc=Ignorer les ennemis à distance de 1500 +defense.use_alternative_config=Utiliser la configuration alternative +defense.use_alternative_config.desc=Utiliser la configuration alternative +defense.alternative_config_min_health=Santé minimale à changer +defense.alternative_config_min_health.desc=Si la santé descend de +defense.alternative_config=Configuration alternative +defense.alternative_config.desc=Utilisé lorsque la configuration de l'attaque n'a pas de bouclier +defense.movement_mode.list.vs=Mode VS +defense.movement_mode.list.vssafety=VS + Sécurité +defense.movement_mode.list.random=Coup Aléatoire +defense.movement_mode.list.groupvssafety=Groupe + VS + Sécurité +defense.movement_mode.list.groupvs=Groupe + VS +defense.run_config_min_health=Basculer vers la configuration d'exécution lorsque la santé est en dessous +defense.run_config_min_health.desc=0 \= Désactivé. Basculer vers la configuration d'exécution lorsque l'état de santé est en dessous +defense.help_list=Personnes à aider defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour +defense.help_list.ally=Allié +defense.help_list.group=Groupes +defense.help_list.everyone=Tout le monde + +hitac_follower.go_pvp=Aller aux cartes PVP +hitac_follower.return_waiting_map=Revenir à la carte d'attente +hitac_follower.waiting_map=Carte en attente + +profile_changer.only_one_condition=Une seule condition est nécessaire +profile_changer.only_one_condition.desc=Une seule condition en réalité sera nécessaire pour que le changement soit effectué. +profile_changer.npc_counter_condition=Condition du compteur du PNJ +profile_changer.npc_counter_condition.npc_name=Nom du PNJ +profile_changer.npc_counter_condition.npc_to_kill=Nombre de PNJ à tuer +profile_changer.npc_counter_condition.npcs_killed=PNJ tués +profile_changer.resource_counter_condition=Condition du compteur de ressources +profile_changer.resource_counter_condition.resource_name=Nom de la ressource +profile_changer.resource_counter_condition.resource_to_farm=Nombre de ressources à cultiver +profile_changer.resource_counter_condition.resources_farmerd=Ressources cultivées +profile_changer.map_timmer_condition=Condition de minuterie de la carte +profile_changer.map_timmer_condition.time_in_map=Temps dans la carte +profile_changer.map_timmer_condition.time_in_map.desc=En minutes +profile_changer.time_condition=Condition de temps +profile_changer.time_condition.hour=Heure profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send - -anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +profile_changer.deaths_condition=Condition de la mort +profile_changer.deaths_condition.max_deaths=Mort max + +palladium_hangar.go_portal_change=Voyagez vers le portail avant de changer +palladium_hangar.go_portal_change.desc=Allez sur le portail pour changer le hangar +palladium_hangar.sell_on_die=Vendre quand elle est sur la carte 5-2 +palladium_hangar.sell_on_die.desc=Si votre navire de collection passe 5-2 et a du palladium, il ira à la vente et ensuite aller à 5-3 +palladium_hangar.sid_ko=Ignorer le SID KO +palladium_hangar.sid_ko.desc=Il fonctionnera quand le SID sera KO et va à la vente, attention à ne pas vérifier le hangar. +palladium_hangar.collect_hangar=Collecte du Hangar (5-3) +palladium_hangar.collect_hangar.desc=Le hangar 5-3 du vaisseau. Doit être dans les favoris +palladium_hangar.sell_hangar=Vendre un Hangar (5-2) +palladium_hangar.sell_hangar.desc=Navire 5-2 Hangar. Doit être dans les favoris +palladium_hangar.aditional_waiting_time=Temps supplémentaire entre les modifications de l'action +palladium_hangar.aditional_waiting_time.desc=En secondes, idéal pour éviter certaines erreurs + +skylab.seprom_to_send=Seprom à envoyer +skylab.seprom_to_send.desc=Montant de seprom à envoyer +skylab.promerium_to_send=Promerium à envoyer +skylab.promerium_to_send.desc=Quantité de promerium à envoyer + +anti_push=Anti-Push +anti_push.desc=Pour l'empêcher de tuer le même navire trop de fois. En test +anti_push.max_kills=Nombre maximum de kills +anti_push.max_kills.desc=Il n'attaquera pas les navires qui ont tué plus que ce montant. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_hu.properties b/src/main/java/com/deeme/lang/strings_hu.properties index f26de5b7..78f8155e 100644 --- a/src/main/java/com/deeme/lang/strings_hu.properties +++ b/src/main/java/com/deeme/lang/strings_hu.properties @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Always respect the following range to the leader sentinel.auto_attack=Auto Attack sentinel.auto_attack.desc=Will attack even when the master is not attacking +humanizer=Humanizer +humanizer.desc=Options that make the module behave more randomly +humanizer.random_time=Add a random time +humanizer.random_time.desc=It will add a random time on some actions +humanizer.max_random_time=Max random time +humanizer.max_random_time.desc=Maximum random time in seconds + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=If you activate it, it will change maps even when it is attacking something. auto_change_map.random_time=Add random time diff --git a/src/main/java/com/deeme/lang/strings_it.properties b/src/main/java/com/deeme/lang/strings_it.properties index dad0686d..240fac46 100644 --- a/src/main/java/com/deeme/lang/strings_it.properties +++ b/src/main/java/com/deeme/lang/strings_it.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Si camufferà automaticamente general.next_check_time=Tempo minimo per controllo general.next_check_time.desc=Tempo minimo per assegno in secondi -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Munizioni Predefinite +general.default_rocket=Razzo Predefinito general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Usa RCB-140 RSB-75 +general.ability=Abilità +general.ability.desc=Condizioni Abilità general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Condizioni ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Condizioni SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=Condizioni PEM-01 +general.bot_profile=Profilo del bot da impostare +general.special_items=Articoli Speciali +general.next_check_time_minutes=Tempo minimo per controllo +general.next_check_time_minutes.desc=Tempo minimo per assegno in minuti +general.tick_stopped=Tick con bot fermato +general.tick_stopped.desc=Usato per il test, non attivare +general.options=Opzioni +general.options.vs_players=Usa Giocatori Vs +general.options.vs_npc=Usa NPC VS +general.options.respect_npc_formation=Rispetta Formazione Npc +general.options.copy_player_formation=Copia la formazione del giocatore nemico +general.options.use_veteran=Usi sempre veterano (F-16-VT) +general.options.use_veteran.desc=Userà sempre la formazione veterana. Disabilitata sarà usata solo quando spuntata nella lista NPC. +general.options.tick_stopped=Tick con bot fermato +general.options.tick_stopped.desc=Usato per il test, non attivare best_ability.supported_abilities=Abilità supportate -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Il bot utilizzerà le abilità contrassegnate e disponibili quando necessario. +best_ability.abilities_to_use_everytime=Abilità che saranno sempre utilizzate +best_ability.abilities_to_use_everytime.desc=Il bot userà le abilità contrassegnate ogni volta che può. best_ability.min_health_health=Massima salute per usare le abilità di guarigione best_ability.min_health_health.desc=Il bot non userà le abilità se supera questa percentuale. best_ability.min_health_damage=Salute minima per utilizzare abilità di danno best_ability.min_health_damage.desc=Il bot userà le abilità di danno se il nemico supera questa salute. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Formazioni da utilizzare +best_formation.formations_to_use.desc=Segna le formazioni che vuoi che il bot usi best_rocket.npc_rocket=Razzo per NPC best_rocket.npc_rocket.desc=Altri tipi di missili saranno utilizzati per i giocatori. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Rispettare sempre la seguente gamma al leader. Q sentinel.auto_attack=Attacco Automatico sentinel.auto_attack.desc=Attaccherà anche quando il padrone non sta attaccando +humanizer=Umanizzatore +humanizer.desc=Opzioni che rendono il modulo più casuale +humanizer.random_time=Aggiungi un'ora casuale +humanizer.random_time.desc=Aggiungerà un tempo casuale ad alcune azioni +humanizer.max_random_time=Tempo massimo casuale +humanizer.max_random_time.desc=Tempo massimo casuale in secondi + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Se lo attivi, cambierà le mappe anche quando sta attaccando qualcosa. auto_change_map.random_time=Aggiungi tempo casuale @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Aggiungerà un tempo casuale al cambiamento del auto_change_map.go_to_all_maps=Vai a tutte le mappe auto_change_map.go_to_all_maps.desc=Quando attivato, andrà a tutte le mappe. Disabilitata sceglierà una mappa a caso. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Raggio minimo per npcs +astral.attack_closest=Attacca sempre l'NPC più vicino +astral.attack_closest.desc=Può funzionare meglio dell'altra logica +astral.best_ammo=Auto sceglie le munizioni migliori +astral.best_ammo.list.always=Sempre +astral.best_ammo.list.special_logic=Logica Speciale +astral.best_ammo.list.only_marked=Solo NPC contrassegnati +astral.choose_portal=Scegli automaticamente il portale (TEST) +astral.choose_portal.desc=Sceglierà la mappa che ritiene la più appropriata. +astral.choose_item=Scegli automaticamente l'elemento (TEST) +astral.choose_item.desc=Sceglierà gli elementi in modo casuale. DON T USO PER ORA + +ambulance.ship_type=Tipo di nave +ambulance.ship_type.desc=Funziona anche con le versioni plus ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help +ambulance.max_health=Massima salute +ambulance.max_health.desc=È attivato solo se la salute è inferiore a questo +ambulance.repair_shield=Scudo Di Riparazione +ambulance.return_to_target=Re-targeting dopo aver utilizzato l'abilità +ambulance.return_to_target.desc=Utile per alcuni moduli, non usarlo se non vedi bug. + +defense.respond_attacks=Rispondi Ad Attacchi +defense.respond_attacks.desc=Se vuoi che la nave risponda agli attacchi. +defense.go_to_group=Vai ai membri del gruppo +defense.go_to_group.desc=Se un membro viene attaccato sulla tua mappa va al membro. +defense.help_attack=Aiuta ad attaccare +defense.help_attack.desc=Aiuterà ad attaccare navi nemiche +defense.movement_mode=Modalità Movimento +defense.movement_mode.desc=Scegli come muoverti in modalità difesa +defense.ignore_enemies=Ignora i nemici in fuga +defense.ignore_enemies.desc=Ignora i nemici più lontano dal 1500 +defense.use_alternative_config=Usa configurazione alternativa +defense.use_alternative_config.desc=Usa la configurazione alternativa +defense.alternative_config_min_health=Salute minima per cambiare +defense.alternative_config_min_health.desc=Se la salute diminuisce da +defense.alternative_config=Configurazione alternativa +defense.alternative_config.desc=Usato quando la configurazione di attacco non ha scudo +defense.movement_mode.list.vs=Modalità VS +defense.movement_mode.list.vssafety=VS + Sicurezza +defense.movement_mode.list.random=Mossa Casuale +defense.movement_mode.list.groupvssafety=Gruppo + VS + Sicurezza +defense.movement_mode.list.groupvs=Gruppo + VS +defense.run_config_min_health=Passa alla configurazione di esecuzione quando lo stato di salute è sotto +defense.run_config_min_health.desc=0 \= Disabilitato. Passa alla configurazione di esecuzione quando lo stato di salute è sotto +defense.help_list=Persone per aiutare defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +defense.help_list.ally=Alleato +defense.help_list.group=Gruppo +defense.help_list.everyone=Tutti + +hitac_follower.go_pvp=Vai alle mappe in PVP +hitac_follower.return_waiting_map=Torna alla mappa in attesa +hitac_follower.waiting_map=Mappa in attesa + +profile_changer.only_one_condition=È necessaria una sola condizione +profile_changer.only_one_condition.desc=Solo una condizione in vero sarà necessaria per la modifica da effettuare. +profile_changer.npc_counter_condition=Condizione Contatore Npc +profile_changer.npc_counter_condition.npc_name=Nome NPC +profile_changer.npc_counter_condition.npc_to_kill=Numero di NPC da uccidere +profile_changer.npc_counter_condition.npcs_killed=NPC uccisi +profile_changer.resource_counter_condition=Condizione Contatore Risorse +profile_changer.resource_counter_condition.resource_name=Nome Risorsa +profile_changer.resource_counter_condition.resource_to_farm=Numero di risorse da destinare all'azienda +profile_changer.resource_counter_condition.resources_farmerd=Risorse agricole +profile_changer.map_timmer_condition=Stato del timer mappa +profile_changer.map_timmer_condition.time_in_map=Tempo nella mappa +profile_changer.map_timmer_condition.time_in_map.desc=In Minuti +profile_changer.time_condition=Condizione di tempo +profile_changer.time_condition.hour=Ora +profile_changer.time_condition.minute=Minuto +profile_changer.deaths_condition=Condizione di morte +profile_changer.deaths_condition.max_deaths=Decessi massimi + +palladium_hangar.go_portal_change=Viaggio al portale prima dell'interruttore +palladium_hangar.go_portal_change.desc=Vai al portale per cambiare l'hangar +palladium_hangar.sell_on_die=Vendi quando è sulla mappa 5-2 +palladium_hangar.sell_on_die.desc=Se la vostra nave di raccolta passa 5-2 e ha palladio andrà a vendere e poi andare a 5-3 +palladium_hangar.sid_ko=Ignora SID KO +palladium_hangar.sid_ko.desc=Funzionerà ancora quando il SID è KO'd e andrà a vendere. Fai attenzione a non controllare l'hangar. +palladium_hangar.collect_hangar=Raccogliere Hangar (5-3) +palladium_hangar.collect_hangar.desc=Nave 5-3 Hangar. Deve essere nei preferiti +palladium_hangar.sell_hangar=Vendita Di Hangar (5-2) +palladium_hangar.sell_hangar.desc=Nave 5-2 Hangar. Deve essere nei preferiti +palladium_hangar.aditional_waiting_time=Tempo aggiuntivo tra i cambiamenti di azione +palladium_hangar.aditional_waiting_time.desc=In pochi secondi, ideale per evitare alcuni errori + +skylab.seprom_to_send=Seprom Da Inviare +skylab.seprom_to_send.desc=Quantità di seprom da inviare +skylab.promerium_to_send=Promerio Da Inviare +skylab.promerium_to_send.desc=Quantità di promerio da inviare anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Per evitare che uccida la stessa nave troppe volte. In prova +anti_push.max_kills=Massimo di uccisioni +anti_push.max_kills.desc=Non attaccherà navi che hanno ucciso più di questa quantità. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_lt.properties b/src/main/java/com/deeme/lang/strings_lt.properties index f26de5b7..051c04b5 100644 --- a/src/main/java/com/deeme/lang/strings_lt.properties +++ b/src/main/java/com/deeme/lang/strings_lt.properties @@ -29,11 +29,11 @@ general.tick_stopped=Tick with bot stopped general.tick_stopped.desc=Used for testing, do not activate general.options=Options general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. +general.options.vs_npc=Naudoti prieš NPC +general.options.respect_npc_formation=Gerbti NPC formacija +general.options.copy_player_formation=Kopijuokiti priešo formavimą +general.options.use_veteran=Visada naudoti veteraną (F-16-VT) +general.options.use_veteran.desc=Visada naudoti veterano formaciją. Išjungta bus naudojama tik pažymėtų NPC sąraše. general.options.tick_stopped=Tick with bot stopped general.options.tick_stopped.desc=Used for testing, do not activate @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Always respect the following range to the leader sentinel.auto_attack=Auto Attack sentinel.auto_attack.desc=Will attack even when the master is not attacking +humanizer=Humanizer +humanizer.desc=Options that make the module behave more randomly +humanizer.random_time=Add a random time +humanizer.random_time.desc=It will add a random time on some actions +humanizer.max_random_time=Max random time +humanizer.max_random_time.desc=Maximum random time in seconds + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=If you activate it, it will change maps even when it is attacking something. auto_change_map.random_time=Add random time diff --git a/src/main/java/com/deeme/lang/strings_pl.properties b/src/main/java/com/deeme/lang/strings_pl.properties index 95c4dbde..5fdf97cf 100644 --- a/src/main/java/com/deeme/lang/strings_pl.properties +++ b/src/main/java/com/deeme/lang/strings_pl.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Automatycznie kamuflaż general.next_check_time=Min. czas na sprawdzenie general.next_check_time.desc=Min czas na sprawdzenie w sekundach -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Domyślna amunicja +general.default_rocket=Domyślna rakieta general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Użyj RCB-140 | RSB-75 +general.ability=Zdolność +general.ability.desc=Warunki umiejętności general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Warunki ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Warunki SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=PEM-01 Warunki +general.bot_profile=Profil bota do ustawienia +general.special_items=Specjalne przedmioty +general.next_check_time_minutes=Min. czas na sprawdzenie +general.next_check_time_minutes.desc=Min czas na sprawdzenie w minutach +general.tick_stopped=Zaznacz z botem zatrzymanym +general.tick_stopped.desc=Używane do testowania, nie aktywuj +general.options=Opcje +general.options.vs_players=Użyj VS Graczy +general.options.vs_npc=Użyj VS NPC +general.options.respect_npc_formation=Przestrzeganie formacji NPC +general.options.copy_player_formation=Skopiuj formację wrogiego gracza +general.options.use_veteran=Zawsze używaj weterana (F-16-VT) +general.options.use_veteran.desc=Zawsze będzie używać formacji weteranowej. Wyłączone będzie tylko wtedy, gdy zaznaczono na liście NPC. +general.options.tick_stopped=Zaznacz z botem zatrzymanym +general.options.tick_stopped.desc=Używane do testowania, nie aktywuj best_ability.supported_abilities=Umiejętności wspierane -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=W razie potrzeby bot użyje zaznaczonych i dostępnych umiejętności. +best_ability.abilities_to_use_everytime=Umiejętności, które będą zawsze wykorzystywane +best_ability.abilities_to_use_everytime.desc=Bot użyje zaznaczonych zdolności, gdy tylko potrafi to zrobić. best_ability.min_health_health=Maksymalna ilość zdrowia do użycia zdolności leczenia best_ability.min_health_health.desc=Bot nie użyje zdolności, jeśli przekroczy ten procent. best_ability.min_health_damage=Minimalne zdrowie do użycia zdolności do zadawania obrażeń best_ability.min_health_damage.desc=Bot użyje zdolności zadawania obrażeń, jeśli wróg przekroczy to zdrowie. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Formularze do wykorzystania +best_formation.formations_to_use.desc=Zaznacz formacje, których bot ma używać best_rocket.npc_rocket=Rakieta dla NPC best_rocket.npc_rocket.desc=Inne rodzaje pocisków będą używane dla graczy. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Zawsze szanuj następujący zakres dla lidera. T sentinel.auto_attack=Automatyczny atak sentinel.auto_attack.desc=Zaatakuje nawet gdy mistrz nie atakuje +humanizer=Humanizer +humanizer.desc=Opcje, które sprawiają, że moduł zachowuje się bardziej losowo +humanizer.random_time=Dodaj losowy czas +humanizer.random_time.desc=Doda losowy czas dla niektórych akcji +humanizer.max_random_time=Maksymalny losowy czas +humanizer.max_random_time.desc=Maksymalny losowy czas w sekundach + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Jeśli go aktywujesz, zmieni on mapy nawet wtedy, gdy coś atakuje. auto_change_map.random_time=Dodaj losowy czas @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Doda losowy czas do zmiany mapy, aby nie zawsze auto_change_map.go_to_all_maps=Przejdź do wszystkich map auto_change_map.go_to_all_maps.desc=Po aktywacji przejdzie do wszystkich map. Wyłączone wybierze losowo mapę. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Minimalny promień dla npcs +astral.attack_closest=Zawsze atakuj najbliższego NPC +astral.attack_closest.desc=Może działać lepiej niż inna logika +astral.best_ammo=Automatycznie wybierz najlepszą amunicję +astral.best_ammo.list.always=Zawsze +astral.best_ammo.list.special_logic=Logika specjalna +astral.best_ammo.list.only_marked=Tylko zaznaczone NPC +astral.choose_portal=Automatycznie wybierz portal (TEST) +astral.choose_portal.desc=Wybiera mapę, którą uważa za najbardziej odpowiednią. +astral.choose_item=Automatycznie wybierz element (TEST) +astral.choose_item.desc=Wybierze elementy losowo. DON T USE FOR TERAZ + +ambulance.ship_type=Rodzaj statku +ambulance.ship_type.desc=Działa również z wersjami plus ambulance.ship_type.list.aegis=Aegis -ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send - -anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +ambulance.ship_type.list.hammerclaw=Młotowiec +ambulance.ship_type.list.solace=Solar +ambulance.max_health=Maksymalne zdrowie +ambulance.max_health.desc=Jest aktywowany tylko wtedy, gdy zdrowie jest niższe niż ten +ambulance.repair_shield=Napraw tarczę +ambulance.return_to_target=Ponowne ukierunkowanie po użyciu zdolności +ambulance.return_to_target.desc=Przydatne dla niektórych modułów, nie używaj tego, jeśli nie widzisz błędów. + +defense.respond_attacks=Ataki Odpowiedzi +defense.respond_attacks.desc=Jeśli chcesz, aby statek reagował na ataki. +defense.go_to_group=Przejdź do członków grupy +defense.go_to_group.desc=Jeśli którykolwiek użytkownik jest zaatakowany na mapie, trafia do użytkownika. +defense.help_attack=Pomoc w ataku +defense.help_attack.desc=Pomoże to zaatakować wrogie statki +defense.movement_mode=Tryb ruchu +defense.movement_mode.desc=Wybierz sposób poruszania się w trybie obrony +defense.ignore_enemies=Ignoruj uciekających wrogów +defense.ignore_enemies.desc=Ignoruj wrogów dalej od 1500 +defense.use_alternative_config=Użyj alternatywnej konfiguracji +defense.use_alternative_config.desc=Użyj alternatywnej konfiguracji +defense.alternative_config_min_health=Min. zdrowie do zmiany +defense.alternative_config_min_health.desc=Jeśli zdrowie spadnie z +defense.alternative_config=Konfiguracja alternatywna +defense.alternative_config.desc=Używane, gdy konfiguracja ataku nie ma tarczy +defense.movement_mode.list.vs=Tryb VS +defense.movement_mode.list.vssafety=VS + Bezpieczeństwo +defense.movement_mode.list.random=Losowy Ruch +defense.movement_mode.list.groupvssafety=Grupa + VS + Bezpieczeństwo +defense.movement_mode.list.groupvs=Grupa + VS +defense.run_config_min_health=Przełącz na konfigurację uruchamiania, gdy zdrowie jest poniżej +defense.run_config_min_health.desc=0 \= Wyłączone. Przełącz na konfigurację uruchomienia, gdy zdrowie jest poniżej +defense.help_list=Ludzie do pomocy +defense.help_list.clan=Klan +defense.help_list.ally=Sojusz +defense.help_list.group=Grupa +defense.help_list.everyone=Wszyscy + +hitac_follower.go_pvp=Przejdź do map PVP +hitac_follower.return_waiting_map=Wróć do oczekiwanej mapy +hitac_follower.waiting_map=Oczekiwanie na mapę + +profile_changer.only_one_condition=Wymagany jest tylko jeden warunek +profile_changer.only_one_condition.desc=Do dokonania zmiany niezbędny będzie tylko jeden warunek prawdy. +profile_changer.npc_counter_condition=Stan licznika NPC +profile_changer.npc_counter_condition.npc_name=Nazwa NPC +profile_changer.npc_counter_condition.npc_to_kill=Liczba NPC do zabicia +profile_changer.npc_counter_condition.npcs_killed=Zabitych NPC +profile_changer.resource_counter_condition=Warunek licznika zasobów +profile_changer.resource_counter_condition.resource_name=Nazwa zasobu +profile_changer.resource_counter_condition.resource_to_farm=Liczba zasobów do hodowli +profile_changer.resource_counter_condition.resources_farmerd=Zasoby pozyskane +profile_changer.map_timmer_condition=Warunek timera mapy +profile_changer.map_timmer_condition.time_in_map=Czas na mapie +profile_changer.map_timmer_condition.time_in_map.desc=W minutach +profile_changer.time_condition=Warunek czasu +profile_changer.time_condition.hour=Godzina +profile_changer.time_condition.minute=Minuty +profile_changer.deaths_condition=Stan śmierci +profile_changer.deaths_condition.max_deaths=Maksymalna liczba zgonów + +palladium_hangar.go_portal_change=Podróż do portalu przed przełącznikiem +palladium_hangar.go_portal_change.desc=Przejdź do portalu, aby zmienić hangar +palladium_hangar.sell_on_die=Sprzedaj, gdy jest na mapie 5-2 +palladium_hangar.sell_on_die.desc=Jeśli Twoja kolekcja przejdzie 5-2 i ma pallad, przejdzie do sprzedaży i przejdzie do 5-3 +palladium_hangar.sid_ko=Ignoruj SID KO +palladium_hangar.sid_ko.desc=Nadal będzie działać, gdy karta SID jest KO'd i udaje się sprzedać. Uważaj, aby nie sprawdzać hangaru. +palladium_hangar.collect_hangar=Zbierający Hangar (5-3) +palladium_hangar.collect_hangar.desc=Statek 5-3 Hangar. Musi być w ulubionych +palladium_hangar.sell_hangar=Hangar sprzedający (5-2) +palladium_hangar.sell_hangar.desc=Statek 5-2 Hangar. Musi być w ulubionych +palladium_hangar.aditional_waiting_time=Dodatkowy czas między zmianami akcji +palladium_hangar.aditional_waiting_time.desc=W sekundach, idealne aby uniknąć błędów + +skylab.seprom_to_send=Seprom do wysłania +skylab.seprom_to_send.desc=Ilość sepromu do wysłania +skylab.promerium_to_send=Promerium do wysłania +skylab.promerium_to_send.desc=Ilość promu do wysłania + +anti_push=Anty-Push +anti_push.desc=Aby zapobiec zabijaniu tego samego statku zbyt wiele razy. Podczas testowania +anti_push.max_kills=Maksymalna liczba zabójstw +anti_push.max_kills.desc=Nie będzie atakować statków, które zabiły więcej niż tę ilość. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_pt.properties b/src/main/java/com/deeme/lang/strings_pt.properties index 4865d77c..e1bce3cd 100644 --- a/src/main/java/com/deeme/lang/strings_pt.properties +++ b/src/main/java/com/deeme/lang/strings_pt.properties @@ -21,25 +21,25 @@ general.smb=SMB-01 general.smb.desc=Condições do SMB-01 general.pem=PEM-01 general.pem.desc=Condições do PEM-01 -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.bot_profile=Perfil do bot para definir +general.special_items=Itens Especiais +general.next_check_time_minutes=Tempo mínimo por verificação +general.next_check_time_minutes.desc=Tempo mínimo por verificação em minutos +general.tick_stopped=Marcar com bot parado +general.tick_stopped.desc=Usado para testes, não ativar +general.options=Opções +general.options.vs_players=Usar Jogadores VS +general.options.vs_npc=Usar NPCs VS +general.options.respect_npc_formation=Respeitar Formação de NPC +general.options.copy_player_formation=Copiar formação de jogador inimigo +general.options.use_veteran=Sempre use veterano (F-16-VT) +general.options.use_veteran.desc=Sempre usará a formação veterana. Desabilitado só será usado quando marcado na lista de NPC. +general.options.tick_stopped=Marcar com bot parado +general.options.tick_stopped.desc=Usado para testes, não ativar best_ability.supported_abilities=Habilidades suportadas best_ability.supported_abilities.desc=O bot usará as habilidades selecionadas e disponíveis quando necessário. -best_ability.abilities_to_use_everytime=Abilities that will always be used +best_ability.abilities_to_use_everytime=Habilidades que serão sempre utilizadas best_ability.abilities_to_use_everytime.desc=O bot usará as habilidades selecionadas sempre que possível. best_ability.min_health_health=Vida máxima para usar habilidades de cura best_ability.min_health_health.desc=O bot não usará habilidades se exceder essa percentagem. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Sempre respeite o intervalo a seguir com o líde sentinel.auto_attack=Ataque Automático sentinel.auto_attack.desc=Vai atacar mesmo quando o mestre não estiver atacando +humanizer=Humanizador +humanizer.desc=Opções que fazem o módulo se comportar de forma mais aleatória +humanizer.random_time=Adicionar um tempo aleatório +humanizer.random_time.desc=Irá adicionar um tempo aleatório em algumas ações +humanizer.max_random_time=Tempo máximo aleatório +humanizer.max_random_time.desc=Tempo máximo aleatório em segundos + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Se você ativar isto, vai mudar de mapa, mesmo quando estiver atacando algo. auto_change_map.random_time=Adicionar tempo aleatório @@ -105,29 +113,29 @@ auto_change_map.go_to_all_maps.desc=Quando ativado irá para todos os mapas. Des astral.min_radius=Raio mínimo para npcs astral.attack_closest=Atacar sempre o NPC mais próximo -astral.attack_closest.desc=It may work better than the other logic +astral.attack_closest.desc=Pode funcionar melhor que a outra lógica astral.best_ammo=Escolher a melhor munição automaticamente astral.best_ammo.list.always=Sempre astral.best_ammo.list.special_logic=Lógica especial astral.best_ammo.list.only_marked=Apenas NPCs selecionados astral.choose_portal=Escolher o Portal Automaticamente(TESTE) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW +astral.choose_portal.desc=Ele escolherá o mapa que ele acha mais apropriado. +astral.choose_item=Escolher automaticamente o item (TEST) +astral.choose_item.desc=Escolherá os itens aleatoriamente. CÓDIGO USE POR AGORA ambulance.ship_type=Tipo de Nave -ambulance.ship_type.desc=Also works with the plus versions +ambulance.ship_type.desc=Também funciona com as versões em mais ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. +ambulance.max_health=Vida máxima +ambulance.max_health.desc=Só é ativado se a saúde for menor que este +ambulance.repair_shield=Escudo de Reparo +ambulance.return_to_target=Redirecionamento após usar a habilidade +ambulance.return_to_target.desc=Útil para alguns módulos, não use-o se você não ver bugs. defense.respond_attacks=Responder a Ataques -defense.respond_attacks.desc=If you want the ship to respond to attacks. +defense.respond_attacks.desc=Se você quiser que o navio responda aos ataques. defense.go_to_group=Ir para Membros de Grupo defense.go_to_group.desc=Se algum Membro de Grupo for atacado no seu mapa, vai até ele. defense.help_attack=Ajudar a atacar @@ -145,58 +153,58 @@ defense.alternative_config.desc=Usado quando a configuração de ataque não tem defense.movement_mode.list.vs=Modo VS defense.movement_mode.list.vssafety=VS + Segurança defense.movement_mode.list.random=Movimento aleatório -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +defense.movement_mode.list.groupvssafety=Grupo + VS + Segurança +defense.movement_mode.list.groupvs=Grupo + VS +defense.run_config_min_health=Mude para a configuração de execução quando a saúde estiver abaixo +defense.run_config_min_health.desc=0 \= Desativado. Alterne para a configuração de execução quando a saúde estiver abaixo +defense.help_list=Pessoas para ajudar +defense.help_list.clan=Clã +defense.help_list.ally=Aliado +defense.help_list.group=grupo +defense.help_list.everyone=Todos + +hitac_follower.go_pvp=Ir para mapas PVP +hitac_follower.return_waiting_map=Retornar à espera do mapa +hitac_follower.waiting_map=Aguardando mapa + +profile_changer.only_one_condition=Somente uma condição é necessária +profile_changer.only_one_condition.desc=Apenas uma condição verdadeira será necessária para que a mudança seja feita. +profile_changer.npc_counter_condition=Contador de NPC Condição +profile_changer.npc_counter_condition.npc_name=Nome do NPC +profile_changer.npc_counter_condition.npc_to_kill=Número de NPCs para matar +profile_changer.npc_counter_condition.npcs_killed=NPCs mortos +profile_changer.resource_counter_condition=Condição Contador de Recursos +profile_changer.resource_counter_condition.resource_name=Nome do Recurso +profile_changer.resource_counter_condition.resource_to_farm=Número de recursos para a exploração agrícola +profile_changer.resource_counter_condition.resources_farmerd=Recursos obtidos +profile_changer.map_timmer_condition=Condição do temporizador no mapa +profile_changer.map_timmer_condition.time_in_map=Tempo no mapa +profile_changer.map_timmer_condition.time_in_map.desc=Em Minutos +profile_changer.time_condition=Condição de tempo +profile_changer.time_condition.hour=hora +profile_changer.time_condition.minute=minuto +profile_changer.deaths_condition=Condição de morte +profile_changer.deaths_condition.max_deaths=Máximo de mortes + +palladium_hangar.go_portal_change=Viaje para o portal antes de mudar +palladium_hangar.go_portal_change.desc=Ir para o portal para trocar o hangar +palladium_hangar.sell_on_die=Vender quando estiver no mapa 5-2 +palladium_hangar.sell_on_die.desc=Se o seu navio da coleção passar 5-2 e tiver paládio, ele vai vender e depois ir para 5-3 +palladium_hangar.sid_ko=Ignorar SID KO +palladium_hangar.sid_ko.desc=Ainda funcionará quando o SID estiver KO'd e for vender. Tenha cuidado para não verificar o hangar. +palladium_hangar.collect_hangar=Coletando Hangar (5-3) +palladium_hangar.collect_hangar.desc=Navio 5-3 Hangar. Deve estar nos favoritos. +palladium_hangar.sell_hangar=Vendendo Hangar (5-2) +palladium_hangar.sell_hangar.desc=Navio 5-2 Hangar. Deve estar nos favoritos. +palladium_hangar.aditional_waiting_time=Tempo adicional entre mudanças de ação +palladium_hangar.aditional_waiting_time.desc=Em segundos, ideal para evitar alguns erros + +skylab.seprom_to_send=Sprom Para Enviar +skylab.seprom_to_send.desc=Quantidade de seprom a ser enviada +skylab.promerium_to_send=Promerium para enviar +skylab.promerium_to_send.desc=Quantidade de promerium a enviar anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Para evitar que ele mate o mesmo navio muitas vezes. No teste, +anti_push.max_kills=Máximo de abates +anti_push.max_kills.desc=Não atacará navios que mataram mais do que este montante. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_ro.properties b/src/main/java/com/deeme/lang/strings_ro.properties index 1143e646..cd83d255 100644 --- a/src/main/java/com/deeme/lang/strings_ro.properties +++ b/src/main/java/com/deeme/lang/strings_ro.properties @@ -23,19 +23,19 @@ general.pem=PEM-01 general.pem.desc=PEM-01 Condiții general.bot_profile=Profilul bot-ului pentru setare general.special_items=Obiecte Speciale -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.next_check_time_minutes=Timp minim per verificare +general.next_check_time_minutes.desc=Timp minim per verificare în minute +general.tick_stopped=Bifează cu bot oprit +general.tick_stopped.desc=Folosit pentru testare, nu activați +general.options=Opţiuni +general.options.vs_players=Folosește jucători VS +general.options.vs_npc=Utilizarea NPC-urilor VS +general.options.respect_npc_formation=Respectă formația NPC +general.options.copy_player_formation=Copiază formația jucătorului inamic +general.options.use_veteran=Utilizaţi întotdeauna veteran (F-16-VT) +general.options.use_veteran.desc=Va utiliza întotdeauna formarea veteranului. Dezactivarea va fi folosită doar când este bifată în lista NPC. +general.options.tick_stopped=Bifează cu bot oprit +general.options.tick_stopped.desc=Folosit pentru testare, nu activați best_ability.supported_abilities=Abilități suportate best_ability.supported_abilities.desc=Bot-ul va utiliza abilitățile marcate și disponibile atunci când este necesar. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Respectă întotdeauna intervalul de urmărire a sentinel.auto_attack=Atac automat sentinel.auto_attack.desc=Va ataca chiar și atunci când maestrul nu atacă +humanizer=Umanizator +humanizer.desc=Opțiuni care fac modulul să se comporte mai aleatoriu +humanizer.random_time=Adaugă un timp aleatoriu +humanizer.random_time.desc=Va adăuga un timp aleatoriu pentru unele acțiuni +humanizer.max_random_time=Timp maxim aleatoriu +humanizer.max_random_time.desc=Timpul maxim aleatoriu în secunde + + auto_change_map.ignote_target_health=Ignoră ținta auto_change_map.ignote_target_health.desc=Dacă îl activezi, va schimba hărțile chiar și atunci când atacă ceva. auto_change_map.random_time=Adaugă timp aleatoriu @@ -123,8 +131,8 @@ ambulance.ship_type.list.solace=Solace ambulance.max_health=Viața maximă ambulance.max_health.desc=Este activat numai dacă viața este mai mică decât aceasta ambulance.repair_shield=Repară Scutul -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. +ambulance.return_to_target=Redirecționare după utilizarea abilităților +ambulance.return_to_target.desc=Util pentru unele module, nu-l folosi dacă nu vezi erori. defense.respond_attacks=Răspunde la Atac defense.respond_attacks.desc=Daca dorești ca nava să răspundă la atacuri. @@ -149,18 +157,18 @@ defense.movement_mode.list.groupvssafety=Grup + VS + Siguranță defense.movement_mode.list.groupvs=Grup + VS defense.run_config_min_health=Comută la configurarea de viteză când viața este sub defense.run_config_min_health.desc=0 \= Dezactivat. Comutați la configurația de viteză atunci când viața este sub -defense.help_list=People to help +defense.help_list=Oameni care să ajute defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone +defense.help_list.ally=Toată +defense.help_list.group=Grup +defense.help_list.everyone=Toată lumea hitac_follower.go_pvp=Mergi la Hărțile PVP hitac_follower.return_waiting_map=Revenire la harta de așteptare hitac_follower.waiting_map=Hartă de așteptare -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. +profile_changer.only_one_condition=Este necesară doar o singură condiție +profile_changer.only_one_condition.desc=Numai o singură condiție adevărată va fi necesară pentru ca schimbarea să fie făcută. profile_changer.npc_counter_condition=Condiție Contor NPC profile_changer.npc_counter_condition.npc_name=Nume NPC profile_changer.npc_counter_condition.npc_to_kill=Număr de NPC-uri pentru a omorî @@ -175,8 +183,8 @@ profile_changer.map_timmer_condition.time_in_map.desc=În Minute profile_changer.time_condition=Condiție de timp profile_changer.time_condition.hour=Ora profile_changer.time_condition.minute=Minut -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths +profile_changer.deaths_condition=Starea deceselor +profile_changer.deaths_condition.max_deaths=Decese maxime palladium_hangar.go_portal_change=Călătorie la portal înainte de a schimba palladium_hangar.go_portal_change.desc=Mergi la portal pentru a schimba hangarul @@ -191,12 +199,12 @@ palladium_hangar.sell_hangar.desc=Navă 5-2 Hangar. Trebuie să fie în favorite palladium_hangar.aditional_waiting_time=Timp suplimentar între schimbările de acțiune palladium_hangar.aditional_waiting_time.desc=În secunde, ideal pentru a evita unele erori -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +skylab.seprom_to_send=Seprom de trimis +skylab.seprom_to_send.desc=Cantitatea de seprom de trimis +skylab.promerium_to_send=Promerium de trimis +skylab.promerium_to_send.desc=Cantitatea de promerium de trimis anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=Pentru a preveni uciderea aceleiaşi nave de prea multe ori. În testare +anti_push.max_kills=Maxim de omoruri +anti_push.max_kills.desc=Nu va ataca navele care au ucis mai mult decât această sumă. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_ru.properties b/src/main/java/com/deeme/lang/strings_ru.properties index c99d7a92..cb9817b3 100644 --- a/src/main/java/com/deeme/lang/strings_ru.properties +++ b/src/main/java/com/deeme/lang/strings_ru.properties @@ -12,29 +12,29 @@ general.next_check_time.desc=Минимальное время на чекин general.default_ammo=Боеприпасы по умолчанию general.default_rocket=Ракеты по умолчанию general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 +general.rsb.desc=Используйте RCB-140 | RSB-75 general.ability=Способности -general.ability.desc=Ability Conditions +general.ability.desc=Условия способностей general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=Условия ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=SMB-01 Условия general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions +general.pem.desc=Условие PEM-01 general.bot_profile=Профиль бота для установки general.special_items=Специальные предметы -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate +general.next_check_time_minutes=Мин. время на чеки +general.next_check_time_minutes.desc=Минимальное время на регистрацию в минутах +general.tick_stopped=Тик с ботом остановлен +general.tick_stopped.desc=Используется для тестирования, не активировано general.options=Опции -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs +general.options.vs_players=Использовать игроков VS +general.options.vs_npc=Использовать NPC VS general.options.respect_npc_formation=Предпочитаемая формация NPC -general.options.copy_player_formation=Copy enemy player formation +general.options.copy_player_formation=Копировать построение вражеского игрока general.options.use_veteran=Всегда использовать ветерана (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped +general.options.use_veteran.desc=Всегда будет использовать форму для ветерана. Отключено будет использоваться только при отмеченной подписке в списке NPC. +general.options.tick_stopped=Тик с ботом остановлен general.options.tick_stopped.desc=Используется для тестирования, не активировано best_ability.supported_abilities=Поддерживаемые умения @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Всегда уважайте этот диап sentinel.auto_attack=Автоатака sentinel.auto_attack.desc=Атака будет атакована, даже если хозяин не атакует +humanizer=Гуманизатор +humanizer.desc=Опции, которые делают модуль более случайным образом +humanizer.random_time=Добавить случайное время +humanizer.random_time.desc=Будет добавлено случайное время на некоторые действия +humanizer.max_random_time=Макс. случайное время +humanizer.max_random_time.desc=Максимальное случайное время в секундах + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Если вы активируете, карта будет меняться даже при атаке на что-нибудь. auto_change_map.random_time=Добавить случайное время @@ -105,26 +113,26 @@ auto_change_map.go_to_all_maps.desc=Если эта опция активиро astral.min_radius=Минимальный радиус для npcs astral.attack_closest=Всегда атаковать ближайший NPC -astral.attack_closest.desc=It may work better than the other logic +astral.attack_closest.desc=Он может работать лучше, чем другая логика astral.best_ammo=Авто выбор лучших патронов astral.best_ammo.list.always=Всегда -astral.best_ammo.list.special_logic=Special Logic +astral.best_ammo.list.special_logic=Специальная логика astral.best_ammo.list.only_marked=Только отмеченные NPCs astral.choose_portal=Автовыбор портала (TEST) astral.choose_portal.desc=Он выберет карту, которую он считает наиболее подходящей. -astral.choose_item=Auto choose the item (TEST) +astral.choose_item=Автовыбор элемента (TEST) astral.choose_item.desc=Он будет выбирать предметы случайным образом. ПОКА НЕ ПОЛЬЗУЙСЯ ambulance.ship_type=Тип корабля ambulance.ship_type.desc=Также работает с версиями plus ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace +ambulance.ship_type.list.solace=Усадьба ambulance.max_health=Макс. прочность ambulance.max_health.desc=Он активирован только если здоровье ниже этого ambulance.repair_shield=Востановить щит ambulance.return_to_target=Перенацеливание после использования способности -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. +ambulance.return_to_target.desc=Полезно для некоторых модулей, не используйте его, если вы не видите ошибок. defense.respond_attacks=Отвечать на атаки defense.respond_attacks.desc=Если вы хотите, чтобы корабль отвечал на атаки. @@ -133,22 +141,22 @@ defense.go_to_group.desc=Если какой-либо участник подв defense.help_attack=Помощь в атаке defense.help_attack.desc=Это поможет атаковать вражеские корабли defense.movement_mode=Режим движения -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under +defense.movement_mode.desc=Выберите способ передвижения в режиме защиты +defense.ignore_enemies=Игнорировать бегущих врагов +defense.ignore_enemies.desc=Игнорировать врагов дальше от 1500 +defense.use_alternative_config=Использовать альтернативную конфигурацию +defense.use_alternative_config.desc=Использовать альтернативную конфигурацию +defense.alternative_config_min_health=Мин. состояние для изменения +defense.alternative_config_min_health.desc=Если здоровье падает от +defense.alternative_config=Альтернативная конфигурация +defense.alternative_config.desc=Используется когда атака не имеет щита +defense.movement_mode.list.vs=Режим VS +defense.movement_mode.list.vssafety=VS + Безопасность +defense.movement_mode.list.random=Случайный ход +defense.movement_mode.list.groupvssafety=Группа + VS + Безопасность +defense.movement_mode.list.groupvs=Группа + VS +defense.run_config_min_health=Переключиться на запуск конфигурации, когда здоровье находится под +defense.run_config_min_health.desc=0 \= выключено. Переключитесь на стартовую конфигурацию, когда здоровье ниже defense.help_list=Люди, которые будут помогать defense.help_list.clan=Клан defense.help_list.ally=Союзник @@ -159,44 +167,44 @@ hitac_follower.go_pvp=Перейти к PVP картам hitac_follower.return_waiting_map=Вернуться к карте ожидания hitac_follower.waiting_map=Ожидание карты -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send - -anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +profile_changer.only_one_condition=Необходимо только одно условие +profile_changer.only_one_condition.desc=Только одно условие в действительности будет необходимо для того, чтобы изменения были сделаны. +profile_changer.npc_counter_condition=Состояние счетчика NPC +profile_changer.npc_counter_condition.npc_name=NPC Имя +profile_changer.npc_counter_condition.npc_to_kill=Количество неигровых персонажей для убийства +profile_changer.npc_counter_condition.npcs_killed=Убито неигровых персонажей +profile_changer.resource_counter_condition=Состояние счётчика ресурсов +profile_changer.resource_counter_condition.resource_name=Название ресурса +profile_changer.resource_counter_condition.resource_to_farm=Количество ресурсов для фермы +profile_changer.resource_counter_condition.resources_farmerd=Ресурсы выгорели +profile_changer.map_timmer_condition=Состояние таймера карты +profile_changer.map_timmer_condition.time_in_map=Время на карте +profile_changer.map_timmer_condition.time_in_map.desc=В минутах +profile_changer.time_condition=Условие времени +profile_changer.time_condition.hour=Часы +profile_changer.time_condition.minute=Минута +profile_changer.deaths_condition=Состояние смерти +profile_changer.deaths_condition.max_deaths=Макс. смертей + +palladium_hangar.go_portal_change=Перейдите в портал перед переключением +palladium_hangar.go_portal_change.desc=Перейдите на портал, чтобы изменить ангар +palladium_hangar.sell_on_die=Продавайте когда это на карте 5-2 +palladium_hangar.sell_on_die.desc=Если ваша коллекция проходит 5-2 и имеет палладий он отправится продать и затем перейдите в 5-3 +palladium_hangar.sid_ko=Игнорировать SID KO +palladium_hangar.sid_ko.desc=Это все равно будет работать, когда SID КО'д и перейти к продаже. Будьте осторожны, чтобы не проверить ангар. +palladium_hangar.collect_hangar=Сбор Hangar (5-3) +palladium_hangar.collect_hangar.desc=Корабль 5-3 Hangar. Должно быть в избранном +palladium_hangar.sell_hangar=Продажа Hangar (5-2) +palladium_hangar.sell_hangar.desc=Корабль 5-2 Пангара. Должно быть в избранном +palladium_hangar.aditional_waiting_time=Дополнительное время между изменениями действия +palladium_hangar.aditional_waiting_time.desc=В секундах, идеально чтобы избежать некоторых ошибок + +skylab.seprom_to_send=Послать +skylab.seprom_to_send.desc=Сумма отправки seprom +skylab.promerium_to_send=Промерий для отправки +skylab.promerium_to_send.desc=Сумма посланного промерия + +anti_push=Анти-толчок +anti_push.desc=Чтобы предотвратить убийство одного корабля слишком много раз. При тестировании +anti_push.max_kills=Максимум убийств +anti_push.max_kills.desc=Он не будет атаковать корабли, которые убили больше этой суммы. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_sv.properties b/src/main/java/com/deeme/lang/strings_sv.properties index 69146d52..b58d81bb 100644 --- a/src/main/java/com/deeme/lang/strings_sv.properties +++ b/src/main/java/com/deeme/lang/strings_sv.properties @@ -9,45 +9,45 @@ general.auto_cloak=Auto Cloak general.auto_cloak.desc=Den kommer automatiskt kamouflera general.next_check_time=Minsta tid per check general.next_check_time.desc=Minsta tid per incheckning i sekunder -general.default_ammo=Default Ammo -general.default_rocket=Default Rocket +general.default_ammo=Standard Ammo +general.default_rocket=Standard Raket general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions +general.rsb.desc=Använd RCB-140 RSB-75 +general.ability=Förmåga +general.ability.desc=Förmåga Villkor general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.ish.desc=ISH-01 Villkor general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=SMB-01 Villkor general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=PEM-01 Villkor +general.bot_profile=Bot profil att ange +general.special_items=Särskilda artiklar +general.next_check_time_minutes=Minsta tid per check +general.next_check_time_minutes.desc=Minsta tid per incheckning i minuter +general.tick_stopped=Sparka med bot stoppad +general.tick_stopped.desc=Används för testning, aktivera inte +general.options=Alternativ +general.options.vs_players=Använd VS-spelare +general.options.vs_npc=Använd VS NPCs +general.options.respect_npc_formation=Respekt NPC Formation +general.options.copy_player_formation=Kopiera fiendens spelarformation +general.options.use_veteran=Använd alltid veteran (F-16-VT) +general.options.use_veteran.desc=Kommer alltid att använda veteranbildning. Inaktiverad kommer endast att användas när kryssas i NPC-listan. +general.options.tick_stopped=Sparka med bot stoppad +general.options.tick_stopped.desc=Används för testning, aktivera inte best_ability.supported_abilities=Förmågor som stöds -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Botten kommer att använda de markerade och tillgängliga förmågor vid behov. +best_ability.abilities_to_use_everytime=Förmågor som alltid kommer att användas +best_ability.abilities_to_use_everytime.desc=Botten kommer att använda de markerade förmågor när det kan. best_ability.min_health_health=Max hälsa för att använda helande förmågor best_ability.min_health_health.desc=Botten kommer inte att använda förmågor om den överstiger denna procent. best_ability.min_health_damage=Minsta hälsa för att använda skador förmågor best_ability.min_health_damage.desc=Botten kommer att använda skador förmågor om fienden överstiger denna hälsa. -best_formation.formations_to_use=Formations to be used -best_formation.formations_to_use.desc=Mark the formations you want the bot to use +best_formation.formations_to_use=Formationer som ska användas +best_formation.formations_to_use.desc=Markera de formationer du vill att boten ska använda best_rocket.npc_rocket=Raket för NPCs best_rocket.npc_rocket.desc=Andra typer av missiler kommer att användas för spelare. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Alltid respektera följande intervall till ledar sentinel.auto_attack=Attackera automatiskt sentinel.auto_attack.desc=Kommer att attackera även när mästaren inte attackerar +humanizer=Humanizer +humanizer.desc=Alternativ som gör modulen beter sig mer slumpmässigt +humanizer.random_time=Lägg till slumpmässig tid +humanizer.random_time.desc=Det kommer att lägga till en slumpmässig tid på vissa åtgärder +humanizer.max_random_time=Max slumpmässig tid +humanizer.max_random_time.desc=Maximal slumpmässig tid i sekunder + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Om du aktiverar det, kommer det att ändra kartor även när det attackerar något. auto_change_map.random_time=Lägg till slumpmässig tid @@ -103,100 +111,100 @@ auto_change_map.random_time.desc=Det kommer att lägga till en slumpmässig tid auto_change_map.go_to_all_maps=Gå till alla kartor auto_change_map.go_to_all_maps.desc=När den är aktiverad kommer den att gå till alla kartor. Inaktiverad kommer att välja en karta slumpmässigt. -astral.min_radius=Minimum radius for npcs -astral.attack_closest=Always attack the nearest NPC -astral.attack_closest.desc=It may work better than the other logic -astral.best_ammo=Auto choose the best ammo -astral.best_ammo.list.always=Always -astral.best_ammo.list.special_logic=Special Logic -astral.best_ammo.list.only_marked=Only marked NPCs -astral.choose_portal=Auto choose the portal (TEST) -astral.choose_portal.desc=It will choose the map that he thinks is the most appropriate. -astral.choose_item=Auto choose the item (TEST) -astral.choose_item.desc=It will choose the items randomly. DON´T USE FOR NOW - -ambulance.ship_type=Type of ship -ambulance.ship_type.desc=Also works with the plus versions +astral.min_radius=Minsta radie för nst +astral.attack_closest=Alltid attackera närmaste NPC +astral.attack_closest.desc=Det kan fungera bättre än den andra logiken +astral.best_ammo=Välj automatiskt den bästa ammunitionen +astral.best_ammo.list.always=Alltid +astral.best_ammo.list.special_logic=Särskild Logik +astral.best_ammo.list.only_marked=Endast markerade NPCs +astral.choose_portal=Välj automatiskt portalen (TEST) +astral.choose_portal.desc=Det kommer att välja den karta som han tycker är mest lämplig. +astral.choose_item=Välj automatiskt objektet (TEST) +astral.choose_item.desc=Det kommer att välja objekten slumpmässigt. INTE ANVÄND FÖR NU + +ambulance.ship_type=Typ av skepp +ambulance.ship_type.desc=Fungerar även med de plus versionerna ambulance.ship_type.list.aegis=Aegis ambulance.ship_type.list.hammerclaw=Hammerclaw -ambulance.ship_type.list.solace=Solace -ambulance.max_health=Max health -ambulance.max_health.desc=It is Only activated if health lower than this -ambulance.repair_shield=Repair Shield -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone - -hitac_follower.go_pvp=Go to PVP Maps -hitac_follower.return_waiting_map=Return to waiting map -hitac_follower.waiting_map=Waiting map - -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. -profile_changer.npc_counter_condition=NPC Counter Condition -profile_changer.npc_counter_condition.npc_name=NPC Name -profile_changer.npc_counter_condition.npc_to_kill=Number of NPCs to kill -profile_changer.npc_counter_condition.npcs_killed=NPCs killed -profile_changer.resource_counter_condition=Resource Counter Condition -profile_changer.resource_counter_condition.resource_name=Resource Name -profile_changer.resource_counter_condition.resource_to_farm=Number of resources to farm -profile_changer.resource_counter_condition.resources_farmerd=Resources farmed -profile_changer.map_timmer_condition=Map Timer condition -profile_changer.map_timmer_condition.time_in_map=Time in map -profile_changer.map_timmer_condition.time_in_map.desc=In Minutes -profile_changer.time_condition=Time condition -profile_changer.time_condition.hour=Hour -profile_changer.time_condition.minute=Minute -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths - -palladium_hangar.go_portal_change=Travel to portal before switch -palladium_hangar.go_portal_change.desc=Go to the portal to change the hangar -palladium_hangar.sell_on_die=Sell when it is on map 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send +ambulance.ship_type.list.solace=Lös +ambulance.max_health=Max hälsa +ambulance.max_health.desc=Det aktiveras endast om hälsan är lägre än detta +ambulance.repair_shield=Reparera sköld +ambulance.return_to_target=Re-targeting efter att ha använt förmågan +ambulance.return_to_target.desc=Användbar för vissa moduler, använd den inte om du inte ser buggar. + +defense.respond_attacks=Svara på attacker +defense.respond_attacks.desc=Om du vill att fartyget ska svara på attacker. +defense.go_to_group=Gå till gruppmedlemmar +defense.go_to_group.desc=Om någon medlem blir attackerad på din karta går det till medlemmen. +defense.help_attack=Hjälp att attackera +defense.help_attack.desc=Det kommer att bidra till att attackera fiendens fartyg +defense.movement_mode=Rörelse Läge +defense.movement_mode.desc=Välj hur du vill flytta i försvarsläge +defense.ignore_enemies=Ignorera flyende fiender +defense.ignore_enemies.desc=Ignorera fiender längre bort från 1500 +defense.use_alternative_config=Använd alternativ konfiguration +defense.use_alternative_config.desc=Använd den alternativa konfigurationen +defense.alternative_config_min_health=Min hälsa att ändra +defense.alternative_config_min_health.desc=Om hälsan kommer ner från +defense.alternative_config=Alternativ konfiguration +defense.alternative_config.desc=Används när attack config har ingen sköld +defense.movement_mode.list.vs=VS läge +defense.movement_mode.list.vssafety=VS + Säkerhet +defense.movement_mode.list.random=Slumpmässigt drag +defense.movement_mode.list.groupvssafety=Grupp + VS + Säkerhet +defense.movement_mode.list.groupvs=Grupp + VS +defense.run_config_min_health=Växla till körkonfigurationen när hälsan är under +defense.run_config_min_health.desc=0 \= inaktiverad. Växla till körkonfigurationen när hälsan är under +defense.help_list=Personer att hjälpa till +defense.help_list.clan=Klan +defense.help_list.ally=Allierad +defense.help_list.group=Grupp +defense.help_list.everyone=Alla + +hitac_follower.go_pvp=Gå till PVP Maps +hitac_follower.return_waiting_map=Återgå till väntekarta +hitac_follower.waiting_map=Väntande karta + +profile_changer.only_one_condition=Endast ett villkor är nödvändigt +profile_changer.only_one_condition.desc=Endast ett villkor i sanning kommer att vara nödvändigt för att ändringen ska göras. +profile_changer.npc_counter_condition=NPC Counter villkor +profile_changer.npc_counter_condition.npc_name=NPC namn +profile_changer.npc_counter_condition.npc_to_kill=Antal NPCs att döda +profile_changer.npc_counter_condition.npcs_killed=NPC-datorer dödade +profile_changer.resource_counter_condition=Resurs kontra villkor +profile_changer.resource_counter_condition.resource_name=Resurs namn +profile_changer.resource_counter_condition.resource_to_farm=Antal resurser till lantbruket +profile_changer.resource_counter_condition.resources_farmerd=Resurser odlade +profile_changer.map_timmer_condition=Kart Timer villkor +profile_changer.map_timmer_condition.time_in_map=Tid på kartan +profile_changer.map_timmer_condition.time_in_map.desc=I minuter +profile_changer.time_condition=Tidsvillkor +profile_changer.time_condition.hour=Timme +profile_changer.time_condition.minute=Minut +profile_changer.deaths_condition=Dödsfall tillstånd +profile_changer.deaths_condition.max_deaths=Max antal dödsfall + +palladium_hangar.go_portal_change=Res till portalen innan byte +palladium_hangar.go_portal_change.desc=Gå till portalen för att ändra hangaren +palladium_hangar.sell_on_die=Sälj när det är på karta 5-2 +palladium_hangar.sell_on_die.desc=Om din samling fartyg passerar 5-2 och har palladium det kommer att gå att sälja och sedan gå till 5-3 +palladium_hangar.sid_ko=Ignorera SID KO +palladium_hangar.sid_ko.desc=Det kommer fortfarande att fungera när SID är KO'd och gå att sälja. Var noga med att inte kontrollera hangaren. +palladium_hangar.collect_hangar=Samla Hangar (5-3) +palladium_hangar.collect_hangar.desc=Fartyg 5-3 Hangar. Måste vara i favoriter +palladium_hangar.sell_hangar=Sälja Hangar (5-2) +palladium_hangar.sell_hangar.desc=Fartyg 5-2 Hangar. Måste vara i favoriter +palladium_hangar.aditional_waiting_time=Ytterligare tid mellan åtgärdsändringar +palladium_hangar.aditional_waiting_time.desc=På sekunder, perfekt för att undvika vissa fel + +skylab.seprom_to_send=Seprom att skicka +skylab.seprom_to_send.desc=Mängden seprom att skicka +skylab.promerium_to_send=Promerium att skicka +skylab.promerium_to_send.desc=Mängden promerium att skicka anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +anti_push.desc=För att förhindra att det dödar samma skepp för många gånger. +anti_push.max_kills=Maximalt antal dödsfall +anti_push.max_kills.desc=Det kommer inte att attackera fartyg som har dödat mer än detta belopp. \ No newline at end of file diff --git a/src/main/java/com/deeme/lang/strings_tr.properties b/src/main/java/com/deeme/lang/strings_tr.properties index 24efdb3e..13824724 100644 --- a/src/main/java/com/deeme/lang/strings_tr.properties +++ b/src/main/java/com/deeme/lang/strings_tr.properties @@ -25,17 +25,17 @@ general.bot_profile=Ayarlanacak bot profili general.special_items=Özel Eşyalar general.next_check_time_minutes=Kontrol için min. süre general.next_check_time_minutes.desc=Dakika cinsinden minimum kontrol etme süresi -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs +general.tick_stopped=Bot ile işaret durduruldu +general.tick_stopped.desc=Test için kullanıyor, aktif etmeyin +general.options=Seçenekler +general.options.vs_players=Oyunculara Karşı Kullan +general.options.vs_npc=Yaratıklara Karşı Kullan general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. +general.options.copy_player_formation=Düşman oyuncunun droid düzenini kopyala +general.options.use_veteran=Sürekli kıdemli formasyonu kullan (F-16-VT) +general.options.use_veteran.desc=Sürekli kıdemli formasyonunu kullanır. Sadece yaratık listesinden işaretleme yapılanlarda kullanılmaz. general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.options.tick_stopped.desc=Test için kullanıyor, aktif etmeyin best_ability.supported_abilities=Desteklenen yetenekler best_ability.supported_abilities.desc=Bot işaretli ve mevcut yetenekleri gerektiğinde kullanacaktır. @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Lidere olan mesafeyi sürekli koru. Bu botu daha sentinel.auto_attack=Otomatik saldırı sentinel.auto_attack.desc=Lider saldırmadığında dahi otomatik saldırıya geçer +humanizer=Humanizer +humanizer.desc=Options that make the module behave more randomly +humanizer.random_time=Add a random time +humanizer.random_time.desc=It will add a random time on some actions +humanizer.max_random_time=Max random time +humanizer.max_random_time.desc=Saniye olarak en az gönderim süresi + + auto_change_map.ignote_target_health=Hedefi yok say auto_change_map.ignote_target_health.desc=Eğer etkinleştirirseniz, birine saldırırken dahi harita değiştirir. auto_change_map.random_time=Rastgele süre ekle diff --git a/src/main/java/com/deeme/lang/strings_uk.properties b/src/main/java/com/deeme/lang/strings_uk.properties index 602e8f3e..603a131f 100644 --- a/src/main/java/com/deeme/lang/strings_uk.properties +++ b/src/main/java/com/deeme/lang/strings_uk.properties @@ -10,37 +10,37 @@ general.auto_cloak.desc=Це буде автоматично камуфляж general.next_check_time=Мінімальний час за перевірку general.next_check_time.desc=Мінімальний час за перевірку в секундах general.default_ammo=Набої по замовчуванню -general.default_rocket=Default Rocket +general.default_rocket=Ракета за промовчанням general.rsb=RCB-140 | RSB-75 -general.rsb.desc=Use RCB-140 | RSB-75 -general.ability=Ability -general.ability.desc=Ability Conditions -general.ish=ISH-01 -general.ish.desc=ISH-01 Conditions +general.rsb.desc=Використовувати RCB-140 | RSB-75 +general.ability=Здібність +general.ability.desc=Уміння +general.ish=ІСХ-01 +general.ish.desc=Умови ISH-01 general.smb=SMB-01 -general.smb.desc=SMB-01 Conditions +general.smb.desc=Умови SMB-01 general.pem=PEM-01 -general.pem.desc=PEM-01 Conditions -general.bot_profile=Bot profile to set -general.special_items=Special Items -general.next_check_time_minutes=Min time per check -general.next_check_time_minutes.desc=Min time per check in minutes -general.tick_stopped=Tick with bot stopped -general.tick_stopped.desc=Used for testing, do not activate -general.options=Options -general.options.vs_players=Use VS Players -general.options.vs_npc=Use VS NPCs -general.options.respect_npc_formation=Respect NPC Formation -general.options.copy_player_formation=Copy enemy player formation -general.options.use_veteran=Always use veteran (F-16-VT) -general.options.use_veteran.desc=Will always use the veteran formation. Disabled will only be used when ticked in the NPC list. -general.options.tick_stopped=Tick with bot stopped -general.options.tick_stopped.desc=Used for testing, do not activate +general.pem.desc=Умови PEM-01 +general.bot_profile=Профіль бота для встановлення +general.special_items=Спеціальні товари +general.next_check_time_minutes=Мінімальний час за перевірку +general.next_check_time_minutes.desc=Мінімальний час для перевірки в хвилинах +general.tick_stopped=Лицько з ботом зупинено +general.tick_stopped.desc=Використовується для тестування, не активуйте +general.options=Опції +general.options.vs_players=Використання VS гравців +general.options.vs_npc=Використовувати NPC VS +general.options.respect_npc_formation=Формування хрестового комп'ютера +general.options.copy_player_formation=Скопіювати формування ворожого гравця +general.options.use_veteran=Завжди використовувати ветеран (F-16-VT) +general.options.use_veteran.desc=Буде використовувати ветеранську формцію. Вимкнені будуть використані тільки коли відмічено СКП у списку. +general.options.tick_stopped=Лицько з ботом зупинено +general.options.tick_stopped.desc=Використовується для тестування, не активуйте best_ability.supported_abilities=Підтримуються здібності -best_ability.supported_abilities.desc=The bot will use the marked and available abilities when necessary. -best_ability.abilities_to_use_everytime=Abilities that will always be used -best_ability.abilities_to_use_everytime.desc=The bot will use the marked abilities whenever it can. +best_ability.supported_abilities.desc=Бот використовуватиме позначені та доступні уміння, коли це необхідно. +best_ability.abilities_to_use_everytime=Здібності, які завжди будуть використані +best_ability.abilities_to_use_everytime.desc=Бот використовуватиме позначені здібності в кожному випадку. best_ability.min_health_health=Максимальний рівень здоров'я використання зцілення best_ability.min_health_health.desc=Бот не буде використовувати здібності, якщо він перевищить цей відсоток. best_ability.min_health_damage=Мінімальне здоров’я для використання ушкоджень @@ -96,6 +96,14 @@ sentinel.aggressive_follow.desc=Завжди поважати діапазон sentinel.auto_attack=Автоматична атака sentinel.auto_attack.desc=Буде атакувати навіть тоді, коли майстер не атакує +humanizer=Гуманізатор +humanizer.desc=Параметри, що роблять модуль вести себе більш випадковим чином +humanizer.random_time=Додати випадковий час +humanizer.random_time.desc=Він буде додавати випадковий час для деяких дій +humanizer.max_random_time=Максимальний випадковий час +humanizer.max_random_time.desc=Максимальний випадковий час у секундах + + auto_change_map.ignote_target_health=Ignore target auto_change_map.ignote_target_health.desc=Активація цього процесу замінить карти навіть коли вона щось нападає. auto_change_map.random_time=Додати випадковий час @@ -123,44 +131,44 @@ ambulance.ship_type.list.solace=Solace ambulance.max_health=Максимальне здоров'я ambulance.max_health.desc=Активовано лише якщо здоров'я нижче, ніж це ambulance.repair_shield=Відремонтувати щит -ambulance.return_to_target=Re-targeting after using the ability -ambulance.return_to_target.desc=Useful for some modules, don't use it if you don't see bugs. - -defense.respond_attacks=Respond Attacks -defense.respond_attacks.desc=If you want the ship to respond to attacks. -defense.go_to_group=Go to Group Members -defense.go_to_group.desc=If any member is attacked on your map it goes to the member. -defense.help_attack=Help to Attack -defense.help_attack.desc=It will help to attack enemy ships -defense.movement_mode=Movement Mode -defense.movement_mode.desc=Choose how to move in defense mode -defense.ignore_enemies=Ignore fleeing enemies -defense.ignore_enemies.desc=Ignore enemies further away from 1500 -defense.use_alternative_config=Use alternative config -defense.use_alternative_config.desc=Use the alternative config -defense.alternative_config_min_health=Min health to change -defense.alternative_config_min_health.desc=If health comes down from -defense.alternative_config=Alternative config -defense.alternative_config.desc=Used when attack config has no shield -defense.movement_mode.list.vs=VS Mode -defense.movement_mode.list.vssafety=VS + Safety -defense.movement_mode.list.random=Random Move -defense.movement_mode.list.groupvssafety=Group + VS + Safety -defense.movement_mode.list.groupvs=Group + VS -defense.run_config_min_health=Switch to the run config when health is under -defense.run_config_min_health.desc=0 \= Disabled. Switch to the run config when health is under -defense.help_list=People to help -defense.help_list.clan=Clan -defense.help_list.ally=Ally -defense.help_list.group=Group -defense.help_list.everyone=Everyone +ambulance.return_to_target=Повторне таргетинг після використання вміння +ambulance.return_to_target.desc=Корисно для деяких модулів, не використовуйте його, якщо ви не бачите помилки. + +defense.respond_attacks=Відповісти атакує +defense.respond_attacks.desc=Якщо ви хочете, щоб корабель відреагував на напади. +defense.go_to_group=Перейти до учасників групи +defense.go_to_group.desc=Якщо будь-якого члена перебуває на вашій карті він входить до члена. +defense.help_attack=Допомога в Атаці +defense.help_attack.desc=Це допоможе атакувати ворожі кораблі +defense.movement_mode=Режим переміщення +defense.movement_mode.desc=Оберіть, як рухатися в режимі оборони +defense.ignore_enemies=Ігнорувати ворогів які літають +defense.ignore_enemies.desc=Ігнорувати ворогів далеко від 1500 +defense.use_alternative_config=Використовувати альтернативні налаштування +defense.use_alternative_config.desc=Використовувати альтернативну конфігурацію +defense.alternative_config_min_health=Мінімальне здоров'я змінити +defense.alternative_config_min_health.desc=Якщо здоров'я зникне від +defense.alternative_config=Альтернативні налаштування +defense.alternative_config.desc=Використовується при атаці конфігурації без щита +defense.movement_mode.list.vs=VS режим +defense.movement_mode.list.vssafety=VS + безпека +defense.movement_mode.list.random=Випадковий хід +defense.movement_mode.list.groupvssafety=Група + VS + безпека +defense.movement_mode.list.groupvs=Група + VS +defense.run_config_min_health=Увімкнути налаштування під час збереження стану +defense.run_config_min_health.desc=0 \= Вимкнено. Переключитися на запуск налаштувань при попаданні здоров’я під +defense.help_list=Люди для допомоги +defense.help_list.clan=Клан +defense.help_list.ally=Союзник +defense.help_list.group=Група +defense.help_list.everyone=Кожний hitac_follower.go_pvp=Перейти до PVP мап hitac_follower.return_waiting_map=Повернутися до мапи очікування hitac_follower.waiting_map=Мапа очікування -profile_changer.only_one_condition=Only one condition is necessary -profile_changer.only_one_condition.desc=Only one condition in true will be necessary for the change to be made. +profile_changer.only_one_condition=Потрібна лише одна умова +profile_changer.only_one_condition.desc=Для того, щоб зміни були внесені лише одним із умов істинно. profile_changer.npc_counter_condition=Умова лічильника НПС profile_changer.npc_counter_condition.npc_name=Ім'я НПС profile_changer.npc_counter_condition.npc_to_kill=Кількість НПС, яких потрібно вбити @@ -175,28 +183,28 @@ profile_changer.map_timmer_condition.time_in_map.desc=В хвилинах profile_changer.time_condition=Умова часу profile_changer.time_condition.hour=Година profile_changer.time_condition.minute=Хвилина -profile_changer.deaths_condition=Deaths condition -profile_changer.deaths_condition.max_deaths=Max deaths +profile_changer.deaths_condition=Умова смерті +profile_changer.deaths_condition.max_deaths=Максимальна кількість смертей palladium_hangar.go_portal_change=Подорож до порталу перед перемиканням palladium_hangar.go_portal_change.desc=Перейдіть на портал, щоб змінити ангар palladium_hangar.sell_on_die=Продайте, коли він буде на мапі 5-2 -palladium_hangar.sell_on_die.desc=If your collection ship passes 5-2 and has palladium it will go to sell and then go to 5-3 -palladium_hangar.sid_ko=Ignore SID KO -palladium_hangar.sid_ko.desc=It will still work when the SID is KO'd and go to sell. Be careful not to check the hangar. -palladium_hangar.collect_hangar=Collecting Hangar (5-3) -palladium_hangar.collect_hangar.desc=Ship 5-3 Hangar. Must be in favourites -palladium_hangar.sell_hangar=Selling Hangar (5-2) -palladium_hangar.sell_hangar.desc=Ship 5-2 Hangar. Must be in favourites -palladium_hangar.aditional_waiting_time=Additional time between action changes -palladium_hangar.aditional_waiting_time.desc=In seconds, ideal to avoid some errors - -skylab.seprom_to_send=Seprom To Send -skylab.seprom_to_send.desc=Amount of seprom to send -skylab.promerium_to_send=Promerium To Send -skylab.promerium_to_send.desc=Amount of promerium to send - -anti_push=Anti Push -anti_push.desc=To prevent it from killing the same ship too many times. In testing -anti_push.max_kills=Maximum of kills -anti_push.max_kills.desc=It will not attack ships that have killed more than this amount. \ No newline at end of file +palladium_hangar.sell_on_die.desc=Якщо корабель колекції проходить через 5-2 і має Палладій він піде щоб продати і перейти до 5-3 +palladium_hangar.sid_ko=Нехтувати SID KO +palladium_hangar.sid_ko.desc=Воно все ще працюватиме, коли SID Коад і заходьте продати. Слідкуйте за тим, щоб не перевірити похмілля. +palladium_hangar.collect_hangar=Збірка хангар (5-3) +palladium_hangar.collect_hangar.desc=Корабель 5-3 Хангар. Має бути в улюбленому +palladium_hangar.sell_hangar=Колодячий ангар (5-2) +palladium_hangar.sell_hangar.desc=Корабель 5-2 Хангар. Має бути в улюбленому +palladium_hangar.aditional_waiting_time=Додатковий час між зміною дій +palladium_hangar.aditional_waiting_time.desc=У секундах ідеально для уникнення деяких помилок + +skylab.seprom_to_send=Seprom надсилання +skylab.seprom_to_send.desc=Кількість надсилань прому +skylab.promerium_to_send=Промерій надіслати +skylab.promerium_to_send.desc=Кількість променію, що надсилається + +anti_push=Запити +anti_push.desc=Щоб запобігти вбивству того ж корабля занадто багато разів. У тестуванні +anti_push.max_kills=Максимальна кількість вбивств +anti_push.max_kills.desc=Він не буде атакувати кораблі, які загинули більше, ніж ця сума. \ No newline at end of file diff --git a/src/main/java/com/deeme/modules/pvp/PVPConfig.java b/src/main/java/com/deeme/modules/pvp/PVPConfig.java index cbf4f72e..e92b28e1 100644 --- a/src/main/java/com/deeme/modules/pvp/PVPConfig.java +++ b/src/main/java/com/deeme/modules/pvp/PVPConfig.java @@ -2,49 +2,59 @@ import com.deeme.types.config.AutoCloak; import com.deeme.types.config.ExtraKeyConditions; -import com.github.manolo8.darkbot.config.Config; -import com.github.manolo8.darkbot.config.types.Num; -import com.github.manolo8.darkbot.config.types.Option; -@Option("PVP Config") +import com.github.manolo8.darkbot.config.Config.Loot.Sab; + +import eu.darkbot.api.config.annotations.Configuration; +import eu.darkbot.api.config.annotations.Number; +import eu.darkbot.api.config.annotations.Option; + +@Configuration("PVP Config") public class PVPConfig { - @Option(value = "Movement", description = "The ship will move") + @Option("pvp_module.movement") public boolean move = true; - @Option(value = "Recharge shields", description = "Recharge the shield for both Attack and Run configurations") + @Option("pvp_module.recharge_shields") public boolean rechargeShields = true; - @Option(value = "Enable collector", description = "It will use the collector module when it is not doing anything.") + @Option("pvp_module.enable_collector") public boolean collectorActive = false; - @Option(value = "Auto change config", description = "It will change configuration automatically") + @Option("pvp_module.change_config") public boolean changeConfig = true; - @Option(value = "Use the run configuration", description = "Will use the run setting if enemies flee") + @Option("pvp_module.run_config") public boolean useRunConfig = true; - @Option(value = "Maximum range for enemies", description = "Enemies above this range will not be attacked") - @Num(min = 0, max = 1000, step = 50) + @Option("auto_attack.max_range") + @Number(min = 0, max = 1000, step = 50) public int rangeForEnemies = 500; - @Option(value = "Maximum range for the enemy attacked", description = "Above this range the enemy is considered to have escaped.") - @Num(min = 1000, max = 4000, step = 100) + @Option("pvp_module.max_range_enemy_attacked") + @Number(min = 1000, max = 4000, step = 100) public int rangeForAttackedEnemy = 2000; - @Option(value = "RCB-140 | RSB-75", description = "Use RCB-140 | RSB-75") + @Option("general.rsb") public boolean useRSB = false; - public @Option(key = "config.loot.sab") Config.Loot.Sab SAB = new Config.Loot.Sab(); + @Option("config.loot.sab") + public Sab SAB = new Sab(); - public @Option(value = "Ability", description = "Ability Conditions") ExtraKeyConditions ability = new ExtraKeyConditions(); + @Option("general.ability") + public ExtraKeyConditions ability = new ExtraKeyConditions(); - public @Option(value = "ISH-01", description = "ISH-01 Conditions") ExtraKeyConditions ISH = new ExtraKeyConditions(); + @Option("general.ish") + public ExtraKeyConditions ISH = new ExtraKeyConditions(); - public @Option(value = "SMB-01", description = "SMB-01 Conditions") ExtraKeyConditions SMB = new ExtraKeyConditions(); + @Option("general.smb") + public ExtraKeyConditions SMB = new ExtraKeyConditions(); - public @Option(value = "PEM-01", description = "PEM-01 Conditions") ExtraKeyConditions PEM = new ExtraKeyConditions(); + @Option("general.pem") + public ExtraKeyConditions PEM = new ExtraKeyConditions(); - public @Option(value = "Auto Cloak", description = "It will automatically camouflage") AutoCloak autoCloak = new AutoCloak(); + @Option("general.auto_cloak") + public AutoCloak autoCloak = new AutoCloak(); - public @Option(value = "Anti Push") AntiPush antiPush = new AntiPush(); + @Option("anti_push") + public AntiPush antiPush = new AntiPush(); } diff --git a/src/main/java/com/deeme/types/config/AutoAttack.java b/src/main/java/com/deeme/types/config/AutoAttack.java index bb55f9d1..8982000e 100644 --- a/src/main/java/com/deeme/types/config/AutoAttack.java +++ b/src/main/java/com/deeme/types/config/AutoAttack.java @@ -1,26 +1,27 @@ package com.deeme.types.config; -import com.github.manolo8.darkbot.config.types.Num; -import com.github.manolo8.darkbot.config.types.Option; +import eu.darkbot.api.config.annotations.Number; +import eu.darkbot.api.config.annotations.Option; +import eu.darkbot.api.config.annotations.Configuration; -@Option(value = "Auto Attack", description = "Will attack even when the master is not attacking") +@Configuration("sentinel.auto_attack") public class AutoAttack { - @Option(value = "Help to attack NPCs", description = "Will help to attack NPCs") + @Option("auto_attack.help_attack_npcs") public boolean helpAttackNPCs = true; - @Option(value = "Help to attack Enemy Players", description = "Will help to attack Enemy Players") + @Option("auto_attack.help_attack_enemies") public boolean helpAttackEnemyPlayers = true; - @Option(value = "Help attack all players", description = "Will help to attack Players. Ignore whether he is an enemy or not") + @Option("auto_attack.help_attack_players") public boolean helpAttackPlayers = true; - @Option(value = "Auto Attack Enemies", description = "Attack enemies in range") + @Option("auto_attack.auto_attack_enemies") public boolean autoAttackEnemies = false; - @Option(value = "Maximum range for enemies", description = "Enemies above this range will not be attacked") - @Num(min = 0, max = 1000, step = 100) + @Option("auto_attack.max_range") + @Number(min = 0, max = 1000, step = 100) public int rangeForEnemies = 100; - @Option(value = "Defend against NPCs", description = "It will only attack NPCs if it is not attacking and is being attacked") + @Option("auto_attack.defend_from_npcs") public boolean defendFromNPCs = false; } \ No newline at end of file diff --git a/src/main/java/com/deeme/types/config/AutoCloak.java b/src/main/java/com/deeme/types/config/AutoCloak.java index 5de53e7a..16a99655 100644 --- a/src/main/java/com/deeme/types/config/AutoCloak.java +++ b/src/main/java/com/deeme/types/config/AutoCloak.java @@ -1,14 +1,15 @@ package com.deeme.types.config; -import com.github.manolo8.darkbot.config.types.Num; -import com.github.manolo8.darkbot.config.types.Option; +import eu.darkbot.api.config.annotations.Number; +import eu.darkbot.api.config.annotations.Option; +import eu.darkbot.api.config.annotations.Configuration; -@Option(value = "Auto Cloak", description = "It will automatically camouflage") +@Configuration("auto_cloack") public class AutoCloak { - @Option(value = "Auto Cloak") + @Option("general.enabled") public boolean autoCloakShip = false; - @Option(value = "Minimum time to cloak after attacking", description = "It will not be cloaked until those seconds have elapsed.") - @Num(min = 0, max = 1000, step = 1) + @Option("auto_cloack.waiting_time") + @Number(min = 0, max = 1000, step = 1) public int secondsOfWaiting = 10; } \ No newline at end of file diff --git a/src/main/java/com/deeme/types/config/ExtraKeyConditionsKey.java b/src/main/java/com/deeme/types/config/ExtraKeyConditionsKey.java index 4e78cd7e..f1c3ada2 100644 --- a/src/main/java/com/deeme/types/config/ExtraKeyConditionsKey.java +++ b/src/main/java/com/deeme/types/config/ExtraKeyConditionsKey.java @@ -1,8 +1,10 @@ package com.deeme.types.config; +import eu.darkbot.api.config.annotations.Configuration; import eu.darkbot.api.config.annotations.Option; import eu.darkbot.api.config.types.Condition; +@Configuration("extra_condition") public class ExtraKeyConditionsKey { @Option("general.enabled") diff --git a/src/main/java/com/deeme/types/config/ExtraKeyConditionsSelectable.java b/src/main/java/com/deeme/types/config/ExtraKeyConditionsSelectable.java index 8bc68cd1..7f784318 100644 --- a/src/main/java/com/deeme/types/config/ExtraKeyConditionsSelectable.java +++ b/src/main/java/com/deeme/types/config/ExtraKeyConditionsSelectable.java @@ -2,10 +2,12 @@ import com.deeme.types.gui.SelectableItemSupplier; +import eu.darkbot.api.config.annotations.Configuration; import eu.darkbot.api.config.annotations.Dropdown; import eu.darkbot.api.config.annotations.Option; import eu.darkbot.api.config.types.Condition; +@Configuration("extra_condition") public class ExtraKeyConditionsSelectable { @Option("general.enabled") diff --git a/src/main/java/com/deeme/types/config/Profile.java b/src/main/java/com/deeme/types/config/Profile.java index 203f01fb..7bdfeb33 100644 --- a/src/main/java/com/deeme/types/config/Profile.java +++ b/src/main/java/com/deeme/types/config/Profile.java @@ -3,17 +3,18 @@ import com.deeme.types.gui.ConfigSupplier; import com.deeme.types.gui.ShipSupplier; import com.github.manolo8.darkbot.config.ConfigManager; -import com.github.manolo8.darkbot.config.types.Option; +import eu.darkbot.api.config.annotations.Configuration; +import eu.darkbot.api.config.annotations.Option; import eu.darkbot.api.config.annotations.Dropdown; -@Option("Profile") +@Configuration("general.profile") public class Profile { - @Option(value = "Hangar ID", description = "Hangar to use. Must be in favourites.") + @Option("general.hangar_id") @Dropdown(options = ShipSupplier.class) public Integer hangarId = null; - @Option(value = "Bot profile to set") + @Option("general.bot_profile") @Dropdown(options = ConfigSupplier.class) public String BOT_PROFILE = ConfigManager.DEFAULT; } \ No newline at end of file diff --git a/src/main/java/com/deeme/types/config/WeeklyConfig.java b/src/main/java/com/deeme/types/config/WeeklyConfig.java index 016a4099..4541a0a5 100644 --- a/src/main/java/com/deeme/types/config/WeeklyConfig.java +++ b/src/main/java/com/deeme/types/config/WeeklyConfig.java @@ -4,29 +4,31 @@ import java.util.Map; import com.deeme.types.gui.JDayChangeTable; + import com.github.manolo8.darkbot.config.types.Editor; -import com.github.manolo8.darkbot.config.types.Option; + +import eu.darkbot.api.config.annotations.Option; public class WeeklyConfig { - @Option("Activate") + @Option("general.enabled") public boolean activate = false; @Option() @Editor(value = JDayChangeTable.class, shared = true) public Map Hours_Changes = new HashMap<>(); - @Option(value = "Change hangar", description = "It'll change to the hangar you've put in each profile. Do not use with other modules that change hangar.") + @Option("weekly_schedule.change_hangar") public boolean changeHangar = false; - @Option(value = "Profile 1", description = "To use this profile P1 in the schedule") + @Option("weekly_schedule.p1") public Profile profile1 = new Profile(); - @Option(value = "Profile 2", description = "To use this profile P2 in the schedule") + @Option("weekly_schedule.p2") public Profile profile2 = new Profile(); - @Option(value = "Profile 3", description = "To use this profile P3 in the schedule") + @Option("weekly_schedule.p3") public Profile profile3 = new Profile(); - @Option(value = "Profile 4", description = "To use this profile P4 in the schedule") + @Option("weekly_schedule.p4") public Profile profile4 = new Profile(); } diff --git a/src/main/resources/plugin.json b/src/main/resources/plugin.json index b9878f13..6e096b75 100644 --- a/src/main/resources/plugin.json +++ b/src/main/resources/plugin.json @@ -1,9 +1,9 @@ { "name": "DmPlugin", "author": "Dm94Dani", - "version": "1.7.30", + "version": "1.7.31", "minVersion": "1.120", - "supportedVersion": "1.121 alpha 4", + "supportedVersion": "1.121", "basePackage": "com.deeme", "features": [ "com.deeme.modules.PalladiumHangar", @@ -29,6 +29,6 @@ ], "donation": "https://www.paypal.com/donate/?business=JR2XWPSKLWN76&amount=5&no_recurring=0¤cy_code=EUR", "discord": "https://discord.gg/GPRTRRZJPw", - "download": "https://github.com/darkbot-reloaded/DmPlugin/releases/download/v1.7.30/DmPlugin.jar", + "download": "https://github.com/darkbot-reloaded/DmPlugin/releases/download/v1.7.31/DmPlugin.jar", "update": "https://raw.githubusercontent.com/darkbot-reloaded/DmPlugin/master/src/main/resources/plugin.json" }