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Template.cs
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#region Header
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Globalization;
using Sandbox.ModAPI.Ingame;
using Sandbox.ModAPI.Interfaces;
using SpaceEngineers.Game.ModAPI.Ingame;
using VRage.Game.ModAPI.Ingame;
using VRageMath;
namespace SpaceEngineersScripting
{
public class Wrapper
{
static void Main()
{
}
}
class Program : MyGridProgram
{
#endregion
#region CodeEditor
//Configuration
//--------------------
//Definitions
//--------------------
//Internal Types
//--------------------
//Global variables
//--------------------
//Program
//--------------------
public Program()
{
}
public void Save()
{
}
public void Main(string argument)
{
}
//Frameworks
//--------------------
#endregion
#region footer
}
}
#endregion