Maybe no Need of GS Transform node ! #5
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FreeFlowVFX
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Tim, thank you so much for starting the discussion! You've just blown my mind. 🤯 I searched for this functionality and was confused that it was not working by default. I'm surprised since scale is literally a vector attribute . . . Anyway, thank you! This certainly improves the UX. |
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Implemented: 825853b. Thanks again @FreeFlowVFX! |
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I think you can use this :
setattribtypeinfo(0,"point","scale","vector");
to convert your scale attribute to vector . Then the regular houdini transform node would work fine .Beta Was this translation helpful? Give feedback.
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