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Environment.h
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#pragma once
#include "defines.h"
#include <utility>
struct Pos
{
EntCrd X = 0;
EntCrd Y = 0;
Pos& operator+=(Pos const& obj)
{
X += obj.X;
Y += obj.Y;
return *this;
}
Pos& operator-=(Pos const& obj)
{
X -= obj.X;
Y -= obj.Y;
return *this;
}
template<typename N, typename = typename std::enable_if<std::is_arithmetic<N>::value, N>::type>
Pos& operator*=(N const& k)
{
X *= k;
Y *= k;
return *this;
}
template<typename N, typename = typename std::enable_if<std::is_arithmetic<N>::value, N>::type>
Pos& operator/=(N const& k)
{
X /= k;
Y /= k;
return *this;
}
Pos operator+(Pos const& obj) const
{
Pos temp(*this);
temp += obj;
return temp;
}
Pos operator-(Pos const& obj) const
{
Pos temp(*this);
temp -= obj;
return temp;
}
template<typename N, std::enable_if_t<std::is_arithmetic<N>::value, bool> = true>
Pos operator*(N const& k) const
{
Pos temp(*this);
temp *= k;
return temp;
}
template<typename N, std::enable_if_t<std::is_arithmetic<N>::value, bool> = true>
Pos operator/(N const& k) const
{
Pos temp(*this);
temp /= k;
return temp;
}
void cout() const;
};
typedef std::pair<Pos, Pos> Movement;
struct Vel
{
float X = 0;
float Y = 0;
};
struct Acc
{
float X = 0;
float Y = 0;
};
struct Res
{
float X = 1;
float Y = 1;
};
struct Frc
{
float X = 0;
float Y = 0;
};
struct Environment
{
Vel vel;
Acc acc;
Res res;
};
EntCrd getDistSq(Pos, Pos);
EntCrd getDistSq(EntCrd, EntCrd);
//EntCrd getDist(Pos, Pos);
//EntCrd getDist(EntCrd, EntCrd);
std::pair<bool, Pos> findIntersect(Pos, Pos, Pos, Pos);