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StaticGenerators.h
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#pragma once
#include "defines.h"
#include <typeinfo>
#include <FastNoise/FastNoise.h>
namespace Generators
{
using namespace FastNoise;
static const auto& white()
{
static const auto& generatorRef = []()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: WhiteNoise" << std::endl;
#endif
static auto generator = New<White>();
return generator;
}();
return generatorRef;
}
static const auto& white01()
{
static const auto& generatorRef = []()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: WhiteNoise01" << std::endl;
#endif
static auto generator = New<Remap>();
generator->SetSource(New<White>());
generator->SetRemap(-1.0f, 1.0f, 0.0f, 1.0f);
return generator;
}();
return generatorRef;
}
static const auto& perlin()
{
static const auto& generatorRef = []()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: PerlinNoise" << std::endl;
#endif
static auto generator = New<Perlin>();
return generator;
}();
return generatorRef;
}
template <float J = 1.0f, DistanceFunction DF = DistanceFunction::EuclideanSquared>
static const auto& cellular()
{
static const auto& generatorRef = []()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: CellularValue, J=" << J << ", DF=" << kDistanceFunction_Strings[(int)DF] << std::endl;
#endif
static auto generator = New<CellularValue>();
generator->SetJitterModifier(J);
generator->SetDistanceFunction(DF);
return generator;
}();
return generatorRef;
}
/*
template <float G = 0.5f, int O = 3, float L = 2.0f, typename T, std::enable_if_t<std::is_base_of<Generator, T>::value, bool> = true>
static const auto& fractalB(const SmartNode<T>& S)
{
static const auto& generatorRef = [&]()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: FractalBm<" << typeid(T).name() << ">, G=" << G << ", O=" << O << ", L=" << L << ", S=" << &S << std::endl;
#endif
static auto generator = New<FractalFBm>();
generator->SetSource(S);
generator->SetOctaveCount(O);
generator->SetGain(G);
generator->SetLacunarity(L);
return generator;
}();
return generatorRef;
}
*/
template <typename T, float G = 0.5f, int O = 3, float L = 2.0f, std::enable_if_t<std::is_base_of<Generator, T>::value, bool> = true>
static const auto& fractalB()
{
static const auto& generatorRef = [&]()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: FractalBm<" << typeid(T).name() << ">, G=" << G << ", O=" << O << ", L=" << L << ", S=New" << std::endl;
#endif
static auto generator = New<FractalFBm>();
generator->SetSource(New<T>());
generator->SetOctaveCount(O);
generator->SetGain(G);
generator->SetLacunarity(L);
return generator;
}();
return generatorRef;
}
template <typename T, float G = 0.5f, int O = 3, float L = 2.0f, std::enable_if_t<std::is_base_of<Generator, T>::value, bool> = true>
static const auto& fractalR()
{
static const auto& generatorRef = [&]()
{
#if CONSOLE_LOG_GENERATORS
std::cout << "Generator created: FractalDR<" << typeid(T).name() << ">, G=" << G << ", O=" << O << ", L=" << L << ", S=New" << std::endl;
#endif
static auto generator = New<FractalRidged>();
generator->SetSource(New<T>());
generator->SetOctaveCount(O);
generator->SetGain(G);
generator->SetLacunarity(L);
return generator;
}();
return generatorRef;
}
}