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glwidget.h
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/*
* Copyright (c) 2011 Meltytech, LLC
* Author: Dan Dennedy <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QGLWidget>
#include <QSemaphore>
#include <QtOpenGL/QGLShaderProgram>
#include "mltcontroller.h"
namespace Mlt {
class GLWidget : public QGLWidget, public Controller
{
Q_OBJECT
public:
GLWidget(QWidget *parent = 0);
~GLWidget();
QSize minimumSizeHint() const;
QSize sizeHint() const;
int open(Mlt::Producer*, bool isMulti = false);
int reconfigure(bool isMulti);
QWidget* videoWidget() { return this; }
QSemaphore showFrameSemaphore;
public slots:
void showFrame(Mlt::QFrame);
signals:
/** This method will be called each time a new frame is available.
* @param frame a Mlt::QFrame from which to get a QImage
*/
void frameReceived(Mlt::QFrame frame);
void dragStarted();
void seekTo(int x);
private:
int x, y, w, h;
int m_image_width, m_image_height;
GLuint m_texture[3];
double m_display_ratio;
QGLShaderProgram m_shader;
QPoint m_dragStart;
protected:
void initializeGL();
void resizeGL(int width, int height);
void resizeEvent(QResizeEvent* event);
void paintGL();
void mousePressEvent(QMouseEvent *);
void mouseMoveEvent(QMouseEvent *);
static void on_frame_show(mlt_consumer, void* self, mlt_frame frame);
};
} // namespace
#endif