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ClothSimulator

A native OSX app that demonstrates real time cloth simulation using OpenGL and advanced algorithms.

screenshot

Algorithm

The alorithms used for the cloth simulation are based on the following paper

David Baraff, and Andrew Witkin, "Large Steps in Cloth Simulation", Proc. of SIGGRAPH '98, pp. 43-54, 1998. www.cs.cmu.edu/~baraff/papers/sig98.pdf

Build

Open and build in XCode to produce the native Mac App. The base SDK is OSX 10.10/