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Copy pathBattlestar Items.xml
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Battlestar Items.xml
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<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
[
<!ENTITY itBaseStarArmor "0xD25CEE32">
<!ENTITY itBaseStarBulkhead "0xD25CEE33">
<!ENTITY itFusionReactor "0xD25CEE34">
<!ENTITY itGalacticaArmor "0xD25CEE35">
<!ENTITY itGalacticaBulkhead "0xD25CEE36">
<!ENTITY itTurboBlasterTurret "0xD25CEE37">
<!ENTITY itTyliumEnergizer "0xD25CEE38">
<!ENTITY rsGalacticaArmor "0xD25CEE39">
<!ENTITY rsGalacticaBulkhead "0xD25CEE3A">
]>
<TranscendenceExtension UNID="0xD25CEE31" version="0.98">
<Image UNID="&rsGalacticaArmor;" bitmap="/BG/Armor.jpg" backColor="0x00000000"/>
<Image UNID="&rsGalacticaBulkhead;" bitmap="/BG/Bulkhead.jpg" backColor="0x00000000"/>
<!-- Base Star Armor -->
<ItemType UNID= "&itBaseStarArmor;"
name= "segment of Base Star armor"
level= "8"
value= "60000"
mass= "5500"
modifiers= "MinorItem; CannotOrder; Notforsale"
frequency= "notrandom"
numberAppearing= "1d4"
description= "Cylon Base Stars are very tough warships equipped with armor which is immune to both thermo and radiation."
firstPlural= "true"
>
<Image imageID="&rsGalacticaArmor;" imageX="0" imageY="0" imageWidth="100" imageHeight="100"/>
<Armor
hitPoints= "650"
repairTech= "8"
repairCost= "8"
installCost= "700"
radiationImmune= "true"
thermoImmune= "true"
/>
</ItemType>
<!-- Base Star Bulkhead Armor -->
<ItemType UNID= "&itBaseStarBulkhead;"
name= "segment of Base Star bulkhead"
level= "8"
value= "65000"
mass= "5500"
modifiers= "MinorItem; CannotOrder; Notforsale"
frequency= "notrandom"
numberAppearing= "1d4"
description= "Twice as thick as regular Cylon armor, the bulkhead was designed to take heavy abuse before breaching."
firstPlural= "true"
>
<Image imageID="&rsGalacticaBulkhead;" imageX="0" imageY="0" imageWidth="100" imageHeight="100"/>
<Armor
hitPoints= "750"
repairTech= "8"
repairCost= "8"
installCost= "850"
radiationImmune= "true"
thermoImmune= "true"
/>
</ItemType>
<!-- Fusion Reactor -->
<ItemType UNID="&itFusionReactor;"
name= "Fusion Reactor"
level= "7"
value= "15000"
frequency= "rare"
mass= "1"
modifiers= "MajorItem"
description= "A highly efficient fusion reactor with a maximum output of 600 MW."
>
<Image imageID="&rsItems1;" imageX="288" imageY="288" imageWidth="96" imageHeight="96"/>
<ReactorDevice
maxPower= "600000"
fuelEfficiency= "1000"
maxFuel= "80000"
minFuelTech= "5"
maxFuelTech= "10"
/>
</ItemType>
<!-- Galactica Armor -->
<ItemType UNID= "&itGalacticaArmor;"
name= "segment of Galactica armor"
level= "8"
value= "60000"
mass= "5500"
modifiers= "MinorItem; CannotOrder; Notforsale"
frequency= "notrandom"
numberAppearing= "1d4"
description= "Battlestars are very tough warships, even the Galactica that was going to be decommissioned has armor which is immune to nuclear attack."
firstPlural= "true"
>
<Image imageID="&rsGalacticaArmor;" imageX="0" imageY="0" imageWidth="100" imageHeight="100"/>
<Armor
hitPoints= "600"
repairTech= "8"
repairCost= "8"
installCost= "750"
radiationImmune= "true"
positronImmune= "true"
/>
</ItemType>
<!-- Galactica Bulkhead -->
<ItemType UNID= "&itGalacticaBulkhead;"
name= "segment of Galactica bulkhead"
level= "8"
value= "60000"
mass= "5000"
modifiers= "MinorItem; CannotOrder; Notforsale"
frequency= "notrandom"
numberAppearing= "1d4"
description= "This bulkhead armor was designed to protect capital ships and stations from heavy abuse and cosmic radiation."
firstPlural= "true"
>
<Image imageID="&rsGalacticaBulkhead;" imageX="0" imageY="0" imageWidth="100" imageHeight="100"/>
<Armor
hitPoints= "700"
repairTech= "8"
repairCost= "8"
installCost= "800"
radiationImmune= "true"
positronImmune= "true"
/>
</ItemType>
<!-- Turbo Blaster Turret-->
<ItemType UNID="&itTurboBlasterTurret;"
name= "Turbo Blaster Turret"
level= "8"
value= "40000"
mass= "9000"
frequency= "rare"
modifiers= "EnergyWeapon; MajorItem; Military"
description= "Turbo Blaster Turrets are used by capital ships to inflict heavy damage."
>
<Image imageID="&rsItems1;" imageX="96" imageY="0" imageWidth="96" imageHeight="96"/>
<Weapon
configuration= "spread4"
omnidirectional= "true"
multiTarget= "true"
powerUse= "500"
type= "beam"
damage= "particle:40; WMD1"
fireRate= "15"
lifetime= "30"
beamType= "laser"
primaryColor= "0x5f, 0xf1, 0x2a"
secondaryColor= "0x00, 0xff, 0x00"
sound= "&snLaserCannon;"
>
</Weapon>
</ItemType>
<!-- Tylium Energizer -->
<ItemType UNID="&itTyliumEnergizer;"
name= "Tylium Energizer"
level= "8"
value= "5000"
mass= "1000"
frequency= "uncommon"
modifiers= "MajorItem"
description= "The tylium energizer provide an alternate means of powering ships."
>
<Image imageID="&rsItems1;" imageX="288" imageY="288" imageWidth="96" imageHeight="96"/>
<ReactorDevice
maxPower= "400000"
fuelEfficiency= "400"
maxFuel= "90000"
minFuelTech= "3"
maxFuelTech= "10"
/>
</ItemType>
</TranscendenceExtension>