diff --git a/src/app/genshin/components/Character.tsx b/src/app/genshin/components/Character.tsx
index 0cd8655..a1aeea9 100755
--- a/src/app/genshin/components/Character.tsx
+++ b/src/app/genshin/components/Character.tsx
@@ -96,17 +96,8 @@ export default function Character({ data }: { data: Cities }) {
currentCharacter={currentCharacter.name}
handleTouchEnd={handleTouchEnd}
handleTouchStart={handleTouchStart}
- setCharacterLoading={setCharacterLoading}
/>
))}
- {/* {currentCharacter.name && (
-
- )} */}
{currentCharacter.name && }
diff --git a/src/app/genshin/components/Profile.tsx b/src/app/genshin/components/Profile.tsx
index 8767430..6f767d6 100755
--- a/src/app/genshin/components/Profile.tsx
+++ b/src/app/genshin/components/Profile.tsx
@@ -5,18 +5,16 @@ export default function Profile({
currentCharacter,
handleTouchEnd,
handleTouchStart,
- setCharacterLoading,
charName,
}: {
currentCharacter: string;
handleTouchEnd: (e: React.TouchEvent) => void;
handleTouchStart: (e: React.TouchEvent) => void;
- setCharacterLoading: React.Dispatch>;
charName: string;
}) {
return (
handleTouchEnd(e)}
@@ -33,11 +31,6 @@ export default function Profile({
alt={charName}
fill={true}
priority={currentCharacter == charName}
- // onLoad={(e) => {
- // setCharacterLoading(false);
- // e.currentTarget.classList.add("animate-slide-in");
- // e.currentTarget.classList.remove("opacity-0");
- // }}
placeholder="blur"
/>