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Implementation:
Once enemy's hit points fall down to zero, return a list of his EquippedItems and allow main Character to loot. Then prompting the user (via console or UI) to pick up or not.
The text was updated successfully, but these errors were encountered:
Implementation:
Once enemy's hit points fall down to zero, return a list of his EquippedItems and allow main Character to loot. Then prompting the user (via console or UI) to pick up or not.
The text was updated successfully, but these errors were encountered: