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-- setup.bat now allowing vs2017 and vs2019 build configurations
-- added source code for the sl.common plugin which includes common SL functionality and basic compute dispatch API
-- added source code for the sl.template plugin to be used as a starting point when developing new SL plugins
-- Shaders are provided pre-compiled. If you need to compile HLSL shaders for your own plugin, you will need to place slang in the .\external\slang_internal folder and xxd in the .\tools folder. Then any *.hlsl files in the .\shaders folder will be compiled at build time.
-- Known Issue: Benign "error" message that gitVersion.h cannot be found upon first build