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Glue Gunner, I set it all up and when I check my game it tells me one tower has failed so I checked the log and it says, "Failed loading GlueGunners :(".
Description
The Ultimate Crosspathing just doesn't work, I would go full one path and try to go full on another and it will only let me pick 7 total upgrades.
Other Mods
None
Logs
System.NullReferenceException: Object reference not set to an instance of an object.
at UltimateCrosspathing.PostMergeFixes.FixGlueOverriding.<>c.b__0_8(ProjectileFilterModel filterModel) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/PostMergeFixes/FixGlueOverriding.cs:line 47
at BTD_Mod_Helper.Extensions.Il2CppGenericIEnumerable.ForEach[T](IEnumerable1 source, Action1 action)
at UltimateCrosspathing.PostMergeFixes.FixGlueOverriding.Apply(TowerModel model) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/PostMergeFixes/FixGlueOverriding.cs:line 44
at UltimateCrosspathing.Towers.PostMerge(TowerModel model) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/Towers.cs:line 318
at UltimateCrosspathing.Tasks.Loading.Coroutine()+MoveNext() in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/Tasks/LoadTask.cs:line 51
[12:40:49.724] [Ultimate_Crosspathing] Failed loading GlueGunners :(
The text was updated successfully, but these errors were encountered:
Tower Crash / Fail
Mod Version
I just pressed the download button so maybe v37.
Mod Helper Version
3.1.4
Tower Crosspaths
Glue Gunner, I set it all up and when I check my game it tells me one tower has failed so I checked the log and it says, "Failed loading GlueGunners :(".
Description
The Ultimate Crosspathing just doesn't work, I would go full one path and try to go full on another and it will only let me pick 7 total upgrades.
Other Mods
None
Logs
System.NullReferenceException: Object reference not set to an instance of an object.
at UltimateCrosspathing.PostMergeFixes.FixGlueOverriding.<>c.b__0_8(ProjectileFilterModel filterModel) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/PostMergeFixes/FixGlueOverriding.cs:line 47
at BTD_Mod_Helper.Extensions.Il2CppGenericIEnumerable.ForEach[T](IEnumerable
1 source, Action
1 action)at UltimateCrosspathing.PostMergeFixes.FixGlueOverriding.Apply(TowerModel model) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/PostMergeFixes/FixGlueOverriding.cs:line 44
at UltimateCrosspathing.Towers.PostMerge(TowerModel model) in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/Towers.cs:line 318
at UltimateCrosspathing.Tasks.Loading.Coroutine()+MoveNext() in /home/runner/work/ultimate-crosspathing/ultimate-crosspathing/UltimateCrosspathing/Tasks/LoadTask.cs:line 51
[12:40:49.724] [Ultimate_Crosspathing] Failed loading GlueGunners :(
The text was updated successfully, but these errors were encountered: