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carddata2.txt
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Name ImageFile Set ImageFile Set # Type Stage HP Weakness Resistance Retreat Cost Rarity Text
GX gxtoken ,gxback Tokens gxtoken.png,gxback.png #000
Pikachu WBSP 1 WBSP WBSP_001 #001 Lightning Basic 60 Fighting x2 1 Promo [C] Growl: If the Defending Pokemon attacks Pikachu during your opponent's next turn, any damage done by the attack is reduced by 10 (after applying Weakness and Resistance). (Benching either Pokemon ends this effect.) | [L][L] Thundershock: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Electabuzz WBSP 2 WBSP WBSP_002 #002 Lightning Basic 60 Fighting x2 2 Promo [L] Light Screen: Whenever an attack does damage to Electabuzz (after applying Weakness and Resistance) during your opponent's next turn, that attack only does half the damage to Electabuzz (rounded down to the nearest 10). (Any other effects of attacks still happen.) | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
Mewtwo WBSP 3 WBSP WBSP_003 #003 Psychic Basic 70 Psychic x2 2 Promo [P] Energy Absorption: Choose up to 2 Energy cards from your discard pile and attach them to Mewtwo. | [P][P][C] Psyburn: 40 damage.
Pikachu WBSP 4 WBSP WBSP_004 #004 Lightning Basic 50 Fighting x2 1 Promo [L] Recharge: Search your deck for a [L] Energy card and attach it to Pikachu. Shuffle your deck afterward. | [L][L][L] Thunderbolt: 50 damage. Discard all Energy cards attached to Pikachu in order to use this attack.
Dragonite WBSP 5 WBSP WBSP_005 #005 Colorless Stage 2 - Dragonair 90 Fighting -30 2 Promo Pokemon Power: Special Delivery. Once during your turn (before your attack), you may draw a card. If you do, choose a card from your hand and put it on top of your deck. This power can't be used if Dragonite is Asleep, Confused, or Paralyzed. | [C][C][C] Supersonic Flight: 60 damage. Flip a coin. If tails, this attack does nothing.
Arcanine WBSP 6 WBSP WBSP_006 #006 Fire Stage 1 - Growlithe 70 Water x2 1 Promo [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. | [R][R] Flames of Rage: 40+ damage. Discard 2 [R] Energy cards attached to Arcanine in order to use this attack. This attack does 40 damage plus 10 more damage for each damage counter on Arcanine.
Jigglypuff WBSP 7 WBSP WBSP_007 #007 Colorless Basic 50 Fighting x2 Psychic -30 1 Promo [C] First Aid: Remove 1 damage counter from Jigglypuff. | [C][C][C] Double-edge: 40 damage. Jigglypuff does 20 damage to itself.
Mew WBSP 8 WBSP WBSP_008 #008 Psychic Basic 50 Psychic x2 1 Promo [P] Psywave: 10x damage. Does 10 damage times the number of Energy cards attached to the Defending Pokemon. | [P][P] Devolution Beam: Choose an evolved Pokemon (your own or your opponent's). Return the highest Stage Evolution card on that Pokemon to its player's hand. That Pokemon is no longer Asleep, Confused, Paralyzed, or Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).
Mew WBSP 9 WBSP WBSP_009 #009 Psychic Basic 50 Psychic x2 1 Promo [P] Psywave: 10x damage. Does 10 damage times the number of Energy cards attached to the Defending Pokemon. | [P][P] Devolution Beam: Choose an evolved Pokemon (your own or your opponent's). Return the highest Stage Evolution card on that Pokemon to its player's hand. That Pokemon is no longer Asleep, Confused, Paralyzed, or Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).
Meowth WBSP 10 WBSP WBSP_010 #010 Colorless Basic 50 Fighting x2 Psychic -30 1 Promo [C][C] Cat Punch: Flip a coin. If heads, this attack does 20 damage. If tails and if your opponent has any Benched Pokemon, he or she chooses 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.)
Eevee WBSP 11 WBSP WBSP_011 #011 Colorless Basic 30 Fighting x2 Psychic -30 0 Promo Pokemon Power: Chain Reaction. This power can only be used when a Pokemon evolves. Search your deck for a card that evolves from Eevee and attach it to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed. | [C] Bite: 20 damage.
Mewtwo WBSP 12 WBSP WBSP_012 #012 Psychic Basic 60 Psychic x2 2 Promo [P] Energy Control: Flip a coin. If heads, choose a basic Energy card attached to 1 of your opponent's Pokemon and attach it to another of your opponent's Pokemon of your choice. | [P][P][P] Telekinesis: Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Venusaur WBSP 13 WBSP WBSP_013 #013 Grass Stage 2 - Ivysaur 100 Fire x2 2 Promo Pokemon Power: Solar Power. Once during your turn (before your attack), you may use this power. Your Active Pokemon and the Defending Pokemon are no longer Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. | [G][G][G][G] Mega Drain: 40 damage. Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them.
Mewtwo WBSP 14 WBSP WBSP_014 #014 Psychic Basic 70 Psychic x2 2 Promo [P] Energy Absorption: Choose up to 2 Energy cards from your discard pile and attach them to Mewtwo. | [P][P][C] Psyburn: 40 damage.
Cool Porygon WBSP 15 WBSP WBSP_015 #015 Colorless Basic 50 Fighting x2 Psychic -30 1 Promo [C][C][C] Texture Magic: You may change Cool Porygon's Resistance to a type of your choice other than Colorless. If the Defending Pokemon has a Weakness, you may change it to a type of your choice other than Colorless. (Benching either Pokemon ends the effect on that Pokemon.) | [C][C][C] 3-D Attack: 20x damage. Flip 3 coins. This attack does 20 damage times the number of heads.
Computer Error WBSP 16 WBSP WBSP_016 #016 Trainer (Rocket's Secret Machine) Promo You may draw up to 5 cards, then your opponent may draw up to 5 cards. Your turn is over now (you don't get to attack).
Dark Persian WBSP 17 WBSP WBSP_017 #017 Colorless Stage 1 - Meowth 60 Fighting x2 Psychic -30 0 Promo [C] Tempt: If your opponent has any Benched Pokemon, flip a coin. If heads, choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. | [C][C] Poison Claws: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Team Rocket's Meowth WBSP 18 WBSP WBSP_018 #018 Colorless Basic 40 Fighting x2 Psychic -30 1 Promo [C] Miraculous Comeback: Flip a number of coins equal to the number of Pokemon in play. This attack does 10 damage times the number of heads. Then Team Rocket's Meowth does 10 damage times the number of tails to itself.
Sabrina's Abra WBSP 19 WBSP WBSP_019 #019 Psychic Basic 40 Psychic x2 0 Promo [C] Pound: 10 damage. | [P][C] Synchronize: 40 damage. This attack can't be used unless Sabrina's Abra and the Defending Pokemon have the same number of Energy cards attached to them.
Psyduck WBSP 20 WBSP WBSP_020 #020 Water Basic 50 Lightning x2 1 Promo [P] Headache: Your opponent can't play Trainer cards during his or her next turn. | [W] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Moltres WBSP 21 WBSP WBSP_021 #021 Fire Basic 70 Fighting -30 1 Promo [R][R][R] Hyper Flame: 60 damage. Flip a coin. If heads, discard 1 [R] Energy card attached to Moltres. If tails, discard all Energy cards attached to Moltres. If you can't discard Energy cards, this attack does nothing.
Articuno WBSP 22 WBSP WBSP_022 #022 Water Basic 70 Fighting -30 1 Promo [W][W][W] Diamond Dust: Flip a coin. If heads, the Defending Pokemon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Zapdos WBSP 23 WBSP WBSP_023 #023 Lightning Basic 70 Fighting -30 1 Promo [L][L][L] Lightning Burn: 30 damage. Flip a coin. If heads, and if your opponent has any Benched Pokemon, choose 1 of them. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If tails, Zapdos does 30 damage to itself.
Birthday Pikachu WBSP 24 WBSP WBSP_024 #024 Lightning Basic 50 Fighting x2 1 Promo [L][L] Birthday Surprise: 30+ damage. If it's not your birthday, this attack does 30 damage. If it is your birthday, flip a coin. If heads, this attack does 30 damage plus 50 more damage; if tails, this attack does 30 damage.
Flying Pikachu WBSP 25 WBSP WBSP_025 #025 Lightning Basic 40 Fighting -30 1 Promo [L] Thundershock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [C][C][C] Fly: 30 damage. Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Flying Pikachu; if tails, this attack does nothing (not even damage).
Pikachu WBSP 26 WBSP WBSP_026 #026 Lightning Basic 40 Fighting x2 1 Promo [C] Scratch: 10 damage. | [L][L] Thunderbolt: 40 damage. Discard all Energy cards attached to Pikachu.
Pikachu WBSP 27 WBSP WBSP_027 #027 Lightning Basic 30 Fighting x2 0 Promo [L] Thundershock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][L] Agility: 20 damage. Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Pikachu.
Surfing Pikachu WBSP 28 WBSP WBSP_028 #028 Lightning Basic 50 Fighting x2 1 Promo [W][W] Surf: 30 damage.
Marill WBSP 29 WBSP WBSP_029 #029 Water Basic 50 Lightning x2 1 Promo [W][W] Water Gun: 20+ damage. Does 20 damage plus 10 more damage for each Energy attached to Marill but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Togepi WBSP 30 WBSP WBSP_030 #030 Colorless Basic 30 Psychic -30 1 Promo [C] Snivel: If the Defending Pokemon attacks Togepi during your opponent's next turn, any damage done to Togepi is reduced by 20 (before applying Weakness and Resistance). (Benching either Pokemon ends this effect.) | [C][C] Mini-Metronome: Flip a coin. If heads, choose 1 of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokemon is, Togepi's type is still [C].) Togepi performs that attack.
Cleffa WBSP 31 WBSP WBSP_031 #031 Colorless Baby 30 0 Promo If this Baby Pokemon is your Active Pokemon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent's turn ends without an attack. | [C] Eek: Draw 2 cards.
Smeargle WBSP 32 WBSP WBSP_032 #032 Colorless Basic 40 Fighting x2 Psychic -30 1 Promo [C] Paint: Flip a coin. If heads, choose a type (other than Colorless) and put a Coloring counter on the Defending Pokemon. That Pokemon is now the type you chose. If it already had a Coloring counter, remove the old one. If tails, this attack does nothing.
Scizor WBSP 33 WBSP WBSP_033 #033 Metal Stage 1 - Scyther 70 Fire x2 Grass -30 2 Promo [C] Leer: Flip a coin. If heads, the Defending Pokemon can't attack Scizor during your opponent's next turn. (Benching either Pokemon ends this effect.) | [M][C][C] Metal Pincer: 30+ damage. Flip a coin until you get tails. This attack does 30 damage plus 10 more damage for each heads.
Entei WBSP 34 WBSP WBSP_034 #034 Fire Basic 80 Water x2 1 Promo Pokemon Power: Bolt. Whenever your opponent's attack damages Entei, unless that attack Knocks Out Entei, flip a coin. If heads, shuffle Entei and all cards attached to it into your deck. This power can't be used if Entei is already Asleep, Confused, or Paralyzed when it is damaged. | [R][R][R] Protective Flame: 50 damage. During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Pokemon.
Pichu WBSP 35 WBSP WBSP_035 #035 Lightning Baby 30 0 Promo If this Baby Pokemon is your Active Pokemon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent's turn ends. | [C] Let's Play!: Search your deck for a Baby Pokemon card and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Igglybuff WBSP 36 WBSP WBSP_036 #036 Colorless Baby 30 0 Promo If this Baby Pokemon is your Active Pokemon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent's turn ends. | [C] Good Night Song: The Defending Pokemon is now Asleep.
Hitmontop WBSP 37 WBSP WBSP_037 #037 Fighting Basic 60 Psychic x2 1 Promo [F][F] Repeating Kick: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads. | [F][F][C] Rapid Spin: 30 damage. If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with his or her Active Pokemon, then, if you have any Benched Pokemon, you switch 1 of them with your Active Pokemon. (Do the damage before switching the Pokemon.)
Unown J WBSP 38 WBSP WBSP_038 #038 Psychic Basic 40 Psychic x2 1 Promo You may have up to 4 Basic Pokemon cards in your deck with Unown in their names. | Pokemon Power: Join. Once during your turn (before your attack), if you have Unown J, Unown O, Unown I, and Unown N on your Bench, you may search your deck for a Basic Pokemon or Evolution card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward. | [P] Hidden Power: 10 damage.
Misdreavus WBSP 39 WBSP WBSP_039 #039 Psychic Basic 50 Fighting -30 1 Promo [P] Pain Split: Put 1 damage counter on the Defending Pokemon for each damage counter on Misdreavus. | [P][P] Confuse Ray: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Pokemon Center WBSP 40 WBSP WBSP_040 #040 Trainer Promo Remove all damage counters from all of your own Pokemon with damage counters on them, then discard all Energy cards attached to those Pokemon.
Lucky Stadium WBSP 41 WBSP WBSP_041 #041 Trainer - Stadium Promo This card stays in play when you play it. Discard this card if another Stadium card comes into play. | Once during each player's turn (before attacking), that player may flip a coin. If heads, that player draws a card.
Pokemon Tower WBSP 42 WBSP WBSP_042 #042 Trainer - Stadium Promo This card stays in play when you play it. Discard this card if another Stadium card comes into play. | If the effect of a Pokemon Power, attack, Energy card, or Trainer card would put a card in a discard pile into its owner's hand, that card stay in that discard pile instead.
Machamp WBSP 43 WBSP WBSP_043 #043 Fighting Stage 2 - Machoke 90 Psychic x2 3 Promo [F][F] Seething Anger: 20+ damage. Flip a number of coins equal to the number of damage counters on Machamp. This attack does 20 damage plus 10 more damage for each heads. | [F][F][C][C] Fling: 50 damage. If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)
Magmar WBSP 44 WBSP WBSP_044 #044 Fire Basic 60 Water x2 2 Promo [R] Burning Fire: 10+ damage. When you use this attack, you may discard any number of [R] Energy cards attached to your Pokemon in play. This attack does 10 damage plus 10 more damage for each [R] Energy card you discarded in this way. | [R][R][C] Magma Punch: 40 damage.
Scyther WBSP 45 WBSP WBSP_045 #045 Grass Basic 60 Fire x2 Fighting -30 1 Promo [G][G] Slashing Strike: 40 damage. Scyther can't use this attack during your next turn. (Benching or evolving Scyther ends this effect.)
Electabuzz WBSP 46 WBSP WBSP_046 #046 Lightning Basic 60 Fighting x2 1 Promo [L] Lightning Rod: choose 1 of your opponent's Pokemon and put a Lightning Rod marker on it. (A Pokemon can have only 1 Lightning Rod marker on it at a time.) | [L][L] Lightning Bolt: 10 damage. This attack does 20 damage to any Pokemon with a Lightning Rod marker on it. Apply Weakness and Resistance.
Mew WBSP 47 WBSP WBSP_047 #047 Psychic Basic 40 Psychic x2 1 Promo Pokemon Power: Neutral Shield. Prevent all effects of attacks, including damage, done to Mew by Evolved Pokemon. You can't use this power if Mew is Asleep, Confused, or Paralyzed. | [P] Psyshock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Articuno WBSP 48 WBSP WBSP_048 #048 Water Basic 80 Fighting -30 2 Promo Pokemon Power: Aurora Veil. As long as Articuno is your Active Pokemon, your Benched Pokemon do not take damage and are not affected by attacks. This power cannot be used if Articuno is affected by a Special Condition. | [W][W][C][C] Ice Beam: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Snorlax WBSP 49 WBSP WBSP_049 #049 Colorless Basic 90 Fighting x2 Psychic -30 4 Promo Pokemon Power: Guard. As long as Snorlax is your Active Pokemon, the Defending Pokemon can't Retreat. This power stops working when Snorlax is affected by a Special Condition. | [C][C][C][C] Roll Over: 30 damage. Snorlax is now Asleep. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Celebi WBSP 50 WBSP WBSP_050 #050 Grass Basic 50 Fire x2 1 Promo [G][C] Leaf Slice: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.
Rapidash WBSP 51 WBSP WBSP_051 #051 Fire Stage 1 - Ponyta 60 Water x2 0 Promo [C][C] Jump Over: If your opponent has any Benched Pokemon, choose 1 of them. Flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [R][C][C] Super Singe: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Burned.
Ho-Oh WBSP 52 WBSP WBSP_052 #052 Fire Basic 80 Water x2 Fighting -30 2 Promo [R][R][C][C] Sacred Wing: 60 damage. Flip a coin. If tails, this attack's base damage is 20 instead of 60.
Suicune WBSP 53 WBSP WBSP_053 #053 Water Basic 70 Lightning x2 1 Promo Poke-Body: Pure Body. Whenever you attach a [W] Energy from your hand to Suicune, discard an Energy card attached to Suicune. (You can't attach a [W] Energy card from your hand if Suicune has no Energy cards attached.) | [W][C][C] Hypno Wave: 30+ damage. Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage and the Defending Pokemon is now Asleep.
Mew SI 1 SI SI_001 #001 Psychic Basic 30 Psychic x2 0 Promo [P] Rainbow Wave: Choose a type of Energy other than [C] attached to Mew. This attack does 20 damage to each of your opponent's Pokemon of that type (including Benched Pokemon). Don't apply Weakness and Resistance.
Pidgeot SI 2 SI SI_002 #002 Colorless Stage 2 - Pidgeotto 70 Lightning x2 Fighting -30 0 Promo [C][C] Supersonic Flight: 40 damage. Flip a coin. If tails, this attack does nothing. | [C][C][C][C] Slicing Wind: 50 damage.
Onix SI 3 SI SI_003 #003 Fighting Basic 90 Grass x2 3 Promo [C][C] Slam: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads. | [F][F][F][F] Body Slam: 40 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Togepi SI 4 SI SI_004 #004 Colorless Basic 40 Psychic -30 1 Promo [C] Bawl: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Ivysaur SI 5 SI SI_005 #005 Grass Stage 1 - Bulbasaur 60 Fire x2 1 Promo [G] Strange Scent: Each player flips a coin. Each player who gets heads chooses a total of 3 damage counters from among his or her Pokemon and removes them. (If the player's Pokemon have fewer total damage counter than that, he or she removes all of them.) | [G][G] Razor Leaf: 30 damage.
Raticate SI 6 SI SI_006 #006 Colorless Stage 1 - Rattata 60 Fighting x2 Psychic -30 0 Promo [C][C] Sharp Teeth: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 30 more damage; if tails, this attack does 10 damage.
Ledyba SI 7 SI SI_007 #007 Grass Basic 40 Fire x2 Fighting -30 1 Promo [C] Gnaw: 10 damage. | [G][G] Agility: 20 damage. Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Ledyba.
Jigglypuff SI 8 SI SI_008 #008 Colorless Basic 50 Fighting x2 Psychic -30 1 Promo [C] Tempting Eyes: Choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. | [C] Sing: Flip a coin. If heads the Defending Pokemon is now Asleep.
Butterfree SI 9 SI SI_009 #009 Grass Stage 2 - Metapod 80 Fire x2 Fighting -30 1 Promo [C][C][C] Fly: 30 damage. Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Butterfree. If tails, this attack does nothing (not even damage). | [G][G][C] Rainbow Powder: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Poisoned.
Tentacruel SI 10 SI SI_010 #010 Water Stage 1 - Tentacool 60 Lightning x2 1 Promo [W] Tentacle Grip: Flip a number of coins equal to the number of [W] Energy attached to Tentacruel. For each heads, draw 2 cards. | [W][W] Poison Sting: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Marill SI 11 SI SI_011 #011 Water Basic 40 Lightning x2 1 Promo [W] Squirt: Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance. | [C][C] Rolling Tackle: 20 damage.
Lapras SI 12 SI SI_012 #012 Water Basic 70 Lightning x2 1 Promo [C] Gentle Song: If Lapras has any damage counters on it, remove 2 of them from it (1 if it only has 1). If the Defending Pokemon has any damage counters on it remove 2 of them from it (1 if it only has 1). The Defending Pokemon is now Asleep. | [W][W] Ice Beam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Exeggutor SI 13 SI SI_013 #013 Grass Stage 1 - Exeggcute 70 Fire x2 2 Promo [G] Sharpshooter: Choose 1 of your opponent's Pokemon. Flip a number of coins equal to the number of [G] Energy attached to Exeggutor. This attack does 10 damage times the number of heads to that Pokemon. Don't apply Weakness and Resistance.
Slowking SI 14 SI SI_014 #014 Psychic Stage 1 - Slowpoke 70 Psychic x2 2 Promo [P] Revelation: Flip a coin. If heads, search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [P][C] Psychic: Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokemon.
Wartortle SI 15 SI SI_015 #015 Water Stage 1 - Squirtle 60 Lightning x2 1 Promo [W][W] Water Gun: 20+ damage. Does 20 damage plus 10 more damage for each [W] Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Lickitung SI 16 SI SI_016 #016 Colorless Basic 70 Fighting x2 Psychic -30 2 Promo [C] Lick Wounds: Flip a coin. If heads, choose 1 Pokemon (yours or your opponent's) with damage counters on it and remove 2 damage counters from it (1 if it only has 1). | [C][C] Tongue Stretch: Flip a coin. If heads, choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. Don't apply Weakness and Resistance.
Vileplume SI 17 SI SI_017 #017 Grass Stage 2 - Gloom 70 Fire x2 2 Promo [G] Paradise Pollen: Flip a coin. If heads, remove 2 damage counters from Vileplume (1 if it only has 1). Then, if you have any Benched Pokemon with damage counters on them, choose 1 of them and remove 2 damage counters from it (1 if it only has 1). | [G][G][C] Horrid Pollen: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Confused.
Primeape SI 18 SI SI_018 #018 Fighting Stage 1 - Mankey 60 Psychic x2 1 Promo [F] Low Kick: 20 damage. | [F][F] Rampage: 20+ damage. Does 20 damage plus 10 more damage for each damage counter on Primeape. Flip a coin. If tails, Primeape is now Confused (after doing damage).
Kyogre ex NBSP 1 NBSP NBSP_001 #001 Water Basic (ex) 120 Lightning x2 3 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | [W][W][W][W] Major Flood: 60 damage. Discard a [W] Energy card attached to Kyogre ex. Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)
Groudon ex NBSP 2 NBSP NBSP_002 #002 Fighting Basic (ex) 120 Grass x2 3 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | [F][F][F][F] Major Earthquake: 80 damage. Discard a [F] Energy card attached to Groundon ex. Does 10 damage to your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Treecko NBSP 3 NBSP NBSP_003 #003 Grass Basic 40 Fire x2 Water -30 1 Promo [C] Tail Slap: 10 damage. | [G][C] Razor Leaf: 20 damage.
Grovyle NBSP 4 NBSP NBSP_004 #004 Grass Stage 1 - Treecko 70 Fire x2 Water -30 1 Promo [C][C] Poison Breath: The Defending Pokemon is now Poisoned. | [G][C][C] Swift: 30 damage. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
Mudkip NBSP 5 NBSP NBSP_005 #005 Water Basic 50 Lightning x2 1 Promo [C] Pound: 10 damage. | [C][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Torchic NBSP 6 NBSP NBSP_006 #006 Fire Basic 40 Water x2 1 Promo [C] Peck: 10 damage. | [R][C] Fireworks: 30 damage. Flip a coin. If tails, discard a [R] Energy cards attached to Torchic.
Treecko NBSP 7 NBSP NBSP_007 #007 Grass Basic 40 Fire x2 Water -30 1 Promo [C] Tail Slap: 10 damage. | [G][C] Razor Leaf: 20 damage.
Torchic NBSP 8 NBSP NBSP_008 #008 Fire Basic 40 Water x2 1 Promo [C] Peck: 10 damage. | [R][C] Fireworks: 30 damage. Flip a coin. If tails, discard a [R] Energy cards attached to Torchic.
Combusken NBSP 9 NBSP NBSP_009 #009 Fire Stage 1 - Torchic 70 Water x2 1 Promo [R] Flare: 20 damage. | [C][C][C] Double Kick: 40x damage. Flip 2 coins. This attack does 40 damage times the number of heads.
Mudkip NBSP 10 NBSP NBSP_010 #010 Water Basic 50 Lightning x2 1 Promo [C] Pound: 10 damage. | [C][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Marshtomp NBSP 11 NBSP NBSP_011 #011 Water Stage 1 - Mudkip 70 Lightning x2 1 Promo [W] Bubble: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [C][C][C] Slash: 40 damage.
Pikachu NBSP 12 NBSP NBSP_012 #012 Lightning Basic 50 Fighting x2 1 Promo [C] Agility: Flip a coin. If heads, prevent all effects of an attack, including damage, done to Pikachu during your opponent's next turn. | [L][C] Thundershock: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Meowth NBSP 13 NBSP NBSP_013 #013 Colorless Basic 50 Fighting x2 1 Promo [C] Plunder: 10 damage. Before doing damage, discard all Trainer cards attached to the Defending Pokemon (before they affect the damage). | [C][C] Scratch: 20 damage.
Latias NBSP 14 NBSP NBSP_014 #014 Colorless Basic 70 Psychic x2 2 Promo [P] Super Psy: 10 damage. | [R][W] Searing Flame: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Burned.
Latios NBSP 15 NBSP NBSP_015 #015 Colorless Basic 80 Psychic x2 3 Promo [P] Super Psy: 10 damage. | [W][P][L] Freeze Dry: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Treecko NBSP 16 NBSP NBSP_016 #016 Grass Basic 40 Fire x2 Water -30 1 Promo [C] Pound: 10 damage. | [G] Sporadic Sponging: 10 damage. Flip a coin. If heads, remove 1 damage counter from Treecko.
Torchic NBSP 17 NBSP NBSP_017 #017 Fire Basic 50 Water x2 1 Promo [R][C] Ember: 30 damage. Discard a [R] Energy card attached to Torchic.
Mudkip NBSP 18 NBSP NBSP_018 #018 Water Basic 50 Lightning x2 1 Promo [W] Surf: 10 damage. | [W][C] Whirlpool: 10 damage. Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.
Whismur NBSP 19 NBSP NBSP_019 #019 Colorless Basic 50 Fighting x2 1 Promo [C] Supersonic: Flip a coin. If heads, the Defending Pokemon is now Confused. | [C] Pound: 10 damage.
Ludicolo NBSP 20 NBSP NBSP_020 #020 Water Stage 2 - Lombre 90 Lightning x2 2 Promo Poke-Body: Rain Dish. At any time between turns, remove 1 damage counter from Ludicolo. | [W][C][C] Fury Swipes: 30x damage. Flip 3 coins. This attack does 30 damage times the number of heads.
Jirachi NBSP 21 NBSP NBSP_021 #021 Psychic Basic 50 Psychic x2 1 Promo [C] The Third Eye: Discard an Energy attached to Jirachi and draw 3 cards. | [P] Psywave: 10x damage. Does 10 damage times the amount of Energy attached to the Defending Pokemon.
Beldum NBSP 22 NBSP NBSP_022 #022 Metal Basic 50 Fire x2 Grass -30 2 Promo Poke-Power: Magnetic Call. Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a [M] Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Beldum is affected by a Special Condition. | [M][C] Metal Charge: 30 damage. Put 1 damage counter on Beldum.
Metang NBSP 23 NBSP NBSP_023 #023 Metal Stage 1 - Beldum 80 Fire x2 Grass -30 2 Promo [C] Metal Load: Search your discard pile for a [M] Energy card and attach it to Metang. | [M][C] Metal Claw: 30 damage.
Chimecho NBSP 24 NBSP NBSP_024 #024 Psychic Basic 70 Psychic x2 1 Promo [C] Resonate: Your opponent switches each Defending Pokemon with his or her Benched Pokemon. If your opponent has only 1 Benched Pokemon, you choose the Defending Pokemon to switch. | [C][C] Healing Sound: Remove 3 damage counters from each of your Active Pokemon. Each Defending Pokemon is now Asleep.
Flygon NBSP 25 NBSP NBSP_025 #025 Colorless Stage 2 - Vibrava 120 Colorless x2 Lightning/Fighting -30 2 Promo [C][C] Sand Pit: 20 damage. The Defending Pokemon can't retreat until the end of your opponent's next turn. | [G][L][C][C] Dragonbreath: 80 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, this attack does nothing.
Tropical Wind NBSP 26 NBSP NBSP_026 #026 Trainer Promo Flip a coin. If heads, remove 2 damage counters from each Active Pokemon (remove 1 damage counter if a Pokemon has only 1). If tails, each Active Pokemon is now Asleep.
Tropical Tidal Wave NBSP 27 NBSP NBSP_027 #027 Trainer Promo Flip a coin. If heads, discard all Trainer cards your opponent has in play. If tails, discard all Trainer (excluding Supporter cards) you have in play.
Championship Arena NBSP 28 NBSP NBSP_028 #028 Trainer - Stadium Promo This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | At the end of each player's turn, if that player has 8 or more cards in his or her hand, that player discards a number of cards until that player has 7 cards left in his or her hand.
Celebi NBSP 29 NBSP NBSP_029 #029 Grass Basic 50 Fire x2 1 Promo [G][C] Leaf Slice: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.
Suicune NBSP 30 NBSP NBSP_030 #030 Water Basic 70 Lightning x2 1 Promo Poke-Body: Pure Body. Whenever you attach a [W] Energy card from your hand to Suicune, discard an Energy card attached to Suicune. (You can't attach a [W] Energy card from your hand if Suicune has no Energy cards attached.) | [W][C][C] Hypno Wave: 30+ damage. Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage and the Defending Pokemon is now Asleep.
Moltres ex NBSP 31 NBSP NBSP_031 #031 Fire Basic (ex) 100 Water x2 2 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Synchronized Lift. As long as you have Articuno ex and Zapdos ex in play, the Retreat Cost for Moltres ex is 0. | [C] Flame Gift: 10 damage. You may move a [R] Energy card attached to Moltres ex to 1 of your Pokemon. | [R][R][C] Scorching Wing: 90 damage. Discard all [R] Energy attached to Moltres ex.
Articuno ex NBSP 32 NBSP NBSP_032 #032 Water Basic (ex) 100 Metal x2 2 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Synchronized Lift. As long as you have Zapdos ex and Moltres ex in play, the Retreat Cost for Articuno ex is 0. | [C] Ice Gift: 10 damage. You may move a [W] Energy attached to Articuno ex to 1 of your Pokemon. | [W][W][C] Freezing Wing: 50 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Zapdos ex NBSP 33 NBSP NBSP_033 #033 Lightning Basic (ex) 100 Lightning x2 2 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Synchronized Lift. As long as you have Articuno ex and Moltres ex in play, the Retreat Cost for Zapdos ex is 0. | [C] Thunder Gift: 10 damage. You may move a [L] Energy card attached to Zapdos ex to 1 of your Pokemon. | [L][L][C] Lightning Wing: 60 damage. Does 10 damage to 1 of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Typhlosion NBSP 34 NBSP NBSP_034 #034 Fire Stage 2 - Quilava 110 Water x2 1 Promo Poke-Body: Burning Aura. As long as Typhlosion is your Active Pokemon, put 1 damage counter on each Active Pokemon (both yours and your opponent's) between turns. | [R] Flickering Flames: 20 damage. The Defending Pokemon is now Asleep. | [R][C][C] Rage: 50+ damage. Does 50 damage plus 10 more damage for each damage counter on Typhlosion.
Pikachu NBSP 35 NBSP NBSP_035 #035 Metal Basic (Delta) 40 Fighting x2 1 Promo [C] Thunder Wave: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [M][C] Iron Tail: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads.
Tropical Tidal Wave NBSP 36 NBSP NBSP_036 #036 Trainer Promo Flip a coin. If heads, discard all Trainer cards your opponent has in play. If tails, discard all Trainer (excluding Supporter cards) you have in play.
Kyogre ex NBSP 37 NBSP NBSP_037 #037 Water Basic (ex) 100 Lightning x2 2 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Frenzy. As long as your opponent has Groudon, Groudon ex, Rayquaza, or Rayquaza ex in play. Kyogre ex's attacks do 40 more damage to the Defending Pokemon (before applying Weakness and Resistance). | [W][C] Aqua Supply: 30 damage. You may attach a basic Energy card from your hand to 1 of your Pokemon. | [W][C][C] Tsunami: 40 damage. Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Groudon ex NBSP 38 NBSP NBSP_038 #038 Fighting Basic (ex) 100 Water x2 2 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Frenzy. As long as your opponent has Kyogre, Kyogre ex, Rayquaza, or Rayquaza ex in play, Groundon ex's attacks do 40 more damage to the Defending Pokemon (before Weakness and Resistance). | [F][C] Mix-Up: 30 damage. Flip a coin. If heads, your opponent discards the top card from his or her deck. | [F][C][C] Earthquake: 60 damage. Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Rayquaza ex NBSP 39 NBSP NBSP_039 #039 Colorless Basic (ex) 100 Colorless x2 Water/Fighting -30 1 Promo When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Body: Frenzy. As long as your opponent has Kyogre, Kyogre ex, Groudon, or Groudon ex in play, Rayquaza ex's attacks do 40 damage to the Defending Pokemon (before applying Weakness and Resistance). | [C][C] Dragon Bind: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [R][L][C] Twister: 50 damage. Flip 2 coins. If both are tails, this attack does nothing. For each heads, discard an Energy attached to the Defending Pokemon.
Mew NBSP 40 NBSP NBSP_040 #040 Psychic Basic 50 Psychic x2 1 Promo [C] Psywave: 10x damage. Does 10 damage times the amount of Energy attached to the Defending Pokemon. | [P] Devolution Beam: Flip a coin. If heads, choose 1 of either player's Evolved Pokemon, remove the highest stage Evolution card from that Pokemon, and put it into that player's hand.
Blaziken P1 1 P1 P1_001 #001 Fire Stage 2 - Combusken 110 Water x2 2 Rare [R][C] Fire Punch: 40 damage. | [C][C][C] Double Kick: 50x damage. Flip 2 coins. This attack does 50 damage times the number of heads.
Metagross P1 2 P1 P1_002 #002 Metal Stage 2 - Metang 100 Fire x2 Grass -30 3 Rare [M][C] Metal Claw: 30 damage. | [C][C][C][C] Hyper Beam: 50 damage. Flip a coin. If heads, discard 1 Energy attached to the Defending Pokemon.
Rayquaza P1 3 P1 P1_003 #003 Colorless Basic 80 Colorless x2 1 Rare [C] Fly: 10 damage. Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of an attack, including damage, done to Rayquaza during your opponent's next turn. | [R][L] Dragon Claw: 30 damage.
Sceptile P1 4 P1 P1_004 #004 Grass Stage 2 - Grovyle 100 Fire x2 Water -30 2 Rare [G] Cling: 20 damage. After your attack, remove from Sceptile the number of damage counters equal to the damage you did to the Defending Pokemon. If Sceptile has fewer damage counters than that, remove all of them. | [G][G][C] Leaf Blade: 40+ damage. Flip a coin. If heads, this attack does 40 damage plus 30 more damage.
Swampert P1 5 P1 P1_005 #005 Water Stage 2 - Marshtomp 100 Lightning x2 2 Rare [W] Bubble: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [W][W][C] Mud Splash: 50 damage. If your opponent has any Benched Pokemon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Beautifly P1 6 P1 P1_006 #006 Grass Stage 2 - Silcoon 100 Fire x2 0 Uncommon [G][C] Blot: 30 damage. Remove 1 damage counter from Beautifly. | [C][C][C] Whirlwind: 40 damage. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
Masquerain P1 7 P1 P1_007 #007 Grass Stage 1 - Surskit 70 Lightning x2 Fighting -30 0 Uncommon [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [G][C][C] Gust: 50 damage.
Murkrow P1 8 P1 P1_008 #008 Darkness Basic 60 Fighting x2 Psychic -30 1 Uncommon Poke-Body: Insomnia. Murkrow can't be Asleep. | [C][C] Feint Attack: Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.
Pupitar P1 9 P1 P1_009 #009 Fighting Stage 1 - Larvitar 70 Water x2 1 Uncommon [F][C] Rock Smash: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Torkoal P1 10 P1 P1_010 #010 Fighting Basic 80 Water x2 2 Uncommon [C] Amnesia: Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn. | [F][C] Body Slam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Larvitar P1 11 P1 P1_011 #011 Fighting Basic 40 Water x2 1 Common [F] Sand Attack: 10 damage. If the Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Minun P1 12 P1 P1_012 #012 Lightning Basic 50 Fighting x2 Metal -30 1 Common [L] Thunder Wave: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [C][C] Spark: 10 damage. Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of those Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Plusle P1 13 P1 P1_013 #013 Lightning Basic 50 Fighting x2 Metal -30 1 Common [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [L][C] Agility: 20 damage. Flip a coin. If heads, prevent all effects of an attack, including damage, done to Plusle during your opponent's next turn.
Surskit P1 14 P1 P1_014 #014 Water Basic 50 Lightning x2 1 Common [W] Bubble: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Swellow P1 15 P1 P1_015 #015 Colorless Stage 1 - Taillow 70 Lightning x2 Fighting -30 1 Common [C] Focus Energy: During your next turn, base damage of Swellow's Agility is 70 instead of 30. | [C][C] Agility: 30 damage. Flip a coin. If heads, prevent all effects of an attack, including damage, done to Swellow during your opponent's next turn.
Armaldo ex P1 16 P1 P1_016 #016 Fighting Stage 2 (ex) - Anorith 160 Grass/Water x2 3 Rare Holo ex When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | [F][C] Twin-blade: Does 30 damage to each Defending Pokemon. | [F][F][C][C][C] Supersonic Claws: 80 damage. This attack's damage is not affected by Resistance.
Tyranitar ex P1 17 P1 P1_017 #017 Darkness Stage 2 (ex) - Pupitar 150 Grass/Fighting x2 Psychic -30 4 Rare Holo ex When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | [C] Scratch: 20 damage. | [F][F][C][C] Critical Crush: 80 damage. Discard 2 Basic Energy cards attached to Tyranitar ex or this attack does nothing.
Entei P2 1 P2 P2_001 #001 Fire Basic 70 Water x2 1 Rare [C][C] Stomp: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [R][R][C] Fire Spin: 50 damage. Discard 2 Basic Energy cards attached to Entei or this attack does nothing.
Pidgeot P2 2 P2 P2_002 #002 Colorless Stage 2 - Pidgeotto 80 Lightning x2 Fighting -30 0 Rare Poke-Power: Beating Wings. Once during your turn (before your attack), if Pidgeot is your Active Pokemon, you may shuffle 1 of your Benched Pokemon and all cards attached to it into your deck. This power can't be used if Pidgeot is affected by a Special Condition. | [C][C][C] Sharp Beak: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 30 more damage.
Raikou P2 3 P2 P2_003 #003 Lightning Basic 70 Fighting x2 1 Rare [C] Roar: Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any. | [L][L][C] Thunder: 50 damage. Flip a coin. If tails, Raikou does 20 damage to itself.
Suicune P2 4 P2 P2_004 #004 Water Basic 70 Lightning x2 1 Rare Poke-Body: Mirror Coat. If Suicune is Burned or Poisoned by an opponent's attack (even if Suicune is Knocked Out), the Attacking Pokemon is now affected by the same Special Conditions (1 if there is only 1). | [W][C] Bubblebeam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Tauros P2 5 P2 P2_005 #005 Colorless Basic 70 Fighting x2 1 Rare [C][C] Rage: 10+ damage. Does 10 damage plus 10 more damage for each damage counter on Tauros. | [C][C][C] Take Down: 40 damage. Tauros does 10 damage to itself.
Venusaur P2 6 P2 P2_006 #006 Grass Stage 2 - Ivysaur 120 Fire x2 3 Rare [G][G][C] Wide Solarbeam: 20 damage. Does 20 damage to 2 of your opponent's Bench Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [G][G][G][C] Hard Plant: 80 damage. Venusaur can't use Hard Plant during your next turn.
Ivysaur P2 7 P2 P2_007 #007 Grass Stage 1 - Bulbasaur 80 Psychic x2 1 Uncommon [C] Poison Seed: The Defending Pokemon is now Poisoned. | [G][G][C] Razor Leaf: 50 damage.
Mr. Briney's Compassion P2 8 P2 P2_008 #008 Trainer - Supporter Uncommon You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Choose 1 of your Pokemon in play (excluding Pokemon-ex). Return that Pokemon and all cards attached to it to your hand.
Multi Technical Machine 01 P2 9 P2 P2_009 #009 Trainer - Technical Machine Uncommon Attach this card to 1 of your Pokemon in play. That Pokemon may use this card's attack instead of its own. At the end of your turn, discard Multi Technical Machine 01. | [C] Paralyzing Gaze. The Defending Pokemon is now Paralyzed.
Pokemon Park P2 10 P2 P2_010 #010 Trainer - Stadium Uncommon This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | Once during each player turn, when that player attaches an Energy card from his or her hand to 1 of his or her Benched Pokemon, he or she removes 1 damage counter from that Pokemon.
TV Reporter P2 11 P2 P2_011 #011 Trainer - Supporter Uncommon You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Draw 3 cards. Then discard any 1 card from your hand.
Bulbasaur P2 12 P2 P2_012 #012 Grass Basic 40 Psychic x2 1 Common [C] Bite: 10 damage. | [G][C] Razor Leaf: 20 damage.
Cacnea P2 13 P2 P2_013 #013 Grass Basic 40 Fire x2 1 Common [C] Sand Attack: 10 damage. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Luvdisc P2 14 P2 P2_014 #014 Water Basic 60 Lightning x2 1 Common [C] Paralyzing Kiss: If there are 2 Defending Pokemon is play, choose 1 of the Defending Pokemon. That Pokemon is now Paralyzed. (If there is only 1 Defending Pokemon, this attack does nothing.) | [W][C] Fast Stream: 20 damage. Move 1 Energy card attached to the Defending Pokemon to the other Defending Pokemon. (Ignore this effect if your opponent has on 1 Defending Pokemon.)
Phanpy P2 15 P2 P2_015 #015 Fighting Basic 50 Grass x2 1 Common [F] Double Spin: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads. | [C][C] Body Slam: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Pikachu P2 16 P2 P2_016 #016 Lightning Basic 40 Fighting x2 1 Common [C] Gnaw: 10 damage. | [L][C] Thunder Jolt: 30 damage. Flip a coin. If tails, Pikachu does 10 damage to itself.
Celebi ex P2 17 P2 P2_017 #017 Psychic Basic (ex) 80 Psychic x2 1 Rare Holo ex When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Power: Time Reversal. Once during your turn, when you put Celebi ex from your hand onto your Bench, you may search your discard pile for a card, show it to your opponent, and put it on top of your deck. | [P][C] Psychic Shield: 30 damage. Prevent all effects of attacks, including damage, done to Celebi ex by your opponent's Pokemon-ex during your opponent's next turn.
Blastoise P3 1 P3 P3_001 #001 Water Stage 2 - Wartortle 120 Lightning x2 2 Rare [C][C] Smash Turn: 30 damage. After your attack, you may switch Blastoise with 1 of your Benched Pokemon. | [W][W][C][C] Rocket Tackle: 60 damage. Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Blastoise by attacks during your opponent's next turn.
Flareon P3 2 P3 P3_002 #002 Fire Stage 1 - Eevee 70 Water x2 1 Rare [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | [R][R][C] Fire Spin: 70 damage. Discard 2 basic Energy cards attached to Flareon or this attack does nothing.
Jolteon P3 3 P3 P3_003 #003 Lightning Stage 1 - Eevee 70 Fighting x2 Metal -30 0 Rare [L][C] Thundershock: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][C][C] Pin Missile: 20x damage. Flip 4 coins. This attack does 20 damage times the number of heads.
Minun P3 4 P3 P3_004 #004 Lightning Basic 50 Fighting x2 Metal -30 1 Rare [C] Cheer Up: Draw a card. If you have Plusle in play, draw 2 cards instead. | [L][C] Negative Ion: 20 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 10 (before applying Weakness and Resistance). | [L][L] Power Bolt: Choose 1 of your opponent's Pokemon that has any Poke-Powers. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Plusle P3 5 P3 P3_005 #005 Lightning Basic 50 Fighting x2 Metal -30 1 Rare [C] Cheer Up: Draw a card. If you have Plusle in play, draw 2 cards instead. | [L][C] Positive Ion: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage. | [L][L] Body Bolt: Choose 1 of your opponent's Pokemon that has any Poke-Bodies. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Vaporeon P3 6 P3 P3_006 #006 Water Stage 1 - Eevee 70 Lightning x2 1 Rare [C] Bite: 20 damage. | [W][C] Water Gun: 30+ damage. Does 30 damage plus 20 more damage for each [W] Energy attached to Vaporeon but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
Combusken P3 7 P3 P3_007 #007 Fire Stage 1 - Torchic 70 Water x2 1 Uncommon [C] Scratch: 10 damage. | [R][C][C] Flamethrower: 50 damage. Discard a [R] Energy attached to Combusken.
Donphan P3 8 P3 P3_008 #008 Fighting Stage 1 - Phanpy 80 Grass x2 1 Uncommon [C] Sniff Out: Put any 1 card from your discard pile into your hand. | [F][C][C] Fury Attack: 30x damage. Flip 3 coins. This attack does 30 damage times the number of heads.
Forretress P3 9 P3 P3_009 #009 Grass Stage 1 - Pineco 70 Fire x2 2 Uncommon [C][C] Tackle: 20 damage. | [G][G][C] Toxic: 20 damage. The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.
High Pressure System P3 10 P3 P3_010 #010 Trainer - Stadium Uncommon This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | Each player pays [C] less to retreat his or her [R] and [W] Pokemon.
Low Pressure System P3 11 P3 P3_011 #011 Trainer - Stadium Uncommon This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | Each [G] and [L] Pokemon in play (both your and your opponent's) gets +10 HP.
Ditto P3 12 P3 P3_012 #012 Psychic Basic 60 Psychic x2 1 Common Poke-Power: Duplicate. Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counter, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You can't use more than 1 Duplicate Poke-Power each turn. | [P][C] Psybeam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Eevee P3 13 P3 P3_013 #013 Colorless Basic 50 Fighting x2 1 Common [C] Tackle: 10 damage. | [C][C] Take Down: 30 damage. Eevee does 10 damage to itself.
Ivysaur P3 14 P3 P3_014 #014 Grass Stage 1 - Bulbasaur 70 Psychic x2 1 Common [C] Gouge: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [G][C][C] Poisonpowder: 40 damage. The Defending Pokemon is now Poisoned.
Marshtomp P3 15 P3 P3_015 #015 Fighting Stage 1 - Mudkip 70 Grass x2 1 Common [F] Mud Slap: 20 damage. | [C][C][C] Double-edge: 40 damage. Marshtomp does 10 damage to itself.
Pichu Bros. P3 16 P3 P3_016 #016 Lightning Basic 60 Fighting x2 1 Common [L][L] Bustle: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads. If either coin is heads, the Defending Pokemon is now Confused.
Ho-Oh ex P3 17 P3 P3_017 #017 Fire Basic (ex) 110 Water x2 2 Rare Holo ex When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Power: Golden Wing. If Ho-Oh ex would be Knocked Out by damage from an opponent's attack, you may move up to 2 Energy attached to Ho-Oh ex to your Pokemon in any way you like. | [C][C][C] Rainbow Burn: 10+ damage. Does 10 damage plus 20 more damage for each type of basic Energy card attached to Ho-Oh ex.
Chimecho P4 1 P4 P4_001 #001 Metal Basic (Delta) 60 Psychic x2 1 Rare [C] Wrap: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [M][C] Sonicboom: 30 damage. This attack's damage isn't affected by Weakness or Resistance.
Deoxys P4 2 P4 P4_002 #002 Colorless Basic (Delta) 70 Psychic x2 1 Rare Poke-Power: Form Change. Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. | [C][C] Crystal Laser: 20 damage. During your next turn, Deoxys's attacks do 40 more damage to the Defending Pokemon (before applying Weakness and Resistance).
Flygon P4 3 P4 P4_003 #003 Fighting Stage 2 - Vibrava 120 Water x2 2 Rare Poke-Body: Levitate. As long as Flygon has any Energy attached to it, the Retreat Cost for Flygon is 0. | [F][C] Bite: 30 damage. | [F][C][C][C] Sand Pit: 70 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Mew P4 4 P4 P4_004 #004 Psychic Basic 70 Psychic x2 1 Rare Poke-Body: Reactive Barrier. As long as Mew has any React Energy cards attached to it, prevent all effects, excluding damage, done to Mew by attacks from your opponent's Pokemon. | [P][C] Psyshock: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Sceptile P4 5 P4 P4_005 #005 Grass Stage 2 - Grovyle 100 Fire x2 Water -30 3 Rare Poke-Power: Energy Trans. As often as you like during your turn (before your attack), move a [G] Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Sceptile is affected by a Special Condition. | [G][C][C] Tail Rap: 50x damage. Flip 2 coins. This attack does 50 damage times the number of heads.
Combusken P4 6 P4 P4_006 #006 Fire Stage 1 - Torchic 70 Water x2 1 Uncommon [R] Smokescreen: 10 damage. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flip a coin. If tails, that attack does nothing. | [R][C][C] Sky Uppercut: 40 damage. This attack's damage isn't affected by Resistance.
Grovyle P4 7 P4 P4_007 #007 Grass Stage 1 - Treecko 70 Fire x2 Water -30 1 Uncommon [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [G][C] Blot: 20 damage. Remove 2 damage counters from Grovyle.
Heal Energy P4 8 P4 P4_008 #008 Energy - Special Uncommon Heal Energy provides [C] Energy. When you attach this card from your hand to 1 of your Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon. If Heal Energy is attached to Pokemon-ex, Heal Energy has no effect other than providing Energy.
Pokemon Fan Club P4 9 P4 P4_009 #009 Trainer - Supporter Uncommon You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.
Scramble Energy P4 10 P4 P4_010 #010 Energy - Special Uncommon Scramble Energy can be attached only to an Evolved Pokemon (excluding Pokemon-ex). Scramble Energy provides [C] Energy. While in play, if you have more Prize cards left than your opponent, Scramble Energy provides every type of Energy but provides only 3 in any combination at a time. If the Pokemon Scramble Energy is attached to isn't an Evolved Pokemon (or evolves into Pokemon-ex), discard Scramble Energy.
Mudkip P4 11 P4 P4_011 #011 Water Basic 50 Grass x2 1 Common [W][C] Super Hypno Wave: 20 damage. The Defending Pokemon is now Asleep.
Pidgey P4 12 P4 P4_012 #012 Colorless Basic 40 Lightning x2 Fighting -30 1 Common [C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Pikachu P4 13 P4 P4_013 #013 Lightning Basic 50 Fighting x2 1 Common [L][C] Spark: 20 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Squirtle P4 14 P4 P4_014 #014 Water Basic 50 Lightning x2 1 Common Poke-Body: Shell Retreat. As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). | [C] Tackle: 10 damage.
Treecko P4 15 P4 P4_015 #015 Psychic Basic (Delta) 40 Fire x2 Water -30 1 Common [C] Pound: 10 damage. | [P] Shining Claws: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Wobbuffet P4 16 P4 P4_016 #016 Psychic Basic 80 Psychic x2 2 Common [C] Nap: Remove 2 damage counters from Wobbuffet. | [P][C] Expand: 20 damage. During your opponent's next turn, any damage done to Wobbuffet is reduced by 20 (after applying Weakness and Resistance).
Deoxys ex P4 17 P4 P4_017 #017 Psychic Basic (ex) 110 Psychic x2 1 Rare Holo ex When Pokemon-ex has been Knocked Out, your opponent takes 2 Prize cards. | Poke-Power: Form Change. Once during your turn (before your attack), you may search your deck for another Deoxys ex and switch it with Deoxys ex. (Any cards attached to Deoxys ex, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys ex on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn. | [C][C][C] Fastwave: 50 damage. This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
Ho-Oh P5 1 P5 P5_001 #001 Fire Basic 80 Water x2 2 Rare [R][C] Fire Wing: 20 damage. | [R][R][R][C] Fire Blast: 60 damage. Discard a [R] Energy attached to Ho-Oh.
Lugia P5 2 P5 P5_002 #002 Psychic Basic 80 Psychic x2 2 Rare [P][C] Super Psy Bolt: 20 damage. | [P][C][C] Aerowing: 30 damage. Before doing damage, you may flip a coin. If tails, this attack does nothing. If heads, this attack does 60 damage instead.
Mew P5 3 P5 P5_003 #003 Fire Basic (Delta) 60 Psychic x2 1 Rare [C] Copy: Choose 1 of the Defending Pokemon's attacks. Copy copies that attack. This attack does nothing if Mew doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Mew performs that attack. | [R] Extra Draw: If your opponent has any Pokemon-ex in play, search your deck for up to 2 basic Energy cards and attach them to Mew. Shuffle your deck afterward.
Double Rainbow Energy P5 4 P5 P5_004 #004 Energy - Special Rare Double Rainbow Energy can be attached only to an Evolved Pokemon (excluding Pokemon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Has no effect other than providing Energy.) Damage done to your opponent's Pokemon by the Pokemon Double Rainbow Energy is attached to is reduced by 10 (before applying Weakness and Resistance). When the Pokemon Double Rainbow Energy is attached to is no longer an Evolved Pokemon, discard Double Rainbow Energy.
Charmeleon P5 5 P5 P5_005 #005 Lightning Stage 1 (Delta) - Charmander 70 Water x2 1 Uncommon [C][C] Slash: 20 damage. | [L][C][C] Thunder Jolt: 50 damage. Flip a coin. If tails, Charmeleon does 10 damage to itself.
Bill's Maintenance P5 6 P5 P5_006 #006 Trainer - Supporter Uncommon You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.
Rare Candy P5 7 P5 P5_007 #007 Trainer Uncommon Choose 1 of your Basic Pokemon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokemon is your hand, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.)
Boost Energy P5 8 P5 P5_008 #008 Energy - Special Uncommon Boost Energy can be attached only to an Evolved Pokemon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides [C][C][C] Energy. The Pokemon Boost Energy is attached to can't retreat. If the Pokemon Boost Energy is attached to isn't an Evolved Pokemon, discard Boost Energy.
Delta Rainbow Energy P5 9 P5 P5_009 #009 Energy - Special (Delta) Uncommon Delta Rainbow Energy provides [C] Energy. While attached to a Pokemon that has Delta on its card, Delta Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)
Charmander P5 10 P5 P5_010 #010 Lightning Basic (Delta) 50 Water x2 1 Common [C] Scratch: 10 damage. | [L][C] Bite: 20 damage.
Meowth P5 11 P5 P5_011 #011 Darkness Basic (Delta) 40 Fighting x2 1 Common [D] Feint Attack: Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.
Pikachu P5 12 P5 P5_012 #012 Lightning Basic 50 Fighting x2 1 Common [L] Lightning Ball: 10 damage. | [L][C][C] Thunderbolt: 50 damage. Discard all Energy cards attached to Pikachu.
Pikachu P5 13 P5 P5_013 #013 Metal Basic (Delta) 40 Fighting x2 1 Common [C] Electric Punch: 10 damage. | [C][C] Heavy Metal: 10+ damage. Flip a coin for each [M] Energy attached to Pikachu. This attack does 10 damage plus 20 more damage for each heads.
Pelipper P5 14 P5 P5_014 #014 Lightning Stage 1 (Delta) - Wingull 70 Lightning x2 Fighting -30 0 Common Poke-Body: Mist. Any damage done to Pelipper by attacks from Stage 2 Evolved Pokemon (both yours and your opponent's) is reduced by 30 (after applying Weakness and Resistance). | [L][C][C] Lightning Wing: 50 damage. Does 10 damage to 1 of your Benched Pokemon.
Zangoose P5 15 P5 P5_015 #015 Metal Basic (Delta) 70 Fighting x2 1 Common [C] Detect: Flip a coin. If heads, prevent all effects of an attack, including damage, done to Zangoose during your opponent's next turn. | [M][C][C] Metal Claw: 40 damage.
Espeon Star P5 16 P5 P5_016 #016 Psychic Basic (Star) 70 Psychic x2 1 Shiny Rare You can't have more than 1 Pokemon Star in your deck. | Poke-Power: Purple Ray. Once during your turn, when you put Espeon Star from your hand onto your Bench, you may use this power. Each Active Pokemon (both yours and your opponent's) is now Confused. | [P][P][C] Psychic Boom: 30+ damage. Does 30 damage plus 10 more damage for each Energy attached to the Defending Pokemon.
Umbreon Star P5 17 P5 P5_017 #017 Darkness Basic (Star) 70 Fighting x2 Psychic -30 1 Shiny Rare You can't have more than 1 Pokemon Star in your deck. | Poke-Power: Dark Ray. Once during your turn, when you put Umbreon Star from your hand onto your Bench, you may choose 1 card from your opponent's hand without looking and discard it. | [D][D] Feint Attack: Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on that Pokemon.
Bastiodon P6 1 P6 P6_001 #001 Metal Stage 2 - Shieldon 130 Fire +40 Psychic -20 3 Rare Poke-Body: Protective Wall. Prevent all damage done to your Benched Pokemon by your opponent's attacks. | [M][M][C] Anger Revenge: 60 damage. If Bastiodon was damaged by an attack during your opponent's last turn, this attack does 40 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.
Lucario P6 2 P6 P6_002 #002 Fighting Stage 1 - Riolu 90 Psychic +20 1 Rare [C] Feint: 30 damage. This attack's damage isn't affected by Resistance. | [F][F] Aura Sphere: 40 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Manaphy P6 3 P6 P6_003 #003 Water Basic 70 Lightning +20 1 Rare [C] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. | [W][W] Aqua Ring: 30 damage. Switch Manaphy with 1 of your Benched Pokemon.
Pachirisu P6 4 P6 P6_004 #004 Lightning Basic 70 Fighting +20 Metal -20 1 Rare [C] Minor Errand-Running: Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [L] Thunder Jolt: 20 damage. Flip a coin. If tails, Pachirisu does 10 damage to itself.
Rampardos P6 5 P6 P6_005 #005 Fighting Stage 2 - Cranidos 120 Grass +30 1 Rare [F][C] Assurance: 30 damage. As long as the Defending Pokemon's remaining HP is 60 or less, this attack's base damage is 60 instead of 30. | [F][F][F] Hasty Headbutt: 100 damage. Rampardos does 20 damage to itself. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
Drifloon P6 6 P6 P6_006 #006 Psychic Basic 60 Darkness +10 Colorless -20 1 Uncommon [P] Blowing Wind: Flip a coin. If heads, put 1 of your Benched Pokemon and all cards attached to it on top of your deck. Shuffle your deck afterward. | [P][C] Ominous Wind: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused and can't retreat during your opponent's next turn.
Gible P6 7 P6 P6_007 #007 Colorless Basic 50 Colorless +10 1 Uncommon Oran Berry: Remove 1 damage counter from Gible at the end of your turn. | [C][C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.
Riolu P6 8 P6 P6_008 #008 Fighting Basic 60 Psychic +10 1 Uncommon [F] Wild Kick: 30 damage. Flip a coin. If tails, this attack does nothing.
Pikachu P6 9 P6 P6_009 #009 Lightning Basic 50 Fighting +10 Metal -20 1 Uncommon Oran Berry: Remove 1 damage counter from Pikachu at the end of your turn. | [L][C] Spark: 10 damage. Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Staravia P6 10 P6 P6_010 #010 Colorless Stage 1 - Starly 70 Lightning +20 Fighting -20 0 Uncommon [C][C] Whirlwind: 20 damage. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | [C][C] Clutch: 20 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Bidoof P6 11 P6 P6_011 #011 Colorless Basic 50 Fighting +10 1 Common [C] Amnesia: Choose 1 of the Defending Pokemon's attack's. That Pokemon can't use that attack during your opponent's next turn. | [C] Scavenge: Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand.
Buneary P6 12 P6 P6_012 #012 Colorless Basic 50 Fighting +10 1 Common [C] Splash: 10 damage. | [C][C] Jump Kick: 10 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. Don't apply Weakness and Resistance for Benched Pokemon.)
Cherubi P6 13 P6 P6_013 #013 Grass Basic 50 Fire +10 Water -20 1 Common [G] Sleep Powder: The Defending Pokemon is now Asleep. | [G][C] Leech Seed: 20 damage. If this attack does any damage to the Defending Pokemon (after applying Weakness and Resistance), remove 1 damage counter from Cherubi.
Chimchar P6 14 P6 P6_014 #014 Fire Basic 50 Water +10 1 Common [-] Scratch: 10 damage. | [R][C] Ember: 30 damage. Flip a coin. If heads discard a [R] Energy attached to Chimchar.
Piplup P6 15 P6 P6_015 #015 Water Basic 60 Lightning +10 1 Common [-] Peck: 10 damage. | [W][C] Water Splash: 20+ damage. Flip a coin. If heads, this, attack does 20 damage plus 10 more damage.
Starly P6 16 P6 P6_016 #016 Colorless Basic 50 Lightning +10 Fighting -20 1 Common [C] Gust: 10 damage. | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
Turtwig P6 17 P6 P6_017 #017 Grass Basic 60 Fire +10 Water -20 2 Common [-] Tackle: 10 damage. | [G] Razor Leaf: 20 damage.
Ampharos P7 1 P7 P7_001 #001 Lightning Stage 2 - Flaaffy 130 Fighting +30 Metal -20 3 Rare Poke-Body: Jamming. After your opponent plays a Support card from his or her hand, put 1 damage counter on each of your opponent's Pokemon. You can't use more than 1 Jamming Poke-Body each turn. | [L][C][C] Cluster Bolt: 70 damage. You may discard all [L] Energy attached to Ampharos. If you do, this attack does 20 damage to each of your opponent's Benched Pokemon that has any Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokemon.)
Gallade P7 2 P7 P7_002 #002 Fighting Stage 2 - Kirlia 130 Psychic +30 2 Rare [F][C] Sonic Blade: Put damage counters on the Defending Pokemon until it is 50 HP away from being Knocked Out. If you do, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. | [P][C][C] Psychic Cut: 60+ damage. You may choose as many of your face-down Prize cards as you like and put them face up. If you do, this attack does 60 damage plus 20 more damage for each Prize card you chose. (These cards remain face up for the rest of the game.)
Latias P7 3 P7 P7_003 #003 Colorless Basic 80 Colorless +20 Fighting -20 1 Rare [C] Miraculous Light: 10 damage. Remove 2 damage counters and all Special Conditions from Latias. | [R][W][C] Mist Ball: 80 damage. Discard a [R] and a [W] Energy attached to Latias.
Latios P7 4 P7 P7_004 #004 Colorless Basic 90 Colorless +20 Fighting -20 2 Rare [C] Energy Draw: 10 damage. Flip a coin. If heads, search your deck for a basic Energy card and attach it to Latios. Shuffle your deck afterward. | [G][L][C][C] Luster Purge: 120 damage. Discard 3 Energy attached to Latios.
Mothim P7 5 P7 P7_005 #005 Grass Stage 1 - Burmy 80 Fire +20 Fighting -20 0 Rare [-] Silver Wind: During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 40 more damage. | [G][C] Raging Scales: 30+ damage. If Mothim has any damage counters on it, this attack does 30 damage plus 40 more damage.
Delibird P7 6 P7 P7_006 #006 Water Basic 70 Metal +20 1 Uncommon [-] Present: Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. | [W] Ice Ball: 20 damage.
Flaaffy P7 7 P7 P7_007 #007 Lightning Stage 1 - Mareep 80 Fighting +20 Metal -20 1 Uncommon [C] Attract Current: 10 damage. Search your deck for a [L] Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward. | [L][L][C] Electromagnetic Kick: 60 damage. Flip a coin. If tails, Flaffy does 10 damage to itself.
Kirlia P7 8 P7 P7_008 #008 Psychic Stage 1 - Ralts 80 Psychic +20 1 Uncommon [P] Psychic Research: Search your discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your discard pile.) | [P][C][C] Telekinesis: Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.
Stantler P7 9 P7 P7_009 #009 Colorless Basic 70 Fighting +20 1 Uncommon [-] Lead: Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [C][C] Frighten Horn: 20 damage. If the Defending Pokemon isn't an Evolved Pokemon, that Pokemon is now Confused.
Wormadam Sandy Cloak P7 10 P7 P7_010 #010 Fighting Stage 1 - Burmy Sandy Cloak 80 Fire +20 Lightning -20 1 Uncommon Poke-Body: Sandy Cloak. Prevent all effects, excluding damage, done to Wormadam Sandy Cloak. | [F][C][C] Push Over: 40+ damage. Does 40 damage plus 10 more damage for each [F] Energy attached to Wormadam Sandy Cloak.
Burmy Plant Cloak P7 11 P7 P7_011 #011 Grass Basic 40 Fire +10 1 Common Poke-Power: Wear Cloak. Once during your turn (before your attack), if Burmy Plant Cloak is your Active Pokemon, you may search your discard pile for a basic [G] Energy card and attach it to Burmy Plant Cloak. | [C] Plant Cloak Tackle: 10+ damage. If Burmy Plant Cloak has any [G] Energy attached to it, this attack does 10 damage plus 10 more damage.
Burmy Sandy Cloak P7 12 P7 P7_012 #012 Grass Basic 40 Fire +10 1 Common Poke-Power: Wear Cloak. Once during your turn (before your attack), if Burmy Sandy Cloak is your Active Pokemon, you may search your discard pile for a basic [F] Energy card and attach it to Burmy Sandy Cloak. | [C] Sandy Cloak Tackle: 10+ damage. If Burmy Sandy Cloak has any [F] Energy attached to it, this attack does 10 damage plus 10 more damage.
Corsola P7 13 P7 P7_013 #013 Water Basic 70 Grass +20 1 Common [C] Rally: Search your deck for up to 3 different types of Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. | [W][C] Hook: 30 damage.
Mareep P7 14 P7 P7_014 #014 Lightning Basic 50 Fighting +10 Metal -20 1 Common [L] Thundershock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][C] Static Shock: 20 damage.
Ralts P7 15 P7 P7_015 #015 Psychic Basic 60 Psychic +10 1 Common [C] Smack: 10 damage. | [P] Confuse Ray: Flip a coin. If heads, the Defending Pokemon is now Confused.
Sentret P7 16 P7 P7_016 #016 Colorless Basic 60 Fighting +10 1 Common [C] Grope: Look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of your deck. | [C] Scratch: 10 damage.
Spinda P7 17 P7 P7_017 #017 Colorless Basic 70 Fighting +20 1 Common [C] Dish Out: Draw a card from the top and the bottom of your deck. | [C] Synchro Punch: 10+ damage. If any basic Energy card attached to Spinda is the same type as any Energy attached to the Defending Pokemon, this attack does 10 damage plus 30 more damage.
Heatran P8 1 P8 P8_001 #001 Fire Basic 100 Water +30 3 Rare [C][C] Body Slam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [R][R][R][C] Fire Spin: 90 damage. Discard 2 Basic Energy cards attached to Heatran. (If you can't discard cards, this attack does nothing.
Lucario P8 2 P8 P8_002 #002 Fighting Stage 1 - Riolu 90 Psychic +20 1 Rare [M][C] Blocking Punch: 40 damage. During your opponent's next turn, any damage done to Lucario by attacks is reduced by 20 (after Weakness and Resistance). | [F][C][C] Striking Kick: 60 damage. This attack's damage isn't affected by Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
Luxray P8 3 P8 P8_003 #003 Lightning Stage 2 - Luxio 120 Fighting +30 Metal -20 1 Rare Poke-Body: Intimidating Fang. As long as Luxray is your Active Pokemon, any damage done by an opponent's attack is reduced by 10 (before applying Weakness and Resistance). | [L][L][L][C] Thunder: 120 damage. Flip a coin. If tails, Luxray does 40 damage to itself.
Probopass P8 4 P8 P8_004 #004 Metal Stage 1 - Nosepass 90 Fire +30 Psychic -20 3 Rare [F][C] Rock Slide: 20 damage. Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [M][C][C] Triple Nose: 50+ damage. Flip 3 coins. This attack does 50 damage plus 20 more damage for each heads.
Yanmega P8 5 P8 P8_005 #005 Grass Stage 1 - Yanma 90 Lightning +20 Fighting -20 0 Rare [G] Supersonic: Flip a coin. If heads, the Defending Pokemon is now Confused. | [C][C][C][C] Air Slash: 70 damage. Flip a coin. If tails, discard an Energy attached to Yanmega.
Cherrim P8 6 P8 P8_006 #006 Grass Stage 1 - Cherubi 80 Fire +20 Water -20 2 Uncommon [G] Worry Seed: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Confused. | [G][G] Magical Leaf: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.
Carnivine P8 7 P8 P8_007 #007 Grass Basic 70 Fire +20 Water -20 1 Uncommon [G][C] Swallow Up: 30 damage. Before doing damage, count the remaining HP of the Defending Pokemon and Carnivine. If the Defending Pokemon has fewer remaining HP than Carnivine's, this attack does 60 damage instead. | [G][G] Wring Out: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed and discard an Energy card attached to the Defending Pokemon.
Luxio P8 8 P8 P8_008 #008 Lightning Stage 1 - Shinx 80 Fighting +20 Metal -20 0 Uncommon [C] Fasten Claw: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 30 more damage. | [L][L] Thunder Fang: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Night Maintenance P8 9 P8 P8_009 #009 Trainer Uncommon Search your discard for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.
Rare Candy P8 10 P8 P8_010 #010 Trainer Uncommon Choose 1 of your Basic Pokemon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokemon in your hand, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.)
Roseanne's Research P8 11 P8 P8_011 #011 Supporter Uncommon You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for up to 2 in any combination of Basic Pokemon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Chimchar P8 12 P8 P8_012 #012 Fire Basic 50 Water +10 1 Common [-] Scratch: 10 damage. | [R][C] Ember: 30 damage. Flip a coin. If tails, discard a [R] Energy attached to Chimchar.
Croagunk P8 13 P8 P8_013 #013 Psychic Basic 60 Psychic +10 1 Common [C] Ghastly Sound: Flip a coin. If heads, your opponent can't play any Supporter cards from his or her hand during his or her next turn. | [P][P] Finger Poke: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Happiny P8 14 P8 P8_014 #014 Colorless Basic 60 Fighting +10 1 Common Poke-Power: Baby Evolution. Once during your turn (before your attack), you may put Chansey from your hand onto Happiny (this counts as evolving Happiny) and remove all damage counters from Happiny. | [-] Lively: Remove 2 damage counters from 1 of your Pokemon.
Piplup P8 15 P8 P8_015 #015 Water Basic 60 Lightning +10 1 Common [-] Peck: 10 damage. | [W][C] Water Splash: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Riolu P8 16 P8 P8_016 #016 Fighting Basic 50 Psychic +10 1 Common Poke-Body: Inner Focus. Riolu can't be Paralyzed. | [F] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Turtwig P8 17 P8 P8_017 #017 Grass Basic 60 Fire +10 Water -20 2 Common [-] Tackle: 10 damage. | [G] Razor Leaf: 20 damage.
Garchomp P9 1 P9 P9_001 #001 Colorless Stage 2 - Gabite 130 Colorless +30 0 Rare [C] Dragon Rage: 80 damage. Flip 2 coins. If either of them is tails, this attack does nothing. | [C][C][C] Jet Sword: 100 damage. Discard 2 Energy attached to Garchomp and this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Manaphy P9 2 P9 P9_002 #002 Water Basic 70 Lightning +20 1 Rare [W] Dive: Look at the top 7 cards of your deck, choose 1 of them, and put it into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. | [W] Water Glow: Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Remove from Manaphy the number of damage counters equal to the damage you did to that Pokemon.
Raichu P9 3 P9 P9_003 #003 Lightning Stage 1 - Pikachu 90 Fighting +20 Metal -20 1 Rare [C][C] Slam: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads. | [L][L][L] High Volt: 60 damage. If Raichu evolved from Pikachu during this turn, this attack's base damage is 100 instead of 60.
Regigigas P9 4 P9 P9_004 #004 Colorless Basic 100 Fighting x2 4 Rare [C][C][C] Body Slam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [C][C][C][C] Double Stomp: 50+ damage. Flip 2 coins. This attack does 50 damage plus 20 damage for heads.
Rotom P9 5 P9 P9_005 #005 Lightning Basic 70 Darkness +20 Colorless -20 1 Rare Poke-Power: Type Shift. Once during your turn (before your attack, you may use this power. Rotom's type is [P] until the end of your turn. | [P][C] Poltergeist: 30+ damage. Look at your opponent's hand. This attack does 30 damage plus 10 more damage for each Trainer, Supporter, and Stadium card in your opponent's hand.
Buizel P9 6 P9 P9_006 #006 Water Basic 60 Lightning +10 1 Uncommon [W] Whirlpool: Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. | [W][W] Super Fast: 30 damage. If you have Pachirisu in play, flip a coin. If heads, prevent all effects of an attack, including damage, done to Buizel during your opponent's next turn.
Croagunk P9 7 P9 P9_007 #007 Psychic Basic 60 Psychic +10 2 Uncommon [C] Knock Off: Flip a coin. If heads, choose 1 card from your opponent's hand without looking and discard it. | [P][P] Nimble: 30 damage. If you have Turtwig in play, remove from Croagunk the number of damage counters equal to the damage you did to the Defending Pokemon.
Gabite P9 8 P9 P9_008 #008 Colorless Stage 1 - Gible 80 Colorless +20 1 Uncommon [C] Burrow: Flip a coin. If heads, prevent all damage done to Gabite by attacks during your opponent's next turn. | [C][C][C] Distored Wave: 60 damage. Before doing damage, remove 2 damage counters from the Defending Pokemon.
Lopunny P9 9 P9 P9_009 #009 Colorless Stage 1 - Buneary 80 Fighting +20 1 Uncommon [C][C] Jump Kick: 20 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [C][C][C] Jazzed: 50 damage. If Lopunny evolved from Buneary during this turn, remove all damage counters from Lopunny.
Pachirisu P9 10 P9 P9_010 #010 Lightning Basic 70 Fighting +20 Metal -20 1 Uncommon [L] Thunder Wave: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][C] Poison Berry: 20+ damage. If you have Croagunk in play, this attack does 20 damage plus 20 more damage and the Defending Pokemon is now Poisoned.
Pichu P9 11 P9 P9_011 #011 Lightning Basic 40 Fighting +10 Metal -20 1 Uncommon Poke-Power: Baby Evolution. Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu. | [-] Find a Friend: Flip a coin. If heads, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Buneary P9 12 P9 P9_012 #012 Colorless Basic 50 Fighting +10 1 Common [C] Dizzy Punch: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads. | [C][C] Defense Curl: Flip a coin. If heads, prevent all damage done to Buneary by attacks during your opponent's next turn.
Chimchar P9 13 P9 P9_013 #013 Fire Basic 40 Water +10 1 Common [R] Serial Swipes: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads. | [R][C][C] Sleepy: 40+ damage If you have Piplup in play, this attack does 40 damage plus 20 more damage and the Defending Pokemon is now Asleep.
Gible P9 14 P9 P9_014 #014 Colorless Basic 50 Colorless +10 1 Common [C] Push Down: 10 damage. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
Pikachu P9 15 P9 P9_015 #015 Lightning Basic 60 Fighting +10 Metal -20 1 Common [C] Growl: During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [L][C][C] Numb: 30 damage. If Pikachu evolved from Pichu during this turn, the Defending Pokemon is now Paralyzed.
Piplup P9 16 P9 P9_016 #016 Water Basic 50 Lightning +10 1 Common [W] Water Sport: 10+ damage. If Piplup has less Energy attached to it than the Defending Pokemon, this attack does 10 damage plus more 10 more damage. | [W][C][C] Wavelet: 40 damage. If you have Buizel in play, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Turtwig P9 17 P9 P9_017 #017 Grass Basic 60 Fire +10 Water -20 2 Common [G] Absorb: 10 damage. Remove 1 damage counter from Turtwig. | [G][C][C] Parboil: 40+ damage. If you have Chimchar in play, this attack does 40 damage plus 20 more damage and the Defending Pokemon is now Burned.
Electabuzz BG 1 BG BG_001 #001 Lightning Basic 70 Fighting x2 2 Promo [L] Thundershock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][C] Thunderpunch: 30+ damage. Flip a coin. If heads, this attack does 30 damage plus 10 more damage, if tails, the attack does 30 damage and Electabuzz does 10 damage to itself.
Hitmonchan BG 2 BG BG_002 #002 Fighting Basic 60 Psychic x2 2 Promo [F] Jab: 20 damage. | [F][F][C] Special Punch: 40 damage.
Professor Elm BG 3 BG BG_003 #003 Trainer Promo Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
Rocket's Scizor BG 4 BG BG_004 #004 Metal Basic 60 Fire x2 Grass -30 2 Promo [C] Focus: During your next turn, Rocket's Scizor's Agility attack's damage is doubled. | [M][C][C] Agility: 20 damage. Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Rocket's Scizor.
Rocket's Sneasel BG 5 BG BG_005 #005 Darkness Basic 60 Fighting x2 Psychic -30 1 Promo [D] Entrap: The Defending Pokemon can't retreat during your opponent's next turn. | [C][C] Continuous Scratch: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads.
Dark Ivysaur BG 6 BG BG_006 #006 Grass Stage 1 - Bulbasaur 50 Fire x2 2 Promo Poke-Body: Vine Pull. Once during your turn when Dark Ivysaur retreats, choose 1 of your opponent's Benched Pokemon and switch it with his or her Active Pokemon. | [G][G] Fury Strikes: Your opponent puts 3 markers onto his or her Pokemon (divided as he or she chooses). (More than 1 marker can be put on the same Pokemon.) Then, this attack does 10 damage to each Pokemon for each marker on it. Don't apply Weakness and Resistance. Remove the markers at the end of the turn.
Dark Venusaur BG 7 BG BG_007 #007 Grass Stage 2 - Dark Ivysaur 70 Fire x2 2 Promo [G][G][G] Horrid Pollen: 30 damage. Flip 2 coins. If 1 is heads, the Defending Pokemon is now Asleep and Poisoned. If both are heads, the Defending Pokemon is now Confused and Poisoned. If both are tails, the Defending Pokemon is now Paralyzed and Poisoned.
Rocket's Mewtwo BG 8 BG BG_008 #008 Psychic Basic 70 Psychic x2 2 Promo [P] Juxtapose: Flip a coin. If heads, switch the number of damage counters on Rocket's Mewtwo with the number of damage counters on the Defending Pokemon (even if it would Knock Out either Pokemon). (It's okay if 1 of the Pokemon has no damage counters on it.) | [P][P] Hypnoblast: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep. | [P][P][P][C] Psyburn: 60 damage.
Rocket's Hitmonchan BG 9 BG BG_009 #009 Fighting Basic 60 Psychic x2 1 Promo [F] Crosscounter: If an attack does damage to Rocket's Hitmonchan during your opponent's next turn (even if Rocket's Hitmonchan is Knocked Out), flip a coin. If heads, Rocket's Hitmonchan attacks your opponent's Active Pokemon for double that amount of damage. (If Rocket's Hitmonchan takes 20 damage, it does 40 damage to that Pokemon.) | [F][F][C] Magnum Punch: 50 damage.
Turtwig DPBSP 1 DPBSP DPBSP_001 #001 Grass Basic 60 Fire +10 Water -20 2 Promo [-] Tackle: 10 damage. | [G] Razor Leaf: 20 damage.
Chimchar DPBSP 2 DPBSP DPBSP_002 #002 Fire Basic 50 Water +10 1 Promo [-] Scratch: 10 damage. | [R][C] Ember: 30 damage. Flip a coin. If tails, discard a [R] Energy attached to Chimchar.
Piplup DPBSP 3 DPBSP DPBSP_003 #003 Water Basic 60 Lightning +10 1 Promo [-] Peck: 10 damage. | [W][C] Water Splash: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Pachirisu DPBSP 4 DPBSP DPBSP_004 #004 Lightning Basic 70 Fighting +20 Metal -20 1 Promo [C] Minor Errand-Running: Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [L] Thunder Jolt: 20 damage. Flip a coin. If tails, Pachirisu does 10 damage to itself.
Tropical Wind DPBSP 5 DPBSP DPBSP_005 #005 Trainer Promo Flip a coin. If heads, remove 2 damage counters from each Active Pokemon (remove 1 damage counter if a Pokemon has only 1). If tails, each Active Pokemon is now Asleep.
Buneary DPBSP 6 DPBSP DPBSP_006 #006 Colorless Basic 50 Fighting +10 1 Promo [C] Splash: 10 damage. | [C][C] Jump Kick: 10 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Cranidos DPBSP 7 DPBSP DPBSP_007 #007 Fighting Stage 1 - Skull Fossil 70 Grass +20 1 Promo [C] Headbutt: 20 damage. | [F][C] Steamroll: 30 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Shieldon DPBSP 8 DPBSP DPBSP_008 #008 Metal Stage 1 - Armor Fossil 80 Fire +20 Psychic -20 2 Promo [M][C] Hard Face: 20 damage. During your opponent's next turn, any damage done to Shieldon by attacks is reduced by 20 (after applying Weakness and Resistance). | [M][C][C] Shield Attack: 40+ damage. Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
Torterra LV.X DPBSP 9 DPBSP DPBSP_009 #009 Grass Level-Up - Torterra 160 Fire +30 4 Promo Poke-Power: Forest Murmurs. Once during your turn (before your attack), if you have more Prize cards left than your opponent, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. This power can't be used if Torterra is affected by a Special Condition. | [G][G][G][C] Vigorous Dash: 100 damage. Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Torterra does 30 damage to itself. | Put this card onto your Active Torterra. Torterra LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Infernape LV.X DPBSP 10 DPBSP DPBSP_010 #010 Fire Level-Up - Infernape 120 Water +30 0 Promo Poke-Power: Burning Head. Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose 1 of them, and put it into your hand. Discard the other 2 cards. This power can't be used if Infernape is affected by a Special Condition. | [R][R] Flare Up: 150 damage. Search your discard pile for 8 [R] Energy cards, show them to your opponent, and shuffle them into your deck. (This attack does nothing if you don't have 8 [R] Energy cards in your discard pile.) | Put this card onto your Active Infernape. Infernape LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Empoleon LV.X DPBSP 11 DPBSP DPBSP_011 #011 Water Level-Up - Empoleon 140 Lightning +30 2 Promo Poke-Power: Supreme Command. Once during your turn (before your attack), you may choose up to 2 cards from your opponent's hand without looking and put them face down next to the Defending Pokemon. (These cards are not in play or in your opponent's hand.) At the end of your opponent's next turn, return those cards to your opponent's hand. This power can't be used if Empoleon is affected by a Special Condition. | [W][W][W] Hydro Impact: Choose 1 of your opponent's Pokemon. This attack does 80 damage to that Pokemon (Don't apply Weakness and Resistance for Benched Pokemon.) Empoleon can't attack during your next turn. | Put this card onto your Active Empoleon. Empoleon LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Lucario LV.X DPBSP 12 DPBSP DPBSP_012 #012 Fighting Level-Up - Lucario 110 Psychic x2 1 Promo Poke-Power: Stance. Once during your turn (before your attack), when you put Lucario LV.X from your hand onto your Active Lucario, you may use this power. Prevent all effects of an attack, including damage, done to Lucario during your opponent's next turn. (If Lucario is no longer your Active Pokemon, this effect ends.) | [F][F][C] Close Combat: 80 damage. During your opponent's next turn, any damage done to Lucario by attacks is increased by 30 (after applying Weakness and Resistance). | Put this card onto your Active Lucario. Lucario LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Buizel DPBSP 13 DPBSP DPBSP_013 #013 Water Basic 60 Lightning +10 1 Promo [W] Splash About: 10+ damage. If Buizel has less Energy attached to it than the Defending Pokemon, this attack does 10 damage plus 10 more damage.
Chatot DPBSP 14 DPBSP DPBSP_014 #014 Colorless Basic 60 Lightning +10 Fighting -20 1 Promo [C] Me First: Draw a card. | [C] Tone-Deaf: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Confused.
Shinx DPBSP 15 DPBSP DPBSP_015 #015 Lightning Basic 60 Fighting +10 Metal -20 1 Promo [L] Spark: 10 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Pikachu DPBSP 16 DPBSP DPBSP_016 #016 Lightning Basic 60 Fighting +10 Metal -20 1 Promo Poke-Power: Electro Recycle. Once during your turn (before your attack), if Pichu is anywhere under Pikachu, you may search your discard pile for a [L] Energy card, show it to your opponent, and put it into your hand. This power can't be used if Pikachu is affected by a Special Condition. | [L][C] BikaBika: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Dialga LV.X DPBSP 17 DPBSP DPBSP_017 #017 Metal Level-Up - Dialga 110 Fire x2 Psychic -20 2 Promo Poke-Power: Time Skip. Once during your turn (before your attack), you may have your opponent flip 2 coins. If both of them are heads, your turn ends. If both of them are tails, after your opponent draws a card at the beginning of his or her next turn, his or her turn ends. This power can't be used if Dialga is affected by a Special Condition. | [M][M][C][C] Metal Flash: 80 damage. During your next turn, Dialga can't use Metal Flash. | Put this card onto your Active Dialga. Dialga LV.X can use any attack, Poke-Power, or Poke-Body from its previous level.
Palkia LV.X DPBSP 18 DPBSP DPBSP_018 #018 Water Level-Up - Palkia 120 Lightning x2 3 Promo Poke-Power: Restructure. Once during your turn (before your attack), you may have your opponent switch 1 of your Active Pokemon with 1 of your Bench Pokemon. Then, you switch 1 of the Defending Pokemon with 1 of your opponent's Benched Pokemon. This power can't be used if Palkia is affected by a Special Condition. | [W][W][W] Hydro Reflect: 60 damage. You may move all Energy cards attached to Palkia to your Benched Pokemon in any way you like (Ignore this effect if you don't have any Benched Pokemon.) | Put this card onto your Active Palkia. Palkia LV.X can use any attack, Poke-Power, or Poke-Body from its previous level.
Darkrai LV.X DPBSP 19 DPBSP DPBSP_019 #019 Darkness Level-Up - Darkrai 100 Fighting x2 Psychic -20 1 Promo Poke-Body: Dark Shadow. Each basic [D] Energy card attached to your [D] Pokemon now has the effect If the Pokemon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokemon (before applying Weakness and Resistance). You can't use more than 1 Dark Shadow Poke-Body each turn. | [D][D][C] Endless Darkness: 40 damage. The Defending Pokemon is now Asleep. Flip 2 coins instead of 1 between turns. If either of this is tails, the Defending Pokemon is still Asleep. If both of them are tails, the Defending Pokemon is Knocked Out. | Put this card onto your Active Darkrai. Darkrai LV.X can use any attack, Poke-Power, or Poke-Body from its previous level.
Magmortar DPBSP 20 DPBSP DPBSP_020 #020 Fire Stage 1 - Magmar 100 Water +30 3 Promo [R][C] Smoke Bomb: 30 damage. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [R][R][C] Flame Drum: 80 damage. If Magby isn't anywhere under Magmortar, discard 2 Energy cards from your hand. (If you can't discard 2 Energy cards from your hand, this attack does nothing.)
Raichu DPBSP 21 DPBSP DPBSP_021 #021 Lightning Stage 1 - Pikachu 90 Fighting +20 Metal -20 1 Promo [-] Electromagnetic Induction: Search your deck for up to 2 [L] Energy cards and attach them to 1 of your Pokemon. Shuffle your deck afterward. | [L][C] Explosive Thunder: 30x damage. Discard all basic [L] Energy cards attached to Raichu. This attack does 30 damage times the number of [L] Energy cards you discarded.
Mime Jr. DPBSP 22 DPBSP DPBSP_022 #022 Psychic Basic 40 Psychic +10 1 Promo Poke-Power: Baby Evolution. Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr. | [P] Mime: Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Glameow DPBSP 23 DPBSP DPBSP_023 #023 Colorless Basic 50 Fighting +10 1 Promo [C] Charm: During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [C][C] Pose: 30 damage. Flip a coin. If tails, this attack does nothing.
Darkrai DPBSP 24 DPBSP DPBSP_024 #024 Darkness Basic 80 Fighting +20 Psychic -20 1 Promo Enigma Berry: If Darkrai is damaged by an attack from your opponent's [F] Pokemon, remove 4 damage counters at the end of that turn. | [W] Spacial Rend: 10 damage. Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. If there is any Stadium card in play, discard it. | [M][M][M] Roar of Time: 80 damage. Search your discard pile for 3 Pokemon, show them to your opponent, and put them on top of your deck. Shuffle your deck afterward. (If you don't have 3 Pokemon in your discard pile, this attack does nothing.)
Tropical Wind DPBSP 25 DPBSP DPBSP_025 #025 Trainer Promo Flip a coin. If heads, remove 2 damage counters from each Active Pokemon (remove 1 damage counter if a Pokemon has only 1). If tails, each Active Pokemon is now Asleep.
Dialga DPBSP 26 DPBSP DPBSP_026 #026 Metal Basic 90 Fire +20 Psychic -20 2 Promo [M] Time Bellow: 10 damage. | [M][M][C] Flash Cannon: 40 damage. You may return all Energy cards attached to Dialga to your hand. If you do, remove the highest Stage Evolution card from the Defending Pokemon and shuffle that card into your opponent's deck.
Palkia DPBSP 27 DPBSP DPBSP_027 #027 Water Basic 90 Lightning +20 2 Promo [W] Spacial Rend: 10 damage. Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. If there is any Stadium card in play, discard it. | [W][W][C] Transback: 40 damage. You may flip a coin. If heads, discard all Energy attached to Palkia and put the Defending Pokemon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward.
Mewtwo LV.X DPBSP 28 DPBSP DPBSP_028 #028 Psychic Level-Up - Mewtwo 120 Psychic x2 2 Promo Poke-Body: Psybarrier. Prevent all effects of attacks, including damage, done to Mewtwo by your opponent's Pokemon that isn't an Evolved Pokemon. | [P][P][C] Giga Burn: 120 damage. Discard all Energy attached to Mewtwo. | Put this card onto your Active Mewtwo. Mewtwo LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Rhyperior LV.X DPBSP 29 DPBSP DPBSP_029 #029 Fighting Level-Up - Rhyperior 170 Water x2 Lightning -20 4 Promo [-] Hard Crush: 50x damage. Discard the top 5 cards from your deck. This attack does 50 damage for each Energy card you discarded. | [F][F][C] Upthrow: 60 damage. Search your discard pile for all [F] Energy cards, show them to your opponent, and shuffle them into your deck. | Put this card onto your Active Rhyperior. Rhyperior LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Regigigas LV.X DPBSP 30 DPBSP DPBSP_030 #030 Colorless Level-Up - Regigigas 150 Fighting x2 4 Promo Poke-Power: Sacrifice. Once during your turn (before your attack), you may choose 1 of your Pokemon and that Pokemon is Knocked Out. Then, search your discard pile for up to 2 basic Energy cards, attach them to Regigigas, and remove 8 damage counters from Regigigas. This power can't be used if Regigigas is affected by a Special Condition. | [W][F][M][C] Giga Blaster: 100 damage. Discard the top card from your opponent's deck. Then, choose 1 card from your opponent's hand without looking and discard it. Regigigas can't use Giga Blaster during your next turn. | Put this card onto your Active Regigigas. Regigigas LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Heatran LV.X DPBSP 31 DPBSP DPBSP_031 #031 Fire Level-Up - Heatran 120 Water x2 4 Promo Poke-Body: Heat Metal. Your opponent can't remove the Special Condition Burned by evolving or devolving his or her Burned Pokemon. (This also includes putting a Pokemon Level-Up card onto the Burned Pokemon.) Whenever your opponent flips a coin for the Special Condition Burned between turns, treat it as tails. | Poke-Power: Heat Wave. Once at the end of your turn, if Heatran is on your Bench, you may use this power. If you discarded basic Energy cards attached to your [R] or [M] Active Pokemon by that Pokemon's attack this turn, attach up to 2 of those Energy cards to that Pokemon. | Put this card onto your Active Heatran. Heatran LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Magnezone DPBSP 32 DPBSP DPBSP_032 #032 Metal Stage 2 - Magneton 130 Fire +30 Psychic -20 2 Promo [M][C] Mirror Shot: 40 damage. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [L][M][C][C] Magnet Slash: 100 damage. Discard all [L] Energy attached to Magnezone.
Dusknoir DPBSP 33 DPBSP DPBSP_033 #033 Psychic Stage 2 - Dusclops 130 Darkness +30 Colorless -20 2 Promo Poke-Power: Dark Hide. Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent's hand, choose a Pokemon you find there, and put it on the bottom of his or her deck. This power can't be used if Dusknoir is affected by a Special Condition. | [P][P][C] Reaper Pulse: 70 damage. Move up to 2 damage counters from Dusknoir to 1 of your opponent's Benched Pokemon.
Drifblim DPBSP 34 DPBSP DPBSP_034 #034 Psychic Stage 1 - Drifloon 80 Darkness +20 Colorless -20 0 Promo [W] Wind Wave: Search your discard pile for up to 5 in any combination of Pokemon and Supporter cards. Show them to your opponent and shuffle them into your deck. | [P][P][P] Explosive Smoke: 60 damage. Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)
Porygon-Z DPBSP 35 DPBSP DPBSP_035 #035 Colorless Stage 2 - Porygon2 120 Fighting +30 2 Promo Poke-Power: Install. As often as you like during your turn (before your attack), move a Technical Machine card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Porygon-Z is affected by a Special Condition. | [-] Learning: Search your deck for a Pokemon LV.X that levels up from 1 of your Pokemon, and put it onto that Pokemon. (This counts as leveling up that Pokemon.) Shuffle your deck afterward. | [C][C] Overload: 40+ damage. Does 40 damage plus 20 more damage for each Technical Machine card attached to Porygon-Z.
Gliscor DPBSP 36 DPBSP DPBSP_036 #036 Fighting Stage 1 - Gligar 90 Water +20 Fighting -20 0 Promo Poke-Body: Blind Eye. As long as Gliscor is your Active Pokemon, your opponent can't remove any Special Conditions by evolving or devolving his or her Pokemon. (This also including putting a Pokemon Level-Up card onto that Pokemon.) | [C] Cutting Turn: Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10HP away from being Knocked Out. If you do, shuffle Gliscor and all cards attached to it back into your deck. | [F] Friction Heat: 20 damage. The Defending Pokemon is now Burned.
Dialga LV.X DPBSP 37 DPBSP DPBSP_037 #037 Metal Level-Up - Dialga 110 Fighting x2 Psychic -20 2 Promo Poke-Power: Time Skip. Once during your turn (before your attack), you may have your opponent flip 2 coins. If both of them are heads, your turn ends. If both of them are tails, after your opponent draws a card at the beginning of his or her next turn, his or her turn ends. This power can't be used if Dialga is affected by a Special Condition. | [M][M][C][C] Metal Flash: 80 damage. During your next turn, Dialga can't use Metal Flash. | Put this card onto your Active Dialga. Dialga LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Giratina LV.X DPBSP 38 DPBSP DPBSP_038 #038 Psychic Level-Up - Giratina 130 Darkness x2 Colorless -20 3 Promo Poke-Body: Invisible Tentacles. Whenever your opponent's Pokemon tries to attack, your opponent discards 1 card from his or her hand. (If your opponent can't discard 1 card, your opponent's Pokemon can't attack.) You can't use more than 1 Invisible Tentacles Poke-Body each turn. | [P][P][C][C] Darkness Lost: This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) If any of your opponent's Pokemon would be Knocked Out by damage from this attack, put that Pokemon and all cards attached to it in the Lost Zone instead of discarding it. | Put this card onto your Active Giratina. Giratina LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Shaymin LV.X DPBSP 39 DPBSP DPBSP_039 #039 Grass Level-Up - Shaymin 110 Fire x2 Fighting -20 0 Promo Poke-Body: Revenge Seed. If any of your [G] Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, each of Shaymin's attack does 60 more damage to the Active Pokemon (before applying Weakness and Resistance). | [G][C] Energy Flare: 50 damage. You may move any number of Energy cards attached to your Pokemon to your other Pokemon is any way you like. | Put this card onto your Active Shaymin. Shaymin LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Regigigas DPBSP 40 DPBSP DPBSP_040 #040 Colorless Basic 100 Fighting x2 4 Promo [C][C][C] Drag Off: 30 damage. Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. | [C][C][C][C] Giga Hammer: 80 damage. Regigigas can't use Giga Hammer during your next turn.
Toxicroak G DPBSP 41 DPBSP DPBSP_041 #041 Fighting Basic (SP) 90 Psychic x2 2 Promo Poke-Power: Leap Away. Once during your turn (before your attack), if Toxicroak G is your Active Pokemon, you may flip a coin. If heads, return Toxicroak G and all cards attached to it to your hand. This power can't be used if Toxicroak G is affected by a Special Condition. | [P][C] Poison Revenge: 20+ damage. If any of your Pokemon were Knocked Out by damage from an opponent's attack during his of her last turn, this attack does 20 damage plus 40 more damage and the Defending Pokemon is now Poisoned.
Carnivine G DPBSP 42 DPBSP DPBSP_042 #042 Grass Basic (SP) 80 Fire x2 Water -20 1 Promo [C] Power Whip: Choose 1 of your opponent's Pokemon. This attack does 10 damage for each Energy attached to Carnivine G to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [G][C] Grass Knot: 20+ damage. Does 20 damage plus 10 more damage for each [C] Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost).
Probopass G DPBSP 43 DPBSP DPBSP_043 #043 Fighting Basic (SP) 90 Water x2 3 Promo [M][C] Nose Unit: This attack does 20 damage to each of your opponent's Pokemon that has any Poke-Bodies. (Don't apply Weakness and Resistance for Benched Pokemon.) | [M][C][C][C] Loud Snort: 70 damage. Probopass G's Retreat Cost is 0 until the end of your next turn.
Magnezone DPBSP 44 DPBSP DPBSP_044 #044 Lightning Stage 2 - Magneton 130 Fighting +30 Metal -20 2 Promo [L] Charge Beam: 30 damage. Search your discard pile for an Energy cad and attach it to Magnezone. | [L][M][C][C] Metallic Bolt: 60 damage. You may discard a [L] Energy and a [M] Energy attached to Magnezone. If you do, this attack's base damage is 120 instead of 60.
Charizard G LV.X DPBSP 45 DPBSP DPBSP_045 #045 Fire Level-Up (SP) - Charizard G 120 Water x2 Fighting -20 3 Promo Poke-Power: Call for Power. As often as you like during your turn (before your attack), you may move an Energy attached to 1 of your Pokemon to Charizard G. This power can't be used if Charizard G is affected by a Special Condition. | [R][R][C][C][C] Malevolent Fire: 150 damage. Flip a coin. If tails, discard all Energy attached to Charizard G. | Put this card onto your Active Charizard G. Charizard G LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Garchomp C LV.X DPBSP 46 DPBSP DPBSP_046 #046 Colorless Level-Up (SP) - Garchomp C 110 Colorless x2 0 Promo Poke-Power: Healing Breath. Once during your turn (before your attack), when you put Garchomp C LV.X from your hand onto your Active Garchomp C, you may remove all damage counters from each of your Pokemon SP. | [C][C][C] Dragon Rush: Discard 2 Energy attached to Garchomp C. Choose 1 of your opponent's Pokemon. This attack does 80 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Garchomp C can't use Dragon Rush during your next turn. | Put this card onto your Active Garchomp C. Garchomp C LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Rayquaza C LV.X DPBSP 47 DPBSP DPBSP_047 #047 Colorless Level-Up (SP) - Rayquaza C 120 Colorless x2 Fighting -20 3 Promo Poke-Body: Dragon Spirit. If Rayquaza C is your Active Pokemon and is damaged but not Knocked Out by an opponent's attack, you may search your discard pile for an Energy card and attach it to Rayquaza C. | [W][P][F][C] Final Blowup: 200 damage. Discard all Energy attached to Rayquaza C. Ignore this effect if you have no cards in your hand. | Put this card onto your Active Rayquaza C. Rayquaza C LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Tropical Wind DPBSP 48 DPBSP DPBSP_048 #048 Trainer Promo Flip a coin. If heads, remove 2 damage counters from each Active Pokemon (remove 1 damage counter if a Pokemon has only 1). If tails, each Active Pokemon is now Asleep.
Dialga DPBSP 49 DPBSP DPBSP_049 #049 Metal Basic 100 Fire x2 Psychic -20 2 Promo [M] Time Call: Search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Shuffle your deck afterward. | [M][C][C] Time Wager: 100 damage. Flip 2 coins. If either of them is tails, this attack's base damage is 50 instead of 100.
Arceus DPBSP 50 DPBSP DPBSP_050 #050 Colorless Basic 90 Fighting x2 2 Promo You may have as many of this card in your deck as you like. | [C][C][C][C] Judgment: 80 damage. Discard all Energy cards attached to Arceus and this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Cresselia DPBSP 51 DPBSP DPBSP_051 #051 Psychic Basic 90 Psychic x2 2 Promo Poke-Body: Lunar Aura. If you have Darkrai in play, remove 1 damage counter from Cresselia between turns. | [P][P][C] Lunar Flight: 80- damage. Does 80 damage minus 10 damage for each damage counter on Cresselia.
Darkrai DPBSP 52 DPBSP DPBSP_052 #052 Darkness Basic 90 Fighting x2 Psychic -20 2 Promo Poke-Body: Darkness Aura. If you have Cresselia in play, each of Darkrai's attack does 20 more damage to the Defending Pokemon (before applying Weakness and Resistance). | [D][D][C] Hypnoblast: 60 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Arceus LV.X DPBSP 53 DPBSP DPBSP_053 #053 Colorless Level-Up - Arceus 120 1 Promo You may have as many of this card in your deck as you like. | Poke-Body: Multitype. Arceus LV.X's type is the same type as its previous Level. | Poke-Body: Omniscient. Arceus can use the attacks of all Arceus you have in play as its own. (You still need the necessary Energy to use each attack.) | Put this card onto your Active Arceus. Arceus LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Beginning Door DPBSP 54 DPBSP DPBSP_054 #054 Trainer Promo Search your deck for Arceus, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Ultimate Zone DPBSP 55 DPBSP DPBSP_055 #055 Stadium Promo This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. | During each player's turn, the player may move an Energy card attached to 1 of his or her Benched Pokemon to his or her Active Arceus as often as he or she likes.
Arceus LV.X DPBSP 56 DPBSP DPBSP_056 #056 Colorless Level-Up - Arceus 120 1 Promo You may have as many of this card in your deck as you like. | Poke-Body: Multitype. Arceus LV.X's type is the same as its previous Level. | [G][R][C] Meteor Blast: 100 damage. Flip a coin. If tails, this attack's base damage is 50 instead of 100. | Put this card onto your Active Arceus. Arceus LV.X can use any attack, Poke-Power, or Poke-Body from its previous Level.
Venusaur RU 1 RU RU_001 #001 Grass Stage 2 - Ivysaur 140 Fire x2 4 Promo [G][G][C][C] Giga Drain: 50 damage. Remove from Venusaur the number of damage counters equal to the damage you did to the Defending Pokemon.
Cherrim RU 2 RU RU_002 #002 Grass Stage 1 - Cherubi 80 Fire x2 Water -20 1 Promo [G][C][C] Solarbeam: 60 damage.
Ninetales RU 3 RU RU_003 #003 Fire Stage 1 - Vulpix 90 Water x2 1 Promo [R][C][C] Flame Tail: 60 damage.
Heatran RU 4 RU RU_004 #004 Fire Basic 110 Water x2 4 Promo [R][C][C][C] Heat Boiler: 60+ damage. If the Defending Pokemon is a [W] Pokemon, this attack does 60 damage plus 40 more damage.
Starmie RU 5 RU RU_005 #005 Water Stage 1 - Staryu 80 Lightning x2 1 Promo [W][C][C] Spiral Drain: 50 damage. Remove 1 damage counter from Starmie.
Gyarados RU 6 RU RU_006 #006 Water Stage 1 - Magikarp 130 Lightning x2 Fighting -20 3 Promo [W][C][C][C] Thrash Tackle: 80 damage. Gyarados does 20 damage to itself.
Pikachu RU 7 RU RU_007 #007 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [L][C][C] Volt Tackle: 60 damage. Pikachu does 10 damage to itself.
Zapdos RU 8 RU RU_008 #008 Lightning Basic 100 Lightning x2 Fighting -20 2 Promo [L][C][C][C] Drill Peck: 70 damage.
Mewtwo RU 9 RU RU_009 #009 Psychic Basic 100 Psychic x2 2 Promo [P][P][C][C] Super Psy Bolt: 70 damage.
Mew RU 10 RU RU_010 #010 Psychic Basic 60 Psychic x2 0 Promo [C][C] Cut: 30 damage. | [P][C][C] Will-o'-the-wisp: 60 damage.
Diglett RU 11 RU RU_011 #011 Fighting Basic 30 Grass x2 Lightning -20 1 Promo [C][C] Dig: 20 damage.
Lucario RU 12 RU RU_012 #012 Fighting Stage 1 - Riolu 90 Psychic x2 1 Promo [F][C][C] Metal Claw: 40 damage. | [F][M][C][C] Pulse Blast: 80 damage.
Skuntank RU 13 RU RU_013 #013 Darkness Stage 1 - Stunky 90 Fighting x2 Psychic -20 2 Promo [D][C][C] Rage: 20+ damage. Does 20 damage plus 10 more damage for each damage counter on Skuntank.
Bastiodon RU 14 RU RU_014 #014 Metal Stage 2 - Shieldon 120 Fire x2 Psychic -20 4 Promo [M][C][C] Strength: 40 damage.
Rattata RU 15 RU RU_015 #015 Colorless Basic 30 Fighting x2 1 Promo [C][C] Bite: 20 damage.
Bibarel RU 16 RU RU_016 #016 Colorless Stage 1 - Bidoof 90 Fighting x2 3 Promo [C][C][C][C] Rollout: 50 damage.
Grass Energy MC 1 MC MC_001 #001 Energy Energy
Fire Energy MC 2 MC MC_002 #002 Energy Energy
Water Energy MC 3 MC MC_003 #003 Energy Energy
Lightning Energy MC 4 MC MC_004 #004 Energy Energy
Psychic Energy MC 5 MC MC_005 #005 Energy Energy
Fighting Energy MC 6 MC MC_006 #006 Energy Energy
Darkness Energy MC 7 MC MC_007 #007 Energy Energy
Metal Energy MC 8 MC MC_008 #008 Energy Energy
Victory Medal Autumn 07-08 VM 1 VM VM_001 #001 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Spring 06-07 VM 2 VM VM_002 #002 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Spring 07-08 VM 3 VM VM_003 #003 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Autumn 08-09 VM 4 VM VM_004 #004 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Spring 08-09 VM 5 VM VM_005 #005 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Autumn 09-10 VM 6 VM VM_006 #006 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Spring 09-10 VM 7 VM VM_007 #007 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Autumn 10-11 VM 8 VM VM_008 #008 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Victory Medal Spring 10-11 VM 9 VM VM_009 #009 Trainer Promo Flip 2 coins. If one of them is heads, draw a card. If both are heads, search your deck for any 1 card, put it into your hand, and shuffle your deck afterward.
Bagon TK1A 1 TK1 TK1A_001 #001 Colorless Basic 40 1 [C] Headbutt: 10 damage. | [F][C] Flare: 20 damage.
Combusken TK1A 2 TK1 TK1A_002 #002 Fire Stage 1 - Torchic 70 Water x2 1 [R] Flare: 20 damage. | [C][C][C] Double Kick: 40x damage. Flip 2 coins. This attack does 40 damage times the number of heads.
Delcatty TK1A 3 TK1 TK1A_003 #003 Colorless Stage 1 - Skitty 80 Fighting x2 1 [C][C] Scratch: 30 damage. | [C][C][C] Ultra Energy Source: 10x damage. Does 10 damage times the number of basic Energy cards attached to all of the Active Pokemon (both yours and your opponent's).
Latias TK1A 4 TK1 TK1A_004 #004 Colorless Basic 70 Psychic x2 1 [R] Dragon Dew: 10 damage. Remove 1 damage counter from 1 of your Pokemon. | [R][R][C] Heat Blast: 40 damage.
Numel TK1A 5 TK1 TK1A_005 #005 Fire Basic 40 Water x2 1 [R] Firebreathing: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [C][C] Tackle: 20 damage.
Skitty TK1A 6 TK1 TK1A_006 #006 Colorless Basic 50 Fighting x2 1 [C] Tackle: 10 damage. | [C][C] Lunge: 30 damage. Flip a coin. If tails, this attack does nothing.
Torchic TK1A 7 TK1 TK1A_007 #007 Fire Basic 50 Water x2 1 [R][C] Firebreathing: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
Potion TK1A 8 TK1 TK1A_008 #008 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Energy Search TK1A 9 TK1 TK1A_009 #009 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Fire Energy TK1A 10 TK1 TK1A_010 #010 Energy Energy
Electrike TK1O 1 TK1 TK1O_001 #001 Lightning Basic 50 Fighting x2 Metal -30 1 [C] Headbutt: 10 damage.
Latios TK1O 2 TK1 TK1O_002 #002 Colorless Basic 80 Psychic x2 1 [L][C] Gather Energy: 20 damage. Flip a coin. If heads, search your deck for a basic Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward. | [L][L][C] Dragon Claw: 40 damage.
Linoone TK1O 3 TK1 TK1O_003 #003 Colorless Stage 1 - Zigzagoon 70 Fighting x2 1 [C] Seek Out: Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward. | [C][C] Continuous Headbutt: 40x damage. Flip a coin until you get tails. This attack does 40 damage times the number of heads.
Magnemite TK1O 4 TK1 TK1O_004 #004 Lightning Basic 40 Fighting x2 Metal -30 1 [C] Rollout: 10 damage. | [C][C] Hook: 20 damage.
Magneton TK1O 5 TK1 TK1O_005 #005 Lightning Stage 1 - Magnemite 80 Fighting x2 1 [C][C] Ram: 20 damage. | [L][C][C] Triple Smash: 20+ damage. Flip 3 coins. This attack does 20 damage plus 20 more damage for each heads.
Pikachu TK1O 6 TK1 TK1O_006 #006 Lightning Basic 50 Fighting x2 1 [C] Scratch: 10 damage. | [L][C][C] Pika Bolt: 40 damage.
Zigzagoon TK1O 7 TK1 TK1O_007 #007 Colorless Basic 40 Fighting x2 1 [C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Potion TK1O 8 TK1 TK1O_008 #008 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Energy Search TK1O 9 TK1 TK1O_009 #009 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Lightning Energy TK1O 10 TK1 TK1O_010 #010 Energy Energy
Arcanine TK2M 1 TK2 TK2M_001 #001 Fire Stage 1 - Growlithe 90 Water x2 2 [R] Flare: 20 damage. | [R][C][C][C] Heat Tackle: 70 damage. Arcanine does 10 damage to itself.
Charmander TK2M 2 TK2 TK2M_002 #002 Fire Basic 50 Water x2 1 [C] Headbutt: 10 damage. | [C][C] Slash: 20 damage.
Charmeleon TK2M 3 TK2 TK2M_003 #003 Fire Stage 1 - Charmander 70 Water x2 1 [R][C] Flare: 30 damage. | [R][C][C] Damage Burn: 40+ damage. If the Defending Pokemon already has any damage counters on it, this attack does 40 damage plus 20 more damage.
Growlithe TK2M 4 TK2 TK2M_004 #004 Fire Basic 60 Water x2 2 [C] Bite: 10 damage. | [R][C][C] Flame Tail: 40 damage.
Mareep TK2M 5 TK2 TK2M_005 #005 Lightning Basic 50 Fighting x2 1 [C] Minor Errand-Running: Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [L][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Minun TK2M 6 TK2 TK2M_006 #006 Lightning Basic 60 Fighting x2 Metal -30 1 [C] Drawup Power: Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | [L][C] Front Spark: 20 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Vulpix TK2M 7 TK2 TK2M_007 #007 Fire Basic 50 Water x2 1 [C] Bite: 10 damage. | [R][C] Firebreathing: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Celio's Network TK2M 8 TK2 TK2M_008 #008 Trainer - Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for a Basic Pokemon or Evolution card (excluding Pokemon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Energy Search TK2M 9 TK2 TK2M_009 #009 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Potion TK2M 10 TK2 TK2M_010 #010 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Fire Energy TK2M 11 TK2 TK2M_011 #011 Energy Energy
Lightning Energy TK2M 12 TK2 TK2M_012 #012 Energy Energy
Beldum TK2P 1 TK2 TK2P_001 #001 Psychic Basic 50 Psychic x2 1 [C] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. | [P] Metal Ball: Put 1 damage counter on the Defending Pokemon.
Electrike TK2P 2 TK2 TK2P_002 #002 Lightning Basic 50 Fighting x2 1 [L] Recharge: Search your deck for a [L] Energy card and attach it to Electrike. Shuffle your deck afterward. | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
Grumpig TK2P 3 TK2 TK2P_003 #003 Psychic Stage 1 - Spoink 70 Psychic x2 1 [C] Snap Tail: Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [P][C] Psypunch: 40 damage.
Meowth TK2P 4 TK2 TK2P_004 #004 Colorless Basic 50 Fighting x2 1 [C] Collect: Draw a card. | [C][C] Cat Kick: 20 damage.
Metang TK2P 5 TK2 TK2P_005 #005 Psychic Stage 1 - Beldum 80 Psychic x2 2 [P][C] Psychic Boom: 10+ damage. Does 10 damage plus 10 more damage for each Energy attached to the Defending Pokemon. | [P][C][C] Quick Blow: 40+ damage. Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
Plusle TK2P 6 TK2 TK2P_006 #006 Lightning Basic 60 Fighting x2 Metal -30 1 [C] Pickup Power: Search your discard pile for an Energy card, show it to your opponent, and put it into your hand. | [L][C] Rear Spark: 10 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Spoink TK2P 7 TK2 TK2P_007 #007 Psychic Basic 50 Psychic x2 1 [P] Knock Away: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Energy Search TK2P 8 TK2 TK2P_008 #008 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Potion TK2P 9 TK2 TK2P_009 #009 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Professor Cozmo's Discovery TK2P 10 TK2 TK2P_010 #010 Trainer - Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Flip a coin. If heads, draw the bottom 3 cards of your deck. If tails, draw the top 2 cards of your deck.
Lightning Energy TK2P 11 TK2 TK2P_011 #011 Energy Energy
Psychic Energy TK2P 12 TK2 TK2P_012 #012 Energy Energy
Geodude TK3L 1 TK3 TK3L_001 #001 Fighting Basic 60 Grass +10 Lightning -20 2 [F] Stone Throw: Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)
Graveler TK3L 2 TK3 TK3L_002 #002 Fighting Stage 1 - Geodude 90 Grass +20 Lightning -20 3 [F][C] Rock Cannon: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads. | [F][C][C] Rock Slide: 40 damage. Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Lucario TK3L 3 TK3 TK3L_003 #003 Fighting Stage 1 - Riolu 90 Psychic +20 1 [C] Feint: 30 damage. This attack's damage isn't affected by Resistance. | [F][F] Aura Sphere: 40 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Machoke TK3L 4 TK3 TK3L_004 #004 Fighting Stage 1 - Machop 80 Psychic +20 2 [F][C] Karate Chop: 40- damage. Does 40 damage minus 10 damage for each damage counter on Machoke. | [F][F][C] Seismic Toss: 60 damage.
Machop TK3L 5 TK3 TK3L_005 #005 Fighting Basic 60 Psychic +10 2 [F] Low Kick: 20 damage.
Riolu TK3L 6 TK3 TK3L_006 #006 Fighting Basic 60 Psychic +10 1 [F] Wild Kick: 30 damage. Flip a coin. If tails, this attack does nothing.
Starly TK3L 7 TK3 TK3L_007 #007 Colorless Basic 50 Lightning +10 Fighting -20 1 [C] Gust: 10 damage. | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
Energy Search TK3L 8 TK3 TK3L_008 #008 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Potion TK3L 9 TK3 TK3L_009 #009 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Quick Ball TK3L 10 TK3 TK3L_010 #010 Trainer Reveal cards from your deck until you reveal a Pokemon. Show that Pokemon to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Pokemon, shuffle all the revealed cards back into your deck.)
Fighting Energy TK3L 11 TK3 TK3L_011 #011 Energy Energy
Buizel TK3M 1 TK3 TK3M_001 #001 Water Basic 60 Lightning +10 1 [W] Splash About: 10+ damage. If Buizel has less Energy attached to it than the Defending Pokemon, this attack does 10 damage plus 10 more damage.
Floatzel TK3M 2 TK3 TK3M_002 #002 Water Stage 1 - Buizel 90 Lightning +20 1 [W][C] Screw Tail: 30 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. | [W][W] Water Gun: 40+ damage. Does 40 damage plus 20 more damage for each [W] Energy attached to Floatzel but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
Goldeen TK3M 3 TK3 TK3M_003 #003 Water Basic 60 Lightning +10 1 [C] Horn Attack: 10 damage. | [W][C] Take Down: 30 damage. Goldeen does 10 damage to itself.
Manaphy TK3M 4 TK3 TK3M_004 #004 Water Basic 70 Lightning +20 1 [C] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. | [W][W] Aqua Ring: 30 damage. Switch Manaphy with 1 of your Benched Pokemon.
Piplup TK3M 5 TK3 TK3M_005 #005 Water Basic 60 Lightning +10 1 [-] Peck: 10 damage. | [W][C] Water Splash: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Prinplup TK3M 6 TK3 TK3M_006 #006 Water Stage 1 - Piplup 80 Lightning +20 1 [W] Aqua Shower: Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [W][W] Brine: Choose 1 of your opponent's Pokemon that has any damage counters on it. This attack does 40 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Seaking TK3M 7 TK3 TK3M_007 #007 Water Stage 1 - Goldeen 80 Lightning +20 1 [C][C] Flail: 10x damage. Does 10 damage times the number of damage counters on Seaking. | [W][W] Horn Drill: 50 damage.
Totodile TK3M 8 TK3 TK3M_008 #008 Water Basic 50 Lightning +10 1 [-] Bite: 10 damage. | [W] Shining Fang: 10+ damage. If the Defending Pokemon already has any damage counters on it, this attack does 10 damage plus 10 more damage.
Dusk Ball TK3M 9 TK3 TK3M_009 #009 Trainer Look at the 7 cards from the bottom of your deck. Choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Put the remaining cards back on top of your deck. Shuffle your deck afterward.
Energy Search TK3M 10 TK3 TK3M_010 #010 Trainer Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Potion TK3M 11 TK3 TK3M_011 #011 Trainer Remove 2 damage counters from 1 of your Pokemon (remove 1 damage counter if that Pokemon has only 1).
Water Energy TK3M 12 TK3 TK3M_012 #012 Energy Energy
Ho-Oh HSBSP 1 HSBSP HSBSP_001 #001 Fire Basic 100 Water x2 Fighting -20 3 Promo [R] Combustion: 20 damage. | [R][R][C][C] Sacred Fire: Flip a coin. If heads, choose 1 of your opponent's Pokemon. This attack does 80 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.
Lugia HSBSP 2 HSBSP HSBSP_002 #002 Water Basic 90 Lightning x2 Fighting -20 2 Promo [W] Wave Splash: 20 damage. | [W][W][C][C] Aeroblast: Flip 2 coins. This attack does 50 damage plus 20 more damage for each heads.
Pikachu HSBSP 3 HSBSP HSBSP_003 #003 Lightning Basic 70 Fighting +10 Metal -20 1 Promo [C] Recharge: Flip a coin. If heads, search your deck for a [L] Energy card and attach it to Pikachu. Shuffle your deck afterward. | [L][L][C][C] Thunderbolt: 100 damage. Discard all Energy attached to Pikachu.
Wobbuffet HSBSP 4 HSBSP HSBSP_004 #004 Psychic Basic 90 Psychic x2 3 Promo Poke-Body: Tenacious Bind. As long as Wobbuffet is your Active Pokemon, your opponent's Active Pokemon's Retreat Cost is [C][C] Energy more. | [P][C] Trip Over: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 30 more damage.
Hoothoot HSBSP 5 HSBSP HSBSP_005 #005 Colorless Basic 50 Lightning x2 Fighting -20 1 Promo Poke-Body: Insomnia. Hoothoot can't be Asleep. | [C] Peck: 10 damage.
Noctowl HSBSP 6 HSBSP HSBSP_006 #006 Colorless Stage 1 - Hoothoot 90 Lightning x2 Fighting -20 1 Promo Poke-Power: Night Scope. Once during your turn (before you attack), you may look at your opponent's hand. This power can't be used if Noctowl is affected by a Special Condition. | [C][C][C] Hypnoblast: 30 damage. The Defending Pokemon is now Asleep.
Feraligatr HSBSP 7 HSBSP HSBSP_007 #007 Water Stage 2 (Prime) - Croconaw 140 Grass x2 3 Promo Poke-Power: Rain Dance. As often as you like during your turn (before your attack), you may attach a [W] Energy from your hand to 1 of your [W] Pokemon. This power can't be used if Feraligatr is affected by a Special Condition. | [W][W][W][W] Hydro Crunch: 60+ damage. Does 60 damage plus 10 more damage for each damage counter on the Defending Pokemon.
Meganium HSBSP 8 HSBSP HSBSP_008 #008 Grass Stage 2 (Prime) - Bayleef 150 Fire x2 Water -20 2 Promo Poke-Power: Leaf Trans. As often as you like during your turn (before your attack), you may move a [G] Energy attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Meganium is affected by a Special Condition. | [G][G][C][C] Solarbeam: 80 damage.
Typhlosion HSBSP 9 HSBSP HSBSP_009 #009 Fire Stage 2 (Prime) - Quilava 140 Water x2 2 Promo Poke-Power: Afterburner. Once during your turn (before your attack), you may search your discard pile for a [R] Energy card and attach it to 1 of your Pokemon. If you do, put 1 damage counter on that Pokemon. This power can't be used if Typhlosion is affected by a Special Condition. | [R][R][C] Flare Destroy: 70 damage. Discard an Energy card attached to Typhlosion and discard an Energy card attached to the Defending Pokemon.
Latias HSBSP 10 HSBSP HSBSP_010 #010 Colorless Basic 80 Colorless x2 1 Promo [C] Energy Assist: 10 damage. Search your discard pile for a basic Energy card and attach it to 1 of your Benched Pokemon. | [C][C][C] Infinite Wind: 40 damage. If Latios is on your Bench, remove 2 damage counters from each of your Benched Pokemon.
Latios HSBSP 11 HSBSP HSBSP_011 #011 Colorless Basic 90 Colorless x2 2 Promo Poke-Body: Luster Float. If you have Latias in play, the Retreat Cost for Latios is 0. | [C][C][C][C] Infinite Wing: 80 damage. Discard 2 Energy attached to Latios.
Cleffa HSBSP 12 HSBSP HSBSP_012 #012 Colorless Basic 30 0 Promo Poke-Body: Sweet Sleeping Face. As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. | [-] Eeeeeeek: Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.
Smoochum HSBSP 13 HSBSP HSBSP_013 #013 Psychic Basic 30 0 Promo Poke-Body: Sweet Sleeping Face. As long as Smoochum is Asleep, prevent all damage done to Smoochum by attacks. | [-] Energy Antics: Move an Energy card attached to 1 of your opponent's Pokemon to another of your opponent's Pokemon. Smoochum is now Asleep.
Lapras HSBSP 14 HSBSP HSBSP_014 #014 Water Basic 90 Metal x2 2 Promo [W] Ferry: Search your discard pile for a Supporter card, show it to your opponent, and put it into your hand. | [W][W][C] Surf: 40 damage.
Shuckle HSBSP 15 HSBSP HSBSP_015 #015 Fighting Basic 60 Water x2 1 Promo Poke-Body: Fermenting Liquid. Whenever you attach an Energy card from your hand to Shuckle, draw a card. | [G][C] Shell Stunner: 20 damage. Flip a coin. If heads, prevent all damage done to Shuckle by attacks during your opponent's next turn.
Plusle HSBSP 16 HSBSP HSBSP_016 #016 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [C] Collect: Draw 2 cards. | [L] Thunder Jolt: 20 damage. Flip a coin. If tails, Plusle does 10 damage to itself.
Minun HSBSP 17 HSBSP HSBSP_017 #017 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [C] Call for Family: Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. | [L] Tag Team Boost: 10+ damage. If Plusle is on your Bench, this attack does 10 damage plus 20 more damage.
Tropical Tidal Wave HSBSP 18 HSBSP HSBSP_018 #018 Trainer Promo Flip a coin. If heads, discard all Trainer and Stadium cards your opponent has in play. If tails, discard all Trainer and Stadium cards you have in play.
Raikou HSBSP 19 HSBSP HSBSP_019 #019 Lightning Basic 80 Fighting x2 Metal -20 1 Promo [L][L][C] Zap Cannon: 70 damage. During your next turn, Raikou can't use Zap Cannon.
Entei HSBSP 20 HSBSP HSBSP_020 #020 Fire Basic 80 Water x2 1 Promo [R][R][C] Flare Blitz: 80 damage. Discard all [R] Energy attached to Entei.
Suicune HSBSP 21 HSBSP HSBSP_021 #021 Water Basic 80 Lightning x2 1 Promo [W][W][C] Sheer Cold: 50 damage. Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn.
Porygon HSBSP 22 HSBSP HSBSP_022 #022 Colorless Basic 50 Fighting x2 1 Promo [C] Stiffen: During your opponent's next turn, any damage done to Porygon by attacks is reduced by 20 (after applying Weakness and Resistance). | [C][C] Version Update: Search your deck for Porygon2, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Porygon2 HSBSP 23 HSBSP HSBSP_023 #023 Colorless Stage 1 - Porygon 80 Fighting x2 2 Promo Poke-Body: Shortcut. The Retreat Cost for each Porygon, Porygon2, and Porygon-Z you have in play is 1 Energy less. | [C][C][C] Reckless Charge: 50 damage. Porygon2 does 10 damage to itself.
Hitmonchan HSBSP 24 HSBSP HSBSP_024 #024 Fighting Basic 70 Psychic x2 1 Promo [C] Detect: Flip a coin. If heads, prevent all effects of attacks, including damage, done to Hitmonchan during your opponent's next turn. | [F][C] Sky Uppercut: 30 damage. This attack's damage isn't affected by Resistance.
Hitmonlee HSBSP 25 HSBSP HSBSP_025 #025 Fighting Basic 80 Psychic x2 2 Promo [F] Kick: 20 damage. | [F][C][C] High Jump Kick: 60 damage.
Totodile TK4G 1 TK4 TK4G_001 #001 Water Basic 60 Grass x2 1 [W] Gnaw: 10 damage. | [W][C] Wave Splash: 20 damage.
Water Energy TK4G 2 TK4 TK4G_002 #002 Energy Energy
Water Energy TK4G 3 TK4 TK4G_003 #003 Energy Energy
Water Energy TK4G 4 TK4 TK4G_004 #004 Energy Energy
Bill TK4G 5 TK4 TK4G_005 #005 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Draw 2 cards.
Water Energy TK4G 6 TK4 TK4G_006 #006 Energy Energy
Water Energy TK4G 7 TK4 TK4G_007 #007 Energy Energy
Water Energy TK4G 8 TK4 TK4G_008 #008 Energy Energy
Water Energy TK4G 9 TK4 TK4G_009 #009 Energy Energy
Water Energy TK4G 10 TK4 TK4G_010 #010 Energy Energy
Water Energy TK4G 11 TK4 TK4G_011 #011 Energy Energy
Magikarp TK4G 12 TK4 TK4G_012 #012 Water Basic 30 Lightning x2 1 [C] Splash: 10 damage.
Croconaw TK4G 13 TK4 TK4G_013 #013 Water Stage 1 - Totodile 80 Grass x2 2 [W][C] Wave Splash: 30 damage. | [W][C][C] Big Bite: 50 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Totodile TK4G 14 TK4 TK4G_014 #014 Water Basic 60 Grass x2 1 [W] Gnaw: 10 damage. | [W][C] Wave Splash: 20 damage.
Marill TK4G 15 TK4 TK4G_015 #015 Water Basic 60 Lightning x2 1 [W] Water Splash: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [W][C][C] Tail Slap: 30 damage.
Water Energy TK4G 16 TK4 TK4G_016 #016 Energy Energy
Croconaw TK4G 17 TK4 TK4G_017 #017 Water Stage 1 - Totodile 80 Grass x2 2 [W][C] Wave Splash: 30 damage. | [W][C][C] Big Bite: 50 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Bill TK4G 18 TK4 TK4G_018 #018 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Draw 2 cards.
Magikarp TK4G 19 TK4 TK4G_019 #019 Water Basic 30 Lightning x2 1 [C] Splash: 10 damage.
Gyarados TK4G 20 TK4 TK4G_020 #020 Water Stage 1 - Magikarp 130 Lightning x2 Fighting -20 3 [W][C][C] Hydro Splash: 50 damage. | [W][W][C][C] Hyper Beam: 80 damage. Discard an Energy card attached to the Defending Pokemon.
Energy Switch TK4G 21 TK4 TK4G_021 #021 Trainer Move a basic Energy card attached 1 of your Pokemon to another of your Pokemon.
Pokemon Communication TK4G 22 TK4 TK4G_022 #022 Trainer Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Poke Ball TK4G 23 TK4 TK4G_023 #023 Trainer Flip a coin. If heads, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Marill TK4G 24 TK4 TK4G_024 #024 Water Basic 60 Lightning x2 1 [W] Water Splash: 10+ damage. Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | [W][C][C] Tail Slap: 30 damage.
Professor Elm's Training Method TK4G 25 TK4 TK4G_025 #025 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Water Energy TK4G 26 TK4 TK4G_026 #026 Energy Energy
Pokemon Communication TK4G 27 TK4 TK4G_027 #027 Trainer Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Switch TK4G 28 TK4 TK4G_028 #028 Trainer Switch 1 of your Active Pokemon with 1 of your Benched Pokemon.
Water Energy TK4G 29 TK4 TK4G_029 #029 Energy Energy
Gyarados TK4G 30 TK4 TK4G_030 #030 Water Stage 1 - Magikarp 130 Lightning x2 Fighting -20 3 [W][C][C] Hydro Splash: 50 damage. | [W][W][C][C] Hyper Beam: 80 damage. Discard an Energy card attached to the Defending Pokemon.
Moomoo Milk TK4R 1 TK4 TK4R_001 #001 Trainer Choose 1 of your Pokemon. Flip 2 coins. For each heads, remove 3 damage counters from that Pokemon.
Pikachu TK4R 2 TK4 TK4R_002 #002 Lightning Basic 60 Fighting x2 Metal -20 1 [C] Tail Slap: 10 damage. | [L][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Flaaffy TK4R 3 TK4 TK4R_003 #003 Lightning Stage 1 - Mareep 80 Fighting x2 Metal -20 1 [L] Thunder Spear: Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [L][C][C] Thundershock: 40 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Meowth TK4R 4 TK4 TK4R_004 #004 Colorless Basic 60 Fighting x2 1 [C] Pay Day: 10 damage. Draw a card. | [C][C] Dig Claws: 20 damage.
Lightning Energy TK4R 5 TK4 TK4R_005 #005 Energy Energy
Lightning Energy TK4R 6 TK4 TK4R_006 #006 Energy Energy
Lightning Energy TK4R 7 TK4 TK4R_007 #007 Energy Energy
Lightning Energy TK4R 8 TK4 TK4R_008 #008 Energy Energy
Lightning Energy TK4R 9 TK4 TK4R_009 #009 Energy Energy
Lightning Energy TK4R 10 TK4 TK4R_010 #010 Energy Energy
Lightning Energy TK4R 11 TK4 TK4R_011 #011 Energy Energy
Meowth TK4R 12 TK4 TK4R_012 #012 Colorless Basic 60 Fighting x2 1 [C] Pay Day: 10 damage. Draw a card. | [C][C] Dig Claws: 20 damage.
Mareep TK4R 13 TK4 TK4R_013 #013 Lightning Basic 40 Fighting x2 Metal -20 1 [C] Static Electricity: Search your deck for a number of [L] Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward. | [C][C] Ram: 20 damage.
Lightning Energy TK4R 14 TK4 TK4R_014 #014 Energy Energy
Lightning Energy TK4R 15 TK4 TK4R_015 #015 Energy Energy
Pikachu TK4R 16 TK4 TK4R_016 #016 Lightning Basic 60 Fighting x2 Metal -20 1 [C] Tail Slap: 10 damage. | [L][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
Flaaffy TK4R 17 TK4 TK4R_017 #017 Lightning Stage 1 - Mareep 80 Fighting x2 Metal -20 1 [L] Thunder Spear: Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [L][C][C] Thundershock: 40 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Lightning Energy TK4R 18 TK4 TK4R_018 #018 Energy Energy
Raichu TK4R 19 TK4 TK4R_019 #019 Lightning Stage 1 - Pikachu 90 Fighting x2 Metal -20 0 [C] Iron Tail: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads. | [L][L] Thunderbolt: 100 damage. Discard all Energy attached to Raichu.
Mareep TK4R 20 TK4 TK4R_020 #020 Lightning Basic 40 Fighting x2 Metal -20 1 [C] Static Electricity: Search your deck for a number of [L] Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward. | [C][C] Ram: 20 damage.
Copycat TK4R 21 TK4 TK4R_021 #021 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Pokemon Collector TK4R 22 TK4 TK4R_022 #022 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Lightning Energy TK4R 23 TK4 TK4R_023 #023 Energy Energy
Switch TK4R 24 TK4 TK4R_024 #024 Trainer Switch 1 of your Active Pokemon with 1 of your Benched Pokemon.
Poke Ball TK4R 25 TK4 TK4R_025 #025 Trainer Flip a coin. If heads, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Moomoo Milk TK4R 26 TK4 TK4R_026 #026 Trainer Choose 1 of your Pokemon. Flip 2 coins. For each heads, remove 3 damage counters from that Pokemon.
Pokemon Collector TK4R 27 TK4 TK4R_027 #027 Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. | Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Lightning Energy TK4R 28 TK4 TK4R_028 #028 Energy Energy
Energy Switch TK4R 29 TK4 TK4R_029 #029 Trainer Move a basic Energy card attached 1 of your Pokemon to another of your Pokemon.
Raichu TK4R 30 TK4 TK4R_030 #030 Lightning Stage 1 - Pikachu 90 Fighting x2 Metal -20 0 [C] Iron Tail: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads. | [L][L] Thunderbolt: 100 damage. Discard all Energy attached to Raichu.
Snivy MCD11 1 MCD11 MCD11_001 #001 Grass Basic 60 Fire x2 Water -20 1 Promo [G][C] Slam: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.
Maractus MCD11 2 MCD11 MCD11_002 #002 Grass Basic 80 Fire x2 Water -20 2 Promo [G] Mega Drain: 20 damage. Heal 20 damage from this Pokemon. | [G][G][C] Pin Missile: 20x damage. Flip 4 coins. This attack does 20 damage times the number of heads.
Tepig MCD11 3 MCD11 MCD11_003 #003 Fire Basic 70 Water x2 2 Promo [R][C] Ember: 30 damage. Discard an Energy attached to this Pokemon.
Oshawott MCD11 4 MCD11 MCD11_004 #004 Water Basic 60 Lightning x2 1 Promo [W][C] Water Pulse: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Alomomola MCD11 5 MCD11 MCD11_005 #005 Water Basic 100 Lightning x2 2 Promo [C][C] Pound: 20 damage. | [W][W][C][C] Wave Splash: 60 damage.
Blitzle MCD11 6 MCD11 MCD11_006 #006 Lightning Basic 60 Fighting x2 1 Promo [L][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.
Munna MCD11 7 MCD11 MCD11_007 #007 Psychic Basic 60 Psychic x2 1 Promo [P] Yawn: The Defending Pokemon is now Asleep.
Sandile MCD11 8 MCD11 MCD11_008 #008 Fighting Basic 70 Water x2 2 Promo [F][C][C] Sand Tomb: 30 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Zorua MCD11 9 MCD11 MCD11_009 #009 Darkness Basic 50 Fighting x2 Psychic -20 1 Promo [C] Scratch: 10 damage. | [D][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Klink MCD11 10 MCD11 MCD11_010 #010 Metal Basic 50 Fire x2 Psychic -20 1 Promo [M] Charge Beam: 10 damage. Flip a coin. If heads, attach an Energy card from your discard pile to this Pokemon. | [M][C] Irongrip: 20 damage.
Pidove MCD11 11 MCD11 MCD11_011 #011 Colorless Basic 40 Lightning x2 Fighting -20 1 Promo [C] Growl: During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [C] Gust: 10 damage.
Audino MCD11 12 MCD11 MCD11_012 #012 Colorless Basic 80 Fighting x2 2 Promo [C][C] Double Slap: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Servine MCD12 1 MCD12 MCD12_001 #001 Grass Stage 1 - Snivy 80 Fire x2 Water -20 1 Promo [C] Wrap: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [G][C] Tackle: 30 damage.
Pansage MCD12 2 MCD12 MCD12_002 #002 Grass Basic 70 Fire x2 Water -20 1 Promo [C] Collect: Draw a card. | [C][C] Scratch: 20 damage.
Dwebble MCD12 3 MCD12 MCD12_003 #003 Grass Basic 60 Fire x2 2 Promo [C] Withdraw: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn. | [G][C] Slash: 20 damage.
Pignite MCD12 4 MCD12 MCD12_004 #004 Fire Stage 1 - Tepig 100 Water x2 3 Promo [C] Flame Charge: Search your deck for a [R] Energy card and attach it to this Pokemon. Shuffle your deck afterward. | [R][R][C] Heat Crash: 50 damage.
Dewott MCD12 5 MCD12 MCD12_005 #005 Water Stage 1 - Oshawott 90 Lightning x2 1 Promo [C][C] Water Gun: 30 damage. | [W][W][C] Razor Shell: 40 damage. Flip a coin. If heads, this attack does 20 more damage.
Emolga MCD12 6 MCD12 MCD12_006 #006 Lightning Basic 70 Fighting x2 0 Promo [L] Thundershock: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [C][C] Acrobatics: 10+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Woobat MCD12 7 MCD12 MCD12_007 #007 Psychic Basic 60 Psychic x2 1 Promo [P][C] Psy Bolt: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Drilbur MCD12 8 MCD12 MCD12_008 #008 Fighting Basic 70 Water x2 Lightning -20 2 Promo [C] Hone Claws: During your next turn, each of this Pokemon's attacks does 30 more damage (before applying Weakness and Resistance). | [F] Scratch: 10 damage.
Purrloin MCD12 9 MCD12 MCD12_009 #009 Darkness Basic 60 Fighting x2 Psychic -20 1 Promo [D][C] Knock Off: 20 damage. Flip a coin. If heads, discard a random card from your opponent's hand.
Scraggy MCD12 10 MCD12 MCD12_010 #010 Darkness Basic 60 Fighting x2 Psychic -20 1 Promo [C] Headbutt: 10 damage.
Klang MCD12 11 MCD12 MCD12_011 #011 Metal Stage 1 - Klink 80 Fire x2 Psychic -20 1 Promo [C] Metal Sound: The Defending Pokemon is now Confused. | [M][M][C] Guard Press: 60 damage. During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
Axew MCD12 12 MCD12 MCD12_012 #012 Colorless Basic 60 1 Promo [C] Dual Chop: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads.
Snivy BWBSP 1 BWBSP BWBSP_001 #001 Grass Basic 60 Fire x2 Water -20 1 Promo [G][C] Slam: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.
Tepig BWBSP 2 BWBSP BWBSP_002 #002 Fire Basic 70 Water x2 2 Promo [R][C] Ember: 30 damage. Discard an Energy attached to this Pokemon.
Oshawott BWBSP 3 BWBSP BWBSP_003 #003 Water Basic 60 Lightning x2 1 Promo [W][C] Water Pulse: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Reshiram BWBSP 4 BWBSP BWBSP_004 #004 Fire Basic 130 Water x2 2 Promo [C][C] Outrage: 20+ damage. Does 10 more damage for each damage counter on this Pokemon. | [R][R][C] Blue Flare: 120 damage. Discard 2 [R] Energy attached to this Pokemon.
Zekrom BWBSP 5 BWBSP BWBSP_005 #005 Lightning Basic 130 Fighting x2 2 Promo [C][C] Outrage: 20+ damage. Does 10 more damage for each damage counter on this Pokemon. | [L][L][C] Bolt Strike: 120 damage. This Pokemon does 40 damage to itself.
Snivy BWBSP 6 BWBSP BWBSP_006 #006 Grass Basic 60 Fire x2 Water -20 1 Promo [C] Paralyzing Gaze: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [G][C] Tail Smack: 20 damage.
Tepig BWBSP 7 BWBSP BWBSP_007 #007 Fire Basic 60 Water x2 1 Promo [C] Singe: Flip a coin. If heads, the Defending Pokemon is now Burned. | [R][C] Firebreathing: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.
Oshawott BWBSP 8 BWBSP BWBSP_008 #008 Water Basic 60 Lightning x2 1 Promo [C] Sleep Pulse: Flip a coin. If heads, the Defending Pokemon is now Asleep. | [W][C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.
Zoroark BWBSP 9 BWBSP BWBSP_009 #009 Darkness Stage 1 - Zorua 100 Fighting x2 Psychic -20 1 Promo [D] Nasty Plot: Search your deck for a card and put it into your hand. Shuffle your deck afterward. | [C][C] Foul Play: Choose 1 of the Defending Pokemon's attacks and use it as this attack.
Axew BWBSP 10 BWBSP BWBSP_010 #010 Colorless Basic 50 1 Promo [C][C] Dragon Rage: 50 damage. Flip 2 coins. If either of them is tails, this attack does nothing.
Pansage BWBSP 11 BWBSP BWBSP_011 #011 Grass Basic 60 Fire x2 Water -20 1 Promo [G][C] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads.
Zorua BWBSP 12 BWBSP BWBSP_012 #012 Darkness Basic 60 Fighting x2 Psychic -20 1 Promo [D][C] Jump On: 20+ damage. Flip a coin. If heads, this attack does 10 more damage.
Minccino BWBSP 13 BWBSP BWBSP_013 #013 Colorless Basic 50 Fighting x2 1 Promo [C] Gnaw: 10 damage. | [C][C] Tail Smack: 20 damage.
Pansage BWBSP 14 BWBSP BWBSP_014 #014 Grass Basic 60 Fire x2 Water -20 1 Promo [G][C] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads.
Pidove BWBSP 15 BWBSP BWBSP_015 #015 Colorless Basic 50 Lightning x2 Fighting -20 1 Promo [C][C] Gust: 20 damage.
Axew BWBSP 16 BWBSP BWBSP_016 #016 Colorless Basic 50 1 Promo [C][C] Dragon Rage: 50 damage. Flip 2 coins. If either of them is tails, this attack does nothing.
Ducklett BWBSP 17 BWBSP BWBSP_017 #017 Water Basic 60 Lightning x2 Fighting -20 1 Promo [W] Water Gun: 10 damage.
Darumaka BWBSP 18 BWBSP BWBSP_018 #018 Fire Basic 60 Water x2 2 Promo [R][C] Searing Flame: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Burned.
Zoroark BWBSP 19 BWBSP BWBSP_019 #019 Darkness Stage 1 - Zorua 100 Fighting x2 Psychic -20 1 Promo [C] Punishment: 20+ damage. If the Defending Pokemon is a Stage 2 Pokemon, this attack does 20 more damage. | [D][D][C] Snarl: 60 damage. During your opponent's next turn, any damage to by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance).
Serperior BWBSP 20 BWBSP BWBSP_020 #020 Grass Stage 2 - Servine 130 Fire x2 Water -20 1 Promo Ability: Royal Heal. At any times between turns, heal 10 damage from each of your Pokemon. | [G][C] Leaf Tornado: 60 damage. Move as many [G] Energy attached to your Pokemon to your other Pokemon in any way you like.
Emboar BWBSP 21 BWBSP BWBSP_021 #021 Fire Stage 2 - Pignite 150 Water x2 4 Promo Ability: Inferno Fandango. As often as you like during your turn (before your attack), you may attach a [R] Energy card from you hand to 1 of your Pokemon. | [R][R][C][C] Heat Crash: 80 damage.
Samurott BWBSP 22 BWBSP BWBSP_022 #022 Water Stage 2 - Dewott 140 Lightning x2 2 Promo Ability: Shell Armor. Any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). |[C][C][C] Hydro Pump: 70+ damage. Does 10 more damage for each [W] Energy attached to this Pokemon.
Reshiram BWBSP 23 BWBSP BWBSP_023 #023 Fire Basic 130 Water x2 2 Promo [C][C] Outrage: 20+ damage. Does 10 more damage for each damage counter on this Pokemon. | [R][R][C] Blue Flare: 120 damage. Discard 2 [R] Energy attached to this Pokemon.
Zekrom BWBSP 24 BWBSP BWBSP_024 #024 Lightning Basic 130 Fighting x2 2 Promo [C][C] Outrage: 20+ damage. Does 10 more damage for each damage counter on this Pokemon. | [L][L][C] Bolt Strike: 120 damage. This Pokemon does 40 damage to itself.
Scraggy BWBSP 25 BWBSP BWBSP_025 #025 Darkness Basic 50 Fighting x2 Psychic -20 1 Promo [C] Paralyzing Gaze: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [D][C][C] High Jump Kick: 30 damage.
Axew BWBSP 26 BWBSP BWBSP_026 #026 Colorless Basic 50 1 Promo [C][C] Big Bite: 20 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Litwick BWBSP 27 BWBSP BWBSP_027 #027 Psychic Basic 50 Darkness x2 1 Promo [C] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. | [P][C] Will-O-Wisp: 20 damage.
Tropical Beach BWBSP 28 BWBSP BWBSP_028 #028 Trainer - Stadium Promo Once during each player's turn, that player may draw cards until he or she has 7 cards in his or her hand. If he or she does, that player's turn ends. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Victory Cup - 3rd BWBSP 29 BWBSP BWBSP_029 #029 Trainer - Item Promo Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Victory Cup - 2nd BWBSP 30 BWBSP BWBSP_030 #030 Trainer - Item Promo Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Victory Cup - 1st BWBSP 31 BWBSP BWBSP_031 #031 Trainer - Item Promo Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Victini BWBSP 32 BWBSP BWBSP_032 #032 Fire Basic 60 Water x2 1 Promo Ability: Victory Star. Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn. | [R][C] Stored Power: 30 damage. Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.
Riolu BWBSP 33 BWBSP BWBSP_033 #033 Fighting Basic 60 Psychic x2 1 Promo [C] Run Around: Switch this Pokemon with 1 of your Benched Pokemon. | [F][C] Hook: 30 damage.
Luxio BWBSP 34 BWBSP BWBSP_034 #034 Lightning Stage 1 - Shinx 80 Fighting x2 1 Promo [L] Dazzle Blast: 10 damage. | [L][C][C] Random Spark: This attack does 40 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Meowth BWBSP 35 BWBSP BWBSP_035 #035 Colorless Basic 60 Fighting x2 1 Promo [C] Nap: Heal 20 damage from this Pokemon. | [C][C] Jump On: 20+ damage. Flip a coin. If heads, this attack does 10 more damage.
Reshiram-EX BWBSP 36 BWBSP BWBSP_036 #036 Fire Basic (EX) 180 Water x2 3 Promo [R][C][C] Glinting Claw: 50+ damage. Flip a coin. If heads, this attack does 30 more damage. | [R][R][C][C] Brave Fire: 150 damage. Flip a coin. If tails, this Pokemon does 50 damage to itself. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Kyurem-EX BWBSP 37 BWBSP BWBSP_037 #037 Water Basic (EX) 180 Metal x2 3 Promo [W][C][C] Frozen Wings: 60 damage. Discard a Special Energy attached to the Defending Pokemon. | [W][W][C][C] Hail Blizzard: 120 damage. This Pokemon can't use Hail Blizzard during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Zekrom-EX BWBSP 38 BWBSP BWBSP_038 #038 Lightning Basic (EX) 180 Fighting x2 3 Promo [L][C][C] Glinting Claw: 50+ damage. Flip a coin. If heads, this attack does 30 more damage. | [L][L][C][C] Strong Volt: 150 damage. Discard 2 Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Battle City BWBSP 39 BWBSP BWBSP_039 #039 Trainer - Stadium Promo Once during each player's turn, that player may flip a coin. If heads, the player draws a card. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Volcarona BWBSP 40 BWBSP BWBSP_040 #040 Fire Stage 1- Larvesta 110 Water x2 3 Promo Ability: Scorching Scales. Put 4 damage counters instead of 2 on your opponent's Burned Pokemon between turns. | [R][C][C] Burning Wind: 70 damage. You may discard an Energy attached to this Pokemon. If you do, the Defending Pokemon is now Burned.
Thundurus BWBSP 41 BWBSP BWBSP_041 #041 Lightning Basic 110 Fighting x2 1 Promo [C] Charge: Search your deck for a [L] Energy card and attach it to this Pokemon. Shuffle your deck afterward. | [L][L][C] Disaster Volt: 80 damage. Discard an Energy attached to this Pokemon.
Tornadus BWBSP 42 BWBSP BWBSP_042 #042 Colorless Basic 110 Lightning x2 Fighting -20 1 Promo [C] Energy Wheel: Move an Energy from 1 of your Benched Pokemon to this Pokemon. | [C][C][C] Hurricane: 80 damage. Move a basic Energy from this Pokemon to 1 of your Benched Pokemon.
Landorus BWBSP 43 BWBSP BWBSP_043 #043 Fighting Basic 110 Water x2 Lightning -20 1 Promo [F] Abundant Harvest: Attach a basic Energy card from your discard pile to this Pokemon. | [F][F][C] Gaia Hammer: 80 damage. Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)
Kyurem BWBSP 44 BWBSP BWBSP_044 #044 Water Basic 130 Metal x2 2 Promo [C][C] Outrage: 20+ damage. Does 10 more damage for each damage counter on this Pokemon. | [W][W][C] Glaciate: This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Mewtwo-EX BWBSP 45 BWBSP BWBSP_045 #045 Psychic Basic (EX) 170 Psychic x2 2 Promo [C][C] X Ball: Does 20 damage times the amount of Energy attached to this Pokemon and the Defending Pokemon. | [P][P][C] Psydrive: 120 damage. Discard an Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Darkrai-EX BWBSP 46 BWBSP BWBSP_046 #046 Darkness Basic (EX) 180 Fighting x2 Psychic -20 2 Promo Ability: Dark Cloak. Each of your Pokemon that has any [D] Energy attached to it has no Retreat Cost. | [D][D][C] Night Spear: 90 damage. Does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Rayquaza-EX BWBSP 47 BWBSP BWBSP_047 #047 Dragon Basic (EX) 170 Dragon x2 1 Promo [C] Celestial Roar: Discard the top 3 cards of your deck. If any of those cards are Energy cards, attach them to this Pokemon. | [R][L] Dragon Burst: 60x damage. Discard all basic [R] Energy or all basic [L] Energy attached to this Pokemon. This attack does 60 damage times the number of Energy you discarded. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Altaria BWBSP 48 BWBSP BWBSP_048 #048 Dragon Stage 1 - Swablu 70 Dragon x2 1 Promo Ability: Fight Song. Your Dragon Pokemon's attacks do 20 more damage to the Active Pokemon (before applying Weakness and Resistance). | [W][M][C] Glide: 40 damage.
Lilligant BWBSP 49 BWBSP BWBSP_049 #049 Grass Stage 1 - Petilil 90 Fire x2 Water -20 1 Promo [C] Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward. | [G][C] Dream Dance: 30 damage. Both this Pokemon and the Defending Pokemon are now Asleep.
Tropical Beach BWBSP 50 BWBSP BWBSP_050 #050 Trainer - Stadium Promo Once during each player's turn, that player may draw cards until he or she has 7 cards in his or her hand. If he or she does, that player's turn ends. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Crobat BWBSP 51 BWBSP BWBSP_051 #051 Psychic Stage 2 (Plasma) - Golbat 130 Lightning x2 Fighting -20 0 Promo Ability: Night Sight. Once during your turn (before your attack), you may draw a card. | [P][C][C] Ultra-Toxic Fang: 40 damage. The Defending Pokemon is now Poisoned. Put 4 damage counters instead of 1 on this Pokemon between turns.
Lillipup BWBSP 52 BWBSP BWBSP_052 #052 Colorless Basic 50 Fighting x2 1 Promo [C][C] Knock Away: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Flygon BWBSP 53 BWBSP BWBSP_053 #053 Dragon Stage 2 - Vibrava 140 Dragon x2 1 Promo Ability: Sand Slammer. At any time between turns, if this Pokemon is your Active Pokemon, put 1 damage counter on each of your opponent's Pokemon. | [G][F][C][C] Flying Beatdown: 80 damage. You may discard a [G] Energy and a [F] Energy attached to this Pokemon. If you do, the Defending Pokemon is now Paralyzed.
Pikachu BWBSP 54 BWBSP BWBSP_054 #054 Lightning Basic 60 Fighting x2 1 Promo [L] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage. | [L][L][C] Electro Ball: 50 damage.
Elgyem BWBSP 55 BWBSP BWBSP_055 #055 Psychic Basic 60 Psychic x2 1 Promo Ability: Weak Barrier. If this Pokemon has any [P] Energy attached to it, this Pokemon has no Weakness. | [C][C] Quick Blow: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.
Empoleon BWBSP 56 BWBSP BWBSP_056 #056 Water Stage 2 - Prinplup 140 Lightning x2 2 Promo [W] Fury Attack: 30x damage. Flip a coins. This attack does 30 damage times the number of heads. | [W][C][C] Cold Crush: 70 damage. You may discard an Energy attached to this Pokemon. If you do, discard an Energy attached to the Defending Pokemon.
Haxorus BWBSP 57 BWBSP BWBSP_057 #057 Dragon Stage 2 - Fraxure 140 Dragon x2 3 Promo [M][C] Armor Press: 40 damage. During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). | [F][M][C] Dual Chop: 90x damage. Flip 2 coins. This attack does 90 damage times the number of heads.
Black Kyurem BWBSP 58 BWBSP BWBSP_058 #058 Dragon Basic 130 Dragon x2 2 Promo [L][C] Dual Claw: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads. | [W][L][C][C] Flash Freeze: 100 damage. Discard an Energy attached to this Pokemon.
White Kyurem BWBSP 59 BWBSP BWBSP_059 #059 Dragon Basic 130 Dragon x2 2 Promo [R][C] Damage Rush: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads. | [R][W][C][C] Cold Fire: 80+ damage. Flip a coin. If heads, this attack does 40 more damage.
Keldeo BWBSP 60 BWBSP BWBSP_060 #060 Water Basic 90 Grass x2 1 Promo [C] Swords Dance: During your next turn, this Pokemon's Aqua Blade attack's base damage is 120. | [W][W][C] Aqua Blade: 60 damage.
Keldeo-EX BWBSP 61 BWBSP BWBSP_061 #061 Water Basic (EX) 170 Grass x2 2 Promo Ability: Rush In. Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon. | [C][C][C] Secret Sword: 50+ damage. Does 20 more damage for each [W] Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Black Kyurem-EX BWBSP 62 BWBSP BWBSP_062 #062 Dragon Basic (EX) 180 Dragon x2 3 Promo [L][C][C] Dragon Fang: 60 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [W][L][L][C] Freeze Shock: 150 damage. This Pokemon can't attack during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
White Kyurem-EX BWBSP 63 BWBSP BWBSP_063 #063 Dragon Basic (EX) 180 Dragon x2 3 Promo [R][C][C] Dragon Stream: 60 damage. Flip a coin. If heads, attach a basic Energy card from your discard pile to this Pokemon. | [R][R][W][C] Ice Burn: 150 damage. Discard 2 [R] Energy attached to this Pokemon. The Defending Pokemon is now Burned. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Drifblim BWBSP 64 BWBSP BWBSP_064 #064 Psychic Stage 1 - Drifloon 100 Darkness x2 1 Promo [C] Shadow Steal: 50x damage. Does 50 damage times the number of Special Energy cards in your opponent's discard pile. | [P][C] Plentiful Placement: Put 4 damage counters on 1 of your opponent's Pokemon.
Jigglypuff BWBSP 65 BWBSP BWBSP_065 #065 Colorless Basic 60 Fighting x2 1 Promo [C] Continuous Tumble: 10x damage. Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Ninetales BWBSP 66 BWBSP BWBSP_066 #066 Fire Stage 1 - Vulpix 90 Water x2 1 Promo Ability: Bright Look. Once during your turn (before your attack), when you play this Pokemon to evolve 1 of your Pokemon, you may switch the Defending Pokemon with 1 of your opponent's Benched Pokemon. | [R] Cursed Flame: 20+ damage. Does 50 more damage for each Special Condition affecting the Defending Pokemon.
Ampharos BWBSP 67 BWBSP BWBSP_067 #067 Lightning Stage 2 - Flaaffy 140 Fighting x2 2 Promo [L] Random Spark: This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [L][L][C] Electricannon: 60+ damage. You may discard all [L] Energy attached to this Pokemon. If you do, this attack does 60 more damage.
Meloetta BWBSP 68 BWBSP BWBSP_068 #068 Psychic Basic 80 Psychic x2 1 Promo [P] Sing: The Defending Pokemon is now Asleep. | [P][C][C] Psyburn: 50 damage.
Meloetta BWBSP 69 BWBSP BWBSP_069 #069 Fighting Basic 80 Psychic x2 1 Promo [F] Smack: 10 damage. | [F][C][C] Acrobatics: 40+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Virizion BWBSP 70 BWBSP BWBSP_070 #070 Grass Basic 100 Fire x2 Water -20 1 Promo Ability: Justified. Each of this Pokemon's attacks does 50 more damage to [D] Pokemon (before applying Weakness and Resistance). | [G][C][C] Leaf Blade: 50+ damage. Flip a coin. If heads, this attack does 30 more damage.
Terrakion BWBSP 71 BWBSP BWBSP_071 #071 Fighting Basic 130 Grass x2 4 Promo Ability: Justified. Each of this Pokemon's attacks does 50 more damage to [D] Pokemon (before applying Weakness and Resistance). | [F][F][C][C] Crushing Blow: 80 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.
Cobalion BWBSP 72 BWBSP BWBSP_072 #072 Metal Basic 120 Fire x2 Psychic -20 3 Promo Ability: Justified. Each of this Pokemon's attack does 50 more damage to [D] Pokemon (before applying Weakness and Resistance). | [M][M][C] Iron Head: 60+ damage. Flip a coin until you get tails. This attack does 20 more damage for each heads.
Darkrai BWBSP 73 BWBSP BWBSP_073 #073 Darkness Basic (Plasma) 110 Fighting x2 Psychic -20 2 Promo [D][C] Hide in Shadows: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon. | [D][D][C][C] Dark Hole: 90 damage. Flip a coin. If heads, the Defending Pokemon is now Asleep.
Giratina BWBSP 74 BWBSP BWBSP_074 #074 Psychic Basic (Plasma) 130 Darkness x2 3 Promo [P][C][C] Hex: 50+ damage. If the Defending Pokemon is affected by a Special Condition, this attack does 50 more damage. | [P][P][C][C] Shadow Claw: 90 damage. Discard a random card from your opponent's hand.
Metagross BWBSP 75 BWBSP BWBSP_075 #075 Psychic Stage 2 (Plasma) - Metang 140 Psychic x2 2 Promo Ability: Plasma Search. Once during your turn (before your attack), you may search your deck for a Team Plasma card, reveal it, and put it in your hand. Shuffle your deck afterward. You may not use an Ability with the same name during your turn. | [P][C][C][C] Mind Bend: 60 damage. The Defending Pokemon is now Confused.
Electrode BWBSP 76 BWBSP BWBSP_076 #076 Lightning Stage 1 (Plasma) - Voltorb 100 Fighting x2 0 Promo [L] Electribeam: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [L][C][C] Self Destruct: 100 damage. This Pokemon does 100 damage to itself.
Pikachu BWBSP 77 BWBSP BWBSP_077 #077 Lightning Basic 60 Fighting x2 1 Promo [C] Tail Whap: 10 damage. | [L][C][C] Thundershock: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Raichu BWBSP 78 BWBSP BWBSP_078 #078 Lightning Stage 1 - Pikachu 100 Fighting x2 1 Promo [L][C] Quick Attack: 30+ damage. Flip a coin. If heads, this attack does 20 more damage. | [L][C][C] Thunder Blast: 90 damage. Discard an Energy attached to this Pokemon.
Landorus BWBSP 79 BWBSP BWBSP_079 #079 Fighting Basic (Plasma) 110 Water x2 Lightning -20 2 Promo [F][C] Extrasensory: 20+ damage. If you have the same number of cards in your hand as your opponent, this attack does 30 more damage. | [F][F][C][C] Rock Tomb: 90 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Druddigon BWBSP 80 BWBSP BWBSP_080 #080 Dragon Basic (Plasma) 100 Dragon x2 2 Promo [C] Taunt: Switch 1 of your opponent's Benched Pokemon with the Defending Pokemon. | [R][W][C] Boost Claw: 60 damage. During your next turn, each of this Pokemon's attacks does 30 more damage (before applying Weakness and Resistance).
Thundurus-EX BWBSP 81 BWBSP BWBSP_081 #081 Lightning Basic (EX) (Plasma) 170 Fighting x2 1 Promo [L] Raiden Knuckle: 30 damage. Attach an Energy card from your discard pile to 1 of your Benched Team Plasma Pokemon. | [L][L][C][C] Thunderous Noise: 90 damage. If this Pokemon has any Plasma Energy attached to it, discard an Energy attached to the Defending Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Deoxys-EX BWBSP 82 BWBSP BWBSP_082 #082 Psychic Basic (EX) (Plasma) 170 Psychic x2 2 Promo Ability: Power Connect. Your Team Plasma Pokemon's attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokemon (before applying Weakness and Resistance). | [P][C] Helix Force: 30+ damage. If this Pokemon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Lugia-EX BWBSP 83 BWBSP BWBSP_083 #083 Colorless Basic (EX) (Plasma) 180 Lightning x2 Fighting -20 2 Promo Ability: Overflow. If your opponent's Pokemon is Knocked Out by damage from an attack of this Pokemon, take 1 more Prize card. | [C][C][C][C] Plasma Gale: 120 damage. Discard a Plasma Energy attached to this Pokemon. If you can't discard a Plasma Energy, this attack does nothing. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Porygon-Z BWBSP 84 BWBSP BWBSP_084 #084 Colorless Stage 2 (Plasma) - Porygon2 130 Fighting x2 1 Promo Ability: Plasma Transfer. As often as you like during your turn (before your attack), you may move a Plasma Energy attached to 1 of your Pokemon to another of your Pokemon. | [C][C][C] Tri Attack: 50x damage. Flip 3 coins. This attack does 50 damage times the number of heads.
Lucario BWBSP 85 BWBSP BWBSP_085 #085 Fighting Stage 1 - Riolu 100 Psychic x2 2 Promo Ability: Intuition. When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. | [F][C][C] Fast Punch: 60+ damage. Flip a coin. If heads, this attack does 30 more damage.
Genesect BWBSP 86 BWBSP BWBSP_086 #086 Grass Basic (Plasma) 100 Fire x2 2 Promo [G][C] Signal Beam: 30 damage. Flip a coin. If heads, the Defending Pokemon is now Confused. | [G][G][C][C] Overdrive Smash: 60 damage. During your next turn, this Pokemon's Overdrive Smash attack does 60 more damage (before applying Weakness and Resistance).
Leafeon BWBSP 87 BWBSP BWBSP_087 #087 Grass Stage 1 - Eevee 90 Fire x2 Water -20 1 Promo [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 30 more damage. | [G][C] Energy Assist: 40 damage. Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.
Flareon BWBSP 88 BWBSP BWBSP_088 #088 Fire Stage 1 - Eevee 90 Water x2 1 Promo [C] Sand-Attck: 20 damage. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [R][C][C] Fire Slash: 60+ damage. You may discard a [R] Energy attached to this Pokemon. If you do, this attack does 30 more damage.
Vaporeon BWBSP 89 BWBSP BWBSP_089 #089 Water Stage 1 - Eevee 110 Lightning x2 2 Promo [C] Muddy Water: 20 damage. Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [W][C][C] Spiral Drain: 60 damage. Heal 20 damage from this Pokemon.
Glaceon BWBSP 90 BWBSP BWBSP_090 #090 Water Stage 1 - Eevee 90 Metal x2 1 Promo [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 30 more damage. | [W][C] Reflect Energy: 40 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.
Jolteon BWBSP 91 BWBSP BWBSP_091 #091 Lightning Stage 1 - Eevee 90 Fighting x2 0 Promo [C] Electrigun: 20+ damage. You may discard a [L] Energy attached to this Pokemon. If you do, this attack does 40 more damage. | [L][C][C] Pin Missile: 40x damage. Flip 4 coins. This attack does 40 damage times the number of heads.
Espeon BWBSP 92 BWBSP BWBSP_092 #092 Psychic Stage 1 - Eevee 90 Psychic x2 1 Promo Ability: Solar Revelation. Prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon that has any Energy attached to it. | [P][C][C] Psy Report: 60 damage. Your opponent reveals his or her hand.
Umbreon BWBSP 93 BWBSP BWBSP_093 #093 Darkness Stage 1 - Eevee 100 Fighting x2 Psychic -20 2 Promo [C][C] Shadow Drain: 30 damage. Heal from this Pokemon the same amount of damage you did to the Defending Pokemon. | [D][C][C] Slashing Strike: 80 damage. This Pokemon can't use Slashing Strike during your next turn.
Eevee BWBSP 94 BWBSP BWBSP_094 #094 Colorless Basic 60 Fighting x2 1 Promo [C] Growl: During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Champions Festival BWBSP 95 BWBSP BWBSP_095 #095 Trainer - Stadium Promo Once during each player's turn, if that player has 6 Pokemon in play, he or she may heal 10 damage from each of his or her Pokemon. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Tornadus-EX BWBSP 96 BWBSP BWBSP_096 #096 Colorless Basic (EX) 170 Lightning x2 Fighting -20 1 Promo [C][C] Blow Through: 30+ damage. If there is any Stadium card in play, this attack does 30 more damage. | [C][C][C] Power Blast: 100 damage. Flip a coin. If tails, discard an Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Eevee BWBSP 97 BWBSP BWBSP_097 #097 Colorless Basic 60 Fighting x2 1 Promo [C] Growl: During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [C][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Mew BWBSP 98 BWBSP BWBSP_098 #098 Psychic Basic 60 Psychic x2 1 Promo Ability: Psyscan. Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent reveal his or her hand. | [P] Psychic Exchange: Shuffle your hand into your deck. Then, draw 6 cards.
Genesect BWBSP 99 BWBSP BWBSP_099 #099 Grass Basic 110 Fire x2 2 Promo [C][C] Hyper Beam: 30 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. | [G][G][C] Breaker Bazooka: 100 damage. Discard all [G] Energy attached to this Pokemon.
N BWBSP 100 BWBSP BWBSP_100 #100 Trainer - Supporter Promo Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards. | You may play only 1 Supporter card during your turn (before your attack).
Genesect BWBSP 101 BWBSP BWBSP_101 #101 Grass Basic 110 Fire x2 2 Promo [C][C] Hyper Beam: 30 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. | [G][G][C] Breaker Bazooka: 100 damage. Discard all [G] Energy attached to this Pokemon.
Lillipup TK5E 1 TK5 TK5E_001 #001 Colorless Basic 50 Fighting x2 1 [C] Pickup: Put an Item card from your discard pile into your hand. | [C] Bite: 10 damage.
Fighting Energy TK5E 2 TK5 TK5E_002 #002 Energy Energy
Fighting Energy TK5E 3 TK5 TK5E_003 #003 Energy Energy
Energy Switch TK5E 4 TK5 TK5E_004 #004 Trainer - Item Move a basic Energy from 1 of your Pokemon to another of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Fighting Energy TK5E 5 TK5 TK5E_005 #005 Energy Energy
Fighting Energy TK5E 6 TK5 TK5E_006 #006 Energy Energy
Fighting Energy TK5E 7 TK5 TK5E_007 #007 Energy Energy
Fighting Energy TK5E 8 TK5 TK5E_008 #008 Energy Energy
Fighting Energy TK5E 9 TK5 TK5E_009 #009 Energy Energy
Fighting Energy TK5E 10 TK5 TK5E_010 #010 Energy Energy
Timburr TK5E 11 TK5 TK5E_011 #011 Fighting Basic 60 Psychic x2 1 [F][F] Pound: 30 damage.
Audino TK5E 12 TK5 TK5E_012 #012 Colorless Basic 80 Fighting x2 2 [C][C] Doubleslap: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Drilbur TK5E 13 TK5 TK5E_013 #013 Fighting Basic 70 Water x2 Lightning -20 2 [C] Hone Claws: During your next turn, each of this Pokemon's attacks does 30 more damage (before applying Weakness and Resistance). | [F] Scratch: 10 damage.
Gurdurr TK5E 14 TK5 TK5E_014 #014 Fighting Stage 1 - Timburr 80 Psychic x2 2 [C] Bulk Up: 20 damage. During your next turn, each of this Pokemon's attacks does 20 more damage (before applying Weakness and Resistance). | [F][F][C] Pound: 60 damage.
Potion TK5E 15 TK5 TK5E_015 #015 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
PlusPower TK5E 16 TK5 TK5E_016 #016 Trainer - Item During this turn, your Pokemon's attacks do 10 more damage to the Active Pokemon (before applying Weakness and Resistance). | You may play as many Item cards as you like during your turn (before your attack).
Excadrill TK5E 17 TK5 TK5E_017 #017 Fighting Stage 1 - Drilbur 110 Water x2 Lightning -20 2 [C] Metal Claw: 30 damage. | [F][F][F] Drill Run: 80 damage. Discard an Energy attached to the Defending Pokemon.
Audino TK5E 18 TK5 TK5E_018 #018 Colorless Basic 80 Fighting x2 2 [C][C] Doubleslap: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Herdier TK5E 19 TK5 TK5E_019 #019 Colorless Stage 1 - Lillipup 80 Fighting x2 1 [C][C] Collect: Draw 3 cards. | [C][C][C] Bite: 50 damage.
Fighting Energy TK5E 20 TK5 TK5E_020 #020 Energy Energy
Energy Search TK5E 21 TK5 TK5E_021 #021 Trainer - Item Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Fighting Energy TK5E 22 TK5 TK5E_022 #022 Energy Energy
Potion TK5E 23 TK5 TK5E_023 #023 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Pokemon Communication TK5E 24 TK5 TK5E_024 #024 Trainer - Item Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Drilbur TK5E 25 TK5 TK5E_025 #025 Fighting Basic 70 Water x2 Lightning -20 2 [C] Hone Claws: During your next turn, each of this Pokemon's attacks does 30 more damage (before applying Weakness and Resistance). | [F] Scratch: 10 damage.
Fighting Energy TK5E 26 TK5 TK5E_026 #026 Energy Energy
Lillipup TK5E 27 TK5 TK5E_027 #027 Colorless Basic 50 Fighting x2 1 [C] Pickup: Put an Item card from your discard pile into your hand. | [C] Bite: 10 damage.
Fighting Energy TK5E 28 TK5 TK5E_028 #028 Energy Energy
Timburr TK5E 29 TK5 TK5E_029 #029 Fighting Basic 60 Psychic x2 1 [F][F] Pound: 30 damage.
Excadrill TK5E 30 TK5 TK5E_030 #030 Fighting Stage 1 - Drilbur 110 Water x2 Lightning -20 2 [C] Metal Claw: 30 damage. | [F][F][F] Drill Run: 80 damage. Discard an Energy attached to the Defending Pokemon.
Purrloin TK5Z 1 TK5 TK5Z_001 #001 Darkness Basic 60 Fighting x2 Psychic -20 1 [C] Scratch: 10 damage. | [C][C] Slash: 20 damage.
Watchog TK5Z 2 TK5 TK5Z_002 #002 Colorless Stage 1 - Patrat 90 Fighting x2 1 [C][C] Confuse Ray: The Defending Pokemon is now Confused. | [C][C] Hyper Fang: 60 damage. Flip a coin. If tails, this attack does nothing.
Darkness Energy TK5Z 3 TK5 TK5Z_003 #003 Energy Energy
Minccino TK5Z 4 TK5 TK5Z_004 #004 Colorless Basic 60 Fighting x2 1 [C] Tail Slap: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads.
Darkness Energy TK5Z 5 TK5 TK5Z_005 #005 Energy Energy
Darkness Energy TK5Z 6 TK5 TK5Z_006 #006 Energy Energy
Darkness Energy TK5Z 7 TK5 TK5Z_007 #007 Energy Energy
Darkness Energy TK5Z 8 TK5 TK5Z_008 #008 Energy Energy
Darkness Energy TK5Z 9 TK5 TK5Z_009 #009 Energy Energy
Darkness Energy TK5Z 10 TK5 TK5Z_010 #010 Energy Energy
PlusPower TK5Z 11 TK5 TK5Z_011 #011 Trainer - Item During this turn, your Pokemon's attacks do 10 more damage to the Active Pokemon (before applying Weakness and Resistance). | You may play as many Item cards as you like during your turn (before your attack).
Patrat TK5Z 12 TK5 TK5Z_012 #012 Colorless Basic 50 Fighting x2 1 [C] Tackle: 10 damage. | [C][C] Bite: 20 damage.
Zorua TK5Z 13 TK5 TK5Z_013 #013 Darkness Basic 60 Fighting x2 Psychic -20 1 [C][C] Lunge: 30 damage. Flip a coin. If tails, this attack does nothing.
Pidove TK5Z 14 TK5 TK5Z_014 #014 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Tranquill TK5Z 15 TK5 TK5Z_015 #015 Colorless Stage 1 - Pidove 70 Lightning x2 Fighting -20 1 [C] Gust: 20 damage. | [C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 30 more damage.
Energy Retrieval TK5Z 16 TK5 TK5Z_016 #016 Trainer - Item Put 2 basic Energy cards from your discard pile into your hand. | You may play as many Item cards as you like during your turn (before your attack).
Zoroark TK5Z 17 TK5 TK5Z_017 #017 Darkness Stage 1 - Zorua 100 Fighting x2 Psychic -20 2 [D] Fury Swipes: 20x damage. This 3 coins. This attack does 20 damage times the number of heads. | [D][C][C] Night Daze: 80 damage.
Pokemon Communication TK5Z 18 TK5 TK5Z_018 #018 Trainer - Item Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Minccino TK5Z 19 TK5 TK5Z_019 #019 Colorless Basic 60 Fighting x2 1 [C] Tail Slap: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads.
Darkness Energy TK5Z 20 TK5 TK5Z_020 #020 Energy Energy
Pidove TK5Z 21 TK5 TK5Z_021 #021 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Darkness Energy TK5Z 22 TK5 TK5Z_022 #022 Energy Energy
Zorua TK5Z 23 TK5 TK5Z_023 #023 Darkness Basic 60 Fighting x2 Psychic -20 1 [C][C] Lunge: 30 damage. Flip a coin. If tails, this attack does nothing.
Darkness Energy TK5Z 24 TK5 TK5Z_024 #024 Energy Energy
Purrloin TK5Z 25 TK5 TK5Z_025 #025 Darkness Basic 60 Fighting x2 Psychic -20 1 [C] Scratch: 10 damage. | [C][C] Slash: 20 damage.
Darkness Energy TK5Z 26 TK5 TK5Z_026 #026 Energy Energy
Energy Search TK5Z 27 TK5 TK5Z_027 #027 Trainer - Item Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Darkness Energy TK5Z 28 TK5 TK5Z_028 #028 Energy Energy
Patrat TK5Z 29 TK5 TK5Z_029 #029 Colorless Basic 50 Fighting x2 1 [C] Tackle: 10 damage. | [C][C] Bite: 20 damage.
Zoroark TK5Z 30 TK5 TK5Z_030 #030 Darkness Stage 1 - Zorua 100 Fighting x2 Psychic -20 2 [D] Fury Swipes: 20x damage. This 3 coins. This attack does 20 damage times the number of heads. | [D][C][C] Night Daze: 80 damage.
Dratini DRV 1 DRV DRV_001 #001 Dragon Basic 40 Dragon x2 1 [G][L] Wrap: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Dratini DRV 2 DRV DRV_002 #002 Dragon Basic 40 Dragon x2 1 [G] Hypnotic Gaze: The Defending Pokemon is now Asleep. | [L] Tail Whap: 10 damage.
Dragonair DRV 3 DRV DRV_003 #003 Dragon Stage 1 - Dratini 70 Dragon x2 2 [C][C] Tail Whap: 20 damage. | [G][L][C] Dragon Pulse: 70 damage. Discard the top card of your deck.
Dragonair DRV 4 DRV DRV_004 #004 Dragon Stage 1 - Dratini 70 Dragon x2 2 [G] Healing Melody: Heal 10 damage from each of your Pokemon. | [L][C] Slam: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Dragonite DRV 5 DRV DRV_005 #005 Dragon Stage 2 - Dragonair 150 Dragon x2 3 [L][C][C] Hyper Beam: 50 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. | [G][C][C][C] Hurricane Tail: 60x damage. Flip 4 coins. This attack does 60 damage times the number of heads.
Bagon DRV 6 DRV DRV_006 #006 Dragon Basic 50 Dragon x2 1 [C] Headbutt: 10 damage. | [R][W] Dragon claw: 20 damage.
Shelgon DRV 7 DRV DRV_007 #007 Dragon Stage 1 - Bagon 80 Dragon x2 3 [C] Knock Away: 10+ damage. Flip a coin. If heads, this attack does 20 more damage. | [R][W][C] Rollout: 50 damage.
Salamence DRV 8 DRV DRV_008 #008 Dragon Stage 2 - Shelgon 140 Dragon x2 2 Ability: Scornful Storm. Once during your turn (before your attack), you may have your opponent discard cards from his or her hand until he or she has 4 cards left in his or her hand. | [R][W][C][C] Shred: 90 damage. This attack's damage isn't affected by any effects on the Defending Pokemon.
Latias DRV 9 DRV DRV_009 #009 Dragon Basic 100 Dragon x2 1 [C] Energy Assist: Attach a basic Energy card from you discard pile to 1 of your Benched Pokemon. | [R][P] Sky Heal: 40 damage. If Latios is on your Bench, heal 20 damage from this Pokemon.
Latios DRV 10 DRV DRV_010 #010 Dragon Basic 100 Dragon x2 1 [W][C] Sky Blade: 20 damage. If Latias is on your Bench, this attack does 20 more damage. | [P][C][C] Speed Wing: 60 damage.
Rayquaza DRV 11 DRV DRV_011 #011 Dragon Basic 120 Dragon x2 3 [L] Dragon Pulse: 40 damage. Discard the top 2 cards of your deck. | [R][L][C] Shred: 90 damage. This attack's damage isn't affected by any effects on the Defending Pokemon.
Axew DRV 12 DRV DRV_012 #012 Dragon Basic 40 Dragon x2 1 [F] Signs of Evolution: Flip a coin. If heads, search your deck for Fraxure, reveal it, and put it into your hand, Shuffle your deck afterward. | [M] Scratch: 10 damage.
Axew DRV 13 DRV DRV_013 #013 Dragon Basic 50 Dragon x2 1 [F][M] Lunge: 30 damage. Flip a coin. If tails, this attack does nothing.
Fraxure DRV 14 DRV DRV_014 #014 Dragon Stage 1 - Axew 70 Dragon x2 1 Ability: Grit. If this Pokemon is affected by a Special Condition, each of its attacks does 40 more damage (before applying Weakness and Resistance). | [F][M][C] Dragon Claw: 60 damage.
Fraxure DRV 15 DRV DRV_015 #015 Dragon Stage 1 - Axew 80 Dragon x2 2 [M][C] Scratch: 20 damage. | [F][C][C] Sharp Fang: 40 damage.
Haxorus DRV 16 DRV DRV_016 #016 Dragon Stage 2 - Fraxure 140 Dragon x2 2 [C][C] Axe Slugger: 60+ damage. If the Defending Pokemon is a [C] Pokemon, this attack does 60 more damage. | [F][M][C][C] Dragon Pulse: 100 damage. Discard the top card of your deck.
Druddigon DRV 17 DRV DRV_017 #017 Dragon Basic 110 Dragon x2 2 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed. | [R][W][C] Dragon Tail: 80x damage. Flip 2 coins. This attack does 80 damage times the number of heads.
Exp. Share DRV 18 DRV DRV_018 #018 Trainer - Item When your Active Pokemon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to. | You may play as many Item cards as you like during your turn (before your attack).
First Ticket DRV 19 DRV DRV_019 #019 Trainer - Item Before you flip a coin to decide who goes first in a game, you may play this card. Don't flip that coin, and you go first. If both players play First Ticket, flip the coin as normal. (You may play only 1 First Ticket before you flip that coin.) | You may play as many Item cards as you like during your turn (before your attack).
Super Rod DRV 20 DRV DRV_020 #020 Trainer - Item Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. | You may play as many Item cards as you like during your turn (before your attack).
Kyurem DRV 21 DRV DRV_021 #021 Dragon Basic 130 Dragon x2 2 [C][C][C] Dragon Claw: 60 damage. | [W][P][C][C] Blizzard: 90 damage. Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weedle KSS 1 KSS KSS_001 #001 Grass Basic 40 Fire x2 1 [G] String Shot: 10 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Pansage KSS 2 KSS KSS_002 #002 Grass Basic 70 Fire x2 1 [C] Collect: Draw 1 card. | [C][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Chespin KSS 3 KSS KSS_003 #003 Grass Basic 60 Fire x2 1 [G] Vine Whip: 10 damage. | [G][C] Seed Bomb: 20 damage.
Quilladin KSS 4 KSS KSS_004 #004 Grass Stage 1 - Chespin 90 Fire x2 2 [G][C] Leech Seed: 20 damage. Heal 10 damage from this Pokemon. | [G][C][C] Needle Arm: 50 damage.
Chesnaught KSS 5 KSS KSS_005 #005 Grass Stage 2 - Quilladin 150 Fire x2 4 [G][C][C] Needle Arm: 50 damage. | [G][G][C][C] Tumbling Attack: 80+ damage. Flip a coin. If heads, this attack does 40 more damage.
Slugma KSS 6 KSS KSS_006 #006 Fire Basic 80 Water x2 2 [R][C] Combustion: 20 damage.
Pansear KSS 7 KSS KSS_007 #007 Fire Basic 70 Water x2 1 [C] Collect: Draw 1 card. | [C][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Fennekin KSS 8 KSS KSS_008 #008 Fire Basic 60 Water x2 1 [R] Scratch: 10 damage. | [R][C] Live Coal: 20 damage.
Braixen KSS 9 KSS KSS_009 #009 Fire Stage 1 - Fennekin 80 Water x2 1 [R][C] Firebreathing: 20+ damage. Flip a coin. If heads, this attack does 20 more damage. | [R][C][C] Flame Tail: 60 damage.
Delphox KSS 10 KSS KSS_010 #010 Fire Stage 2 - Braixen 140 Water x2 2 [R][C] Will-O-Wisp: 30 damage. | [R][C][C][C] Fire Blast: 120 damage. Discard an Energy attached to this Pokemon.
Panpour KSS 11 KSS KSS_011 #011 Water Basic 70 Grass x2 1 [C] Collect: Draw 1 card. | [C][C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Froakie KSS 12 KSS KSS_012 #012 Water Basic 60 Grass x2 1 [W] Pound: 10 damage. | [W][C] Water Drip: 20 damage.
Frogadier KSS 13 KSS KSS_013 #013 Water Stage 1 - Froakie 80 Grass x2 1 [W] Water Drip: 20 damage. | [W][W][C] Aqua Wave: 40+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Greninja KSS 14 KSS KSS_014 #014 Water Stage 2 - Frogadier 140 Grass x2 1 [W] Mat Block: 40 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | [W][W][C] Aqua Edge: 80 damage.
Clauncher KSS 15 KSS KSS_015 #015 Water Basic 70 Grass x2 1 [W][C] Water Gun: 20 damage.
Poochyena KSS 16 KSS KSS_016 #016 Darkness Basic 60 Fighting x2 Psychic -20 1 [D][C] Bite: 20 damage.
Mightyena KSS 17 KSS KSS_017 #017 Darkness Stage 1 - Poochyena 90 Fighting x2 Psychic -20 1 [D][C] Hard Bite: 40+ damage. Flip a coin. If heads, this attack does 20 more damage.
Inkay KSS 18 KSS KSS_018 #018 Darkness Basic 60 Fighting x2 Psychic -20 1 [D] Peck: 10 damage.
Pawniard KSS 19 KSS KSS_019 #019 Metal Basic 60 Fire x2 Psychic -20 1 [M] Pierce: 10 damage. | [C][C] Cut: 20 damage.
Bisharp KSS 20 KSS KSS_020 #020 Metal Stage 1 - Pawniard 90 Fire x2 Psychic -20 1 [M] Wicked Jab: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [M][C][C] Metal Claw: 70 damage.
Honedge KSS 21 KSS KSS_021 #021 Metal Basic 60 Fire x2 Psychic -20 2 [M][C] Continuous Slash: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Snubbull KSS 22 KSS KSS_022 #022 Fairy Basic 70 Metal x2 Darkness -20 2 [Y][C] Headbutt: 20 damage.
Granbull KSS 23 KSS KSS_023 #023 Fairy Stage 1 - Snubbull 100 Metal x2 Darkness -20 3 [Y][C] Headbutt: 30 damage. | [Y][C][C] Double Stomp: 50+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Swirlix KSS 24 KSS KSS_024 #024 Fairy Basic 60 Metal x2 Darkness -20 1 [Y] Draining Kiss: 10 damage. Heal 10 damage from this Pokemon.
Farfetch'd KSS 25 KSS KSS_025 #025 Colorless Basic 70 Lightning x2 Fighting -20 1 [C] Slash: 30 damage.
Snorlax KSS 26 KSS KSS_026 #026 Colorless Basic 120 Fighting x2 4 [C][C][C] Rock Smash: 10+ damage. Flip a coin. If heads, this attack does 30 more damage. | [C][C][C][C] Strength: 70 damage.
Miltank KSS 27 KSS KSS_027 #027 Colorless Basic 100 Fighting x2 3 [C][C][C] Sitdown Splash: 50+ damage. Flip a coin. If heads, this attack does 20 more damage.
Skitty KSS 28 KSS KSS_028 #028 Colorless Basic 60 Fighting x2 1 [C][C] Jump On: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Bidoof KSS 29 KSS KSS_029 #029 Colorless Basic 70 Fighting x2 2 [C][C][C] Rollout: 60 damage.
Bunnelby KSS 30 KSS KSS_030 #030 Colorless Basic 60 Fighting x2 1 [C][C] Tackle: 20 damage.
Fletchling KSS 31 KSS KSS_031 #031 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Razor Wind: 20 damage. Flip a coin. If tails, this attack does nothing.
Furfrou KSS 32 KSS KSS_032 #032 Colorless Basic 90 Fighting x2 1 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Furfrou KSS 33 KSS KSS_033 #033 Colorless Basic 90 Fighting x2 1 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Crushing Hammer KSS 34 KSS KSS_034 #034 Trainer - Item Flip a coin. If heads, discard an Energy attached to 1 of your opponent's Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Poke Ball KSS 35 KSS KSS_035 #035 Trainer - Item Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Pokemon Catcher KSS 36 KSS KSS_036 #036 Trainer - Item Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Potion KSS 37 KSS KSS_037 #037 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Switch KSS 38 KSS KSS_038 #038 Trainer - Item Switch your Active Pokemon with 1 of your Benched Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Tierno KSS 39 KSS KSS_039 #039 Trainer - Supporter Draw 3 cards. | You may play only 1 Supporter card during your turn (before your attack).
Spoink TK6N 1 TK6 TK6N_001 #001 Psychic Basic 60 Psychic x2 1 [P] Splash: 10 damage.
Gourgeist TK6N 2 TK6 TK6N_002 #002 Psychic Stage 1 - Pumpkaboo 100 Darkness x2 Fighting -20 2 [P] Eerie Voice: Put 2 damage counters on each of your opponent's Pokemon. | [P][P] Spirit Scream: Put damage counters on both Active Pokemon until the remaining HP of each Pokemon is 10.
Arbok TK6N 3 TK6 TK6N_003 #003 Psychic Stage 1 - Ekans 90 Psychic x2 1 [C] Gastro Acid: 20 damage. The Defending Pokemon has no Abilities until the end of your next turn. | [P][C][C] Poison Jab: 50 damage. Your opponent's Active Pokemon is now Poisoned.
Bunnelby TK6N 4 TK6 TK6N_004 #004 Colorless Basic 60 Fighting x2 1 [C][C] Tackle: 20 damage.
Psychic Energy TK6N 5 TK6 TK6N_005 #005 Energy Energy
Psychic Energy TK6N 6 TK6 TK6N_006 #006 Energy Energy
Psychic Energy TK6N 7 TK6 TK6N_007 #007 Energy Energy
Psychic Energy TK6N 8 TK6 TK6N_008 #008 Energy Energy
Psychic Energy TK6N 9 TK6 TK6N_009 #009 Energy Energy
Psychic Energy TK6N 10 TK6 TK6N_010 #010 Energy Energy
Pumpkaboo TK6N 11 TK6 TK6N_011 #011 Psychic Basic 60 Darkness x2 Fighting -20 2 [P] Confuse Ray: Your opponent's Active Pokemon is now Confused.
Noibat TK6N 12 TK6 TK6N_012 #012 Colorless Basic 60 Lightning x2 Fighting -20 1 [C] Supersonic: Flip a coin. If heads, your opponent's Active Pokemon is now Confused. | [C][C][C] Wing Attack: 30 damage.
Noivern TK6N 13 TK6 TK6N_013 #013 Dragon Stage 1 - Noibat 110 Fairy x2 1 [C][C] Second Bite: 20+ damage. This attack does 10 more damage for each damage counter on your opponent's Active Pokemon. | [P][D][C] Sonic Bazooka: 60+ damage. Flip a coin. If heads, this attack does 30 more damage and your opponent's Active Pokemon is now Confused.
Pokemon Catcher TK6N 14 TK6 TK6N_014 #014 Trainer - Item Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Potion TK6N 15 TK6 TK6N_015 #015 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Ekans TK6N 16 TK6 TK6N_016 #016 Psychic Basic 70 Psychic x2 2 [C][C] Bite: 20 damage.
Psychic Energy TK6N 17 TK6 TK6N_017 #017 Energy Energy
Pumpkaboo TK6N 18 TK6 TK6N_018 #018 Psychic Basic 60 Darkness x2 Fighting -20 2 [P] Confuse Ray: Your opponent's Active Pokemon is now Confused.
Darkness Energy TK6N 19 TK6 TK6N_019 #019 Energy Energy
Furfrou TK6N 20 TK6 TK6N_020 #020 Colorless Basic 90 Fighting x2 1 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Poke Ball TK6N 21 TK6 TK6N_021 #021 Trainer - Item Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Darkness Energy TK6N 22 TK6 TK6N_022 #022 Energy Energy
Noibat TK6N 23 TK6 TK6N_023 #023 Colorless Basic 60 Lightning x2 Fighting -20 1 [C] Supersonic: Flip a coin. If heads, your opponent's Active Pokemon is now Confused. | [C][C][C] Wing Attack: 30 damage.
Professor's Letter TK6N 24 TK6 TK6N_024 #024 Trainer - Item Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Psychic Energy TK6N 25 TK6 TK6N_025 #025 Energy Energy
Darkness Energy TK6N 26 TK6 TK6N_026 #026 Energy Energy
Potion TK6N 27 TK6 TK6N_027 #027 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Darkness Energy TK6N 28 TK6 TK6N_028 #028 Energy Energy
Switch TK6N 29 TK6 TK6N_029 #029 Trainer - Item Switch your Active Pokemon with 1 of your Benched Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Noivern TK6N 30 TK6 TK6N_030 #030 Dragon Stage 1 - Noibat 110 Fairy x2 1 [C][C] Second Bite: 20+ damage. This attack does 10 more damage for each damage counter on your opponent's Active Pokemon. | [P][D][C] Sonic Bazooka: 60+ damage. Flip a coin. If heads, this attack does 30 more damage and your opponent's Active Pokemon is now Confused.
Fletchling TK6S 1 TK6 TK6S_001 #001 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Razor Wind: 20 damage. Flip a coin. If tails, this attack does nothing.
Fairy Energy TK6S 2 TK6 TK6S_002 #002 Energy Energy
Fairy Energy TK6S 3 TK6 TK6S_003 #003 Energy Energy
Switch TK6S 4 TK6 TK6S_004 #004 Trainer - Item Switch your Active Pokemon with 1 of your Benched Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Fairy Energy TK6S 5 TK6 TK6S_005 #005 Energy Energy
Fairy Energy TK6S 6 TK6 TK6S_006 #006 Energy Energy
Fairy Energy TK6S 7 TK6 TK6S_007 #007 Energy Energy
Fairy Energy TK6S 8 TK6 TK6S_008 #008 Energy Energy
Fairy Energy TK6S 9 TK6 TK6S_009 #009 Energy Energy
Fairy Energy TK6S 10 TK6 TK6S_010 #010 Energy Energy
Snubbull TK6S 11 TK6 TK6S_011 #011 Fairy Basic 70 Metal x2 Darkness -20 2 [Y][C] Headbutt: 20 damage.
Fairy Energy TK6S 12 TK6 TK6S_012 #012 Energy Energy
Eevee TK6S 13 TK6 TK6S_013 #013 Colorless Basic 60 Fighting x2 1 [C] Surprise Attack: 20 damage. Flip a coin. If tails, this attack does nothing.
Granbull TK6S 14 TK6 TK6S_014 #014 Fairy Stage 1 - Snubbull 100 Metal x2 Darkness -20 3 [Y][C] Headbutt: 30 damage. | [Y][C][C] Double Stomp: 50+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Sylveon TK6S 15 TK6 TK6S_015 #015 Fairy Stage 1 - Eevee 90 Metal x2 Darkness -20 1 [Y] Disarming Voice: 20 damage. Your opponent's Active Pokemon is now Confused. | [Y][C][C] Fairy Wind: 60 damage.
Furfrou TK6S 16 TK6 TK6S_016 #016 Colorless Basic 90 Fighting x2 1 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Fairy Energy TK6S 17 TK6 TK6S_017 #017 Energy Energy
Fairy Energy TK6S 18 TK6 TK6S_018 #018 Energy Energy
Fletchling TK6S 19 TK6 TK6S_019 #019 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Razor Wind: 20 damage. Flip a coin. If tails, this attack does nothing.
Potion TK6S 20 TK6 TK6S_020 #020 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Eevee TK6S 21 TK6 TK6S_021 #021 Colorless Basic 60 Fighting x2 1 [C] Surprise Attack: 20 damage. Flip a coin. If tails, this attack does nothing.
Furfrou TK6S 22 TK6 TK6S_022 #022 Colorless Basic 90 Fighting x2 1 [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Pokemon Catcher TK6S 23 TK6 TK6S_023 #023 Trainer - Item Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Potion TK6S 24 TK6 TK6S_024 #024 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Fairy Energy TK6S 25 TK6 TK6S_025 #025 Energy Energy
Poke Ball TK6S 26 TK6 TK6S_026 #026 Trainer - Item Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Snubbull TK6S 27 TK6 TK6S_027 #027 Fairy Basic 70 Metal x2 Darkness -20 2 [Y][C] Headbutt: 20 damage.
Professor's Letter TK6S 28 TK6 TK6S_028 #028 Trainer - Item Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).
Granbull TK6S 29 TK6 TK6S_029 #029 Fairy Stage 1 - Snubbull 100 Metal x2 Darkness -20 3 [Y][C] Headbutt: 30 damage. | [Y][C][C] Double Stomp: 50+ damage. Flip 2 coins. This attack does 20 more damage for each heads.
Sylveon TK6S 30 TK6 TK6S_030 #030 Fairy Stage 1 - Eevee 90 Metal x2 Darkness -20 1 [Y] Disarming Voice: 20 damage. Your opponent's Active Pokemon is now Confused. | [Y][C][C] Fairy Wind: 60 damage.
Weedle MCD14 1 MCD14 MCD14_001 #001 Grass Basic 40 Fire x2 1 Promo [G] String Shot: 10 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Chespin MCD14 2 MCD14 MCD14_002 #002 Grass Basic 60 Fire x2 1 Promo [G] Vine Whip: 10 damage. | [G][C] Seed Bomb: 20 damage.
Fennekin MCD14 3 MCD14 MCD14_003 #003 Fire Basic 60 Water x2 1 Promo [R] Scratch: 10 damage. | [R][C] Live Coal: 20 damage.
Froakie MCD14 4 MCD14 MCD14_004 #004 Water Basic 60 Grass x2 1 Promo [W] Pound: 10 damage. | [W][C] Water Drip: 20 damage.
Pikachu MCD14 5 MCD14 MCD14_005 #005 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [C] Nuzzle: Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 10 more damage.
Inkay MCD14 6 MCD14 MCD14_006 #006 Darkness Basic 60 Fighting x2 Psychic -20 1 Promo [D] Peck: 10 damage.
Honedge MCD14 7 MCD14 MCD14_007 #007 Metal Basic 60 Fire x2 Psychic -20 2 Promo [M][C] Continuous Slash: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Snubbull MCD14 8 MCD14 MCD14_008 #008 Fairy Basic 70 Metal x2 Darkness -20 2 Promo [Y][C] Headbutt: 20 damage.
Swirlix MCD14 9 MCD14 MCD14_009 #009 Fairy Basic 60 Metal x2 Darkness -20 1 Promo [Y] Draining Kiss: 10 damage. Heal 10 damage from this Pokemon.
Bunnelby MCD14 10 MCD14 MCD14_010 #010 Colorless Basic 60 Fighting x2 1 Promo [C][C] Tackle: 20 damage.
Fletchling MCD14 11 MCD14 MCD14_011 #011 Colorless Basic 50 Lightning x2 Fighting -20 1 Promo [C] Razor Wind: 20 damage. Flip a coin. If tails, this attack does nothing.
Furfrou MCD14 12 MCD14 MCD14_012 #012 Colorless Basic 90 Fighting x2 1 Promo [C][C] Tight Jaw: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [C][C][C] Sharp Fang: 50 damage.
Fletchling TK7B 1 TK7 TK7B_001 #001 Colorless Basic 50 Lightning x2 Fighting -20 1 [C] Me First: Draw a card. | [C][C] Peck: 20 damage.
Metal Energy TK7B 2 TK7 TK7B_002 #002 Energy Energy
Metal Energy TK7B 3 TK7 TK7B_003 #003 Energy Energy
Vigoroth TK7B 4 TK7 TK7B_004 #004 Colorless Stage 1 - Slakoth 90 Fighting x2 2 [C] Scratch: 20 damage. | [C][C][C] Reckless Charge: 70 damage. Flip a coin. If tails, this Pokemon does 20 damage to itself.
Metal Energy TK7B 5 TK7 TK7B_005 #005 Energy Energy
Metal Energy TK7B 6 TK7 TK7B_006 #006 Energy Energy
Metal Energy TK7B 7 TK7 TK7B_007 #007 Energy Energy
Metal Energy TK7B 8 TK7 TK7B_008 #008 Energy Energy
Metal Energy TK7B 9 TK7 TK7B_009 #009 Energy Energy
Metal Energy TK7B 10 TK7 TK7B_010 #010 Energy Energy
Honedge TK7B 11 TK7 TK7B_011 #011 Metal Basic 60 Fire x2 Psychic -20 2 [M] Pierce: 10 damage.
Bidoof TK7B 12 TK7 TK7B_012 #012 Colorless Basic 60 Fighting x2 3 [C][C] Hyper Fang: 40 damage. Flip a coin. If tails, this attack does nothing.
Pawniard TK7B 13 TK7 TK7B_013 #013 Metal Basic 60 Fire x2 Psychic -20 1 [M] Pierce: 10 damage. | [C][C] Cut: 20 damage.
Doublade TK7B 14 TK7 TK7B_014 #014 Metal Stage 1 - Honedge 80 Fire x2 Psychic -20 2 [M][C] Dual Blades: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Slakoth TK7B 15 TK7 TK7B_015 #015 Colorless Basic 60 Fighting x2 3 [C][C] Big Yawn: Both Active Pokemon are now Asleep.
Bisharp TK7B 16 TK7 TK7B_016 #016 Metal Stage 1 - Pawniard 90 Fire x2 Psychic -20 1 [M] Wicked Jab: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [M][C][C] Metal Claw: 70 damage.
Patrat TK7B 17 TK7 TK7B_017 #017 Colorless Basic 60 Fighting x2 1 [C] Safety Check: Look at 1 of your face-down Prize cards.
Metal Energy TK7B 18 TK7 TK7B_018 #018 Energy Energy
Tierno TK7B 19 TK7 TK7B_019 #019 Trainer - Supporter Draw 3 cards. | You may play only 1 Supporter card during your turn (before your attack).
Trevor TK7B 20 TK7 TK7B_020 #020 Trainer - Supporter Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play only 1 Supporter card during your turn (before your attack).
Pawniard TK7B 21 TK7 TK7B_021 #021 Metal Basic 60 Fire x2 Psychic -20 1 [M] Pierce: 10 damage. | [C][C] Cut: 20 damage.
Metal Energy TK7B 22 TK7 TK7B_022 #022 Energy Energy
Doublade TK7B 23 TK7 TK7B_023 #023 Metal Stage 1 - Honedge 80 Fire x2 Psychic -20 2 [M][C] Dual Blades: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Metal Energy TK7B 24 TK7 TK7B_024 #024 Energy Energy
Potion TK7B 25 TK7 TK7B_025 #025 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Slakoth TK7B 26 TK7 TK7B_026 #026 Colorless Basic 60 Fighting x2 3 [C][C] Big Yawn: Both Active Pokemon are now Asleep.
Honedge TK7B 27 TK7 TK7B_027 #027 Metal Basic 60 Fire x2 Psychic -20 2 [M] Pierce: 10 damage.
Vigoroth TK7B 28 TK7 TK7B_028 #028 Colorless Stage 1 - Slakoth 90 Fighting x2 2 [C] Scratch: 20 damage. | [C][C][C] Reckless Charge: 70 damage. Flip a coin. If tails, this Pokemon does 20 damage to itself.
Potion TK7B 29 TK7 TK7B_029 #029 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Bisharp TK7B 30 TK7 TK7B_030 #030 Metal Stage 1 - Pawniard 90 Fire x2 Psychic -20 1 [M] Wicked Jab: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [M][C][C] Metal Claw: 70 damage.
Swirlix TK7W 1 TK7 TK7W_001 #001 Fairy Basic 60 Metal x2 Darkness -20 1 [Y] Draining Kiss: 10 damage. Heal 10 damage from this Pokemon.
Pidgeotto TK7W 2 TK7 TK7W_002 #002 Colorless Stage 1 - Pidgey 80 Lightning x2 Fighting -20 1 [C] Sand-Attack: If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [C][C] Ambush: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Fairy Energy TK7W 3 TK7 TK7W_003 #003 Energy Energy
Sentret TK7W 4 TK7 TK7W_004 #004 Colorless Basic 50 Fighting x2 1 [C] Scratch: 10 damage. | [C][C] Tail Smack: 20 damage.
Fairy Energy TK7W 5 TK7 TK7W_005 #005 Energy Energy
Fairy Energy TK7W 6 TK7 TK7W_006 #006 Energy Energy
Fairy Energy TK7W 7 TK7 TK7W_007 #007 Energy Energy
Fairy Energy TK7W 8 TK7 TK7W_008 #008 Energy Energy
Fairy Energy TK7W 9 TK7 TK7W_009 #009 Energy Energy
Fairy Energy TK7W 10 TK7 TK7W_010 #010 Energy Energy
Pidgey TK7W 11 TK7 TK7W_011 #011 Colorless Basic 60 Lightning x2 Fighting -20 1 [C] Peck Off: 10 damage. Before doing damage, discard all Pokemon Tool cards attached to your opponent's Active Pokemon.
Jigglypuff TK7W 12 TK7 TK7W_012 #012 Fairy Basic 60 Metal x2 Darkness -20 1 [C] Rollout: 10 damage. | [Y] Heartfelt Song: Discard a [D] Energy attached to your opponent's Active Pokemon.
Clefairy TK7W 13 TK7 TK7W_013 #013 Fairy Basic 60 Metal x2 Darkness -20 1 [C] Moonlight: Heal 30 damage from this Pokemon. | [Y][C] Pound: 20 damage.
Wigglytuff TK7W 14 TK7 TK7W_014 #014 Fairy Stage 1 - Jigglypuff 100 Metal x2 Darkness -20 2 [C] Balloon Barrage: 20x damage. This attack does 20 damage times the amount of Energy attached to this Pokemon. | [Y][Y][C] Double-Edge: 90 damage. This Pokemon does 10 damage to itself.
Potion TK7W 15 TK7 TK7W_015 #015 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Clefable TK7W 16 TK7 TK7W_016 #016 Fairy Stage 1 - Clefairy 90 Metal x2 Darkness -20 2 [C] Follow Me: Switch 1 of your opponent's Benched Pokemon with your opponent's Active Pokemon. | [Y][C] Moonblast: 30 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 30 (before applying Weakness and Resistance).
Fairy Energy TK7W 17 TK7 TK7W_017 #017 Energy Energy
Swirlix TK7W 18 TK7 TK7W_018 #018 Fairy Basic 60 Metal x2 Darkness -20 1 [Y] Draining Kiss: 10 damage. Heal 10 damage from this Pokemon.
Clefairy TK7W 19 TK7 TK7W_019 #019 Fairy Basic 60 Metal x2 Darkness -20 1 [C] Moonlight: Heal 30 damage from this Pokemon. | [Y][C] Pound: 20 damage.
Potion TK7W 20 TK7 TK7W_020 #020 Trainer - Item Heal 30 damage from 1 of your Pokemon. | You may play as many Item cards as you like during your turn (before your attack).
Fairy Energy TK7W 21 TK7 TK7W_021 #021 Energy Energy
Fairy Energy TK7W 22 TK7 TK7W_022 #022 Energy Energy
Pidgeotto TK7W 23 TK7 TK7W_023 #023 Colorless Stage 1 - Pidgey 80 Lightning x2 Fighting -20 1 [C] Sand-Attack: If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | [C][C] Ambush: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Trevor TK7W 24 TK7 TK7W_024 #024 Trainer - Supporter Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play only 1 Supporter card during your turn (before your attack).
Jigglypuff TK7W 25 TK7 TK7W_025 #025 Fairy Basic 60 Metal x2 Darkness -20 1 [C] Rollout: 10 damage. | [Y] Heartfelt Song: Discard a [D] Energy attached to your opponent's Active Pokemon.
Tierno TK7W 26 TK7 TK7W_026 #026 Trainer - Supporter Draw 3 cards. | You may play only 1 Supporter card during your turn (before your attack).
Fairy Energy TK7W 27 TK7 TK7W_027 #027 Energy Energy
Clefable TK7W 28 TK7 TK7W_028 #028 Fairy Stage 1 - Clefairy 90 Metal x2 Darkness -20 2 [C] Follow Me: Switch 1 of your opponent's Benched Pokemon with your opponent's Active Pokemon. | [Y][C] Moonblast: 30 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 30 (before applying Weakness and Resistance).
Pidgey TK7W 29 TK7 TK7W_029 #029 Colorless Basic 60 Lightning x2 Fighting -20 1 [C] Peck Off: 10 damage. Before doing damage, discard all Pokemon Tool cards attached to your opponent's Active Pokemon.
Wigglytuff TK7W 30 TK7 TK7W_030 #030 Fairy Stage 1 - Jigglypuff 100 Metal x2 Darkness -20 2 [C] Balloon Barrage: 20x damage. This attack does 20 damage times the amount of Energy attached to this Pokemon. | [Y][Y][C] Double-Edge: 90 damage. This Pokemon does 10 damage to itself.
Chespin XYBSP 1 XYBSP XYBSP_001 #001 Grass Basic 60 Fire x2 1 Promo [G] Vine Whip: 10 damage. | [G][C] Seed Bomb: 20 damage.
Fennekin XYBSP 2 XYBSP XYBSP_002 #002 Fire Basic 60 Water x2 1 Promo [R] Scratch: 10 damage. | [R][C] Live Coal: 20 damage.
Froakie XYBSP 3 XYBSP XYBSP_003 #003 Water Basic 60 Grass x2 1 Promo [W] Pound: 10 damage. | [W][C] Water Drip: 20 damage.
Sylveon XYBSP 4 XYBSP XYBSP_004 #004 Fairy Stage 1 - Eevee 90 Metal x2 Darkness -20 1 Promo [Y] Disarming Voice: 20 damage. Your opponent's Active Pokemon is now Confused. | [Y][C][C] Fairy Wind: 60 damage.
Xerneas XYBSP 5 XYBSP XYBSP_005 #005 Fairy Basic 130 Metal x2 Darkness -20 2 Promo [Y] Geomancy: Choose 2 of your Benched Pokemon. For each of those Pokemon, search your deck for a [Y] Energy card and attach it to that Pokemon. Shuffle your deck afterward. | [Y][Y][C] Rainbow Spear: 100 damage. Discard an Energy attached to this Pokemon.
Yveltal XYBSP 6 XYBSP XYBSP_006 #006 Darkness Basic 130 Lightning x2 Fighting -20 2 Promo [D] Oblivion Wing: 30 damage. Attach a [D] Energy card from your discard pile to 1 of your Benched Pokemon. | [D][D][C] Darkness Blade: 100 damage. Flip a coin. If tails, this Pokemon can't attack during your next turn.
Xerneas-EX XYBSP 7 XYBSP XYBSP_007 #007 Fairy Basic (EX) 170 Metal x2 Darkness -20 2 Promo [Y][C][C] Break Through: 60 damage. This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [Y][Y][C][C] X Blast: 140 damage. This Pokemon can't use X Blast during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Yveltal-EX XYBSP 8 XYBSP XYBSP_008 #008 Darkness Basic (EX) 170 Lightning x2 Fighting -20 2 Promo [D][C] Evil Ball: 20+ damage. This attack does 20 more damage times the amount of Energy attached to both Active Pokemon. | [D][C][C] Y Cyclone: 90 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Garchomp-EX XYBSP 9 XYBSP XYBSP_009 #009 Dragon Basic (EX) 170 Fairy x2 2 Promo [F][C] Dual Chop: 30x damage. Flips 2 coins. This attack does 30 damage times the number of heads. | [W][F][C] Power Blast: 120 damage. Discard an Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Dragalge XYBSP 10 XYBSP XYBSP_010 #010 Dragon Stage 1 - Skrelp 100 Fairy x2 1 Promo Ability: Poison Barrier. Your opponent's Poisoned Pokemon can't retreat. | [W][P][C] Poison Breath: 60 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.
Skiddo XYBSP 11 XYBSP XYBSP_011 #011 Grass Basic 70 Fire x2 2 Promo [G][G] Take Down: 30 damage. This Pokemon does 10 damage to itself.
Honedge XYBSP 12 XYBSP XYBSP_012 #012 Metal Basic 50 Fire x2 Psychic -20 2 Promo [C] Swords Dance: During your next turn, this Pokemon's Slash attack's base damage is 40. | [M][C] Slash: 20 damage.
Machamp XYBSP 13 XYBSP XYBSP_013 #013 Fighting Stage 2 - Machoke 150 Psychic x2 2 Promo Ability: Fighting Fury. Each of your [F] Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). | [F][F][F] Machamp Crush: 80 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).
Trevenant XYBSP 14 XYBSP XYBSP_014 #014 Psychic Stage 1 - Phantump 110 Darkness x2 Fighting -20 3 Promo [P] Eerie Wave: 20 damage. Your opponent's Active Pokemon is now Confused. | [P][C][C] Wood Hammer: 90 damage. Flip a coin. If tails, this Pokemon does 20 damage to itself.
Slurpuff XYBSP 15 XYBSP XYBSP_015 #015 Fairy Stage 1 - Swirlix 100 Metal x2 Darkness -20 2 Promo [Y][C] Cotton Guard: 30 damage. During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance). | [Y][C][C] Sleepy Ball: 60 damage. Your opponent's Active Pokemon is now Asleep.
Gogoat XYBSP 16 XYBSP XYBSP_016 #016 Grass Stage 1 - Skiddo 110 Fire x2 3 Promo [G][C] Push Down: 30 damage. Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. | [G][C][C] Forest Press: 60+ damage. Flip a coin for each [G] Energy attached to this Pokemon. This attack does 30 more damage for each heads.
Charizard-EX XYBSP 17 XYBSP XYBSP_017 #017 Fire Basic (EX) 180 Water x2 3 Promo [R][C] Mega Ascension: Search your deck for Mega Charizard-EX, reveal it, and put it into your hand. Shuffle your deck afterward. | [R][C][C][C] Brave Fire: 120 damage. This Pokemon does 30 damage to itself. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Chesnaught-EX XYBSP 18 XYBSP XYBSP_018 #018 Grass Basic (EX) 180 Fire x2 4 Promo [G][C][C] Pin Missile: 40x damage. Flip 4 coins. This attack does 40 damage times the number of heads. | [G][G][C][C] Wild Tackle: 120 damage. This Pokemon does 20 damage to itself. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Delphox-EX XYBSP 19 XYBSP XYBSP_019 #019 Fire Basic (EX) 170 Water x2 2 Promo [R] Psybeam: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Confused. | [R][C][C][C] Wonder Flare: 80+ damage. Your opponent reveals his or her hand. This attack does 40 more damage for each Energy card in your opponent's hand. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Greninja-EX XYBSP 20 XYBSP XYBSP_020 #020 Water Basic (EX) 170 Grass x2 1 Promo [W] Sharpshooting: This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [W][W][C] Aqua Blast: 120 damage. Discard 1 [W] Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Bronzong XYBSP 21 XYBSP XYBSP_021 #021 Metal Stage 1 - Bronzor 90 Fire x2 Psychic -20 3 Promo Ability: Metal Links. Once during your turn (before your attack), you may attach a [M] Energy card from your discard pile to 1 of your Benched Pokemon. | [M][M][C] Hammer In: 60 damage.
Darkrai XYBSP 22 XYBSP XYBSP_022 #022 Darkness Basic 120 Fighting x2 Psychic -20 1 Promo [D][C] Hypnoblast: 30 damage. Your opponent's Active Pokemon is now Asleep. | [D][D][C] Deep Wind: 60+ damage. If your opponent's Active Pokemon is Asleep, this attack does 60 more damage and heal 30 damage from this Pokemon.
Shiftry XYBSP 23 XYBSP XYBSP_023 #023 Grass Stage 2 - Nuzleaf 140 Fire x2 2 Promo [G] Whisk Away: 30+ damage. Your opponent reveals his or her hand. Choose a Pokemon you find there and put it on the bottom of your opponent's deck. If you do, this attack does 30 more damage. | [G][C][C] Spirit Dance: 60+ damage. Flip 2 coins. This attack does 30 more damage for each heads.
Greninja XYBSP 24 XYBSP XYBSP_024 #024 Darkness Stage 2 - Frogadier 130 Fighting x2 Psychic -20 1 Promo Ability: Mist Concealment. When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may prevent all effects of attacks, including damage, done to this Pokemon by your opponent's Pokemon during your opponent's next turn. | [D][C] Shadow Bullet: 60 damage. This attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Krookodile-EX XYBSP 25 XYBSP XYBSP_025 #025 Darkness Basic (EX) 180 Fighting x2 Psychic -20 3 Promo [D][C][C] Second Bite: 40+ damage. This attack does 10 more damage for each damage counter on your opponent's Active Pokemon. | [D][D][C][C] Megaton Fang: 130 damage. Discard a card from your hand. If you can't discard a card, this attack does nothing.
Pyroar XYBSP 26 XYBSP XYBSP_026 #026 Fire Stage 1 - Litleo 100 Water x2 2 Promo [R][C] Crunch: 30 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | [R][R][C][C] Royal Flare: 120 damage. Discard 2 Energy attached to this Pokemon.
Champions Festival XYBSP 27 XYBSP XYBSP_027 #027 Trainer - Stadium Promo Once during each player's turn, if that player has 6 Pokemon in play, he or she may heal 10 damage from each of his or her Pokemon. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Venusaur-EX XYBSP 28 XYBSP XYBSP_028 #028 Grass Basic (EX) 180 Fire x2 4 Promo [G][C][C] Poison Powder: 60 damage. Your opponent's Active Pokemon is now Poisoned. | [G][G][C][C] Jungle Hammer: 90 damage. Heal 30 damage from this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Charizard-EX XYBSP 29 XYBSP XYBSP_029 #029 Fire Basic (EX) 180 Water x2 2 Promo [C] Stoke: Flip a coin. If heads, search your deck for up to 3 basic Energy cards and attach them to this Pokemon. Shuffle your deck afterward. | [R][C][C][C] Fire Blast: 120 damage. Discard an Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Blastoise-EX XYBSP 30 XYBSP XYBSP_030 #030 Water Basic (EX) 180 Grass x2 3 Promo [C][C] Rapid Spin: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. | [W][W][W] Splash Bomb: 120 damage. Flip a coin. If tails, this Pokemon does 30 damage to itself. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Xerneas XYBSP 31 XYBSP XYBSP_031 #031 Fairy Basic 130 Metal x2 Darkness -20 2 Promo [Y][C][C] Aurora Gain: 50 damage. During your opponent's next turn, this Pokemon has no Weakness. | [Y][Y][C][C] Light of Life: 80+ damage. If your opponent has Yveltal (including Yveltal-EX) in play, this attack does 40 more damage.
Yveltal XYBSP 32 XYBSP XYBSP_032 #032 Darkness Basic 130 Lightning x2 Fighting -20 2 Promo [D][C][C] Air Crash: 50 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | [D][D][C][C] Wings of Destruction: 80+ damage. If your opponent has Xerneas (including Xerneas-EX) in play, this attack does 40 more damage.
Trevor XYBSP 33 XYBSP XYBSP_033 #033 Trainer - Supporter Promo Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play only 1 Supporter card during your turn (before your attack).
Metagross-EX XYBSP 34 XYBSP XYBSP_034 #034 Metal Basic (EX) 180 Fire x2 Psychic -20 4 Promo [M][C] Magnetic Laser: 20 damage. You may move a [M] Energy from 1 of your Benched Pokemon to this Pokemon. | [M][M][C][C] Squared Attack: 50x damage. Flip 4 coins. This attack does 50 damage times the number of heads. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Metagross-EX XYBSP 35 XYBSP XYBSP_035 #035 Metal Mega - Metagross-EX 220 Fire x2 Psychic -20 4 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [C][C][C][C] Gatling Slug: 130+ damage. This attack does 10 more damage for each [M] Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Treecko XYBSP 36 XYBSP XYBSP_036 #036 Grass Basic 60 Fire x2 1 Promo [G] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Torchic XYBSP 37 XYBSP XYBSP_037 #037 Fire Basic 60 Water x2 1 Promo [R] Ember: 20 damage. Flip a coin. If tails, discard a [R] Energy attached to this Pokemon.
Mudkip XYBSP 38 XYBSP XYBSP_038 #038 Water Basic 60 Grass x2 1 Promo [W] Tackle: 10 damage. | [W][C] Mud-Slap: 20 damage.
Kingdra XYBSP 39 XYBSP XYBSP_039 #039 Dragon Stage 2 - Seadra 130 Fairy x2 1 Promo Ancient Trait: Alpha Growth. When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. | [C] Gather Strength: Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. | [W][W][L] Dragon Blast: 150 damage. Discard a [W] Energy and a [L] Energy attached to this Pokemon.
Ditto XYBSP 40 XYBSP XYBSP_040 #040 Colorless Basic 70 Fighting x2 2 Promo Ability: Metamorphosis Gene. If this Pokemon is your Active Pokemon, it can use the attacks of your opponent's Active Pokemon. (You still need the necessary Energy to use each attack.) | [C] Stick On: 10 damage. Attach a basic Energy card from your discard pile to this Pokemon.
Kyogre-EX XYBSP 41 XYBSP XYBSP_041 #041 Water Basic (EX) 180 Grass x2 4 Promo [W][C] Water Pulse: 30 damage. Your opponent's Active Pokemon is now asleep. | [W][W][C][C] Giant Whirlpool: 140 damage. Return 2 [W] Energy attached to this Pokemon to your hand. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Groudon-EX XYBSP 42 XYBSP XYBSP_042 #042 Fighting Basic (EX) 180 Grass x2 4 Promo [F][C] Rip Claw: 30 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | [F][F][F][C] Massive Rend: 130 damage. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Diancie-EX XYBSP 43 XYBSP XYBSP_043 #043 Fairy Basic (EX) 140 Metal x2 Darkness -20 2 Promo [C][C] Moonblast: 20 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | [Y][Y][C] Luminous Swirl: 80+ damage. Flip 2 coins. This attack does 40 more damage for each heads. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Diancie-EX XYBSP 44 XYBSP XYBSP_044 #044 Fairy Mega - Diancie-EX 190 Metal x2 Darkness -20 2 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [Y][Y][C] Diamond Force: 100 damage. During your opponent's next turn, prevent all damage done to each of your Pokemon by attacks from your opponent's Pokemon-EX. (If this Pokemon is no longer your Active Pokemon, this effect ends.) | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Gallade-EX XYBSP 45 XYBSP XYBSP_045 #045 Psychic Basic (EX) 170 Psychic x2 2 Promo [P][C][C] Assault Sword: 40+ damage. If your opponent's Active Pokemon has no Energy attached to it, this attack does 40 more damage. | [P][P][C][C] Cross Slash: 130 damage. This Pokemon can't use Cross Slash during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Altaria XYBSP 46 XYBSP XYBSP_046 #046 Colorless Stage 1 - Swablu 90 Lightning x2 Fighting -20 1 Promo Ancient Trait: Delta Evolution. You may play this card from your hand to evolve a Pokemon during your first turn or the turn you play that Pokemon. | Ability: Clear Humming. Each of your [C] Pokemon has no Weakness. | [C][C] Wing Attack: 30 damage.
Heliolisk XYBSP 47 XYBSP XYBSP_047 #047 Lightning Stage 1 - Helioptile 90 Fighting x2 Metal -20 1 Promo Ability: Dry Skin. Any damage done to this Pokemon by attacks from your opponent's [W] Pokemon is reduced by 30 (after applying Weakness and Resistance). | [L][C][C] Hyper Beam: 60 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
Meowstic XYBSP 48 XYBSP XYBSP_048 #048 Psychic Stage 1 - Espurr 90 Psychic x2 1 Promo Ability: Mysterious Ears. If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Confused. | [P][C][C] Psyblast: 60 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
Regirock XYBSP 49 XYBSP XYBSP_049 #049 Fighting Basic 110 Grass x2 3 Promo Ancient Trait: Omega Barrier. Whenever your opponent plays a Trainer card (excluding Pokemon Tools and Stadium cards), prevent all effects of that card done to this Pokemon. | [F] Land Maker: Put 2 Stadium cards from your discard pile into your hand. | [F][F][F][C] Stone Edge: 80+ damage. Flip a coin. If heads, this attack does 40 more damage.
Pangoro XYBSP 50 XYBSP XYBSP_050 #050 Fighting Stage 1 - Pancham 100 Psychic x2 3 Promo Ability: Benevolent Boss. If this Pokemon is your Active Pokemon, it gets +20 HP for each of your Benched Pokemon. | [F][F][C] Crazy Knuckle: 80+ damage. If this Pokemon is affected by a Special Condition, this attack does 40 more damage.
Kyogre XYBSP 51 XYBSP XYBSP_051 #051 Water Basic 130 Grass x2 4 Promo [W][C] Spring Tides: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads. | [W][W][W][C] Ocean Cyclone: 80 damage. This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Groudon XYBSP 52 XYBSP XYBSP_052 #052 Fighting Basic 130 Grass x2 4 Promo [F][C] Rock Smash: 20+ damage. Flip a coin. If heads, this attacks does 20 more damage. | [F][F][F][C] Break Ground: 100 damage. This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Sceptile-EX XYBSP 53 XYBSP XYBSP_053 #053 Grass Basic (EX) 170 Fire x2 1 Promo [G] Agility: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. | [G][G][G] Strong Slash: 130 damage. This Pokemon can't use Strong Slash during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Blaziken-EX XYBSP 54 XYBSP XYBSP_054 #054 Fire Basic (EX) 170 Water x2 2 Promo [R][C] Fist of Focus: 30 damage. Attach an Energy card from your discard pile to this Pokemon. | [R][C][C][C] Flare Storm: 100+ damage. Flip a coin for each [R] Energy attached to this Pokemon. This attack does 20 more damage for each heads. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Swampert-EX XYBSP 55 XYBSP XYBSP_055 #055 Water Basic (EX) 180 Grass x2 3 Promo [W][C][C] Mud Flood: 40+ damage. Reveal the top 4 cards of your deck. This attack does 40 more damage for each [W] Energy you find there. Shuffle the revealed cards back into your deck. | [W][W][C][C] Hydro Tackle: 120 damage. This Pokemon does 20 damage to itself. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Blissey XYBSP 56 XYBSP XYBSP_056 #056 Colorless Stage 1 - Chansey 120 Fighting x2 2 Promo [C][C] Double Slap: 40x damage. Flip 2 coins. This attack does 40 damage times the number of heads. | [C][C][C][C] Nurse's Egg: Heal 100 damage from each if your Benched Pokemon. Then, discard 2 Energy attached to this Pokemon.
Fearow XYBSP 57 XYBSP XYBSP_057 #057 Colorless Stage 1 - Spearow 90 Lightning x2 Fighting -20 1 Promo Ancient Trait: Delta Evolution. You may play this card from your hand to evolve a Pokemon during your first turn or the turn you play that Pokemon. | [C] Repeating Drill: 20x damage. Flip 5 coins. This attack does 20 damage times the number of heads. | [C][C][C] Nosedive: 80 damage. This Pokemon does 20 damage to itself.
Malamar XYBSP 58 XYBSP XYBSP_058 #058 Darkness Stage 1 - Inkay 90 Fighting x2 Psychic -20 2 Promo Ancient Trait: Theta Stop. Prevent all effects of your opponent's Pokemon's Abilities done to this Pokemon. | Ability: Contrary. If this Pokemon is your Active Pokemon, whenever your opponent flips a coin during his or her turn, treat it as tails. | [D][C][C] Conform: 40 damage. If you have the same number of cards in your hand as your opponent, your opponent's Active Pokemon is now Confused.
Salamence XYBSP 59 XYBSP XYBSP_059 #059 Dragon Stage 2 - Shelgon 150 Fairy x2 2 Promo Ancient Trait: Delta Evolution. You may play this card from your hand to evolve a Pokemon during your first turn or the turn you play that Pokemon. | [C] Call for Goons: Search your deck for up to 3 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. | [R][W][C][C] Dragon Pulse: 130 damage. Discard the top card of your deck.
Gyarados XYBSP 60 XYBSP XYBSP_060 #060 Water Stage 1 - Magikarp 130 Lightning x2 3 Promo Ancient Trait: Theta Double. This Pokemon may have up to 2 Pokemon Tool cards attached to it. | [C][C] Full Retaliation: 30+ damage. This attack does 30 more damage for each damage counter on each of your Benched Magikarp. | [W][W][C][C] Thrash: 100+ damage. Flip a coin. If heads, this attack does 30 more damage. If tails, this Pokemon does 30 damage to itself.
Flygon-EX XYBSP 61 XYBSP XYBSP_061 #061 Dragon Basic (EX) 170 Fairy x2 2 Promo Ability: Voice of the Sands. Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon. | [G][F][F][C] Spiral Buzz: 80+ damage. Flip a coin until you get tails. This attack does 30 more damage for each heads. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Absol-EX XYBSP 62 XYBSP XYBSP_062 #062 Darkness Basic (EX) 170 Fighting x2 Psychic -20 2 Promo [D] Dark Fang: 20 damage. Flip a coin. If heads, discard a random card from your opponent's hand. | [D][D][C] Dark Edge: 100 damage. During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 20 (before applying Weakness and Resistance). | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Absol-EX XYBSP 63 XYBSP XYBSP_063 #063 Darkness Mega - Absol-EX 210 Fighting x2 Psychic -20 2 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [D][D] Disaster Wing: 80+ damage. Discard the top card of your opponent's deck. If that card is a Trainer card, this attack does 80 more damage. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Rayquaza XYBSP 64 XYBSP XYBSP_064 #064 Dragon Basic 120 Fairy x2 3 Promo Ability: Ozone Wall. As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent's). | [R][R][L][C] Dragon Pulse: 130 damage. Discard the top 3 cards of your deck.
Latios XYBSP 65 XYBSP XYBSP_065 #065 Psychic Basic 110 Psychic x2 1 Promo [C][C] Supersonic Flight: 40 damage. Flip a coin. If tails, this attack does nothing. | [P][P][C] Psyburn: 70 damage.
Rayquaza-EX XYBSP 66 XYBSP XYBSP_066 #066 Colorless Basic (EX) 170 Lightning x2 Fighting -20 2 Promo [C][C] Mega Ascension: Search your deck for Mega Rayquaza-EX, reveal it, and put it into your hand. Shuffle your deck afterward. | [C][C][C][C] Aeroscream: 130 damage. Flip a coin. If tails, discard 2 Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Jirachi XYBSP 67 XYBSP XYBSP_067 #067 Metal Basic 60 Fire x2 Psychic -20 1 Promo [C] Stardust: 10 damage. Discard a Special Energy attached to your opponent's Active Pokemon. If you do, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. | [M][C] Dream Dance: 20 damage. Both Active Pokemon are now Asleep.
Chesnaught XYBSP 68 XYBSP XYBSP_068 #068 Grass Stage 2 - Quilladin 160 Fire x2 4 Promo [G][C][C] Spike Lariat: 60+ damage. If your opponent's Active Pokemon already has any damage counters on it, this attack does 60 more damage. | [G][G][C][C] Adamantine Press: 100 damage. During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
Rayquaza-EX XYBSP 69 XYBSP XYBSP_069 #069 Colorless Basic (EX) 170 Lightning x2 Fighting -20 2 Promo [C][C] Mega Ascension: Search your deck for Mega Rayquaza-EX, reveal it, and put it into your hand. Shuffle your deck afterward. | [C][C][C][C] Aeroscream: 130 damage. Flip a coin. If tails, discard 2 Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Tyrantrum-EX XYBSP 70 XYBSP XYBSP_070 #070 Dragon Basic (EX) 180 Fairy x2 3 Promo Ability: Despotic Fang. Damage from this Pokemon's attacks isn't affected by any effects on your opponent's Active Pokemon. | [F][M][M][C] Dragon Impact: 190 damage. Discard 3 Energy attached to this Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Hoopa-EX XYBSP 71 XYBSP XYBSP_071 #071 Psychic Basic (EX) 170 Psychic x2 2 Promo Ability: Scoundrel Ring. When you play this Pokemon from your hand onto your Bench, you may search your deck for up to 3 Pokemon-EX (except for Hoopa-EX), reveal them, and put them into your hand. Shuffle your deck afterward. | [P][P][P] Hyperspace Fury: Discard 2 Energy attached to this Pokemon. This attack does 100 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Latios-EX XYBSP 72 XYBSP XYBSP_072 #072 Dragon Basic (EX) 170 Fairy x2 2 Promo [P] Fast Raid: 40 damage. If you go first, you can use this attack on your first turn. | [W][P][P][C] Light Pulse: 110 damage. Prevent all effects of your opponent's attacks, except damage, done to this Pokemon during your opponent's next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Rayquaza-EX XYBSP 73 XYBSP XYBSP_073 #073 Dragon Basic (EX) 180 Fairy x2 2 Promo [C][C] Dragon Claw: 30 damage. | [R][R][L][C] Dragon Strike: 130 damage. Flip a coin. If tails, this Pokemon can't use Dragon Strike during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Reshiram XYBSP 74 XYBSP XYBSP_074 #074 Fire Basic 120 Water x2 2 Promo [C][C] Slash: 20 damage. | [R][R][C][C] Repeater Blaze: 90+ damage. Flip a coin until you get tails. This attack does 20 more damage for each heads.
Palkia XYBSP 75 XYBSP XYBSP_075 #075 Water Basic 120 Grass x2 3 Promo [W][C] Wave Splash: 30 damage. | [W][W][C] Cross Slicer: 80 damage. Your opponent can't attach Energy from his or her hand to the Defending Pokemon during his or her next turn.
Zekrom XYBSP 76 XYBSP XYBSP_076 #076 Lightning Basic 120 Fighting x2 Metal -20 2 Promo [C][C] Slash: 20 damage. | [L][L][C][C] Voltage Storm: 90 damage. This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Dialga XYBSP 77 XYBSP XYBSP_077 #077 Metal Basic 120 Fire x2 Psychic -20 3 Promo [M][C] Metal Claw: 30 damage. | [M][M][C] Time Freeze: 80 damage. Your opponent can't play any Pokemon from his or her hand to evolve the Defending Pokemon during his or her next turn.
Latias XYBSP 78 XYBSP XYBSP_078 #078 Dragon Basic 90 Fairy x2 1 Promo [R] Eon Connection: Draw a card. If Latios is on your Bench, draw 1 more card. | [P][C][C] Speed Wing: 60 damage.
Latios XYBSP 79 XYBSP XYBSP_079 #079 Dragon Basic 100 Fairy x2 1 Promo [C] Glide: 20 damage. | [W][P][C][C] Sky Blade: 70+ damage. If Latias is on your Bench, this attack does 50 more damage.
Black Kyurem XYBSP 80 XYBSP XYBSP_080 #080 Dragon Basic 120 Fairy x2 3 Promo [L][C][C] Thunder Nail: 40 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [W][L][L][C] Frozen Slice: 120 damage. This Pokemon does 20 damage to itself.
White Kyurem XYBSP 81 XYBSP XYBSP_081 #081 Dragon Basic 120 Fairy x2 3 Promo [R][C][C] Hyper Beam: 40 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | [R][R][W][C] Flare Blizzard: 120 damage. This Pokemon can't use Flare Blizzard during your next turn.
Regigigas XYBSP 82 XYBSP XYBSP_082 #082 Colorless Basic 130 Fighting x2 4 Promo Ability: Earthen Awakening. Whenever you attach an Energy card from your hand to this Pokemon, heal 20 damage from it. | [C][C][C][C] Gigas Punch: 100 damage. Flip 2 coins. If both of them are tails, this attack does nothing.
Arceus XYBSP 83 XYBSP XYBSP_083 #083 Colorless Basic 120 Fighting x2 2 Promo [C] Gather Light: Move as many Energy as you like from your Benched Pokemon to this Pokemon. | [C][C][C] Judgment Blast: 10+ damage. This attack does 30 more damage for each different type of basic Energy attached to this Pokemon.
Pikachu-EX XYBSP 84 XYBSP XYBSP_084 #084 Lightning Basic (EX) 130 Fighting x2 Metal -20 1 Promo [C] Iron Tail: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads. | [L][C][C] Overspark: 50x damage. Discard all [L] Energy attached to this Pokemon. This attack does 50 damage times the number of Energy cards you discarded. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Hoopa-EX XYBSP 85 XYBSP XYBSP_085 #085 Psychic Basic (EX) 140 Psychic x2 2 Promo [P] Hyperspace Ring: Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Shuffle your deck afterward. | [P][P][P] Wonder Trick: 100 damage. Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Blaziken-EX XYBSP 86 XYBSP XYBSP_086 #086 Fire Mega - Blaziken-EX 210 Water x2 2 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [R][R][C][C] Moonsault Blaze: 100 damage. During your next turn, this Pokemon's Moonsault Blaze attack does 100 more damage (before applying Weakness and Resistance). | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Swampert-EX XYBSP 87 XYBSP XYBSP_087 #087 Water Mega - Swampert-EX 220 Grass x2 3 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [W][W][C][C] Strongarm Impact: 130+ damage. You may do 30 more damage. If you do, discard the top 3 cards of each player's deck. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Chespin XYBSP 88 XYBSP XYBSP_088 #088 Grass Basic 60 Fire x2 2 Promo [G][C] Vine Whip: 30 damage.
Pikachu XYBSP 89 XYBSP XYBSP_089 #089 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [L] Thunder Wave: Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [L][C][C] Electric Ring: 30+ damage. If Hoopa is on your Bench, this attack does 30 more damage.
Hoopa XYBSP 90 XYBSP XYBSP_090 #090 Psychic Basic 70 Psychic x2 1 Promo [C] Summoning Draw: If Pikachu is on your Bench, draw 3 cards. | [P][C][C] Double Spin: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Champions Festival XYBSP 91 XYBSP XYBSP_091 #091 Trainer - Stadium Promo Once during each player's turn, if that player has 6 Pokemon in play, he or she may heal 10 damage from each of his or her Pokemon. | This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Sableye XYBSP 92 XYBSP XYBSP_092 #092 Psychic Basic 70 2 Promo Ancient Trait: Theta Stop. Prevent all effects of your opponent's Pokemon's Abilities done to this Pokemon. | [P] Energy Hunt: Flip 3 coins. For each heads, attach a basic Energy card from your discard pile to your Benched Pokemon-EX in any way you like. | [C][C] Claw Slash: 20 damage.
Celebi XYBSP 93 XYBSP XYBSP_093 #093 Grass Basic 70 Fire x2 1 Promo Ancient Trait: Theta Stop. Prevent all effects of your opponent's Pokemon's Abilities done to this Pokemon. | Ability: Leap Through Time. When this Pokemon is Knocked Out, flip a coin. If heads, shuffle this Pokemon and all cards attached to it into your deck, and your opponent can't take any Prize cards for it. | [G] Sparkle Motion: Put 1 damage counter on each of your opponent's Pokemon.
Trevenant XYBSP 94 XYBSP XYBSP_094 #094 Psychic Stage 1 - Phantump 110 Darkness x2 Fighting -20 3 Promo Ability: Nervous Seed. As long as this Pokemon is your Active Pokemon, the attacks of your opponent's Basic Pokemon cost [C] more. | [P][C][C] Energy Press: 70+ damage. This attack does 10 more damage for each Energy attached to your opponent's Active Pokemon.
Pikachu XYBSP 95 XYBSP XYBSP_095 #095 Lightning Basic 60 Fighting x2 Metal -20 1 Promo [C] Let's Eat Together: Heal 30 damage from both Active Pokemon. | [L][C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.
Umbreon XYBSP 96 XYBSP XYBSP_096 #096 Darkness Stage 1 - Eevee 100 Fighting x2 Psychic -20 2 Promo [D][C] Mach Claw: 30 damage. This attack's damage isn't affected by Resistance. | [D][C][C] Lunatic Sense: 60+ damage. Turn 1 of your face-down Prize cards face up. If that Prize card is a Pokemon, this attack does 60 more damage. (That Prize card remains face up for the rest of the game.)
Aerodactyl-EX XYBSP 97 XYBSP XYBSP_097 #097 Fighting Basic (EX) 170 Lightning x2 Fighting -20 1 Promo [F][C] Rock Smash: 30+ damage. Flip a coin. If heads, this attack does 30 more damage. | [F][C][C] Land Crush: 70 damage. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Aerodactyl-EX XYBSP 98 XYBSP XYBSP_098 #098 Fighting Mega - Aerodactyl-EX 210 Lightning x2 Fighting -20 1 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [F][C][C] Rock Drill Dive: 110 damage. This attack does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.) | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Aerodactyl Spirit Link XYBSP 99 XYBSP XYBSP_099 #099 Trainer - Item - Pokemon Tool Promo Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. | Your turn does not end if the Pokemon this card is attached to becomes Mega Aerodactyl-EX. | You may play as many Item cards as you like during your turn (before your attack).
Mewtwo XYBSP 100 XYBSP XYBSP_100 #100 Psychic Basic 120 Psychic x2 2 Promo [P][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [P][P][C][C] Zen Blade: 100 damage. This Pokemon can't use Zen Blade during your next turn.
Mewtwo XYBSP 101 XYBSP XYBSP_101 #101 Psychic Basic 120 Psychic x2 2 Promo [P][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. | [P][P][C][C] Zen Blade: 100 damage. This Pokemon can't use Zen Blade during your next turn.
Aurorus-EX XYBSP 102 XYBSP XYBSP_102 #102 Water Basic (EX) 180 Metal x2 3 Promo Ability: Frozen Charm. Each of your Pokemon that has any [W] Energy attached to it can't be Paralyzed. (If any of those Pokemon are Paralyzed, remove that Special Condition.) | [W][W][W][C] Crystal Breath: 160 damage. This Pokemon can't attack during your next turn. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mawile-EX XYBSP 103 XYBSP XYBSP_103 #103 Fairy Basic (EX) 150 Metal x2 Darkness -20 2 Promo [Y] Smack: 20 damage. | [Y][Y][Y] Wonder Bomb: 100 damage. Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mega Mawile-EX XYBSP 104 XYBSP XYBSP_104 #104 Fairy Mega - Mawile-EX 190 Metal x2 Darkness -20 2 Promo When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. | [Y][Y][Y] Twin Grapple: 130 damage. Flip 2 coins. For each heads, discard an Energy attached to your opponent's Active Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mawile Spirit Link XYBSP 105 XYBSP XYBSP_105 #105 Trainer - Item - Pokemon Tool Promo Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. | Your turn does not end if the Pokemon this card is attached to becomes Mega Mawile-EX. | You may play as many Item cards as you like during your turn (before your attack).
Gyarados-EX XYBSP 106 XYBSP XYBSP_106 #106 Water Basic (EX) 180 Lightning x2 4 Promo [C] Stormy Seas: Flip a coin until you get tails. For each heads, search your deck for a [W] Energy card and attach it to this Pokemon. Shuffle your deck afterward. | [W][W][C][C] Splash Burn: 130 damage. This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Mewtwo-EX XYBSP 107 XYBSP XYBSP_107 #107 Psychic Basic (EX) 170 Psychic x2 2 Promo [P] Shatter Shot: 30x damage. This attack does 30 damage times the amount of [P] Energy attached to this Pokemon. | [P][P][C] Damage Change: Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon. | When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.