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CTFPS-MIB
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CTFPS-MIB DEFINITIONS ::= BEGIN
-- ctfps-mib.txt
-- Revision: 01.00.00
-- Date: October 14, 1996
-- Cabletron Systems, Inc.
-- 35 Industrial Way, P.O. Box 5005
-- Rochester, NH 03867-0505
-- (603) 332-9400
--
-- This module will be extended, as needed.
--
-- Cabletron Systems reserves the right to make changes in
-- specification and other information contained in this document
-- without prior notice. The reader should consult Cabletron Systems
-- to determine whether any such changes have been made.
--
-- In no event shall Cabletron Systems be liable for any incidental,
-- indirect, special, or consequential damages whatsoever (including
-- but not limited to lost profits) arising out of or related to this
-- document or the information contained in it, even if Cabletron
-- Systems has been advised of, known, or should have known, the
-- possibility of such damages.
--
-- Cabletron grants vendors, end-users, and other interested parties
-- a non-exclusive license to use this Specification in connection
-- with the management of Cabletron products.
-- Copyright August 96 Cabletron Systems
IMPORTS
Gauge, Counter, TimeTicks FROM RFC1155-SMI
OBJECT-TYPE FROM RFC-1212
ctFPS FROM CTRON-MIB-NAMES ;
-- The system group
--
fpsSystem OBJECT IDENTIFIER ::= { ctFPS 1 }
fpsSystemSlotNum OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The chassis slot of this FPS system."
::= { fpsSystem 1 }
fpsSystemMode OBJECT-TYPE
SYNTAX INTEGER
{
bridge(1),
switch(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The current operation mode of the FPS."
::= { fpsSystem 2 }
fpsMaxPktRam OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The maximum number of packet buffers supported by the system."
::= { fpsSystem 3 }
fpsFreePktRam OBJECT-TYPE
SYNTAX Gauge
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of packet buffers currently free in the system."
::= { fpsSystem 4 }
fpsOperTime OBJECT-TYPE
SYNTAX TimeTicks
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Indicates the amount of time the FPS has been operational."
::= { fpsSystem 5 }
fpsInPkts OBJECT-TYPE
SYNTAX Counter
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of packets received by the FPS since the last time
the FPS became operational."
::= { fpsSystem 6 }
fpsOutPkts OBJECT-TYPE
SYNTAX Counter
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of packets forwarded by the FPS."
::= { fpsSystem 7 }
fpsInOctets OBJECT-TYPE
SYNTAX Counter
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of octets received by the FPS."
::= { fpsSystem 8 }
fpsOutOctets OBJECT-TYPE
SYNTAX Counter
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of octets forwarded by the FPS."
::= { fpsSystem 9 }
--
--
--
--
-- FPS PORT table
--
--
--
--
fpsPort OBJECT IDENTIFIER ::= { ctFPS 2 }
fpsActivePorts OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of active FPS ports."
::= { fpsPort 1 }
fpsMaxPortNum OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The maximum number of ports that this FPS system can support."
::= { fpsPort 2 }
-- The fpsPortTable contains all of the per fps port information
-- including per port status, port to interface mapping,
-- pointers to associated clusters
-- (port to cluster is many to one relationship)
--
fpsPortTable OBJECT-TYPE
SYNTAX SEQUENCE OF FpsPortEntry
ACCESS not-accessible
STATUS mandatory
DESCRIPTION
"A list of status and configuration information on active
FPS ports in the system"
::= { fpsPort 3 }
fpsPortEntry OBJECT-TYPE
SYNTAX FpsPortEntry
ACCESS not-accessible
STATUS mandatory
DESCRIPTION
"A collection of fps port status and configurations."
INDEX { fpsPortNum }
::= { fpsPortTable 1 }
FpsPortEntry ::=
SEQUENCE {
fpsPortNum
INTEGER,
fpsPortIfNum
INTEGER,
fpsPortType
INTEGER,
fpsPortClusterNum
INTEGER,
fpsPortTotalAvailQueDepth
INTEGER,
fpsPortMaxQueDepth
INTEGER,
fpsPortCurrentQueDepth
INTEGER,
fpsPortBandwidthRequested
INTEGER,
fpsPortBandwidthAllocated
INTEGER,
fpsPortXmitStatus
INTEGER,
fpsPortFwdStatus
INTEGER,
fpsPortLearningStatus
INTEGER,
fpsPortUnknownStatus
INTEGER,
fpsPortBroadcastStatus
INTEGER,
fpsPortViolationStatus
INTEGER,
fpsPortCopyStatus
INTEGER,
fpsPortStatsStatus
INTEGER,
fpsPortSpecialPortsSMT
INTEGER,
fpsPortSpecialPortsHost
INTEGER,
fpsPortSpecialPortsError
INTEGER
}
fpsPortNum OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
" FPS port number. A unique value in the range between 1 and
fpsActivePorts."
::= { fpsPortEntry 1 }
fpsPortIfNum OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
" This object uniquely identifies the interface associated
with the FPS port. This interface number is the same as
the MIBII interface number, ifIndex, defined in RFC1213."
::= { fpsPortEntry 2 }
fpsPortType OBJECT-TYPE
SYNTAX INTEGER {
ether(1),
tokenRing(2),
inb(3),
fddi(4),
host(5),
atm(6),
wan(7),
other(8)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Media type of this FPS port."
::= { fpsPortEntry 3 }
fpsPortClusterNum OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"FPS cluster associated with this FPS port. Cluster numbers
are used to allocate FPS bandwidth for this port."
::= { fpsPortEntry 4 }
fpsPortTotalAvailQueDepth OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Que depth assigned to this FPS port's queue. This number
represents the hardware limit for the queue and can be no
greater than fpsPortMaxQueDepth for this FPS port."
::= { fpsPortEntry 5 }
fpsPortMaxQueDepth OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Maximum depth this queue can be set to for this FPS port.
This number may be equal or less than the hardware limit."
::= { fpsPortEntry 6 }
fpsPortCurrentQueDepth OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The actual queue depth on this FPS port. This value is from
(fpsPortTotalAvailQueDepth - the number of queue entries on the
queue at any one time)."
::= { fpsPortEntry 7 }
fpsPortBandwidthRequested OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Amount of bandwidth (in Mb/s) that this port is
requesting from the FPS"
::= { fpsPortEntry 8 }
fpsPortBandwidthAllocated OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Estimate of the actual bandwidth this port is receiving
(in Mb/s) from the FPS. This value may be lower or higher
than the required bandwidth."
::= { fpsPortEntry 9 }
fpsPortXmitStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's transmit enable bit in
the Transmit Enable Register (LUFW)."
::= { fpsPortEntry 10 }
fpsPortFwdStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's forward enable bit
in the Forward Enable Register (LUFW). If enabled,
the FPS will allow packets received on this port to
be forwarded through the system"
::= { fpsPortEntry 11 }
fpsPortLearningStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Learn Enable
Mask (LUFW). If enabled the FPS will allow dynamic
learning on frames received on this port."
::= { fpsPortEntry 12 }
fpsPortUnknownStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Unkown Mask
(LUFW). If enabled the FPS will forward packets that
are unknown to this port."
::= { fpsPortEntry 13 }
fpsPortBroadcastStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Broadcast
Mask (LUFW). If enabled the FPS will forward broadcast
packets to this port."
::= { fpsPortEntry 14 }
fpsPortViolationStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Violation
Mask (LUFW). If enabled the FPS will forward packets
that are in violation to this port. Note: This value
is only valid in connection mode."
::= { fpsPortEntry 15 }
fpsPortCopyStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Copy
Mask (LUFW). If enabled the FPS will copy packets
to this port whose BAF entry has the 'copyl' bit set."
::= { fpsPortEntry 16 }
fpsPortStatsStatus OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Current state of this port's bit in the Statistics
Mask (LUFW). If enabled the FPS will collect statistics
on this port. These stats are found in the system table."
::= { fpsPortEntry 17 }
fpsPortSpecialPortsSMT OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"This object represents whether or not this port has been
selected to receive SMT multicast and broadcast frames"
::= { fpsPortEntry 18 }
fpsPortSpecialPortsHost OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"This object represents whether or not this port has been
selected to receive to-host frames"
::= { fpsPortEntry 19 }
fpsPortSpecialPortsError OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"This object represents whether or not this port has been
selected to receive errored frames"
::= { fpsPortEntry 20 }
fpsCluster OBJECT IDENTIFIER ::= { ctFPS 3 }
fpsActiveClusters OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Number of valid FPS clusters in the system."
::= { fpsCluster 1 }
-- The fpsClusterTable contains all of the cluster information
-- including valid cluster numbers, cluster type, Round Robin
-- enable status, and ports per cluster.
fpsClusterTable OBJECT-TYPE
SYNTAX SEQUENCE OF FpsClusterEntry
ACCESS not-accessible
STATUS mandatory
DESCRIPTION
"A list of fps cluster entries"
::= { fpsCluster 2 }
fpsClusterEntry OBJECT-TYPE
SYNTAX FpsClusterEntry
ACCESS not-accessible
STATUS mandatory
DESCRIPTION
"A collection of fps cluster entries."
INDEX { fpsClusterNumber }
::= { fpsClusterTable 1 }
FpsClusterEntry ::=
SEQUENCE {
fpsClusterNumber
INTEGER,
fpsClusterType
INTEGER,
fpsClusterRoundRobin
INTEGER,
fpsPortsPerCluster
INTEGER
}
fpsClusterNumber OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The value of this object uniquely identifies the cluster
table entry. Cluster numbers are mapped to FPS ports for
bandwidth allocation."
::= { fpsClusterEntry 1 }
fpsClusterType OBJECT-TYPE
SYNTAX INTEGER {
ethernet(1),
token-ring(2),
inb(3),
fnb(4),
host(5),
atm(6),
wan(7)
}
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Media type of the FPS port that is attached to this cluster
number."
::= { fpsClusterEntry 2 }
fpsClusterRoundRobin OBJECT-TYPE
SYNTAX INTEGER
{
enabled(1),
disabled(2)
}
ACCESS read-write
STATUS mandatory
DESCRIPTION
"Whether a cluster is signed up for RoundRobin arbitration or
not. Round Robin clusters will be given unused time slices."
::= { fpsClusterEntry 3 }
fpsPortsPerCluster OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Number of FPS ports that share this cluster number for FPS
bandwidth."
::= { fpsClusterEntry 4 }
fpsDMAF OBJECT IDENTIFIER ::= { ctFPS 4 }
-- DMAF
--
-- DMAF utilization objects
--
--
dmafBandWidth3SecUtil OBJECT-TYPE
SYNTAX Gauge
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Estimate of total FPS bandwidth utilized over
the last three seconds as a function of DMAFTimeSlices.
The counter represents hundreths of percent utilization.
For example a count of 25 would represent .25 percent
utilization."
::= { fpsDMAF 1 }
-- BAF
--
-- BAF objects
--
--
fpsBAF OBJECT IDENTIFIER ::= { ctFPS 5 }
bafEntryCount OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The number of entries currently used in this BAF.
This number shall include static as well as dynamic entries"
::= { fpsBAF 1 }
bafMaxEntry OBJECT-TYPE
SYNTAX INTEGER
ACCESS read-only
STATUS mandatory
DESCRIPTION
"The maximum number of entries this BAF can hold per hardware.
This includes static as well as dynamic entries"
::= { fpsBAF 2 }
baf3SecUtil OBJECT-TYPE
SYNTAX Gauge
ACCESS read-only
STATUS mandatory
DESCRIPTION
"Percentage of time that the BAF was utilized
over the last three seconds. The Counter represents
hundreths of percent. For example a value of 20 would
represent .20 percent."
::= { fpsBAF 3 }
END