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Dialog Builder for Silent Hill 2

Description:

The dialogue files in Silent Hill 2 on the PC are stored in the Silent Hill 2\data\sound\adx\voice\voice.afs file. The afs format is just a container format (like an ISO) and stores all the dialog entries. The dialog files need to be in a specific order in the afs file and have a specific name. All of them have the extension adx, but the actual content can be in either adx or wav format.

Audio file mapping:

You can view a partial map of the audio files and where they are used here.

Thanks to Polymega for help in creating this map!

Looping:

Some dialog files in Silent Hill 2 should loop. To do this requires modification of the adx file metadata. The adxencd.exe tool has two parameters to handle this. The first is -lps and the second is -lpe. -lps stands for "loop start" and indicates the first audio sample of the area in the file where you want to loop. -lps stands for "loop end" and indicates the last audio sample that you want to include in the loop. A loop can start or end anywhere in the wav file

The Build-Dialog-Files.bat file should be modified with the loop parameters before running it so that you ensure that these files loop correctly.

Here is an example:

adxencd gero_ed.wav -lps483700 -lpe1065230

In this example the loop starts at audio sample 483700 and ends at audio sample 1065230.

The following dialog files should loop in Silent Hill 2:

  • 1fwb_rain.wav
  • clock_4.wav
  • forest_wind.wav
  • gero_ed.wav
  • goki_jet.wav
  • lakeside.wav
  • silen.wav
  • suiteki.wav
  • tv_noiz_1.wav

Instructions:

To create the voice.afs file for Silent Hill 2 copy all the WAV files into a folder and run the Build-Dialog-Files.bat tool. This tool will create the voice.afs file. All you need to do is copy the voice folder over the top of the voice folder in the Silent Hill 2\data\sound\adx folder.

  1. Copy all the Dialog WAV files into a folder.
  2. Copy adxencd.exe, AFSPacker.exe and Build-Dialog-Files.bat into the same folder with the WAV files.
  3. Run the Build-Dialog-Files.bat script.
  4. Copy this new voice folder into the Silent Hill 2\data\sound\adx folder.

**IMPORTANT: Make sure to back up the original voice.afs in case you run into any issues.

Required Files:

  1. adxencd.exe
  2. Build-Dialog-Files.bat
  3. AFSPacker.exe
  4. Silent Hill 2 dialog wav sound files

Script Files:

adxencd.exe
AFSPacker.exe
Build-Dialog-Files.bat

Audio Files:

1fwb_rain.wav
62_0A.wav
703_a.wav
703_b.wav
703_c.wav
aijin.wav
aijin_2.wav
aijin_2a.wav
aijin_2b.wav
aijin_2b_mix.wav
ana_1.wav
ap_boss.wav
be_mae_2.wav
boilers.wav
boilers_l.wav
bort_1.wav
bort_2.wav
bp_edi_1_a.wav
bp_edi_1_b.wav
bp_edi_2.wav
bp_edi_3.wav
bp_mae.wav
bp_mar_tsuika.wav
byouin_exit.wav
byouin_hairu.wav
byouin_lau.wav
chasaw_h_46.wav
chasaw_l_45.wav
CHEN_WO.wav
clock_4.wav
dust_1.wav
dust_ju_6.wav
edi_korosu_1.wav
edi_korosu_2.wav
elev_move_12.wav
fan_go.wav
fire_agl.wav
forest_wind.wav
fukkatsu.wav
fukkatsu_2.wav
GAME_OVER.wav
geki.wav
gekijyou_1.wav
gekijyou_2.wav
gekijyou_3.wav
gero_ed.wav
gero_edi_1.wav
gero_edi_2.wav
gero_edi_3.wav
goki_jet.wav
go_to_ura_1.wav
go_to_ura_2.wav
g_start.wav
hakaba_agl_1.wav
hakaba_agl_2.wav
hakaba_agl_3.wav
harigane.wav
hei.wav
henjee_1.wav
henjee_2.wav
hiroba.wav
hotel_d1_cl.wav
inai.wav
ind_ev_mv.wav
inoru_onna.wav
inuend_bgm.wav
jisatsu.wav
jisatsu_2.wav
jump_1.wav
jump_2.wav
jump_3.wav
jump_4.wav
jump_5.wav
kagikeri_1.wav
kanaami.wav
kao.wav
killer_edi_1.wav
killer_edi_2.wav
killer_edi_3.wav
killer_edi_4.wav
kitanai_1.wav
knife_agl.wav
kokuchi.wav
kubituri.wav
lakeside.wav
lau_damasu_1.wav
lau_damasu_2.wav
lau_damasu_3.wav
letter_water.wav
letter_water_st.wav
maria_2dead.wav
mary_let_fix.wav
mar_dead_1.wav
mar_dead_2_1.wav
mar_dead_2_2.wav
mar_deai_1.wav
mar_deai_2.wav
mar_end_roll.wav
mar_hagureru_1.wav
mar_hagureru_2.wav
mar_hagureru_3.wav
mar_ikiteruka_1.wav
mar_ikiteruka_2.wav
mar_saikai_1.wav
mar_saikai_2.wav
meabos_mori.wav
mizu_hiki.wav
mry_rakka.wav
mukashi_room_2.wav
m_deai_tsuika.wav
nageru.wav
nuigurumi_1.wav
nuigurumi_2.wav
papa_agl_1.wav
papa_agl_2.wav
papa_agl_3.wav
piano_1.wav
piano_2.wav
pipe_car_e.wav
QUIZ.wav
radio_43.wav
reisouko_1.wav
reisouko_2.wav
saisho_1.wav
saisho_2.wav
saisho_3.wav
sankaku_jisatsu.wav
sankaku_toujyou.wav
sankaku_vs.wav
satsugai.wav
save_sound.wav
SCENE_01.wav
SCENE_02.wav
SCENE_45.wav
SCENE_53.wav
silen.wav
splay_at_48.wav
suiteki.wav
surprise_01.wav
surprise_02.wav
surprise_03.wav
surprise_07.wav
tejyou.wav
tobira_mado_1.wav
tobira_mado_2.wav
tobira_mado_3.wav
toile_nok.wav
tsuri_1.wav
tv_noiz_1.wav
UFO_1.wav
UFO_2.wav
UFO_END.wav
WATER_MARY.wav
what_amy.wav
what_amy_ato.wav
yarinaoshi.wav
yarinaoshi_2_2.wav
yarinaoshi_letter.wav
YARINAOSHI_LETTER_MIX.wav