From 3cf43104871933a7c3bb276e906c82370f19ecb2 Mon Sep 17 00:00:00 2001 From: Eltreum <30246110+eltreum0@users.noreply.github.com> Date: Wed, 20 Nov 2024 23:40:01 -0300 Subject: [PATCH] fix party rotation for portrait --- ElvUI_EltreumUI/Modules/Skins/Unitframes/PortraitSkin.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_EltreumUI/Modules/Skins/Unitframes/PortraitSkin.lua b/ElvUI_EltreumUI/Modules/Skins/Unitframes/PortraitSkin.lua index 2ba7cd571..56a5e3270 100644 --- a/ElvUI_EltreumUI/Modules/Skins/Unitframes/PortraitSkin.lua +++ b/ElvUI_EltreumUI/Modules/Skins/Unitframes/PortraitSkin.lua @@ -134,7 +134,7 @@ local function CreatePorfraitFrameAndTexture(frame,name,invert,update,db,Setting frame.EltruismPortrait.portrait:AddMaskTexture(frame.EltruismPortrait.Mask) if not E.db.ElvUI_EltreumUI.unitframes.portrait[db].custom then - if ElvUI_EltreumUI:ShouldRotatePortrait(model) and db ~= "player" then + if ElvUI_EltreumUI:ShouldRotatePortrait(model) and db ~= "player" and (db ~= "party" or (db == "party" and E.db.ElvUI_EltreumUI.unitframes.portrait[db].position.align == "RIGHT")) then frame.EltruismPortrait.portrait:SetTexCoord(1 - E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, 1 - E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale) else frame.EltruismPortrait.portrait:SetTexCoord(E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, 1 - E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale, 1 - E.db.ElvUI_EltreumUI.unitframes.portrait[db].scale)