From 432eaad1bb2af2e8e02f237776b6e43a7aa488a6 Mon Sep 17 00:00:00 2001 From: Eltreum Date: Thu, 17 Feb 2022 20:31:58 -0300 Subject: [PATCH] Update Quests.lua --- ElvUI_EltreumUI/Modules/Quests.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ElvUI_EltreumUI/Modules/Quests.lua b/ElvUI_EltreumUI/Modules/Quests.lua index 2c369464b..1902f7df6 100644 --- a/ElvUI_EltreumUI/Modules/Quests.lua +++ b/ElvUI_EltreumUI/Modules/Quests.lua @@ -246,7 +246,7 @@ function ElvUI_EltreumUI:AutoAcceptQuests() end for i, k in next, C_GossipInfo.GetActiveQuests() do --quests already grabbed local questdump = C_GossipInfo.GetActiveQuests() - local _, _, _, _, isComplete = questdump[i] + --local _, _, _, _, isComplete = questdump[i] if questdump[i].isComplete == true then --print("iterate and select already active quest") C_GossipInfo.SelectActiveQuest(i) @@ -365,7 +365,7 @@ function ElvUI_EltreumUI:AutoAcceptQuests() if E.Retail then for i, k in next, C_GossipInfo.GetActiveQuests() do --quests already grabbed local questdump = C_GossipInfo.GetActiveQuests() - local _, _, _, _, isComplete = questdump[i] + --local _, _, _, _, isComplete = questdump[i] if questdump[i].isComplete ~= true then --print("quest not completed") return