diff --git a/Changelog.md b/Changelog.md index 5c041289e..de9afe313 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,3 +1,12 @@ +### 2.8.4 +Updated german translation with additional translations by Khornan\ +Added options to change class textures when using light mode in Eltruism > Media > Unitframes\ +Added !keys and !key commands adapted from Luckyone's M+ keys weakaura\ +Fixed some quests not turning in when using automatic turnin\ +Fixed loading german translation\ +Fixed enchanting material scroll bar not hiding in TBC +Improved the cursor cooldown mask texture\ +___ ### 2.8.3 Added German language translation by Khornan\ Added options to change the Player, Target, Target of Target and Focus unitframe textures, this option can be found in Eltruism > Media > Unitframes and needs light mode or class colors enabled in ElvUI unitframes\ diff --git a/ElvUI_EltreumUI/ElvUI_EltreumUI.toc b/ElvUI_EltreumUI/ElvUI_EltreumUI.toc index 31122a7fd..bb198c6c6 100644 --- a/ElvUI_EltreumUI/ElvUI_EltreumUI.toc +++ b/ElvUI_EltreumUI/ElvUI_EltreumUI.toc @@ -1,6 +1,6 @@ ## Interface: 90105 ## Author: Eltreum -## Version: 2.8.4 +## Version: 2.8.5 ## Title: |cff1784d1ElvUI|r Eltruism ## Notes: Eltruism is an ElvUI plugin with profiles and other features not available in ElvUI ## Dependencies: ElvUI, AddOnSkins diff --git a/ElvUI_EltreumUI/ElvUI_EltreumUI_TBC.toc b/ElvUI_EltreumUI/ElvUI_EltreumUI_TBC.toc index 93866e9ee..86aba677d 100644 --- a/ElvUI_EltreumUI/ElvUI_EltreumUI_TBC.toc +++ b/ElvUI_EltreumUI/ElvUI_EltreumUI_TBC.toc @@ -1,6 +1,6 @@ ## Interface: 20503 ## Author: Eltreum -## Version: 2.8.4 +## Version: 2.8.5 ## Title: |cff1784d1ElvUI|r Eltruism TBC ## Notes: Eltruism is an ElvUI plugin with profiles and other features not available in ElvUI ## Dependencies: ElvUI, AddOnSkins diff --git a/ElvUI_EltreumUI/ElvUI_EltreumUI_Vanilla.toc b/ElvUI_EltreumUI/ElvUI_EltreumUI_Vanilla.toc index 20160f88d..3e332cd48 100644 --- a/ElvUI_EltreumUI/ElvUI_EltreumUI_Vanilla.toc +++ b/ElvUI_EltreumUI/ElvUI_EltreumUI_Vanilla.toc @@ -1,6 +1,6 @@ ## Interface: 11402 ## Author: Eltreum -## Version: 2.8.4 +## Version: 2.8.5 ## Title: |cff1784d1ElvUI|r Eltruism Classic ## Notes: Eltruism is an ElvUI plugin with profiles and other features not available in ElvUI ## Dependencies: ElvUI, AddOnSkins diff --git a/ElvUI_EltreumUI/Modules/Skins/Unitframes.lua b/ElvUI_EltreumUI/Modules/Skins/Unitframes.lua index f49d441f8..4af9b2620 100644 --- a/ElvUI_EltreumUI/Modules/Skins/Unitframes.lua +++ b/ElvUI_EltreumUI/Modules/Skins/Unitframes.lua @@ -182,73 +182,73 @@ function ElvUI_EltreumUI:ChangeRaidTexture() local b = tostring(b1) if (r == paladin.r) and (g == paladin.g) and (b == paladin.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PL.tga") end elseif (r == warrior.r) and (g == warrior.g) and (b == warrior.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WA.tga") end elseif (r == shaman.r) and (g == shaman.g) and (b == shaman.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-SH.tga") end elseif (r == druid.r) and (g == druid.g) and (b == druid.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DR.tga") end elseif (r == deathknight.r) and (g == deathknight.g) and (b == deathknight.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DK.tga") end elseif (r == demonhunter.r) and (g == demonhunter.g) and (b == demonhunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DH.tga") end elseif (r == monk.r) and (g == monk.g) and (b == monk.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MK.tga") end elseif (r == rogue.r) and (g == rogue.g) and (b == rogue.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-RG.tga") end elseif (r == priest.r) and (g == priest.g) and (b == priest.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PR.tga") end elseif (r == mage.r) and (g == mage.g) and (b == mage.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MG.tga") end elseif (r == hunter.r) and (g == hunter.g) and (b == hunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-HT.tga") end elseif (r == warlock.r) and (g == warlock.g) and (b == warlock.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WL.tga") end @@ -276,73 +276,73 @@ function ElvUI_EltreumUI:ChangeRaid40Texture() local b = tostring(b1) if (r == paladin.r) and (g == paladin.g) and (b == paladin.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PL.tga") end elseif (r == warrior.r) and (g == warrior.g) and (b == warrior.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WA.tga") end elseif (r == shaman.r) and (g == shaman.g) and (b == shaman.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-SH.tga") end elseif (r == druid.r) and (g == druid.g) and (b == druid.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DR.tga") end elseif (r == deathknight.r) and (g == deathknight.g) and (b == deathknight.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DK.tga") end elseif (r == demonhunter.r) and (g == demonhunter.g) and (b == demonhunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DH.tga") end elseif (r == monk.r) and (g == monk.g) and (b == monk.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MK.tga") end elseif (r == rogue.r) and (g == rogue.g) and (b == rogue.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-RG.tga") end elseif (r == priest.r) and (g == priest.g) and (b == priest.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PR.tga") end elseif (r == mage.r) and (g == mage.g) and (b == mage.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MG.tga") end elseif (r == hunter.r) and (g == hunter.g) and (b == hunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-HT.tga") end elseif (r == warlock.r) and (g == warlock.g) and (b == warlock.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WL.tga") end @@ -370,73 +370,73 @@ function ElvUI_EltreumUI:ChangePartyTexture() local b = tostring(b1) if (r == paladin.r) and (g == paladin.g) and (b == paladin.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.paladintexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PL.tga") end elseif (r == warrior.r) and (g == warrior.g) and (b == warrior.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warriortexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WA.tga") end elseif (r == shaman.r) and (g == shaman.g) and (b == shaman.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.shamantexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-SH.tga") end elseif (r == druid.r) and (g == druid.g) and (b == druid.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.druidtexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DR.tga") end elseif (r == deathknight.r) and (g == deathknight.g) and (b == deathknight.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.deathknighttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DK.tga") end elseif (r == demonhunter.r) and (g == demonhunter.g) and (b == demonhunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.demonhuntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-DH.tga") end elseif (r == monk.r) and (g == monk.g) and (b == monk.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.monktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MK.tga") end elseif (r == rogue.r) and (g == rogue.g) and (b == rogue.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.roguetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-RG.tga") end elseif (r == priest.r) and (g == priest.g) and (b == priest.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.priesttexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-PR.tga") end elseif (r == mage.r) and (g == mage.g) and (b == mage.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.magetexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-MG.tga") end elseif (r == hunter.r) and (g == hunter.g) and (b == hunter.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.huntertexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-HT.tga") end elseif (r == warlock.r) and (g == warlock.g) and (b == warlock.b) then if E.db.ElvUI_EltreumUI.ufcustomtexture.enable then - unitbutton.Health:SetStatusBarTexture(E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture) + unitbutton.Health:SetStatusBarTexture(E.LSM:Fetch("statusbar", E.db.ElvUI_EltreumUI.ufcustomtexture.warlocktexture)) else unitbutton.Health:SetStatusBarTexture("Interface\\Addons\\ElvUI_EltreumUI\\Media\\Statusbar\\Eltreum-WL.tga") end diff --git a/Latest.md b/Latest.md index ddef66d89..ed77b93d0 100644 --- a/Latest.md +++ b/Latest.md @@ -1,9 +1,3 @@ -### 2.8.4 [Complete Changelog](https://github.com/eltreum0/eltruism/blob/main/Changelog.md) +### 2.8.5 [Complete Changelog](https://github.com/eltreum0/eltruism/blob/main/Changelog.md) ___ -Updated german translation with additional translations by Khornan\ -Added options to change class textures when using light mode in Eltruism > Media > Unitframes\ -Added !keys and !key commands adapted from Luckyone's M+ keys weakaura\ -Fixed some quests not turning in when using automatic turnin\ -Fixed loading german translation\ -Fixed enchanting material scroll bar not hiding in TBC -Improved the cursor cooldown mask texture\ +Fixed custom class textures for unitframes