Releases: eltreum0/eltruism
v3.5.8
3.5.8 Complete Changelog
Added custom textures to group units castbars
Added /eltruismdebug command, which will disable all addons besides ElvUI/Eltruism/Addonskins/BugSack in order to make it easier to troubleshoot errors, thank you Luckyone for allowing its usage
Added [name:eltruism:gradient] tag, which will turn names into a gradient text color based on class or reaction
Added [name:eltruism:gradientshort] tag, which do the same as [name:eltruism:gradient] but shorten names that have more than 16 characters
Added Chromie to Portrait Fix
Fixed an error with gradient castbars custom colors
Updated EltruismExecute nameplate style filter with a check for the player having talents in Retail
Updated multiple references to new ElvUI format (Elvui/ElvUI Options/ElvUI Libraries)
Updated BattleGroundEnemies profile to not overlap as much in 40man Battlegrounds
v3.5.7
3.5.7 Complete Changelog
Added a workaround fix for the Custom Textures issue in Retail, allowing the usage of Custom Textures again
Added fallback colors for Power Types that are not used in the Gradient Power function
Added a button in Eltruism > Installer to set general ElvUI settings
Added a few more missing models
Added a few missing shadows
Updated EltreumDebuff nameplate style filter to be disabled by default since when its empty it triggers everywhere, you can enable and add debuffs as needed and it will work correctly afterwards
Updated Gradient functions to use a different type of Color Mixin to decrease memory usage that was introduced in 10.0
Updated EltreumInterrupt nameplate style filter to use health color instead of texture due to an issue with Textures
Updated Objective Tracker Anchor to only run when other quest addons are not running
Updated Delete Item function following Simpy's recommendations
Updated files for new ElvUI oUF11
Updated German locale by DLarge
Fixed Quests Skin not fitting correctly and sometimes not showing depending on difficulty
Fixed a possible wrong color in the Interrupted Gradient CastBar in Classic/Wrath
Fixed Aurabars colors when Gradient Aurabars were disabled
Fixed a possible error with mail sound
v3.5.6.1
3.5.6.1 Complete Changelog
Added multiple checks for frames being loaded due to a change in the Retail API
Added various Evoker features such as backgrounds, crest and others
Added an option to disable the Objective Frame Anchor
Added more missing enchants to Sockets in Wrath
Added more models to the Portrait Rotation Fix
Added a skin to Mythic Plus Key Timers
Added more missing shadows
Updated ElvUI Nameplate Cast Target to shorten spell names as to not overlap the cast timer, and also color the target per class/reaction
Updated Character Panel Skin in Retail with a new method to detect number of stats
Updated EltreumExecute Nameplate Style filters with new Execute thresholds
Updated Objective Frame mover adding more guards against taints
Updated Gradient Nameplates to better detect Style Filters
Updated Combo Point Colors and Chi Colors
Updated Quest Hiding in Retail
Updated GladiusEX profile
Updated German translations by DLarge
Updated Pet debuffs and buffs positions
Fixed an issue where Information Panel On Top didn't have the correct Portrait settings after the 3D Portrait fix
Fixed a possible issue when using borders with ElvUI action bars disabled
Fixed Rogue not auto opening the Order Hall
Fixed Arena Frames not Hiding
Reverted the Objective Frame Taint Fix as it was causing problems for some but not all
v3.5.6
3.5.6 Complete Changelog
Added multiple checks for frames being loaded due to a change in the Retail API
Added various Evoker features such as backgrounds, crest and others
Added more missing enchants to Sockets in Wrath
Added more models to the Portrait Rotation Fix
Added a skin to Mythic Plus Key Timers
Added more missing shadows
Updated ElvUI Nameplate Cast Target to shorten spell names as to not overlap the cast timer, and also color the target per class/reaction
Updated Character Panel Skin in Retail with a new method to detect number of stats
Updated EltreumExecute Nameplate Style filters with new Execute thresholds
Updated Objective Frame mover adding more guards against taints
Updated Gradient Nameplates to better detect Style Filters
Updated Combo Point Colors and Chi Colors
Updated Quest Hiding in Retail
Updated GladiusEX profile
Updated German translations by DLarge
Updated Pet debuffs and buffs positions
Fixed an issue where Information Panel On Top didn't have the correct Portrait settings after the 3D Portrait fix
Fixed a possible issue when using borders with ElvUI action bars disabled
Fixed Rogue not auto opening the Order Hall
Fixed Arena Frames not Hiding
v3.5.5.1
3.5.5.1 Complete Changelog
Added Class Colors to Party and Raid Borders
Added a few missing shadows
Added a temporary Model Alpha fix based on nihilistzsche's solution (ty nihilistzsche!), still waiting on Blizzard to fix it on their end
Added missing Fur Lining enchant to Sockets & Enchants in Wrath
Added an option to filter items displayed in LootText by item quality
Added shadows to BigWigs Icons on the BigWigs Skin
Added missing settings to ProjectAzilroka's Enhanced Friends List
Added Lighweave and Darkglow Embroidery Enchants in Wrath
Updated Character Item Quality Texture to also change the item Border color to the Set Color
Updated Nameplate Gradient with a workaround fix for the Health Color flashing
Updated Target to not Reverse Health and Power
Updated DynamicCam Profile for Retail
Updated Loot options to split into separate tabs
Updated Quest Height to better apply Objective Tracker Height in Retail
Fixed [eltruism:leader] not displaying when the unit had assist and was a tank
Fixed a possible error with the fix for 3D Portrait Models
Fixed an issue where Target of Target Shadow would not display if power was disabled
Removed Key Down CVar due to ElvUI fixing the issue
v3.5.5
3.5.5 Complete Changelog
Added Class Colors to Party and Raid Borders
Added a few missing shadows
Added a temporary Model Alpha fix based on nihilistzsche's solution (ty nihilistzsche!), still waiting on Blizzard to fix it on their end
Added missing Fur Lining enchant to Sockets & Enchants in Wrath
Added an option to filter items displayed in LootText by item quality
Added shadows to BigWigs Icons on the BigWigs Skin
Updated Character Item Quality Texture to also change the item Border color to the Set Color
Updated Nameplate Gradient with a workaround fix for the Health Color flashing
Updated Target to not Reverse Health and Power
Updated DynamicCam Profile for Retail
Updated Loot options to split into separate tabs
Fixed [eltruism:leader] not displaying when the unit had assist and was a tank
Removed Key Down CVar due to ElvUI fixing the issue
v3.5.4
3.5.4 Complete Changelog
Added a temporary option to change the Keypress CVar that is currently causing issues in Retail due to 10.0
Added transparency to Castbar Gradient which will now better follow ElvUI settings
Added 10.0 dungeon Teleports to the Teleports Datatext
Added Paladin Battle Res Icon in Retail
Added Evoker to multiple tags
Added a few missing shadows
Updated Hide Arena to Hide in Battlegrounds if Battleground Enemies is loaded since it also adds indicators
Updated Waypoint function to remove Waypoint once you arrive at the destination
Updated DynamicCam profile to fix an issue with the new Fade UI default
Updated Custom Backdrop for Castbars to use a 0.4 alpha
Updated profile to reverse Target Unitframe
Updated German Locale by Dlarge
Fixed SoulShape paging Warlock's ActionBar in Retail
Fixed an Error on LootText when refunding an item
v3.5.3
3.5.3 Complete Changelog
Added cvar to enable all minimap tracking options during install
Added an option to change the Objective Tracker Height
Updated Spell Power Prediction for Nameplate Power Bar in Retail
Updated [eltruism:ReleafIconOutline:player] tag icon outline
Updated BigWigs profile's Info and Proximity Panels
Updated Demon Hunter's Fury Power Gradient Color
Fixed Objective Mover and changed Edit Mode Button to show ElvUI Movers in Retail, Edit Mode Button can be return if Eltruism Button is disabled
Fixed transparency on unitframes and aurabars, Aurabars will now follow general ElvUI backdrop alpha
Fixed the disabling of custom textures and other settings to only Light Mode in Retail
Fixed an issue where some Crafting Descriptions were not showing up in Classic/Wrath
Fixed Power and Classbar shadows if they are detached from Player Unitframe
Fixed Loot Frame's Gradient erroring in Classic/Wrath
Fixed Retail Instance Text
v3.5.2
3.5.2 Complete Changelog
Added Borders to Unitframe Auras (buffs/debuffs)
Updated Nameplate Style Filters to reduce texture usage and use gradient colors instead
Updated Details Spec icons due to Details changes
Updated GladiusEx profile
Updated Battleground Enemies profile
Updated DynamicCam profile
Fixed Classic/Wrath using Retail gradient functions
Fixed a possible error when choosing custom colors for Quest Line in Retail
Fixed Minimap border and shadow due to ElvUI changes
Fixed a possible error when checking Bank due to ElvUI changes\
v3.5.1
3.5.1 Complete Changelog
Added various fixes for Dragonflight Prepatch
Added shadows to Archeology Digsite Frame
Added gradient to Archeology Digsite Frame
Added option to resize the Archeology Digsite Frame
Added various shadows for 10.0
Added Objective Tracker Mover since ElvUI's was removed, Objective Height needs to be manually set in Blizzard's Edit Mode
Added various models to the Target Portrait Fix
Added toggles for BigWigs, Chat and Minimap shadows
Added options to change the scale of the Talents and Profession frames in Retail
Added Dispel Illusion sound ("Something is not quite right" from Suramar)
Added a new Texture option for Light Mode, "NONE", which will disable Light Mode Textures
Added an option to set Debuff Borders separate from Buffs
Updated some files to better load functions
Updated [eltruism:leader] tag to also show main tank and assist icons
Updated map shadows in Wrath/Classic to check for Leatrix Maps due to it changing the skin
Updated Target of Target mover in some resolutions to not overlap when borders are enabled
Updated tooltip shadows to remove Enhanced shadows since they could break the tooltip shadows
Updated Action Paging to the new paging in 10.0
Updated Gradient Power to be enabled separately from Gradient Health
Updated Waypoint Time to Arrive to calculate based on distance changed since Dragonriding does not give player speed
Fixed Rare nameplate Style filter not updating when changing classes
Fixed Role Icons in chat sometimes not applying
For Retail:
There are various outstanding bugs in Blizzard's UI, such as SetStatusBarTexture causing Statusbar values to be incorrectly set for a frame, Models not inheriting alpha and various others that can be found here https://github.com/Stanzilla/WoWUIBugs/issues
If you are using Light Mode and not Gradient, i recommend checking the new "NONE" texture option to prevent the blinking
If you are using Light Mode and Gradient, i recommend enabling ElvUI Unitframe Textures instead of Gradient Textures
Custom Textures in Light Mode will cause issues due to Blizzard bugs
Aurabar Blinking is due to the SetStatusBarTexture issue mentioned, and can happen even without Eltruism enabled
Nameplates Blinking is also due to the SetStatusBarTexture issue and happens if there is Texture replacing the existing Texture, this can happen to other nameplate addons like Plater and not just ElvUI Nameplates
Objective Frame lost its mover in ElvUI but Eltruism has added it back, in order to get it to work you need to enter Edit Mode and move the Quest a bit, you can also change the Max Height there (used to be 550 in Eltruism), then reload. You will now be able to use the mover from ElvUI