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[Bug]: widescreen problem with misplaced car front in the alternative views #182
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It's an issue with the If you disable |
https://github.com/emoose/OutRun2006Tweaks/actions/runs/12265807426 should reduce the tweak a bit for in-car view, and added override for 360 spider too, if anyone notices any other cut-offs please let me know! |
All cars in OutRun 2SP are fixed now! Can't test all other cars yet (still locked).... |
360 spider still has the issue. Do I just need to download the github OUTRUN2006c2c.exe from the link. |
Did you download the artifact at the bottom? https://github.com/emoose/OutRun2006Tweaks/actions/runs/12265807426 |
thanks I got the artifact and it looks great. :) Is there a way to hide the notification that the overlay has become active when launching. Seems to be a new thing |
in regard to the overlay. when enabled it brings back the mouse cursor and has a notificaiton. really not an issue but just saying. |
Tweaks version
Tweaks v0.6.1
Describe your issue here (please attach the OutRun2006Tweaks.log file with your report, you can drag+drop it into the text area)
Resolution: 2560x1600 16:10
Try game mode OutRun 2SP, and select f.e. the 360 Spider. In game change view mode to first person like this:
... as you can see the car front is misplaced too high and you can see the road through it :(
OutRun2006Tweaks.log
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