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readsoundfile.c
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/*
* Copyright (c) 2009-2010 Jack Christopher Kastorff <[email protected]>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "readsoundfile.h"
#include "die.h"
#include <sndfile.h>
#include <string.h>
soundfile * readsoundfile(char *path) {
soundfile * ret;
SF_INFO info;
SNDFILE *snd;
memset(&info, 0, sizeof(info));
if ( (snd = sf_open(path, SFM_READ, &info)) == NULL )
diem("Couldn't open sound file for reading", path);
if ( info.channels != 1 )
diem("Sound file has more than one channel", path);
if ( (ret = malloc(sizeof(*ret))) == NULL )
die("Couldn't malloc space for soundfile");
if ( (ret->data = malloc(sizeof(float)*info.frames)) == NULL )
die("Couldn't malloc space for sound buffer");
sf_read_float(snd, ret->data, info.frames); // assumption: channel count is 1, verified above
ret->length = info.frames;
ret->samplerate = info.samplerate;
if ( sf_close(snd) )
diem("Couldn't close sound file", path);
return ret;
}
soundfile * readsoundfilechunk(char *path, int start, int len) {
soundfile * ret;
SF_INFO info;
SNDFILE *snd;
memset(&info, 0, sizeof(info));
if ( (snd = sf_open(path, SFM_READ, &info)) == NULL )
diem("Couldn't open sound file for reading", path);
if ( info.channels != 1 )
diem("Sound file has more than one channel", path);
if ( (ret = malloc(sizeof(*ret))) == NULL )
die("Couldn't malloc space for soundfile");
if ( (ret->data = malloc(sizeof(float)*len)) == NULL )
die("Couldn't malloc space for sound buffer");
sf_seek(snd, start, SEEK_SET);
int actuallen = sf_read_float(snd, ret->data, len); // assumption: channel count is 1, verified above
ret->length = actuallen;
ret->samplerate = info.samplerate;
if ( sf_close(snd) )
diem("Couldn't close sound file", path);
return ret;
}
int getsoundfilelength(char *path) {
SF_INFO info;
SNDFILE *snd;
memset(&info, 0, sizeof(info));
if ( (snd = sf_open(path, SFM_READ, &info)) == NULL )
diem("Couldn't open a sound file for reading", path);
if ( info.channels != 1 )
diem("A sound file has more than one channel", path);
int ret = info.frames;
if ( sf_close(snd) )
diem("Couldn't close sound file", path);
return ret;
}
int getsoundfilesamplerate(char *path) {
SF_INFO info;
SNDFILE *snd;
memset(&info, 0, sizeof(info));
if ( (snd = sf_open(path, SFM_READ, &info)) == NULL )
diem("Couldn't open a sound file for reading", path);
int ret = info.samplerate;
if ( sf_close(snd) )
diem("Couldn't close sound file", path);
return ret;
}