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brick.tscn
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://scripts/Brick.cs" type="Script" id=1]
[ext_resource path="res://assets/yellow_brick.png" type="Texture" id=2]
[ext_resource path="res://assets/grey_brick.png" type="Texture" id=3]
[ext_resource path="res://assets/green_brick.png" type="Texture" id=4]
[ext_resource path="res://assets/blue_brick.png" type="Texture" id=5]
[ext_resource path="res://assets/purple_brick.png" type="Texture" id=6]
[ext_resource path="res://assets/red_brick.png" type="Texture" id=7]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ) ],
"loop": true,
"name": "yellow",
"speed": 5.0
}, {
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "grey",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "green",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ) ],
"loop": true,
"name": "blue",
"speed": 5.0
}, {
"frames": [ ExtResource( 6 ) ],
"loop": true,
"name": "purple",
"speed": 5.0
}, {
"frames": [ ExtResource( 7 ) ],
"loop": true,
"name": "red",
"speed": 5.0
} ]
[sub_resource type="RectangleShape2D" id=2]
custom_solver_bias = 0.0
extents = Vector2( 31.9967, 16.0694 )
[node name="Brick" type="Area2D" index="0"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
frames = SubResource( 1 )
animation = "green"
centered = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
position = Vector2( 32.0293, 15.9348 )
shape = SubResource( 2 )
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="." index="2"]
position = Vector2( 32.1665, 15.9652 )
scale = Vector2( 3.19639, 1.59515 )
rect = Rect2( -10, -10, 20, 20 )
[connection signal="area_entered" from="." to="." method="onBrickCollision"]