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[BUG] - Glow filter has square border #208

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bogga opened this issue Nov 22, 2023 · 0 comments
Open

[BUG] - Glow filter has square border #208

bogga opened this issue Nov 22, 2023 · 0 comments

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@bogga
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bogga commented Nov 22, 2023

Describe the bug
I think an update has changed the behaviour of the glow filter - I have an asset glowing and recently its glow has been constrained by a harsh square border, gif:

firefox_2023-11-22_10-57-43

This is my Sequence code:

const issie = canvas.scene.tokens.find((t) => t.name.includes("Issie"));

new Sequence()
    .effect()
    .name("aeon stone")
    .persist(true)
    .fadeIn(1000)
    .scale(0.1)
    .attachTo(issie)
    .spriteOffset({ x: 0, y: -0.45 }, { gridUnits: true })
    .file("jb2a.ioun_stones.01.pink.leadership")
    .filter("ColorMatrix", { saturate: -1 })
    .filter("Glow", { distance: 42 })
    .loopProperty("spriteContainer", "angle", { from: 0, to: 360, duration: 10000 })
    .play();

Expected behavior
As previous, where the Glow gently fuzzed out rather than ending on a harsh edge

Setup:

  • Foundry Version: 11.315
  • System Version: pf2e 5.9.4
  • Sequencer Version: 3.1.4
  • Browser & version: Firefox 119.0.1 and Chrome 119.0.6045.160

Active modules:

  • Sequencer
  • socketlib
  • Actually Private Messages
  • Automated Animations
  • Chat Commander
  • Combat Ready!
  • DF Chat Enhancements
  • DF Manual Rolls
  • Footsteps of Otari
  • Health Estimate
  • JB2A
  • lib - Color Settings
  • libWrapper
  • PF2e Animation Macros
  • PF2e Compandium Compendia
  • PF2e Dorako UI
  • PF2e Dorako UX
  • PF2E Modifiers Matter
  • PF2e Target Damage
  • Token Magic FX
  • Tokenizer
  • Warp Gate

Just want to add that this module absolutely rocks, huge thanks for continuing to develop it :)

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