-
Notifications
You must be signed in to change notification settings - Fork 2
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Support external Tiled tilesets #1
Labels
Comments
FYI: External tileset support is part of the |
The images in the tiled directory can be considered the "source" files.
Flare used to have a limitation where a tileset could only be a single
image file. Which is why some tilesets are multiple images when in Tiled,
but only a single image in Flare. This limitation is no longer true, but we
still use a single image for most tilesets.Also, the Flare tilesets have
been packed with RectangleBinPack for efficiency (my fork supports Flare
tileset definitions: https://github.com/dorkster/RectangleBinPack). So if
you plan on migrating them to another game engine, I would suggest using
the already packed versions from the mods folders.
- Justin
…On Tue, Nov 29, 2022 at 6:17 AM Des-Nerger ***@***.***> wrote:
@dorkster <https://github.com/dorkster>, am I right that neither
tilesetdef-generator, nor flare-tiled-tools were used to produce the
actual tilesets in
flare-game/mods/fantasycore/{tilesetdefs,images/tilesets} ?
Unlike flare-engine, Tiled doesn't seem to support setting rectangles for
tiles individually, it's only because of that I suppose they had to be
split across multiple png images and had much more unnecessery space
between them, right? I'm just a bit confused: should tilesets in
/mods/fantasy/ be considered source and those in /tiled/ to be their
derivatives, or vice versa?
I'm currently working on extracting Diablo II Shareware tilesets and map
pieces: https://github.com/Des-Nerger/d2sw_tiled_project and got the
tilesets part almost done, but I need to decide on the best format for
flare-engine / Tiled ecosystem to consume. The Tiled tileset format is so
ineffective and result would be so ugly, so I'm considering rather
converting to {tilesetdefs/*.txt,images/tilesets/*.png} directly.
—
Reply to this email directly, view it on GitHub
<#1 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AAG7EPX3DJH4QOYNUNFDLT3WKXQ55ANCNFSM4TOCPUBA>
.
You are receiving this because you were mentioned.Message ID:
***@***.***>
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
As of now, only embedded tilesets are supported.
The text was updated successfully, but these errors were encountered: