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comm_tcp_socket_client.h
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// (C) 2024 by Folkert van Heusden
// Released under MIT license
#include "gen.h"
#include <atomic>
#include <mutex>
#include <string>
#include <thread>
#include "comm.h"
#include "utils.h"
#if defined(_WIN32)
#include <ws2tcpip.h>
#include <winsock2.h>
#else
#define SOCKET int
#define INVALID_SOCKET -1
#endif
class comm_tcp_socket_client: public comm
{
private:
const std::string host;
const int port { -1 };
std::atomic_bool stop_flag { false };
SOCKET cfd { INVALID_SOCKET };
std::mutex cfd_lock;
std::thread *th { nullptr };
public:
comm_tcp_socket_client(const std::string & host, const int port);
virtual ~comm_tcp_socket_client();
bool begin() override;
JsonDocument serialize() const override;
static comm_tcp_socket_client *deserialize(const JsonVariantConst j);
std::string get_identifier() const override { return host + format(":%d", port) + " (client)"; }
bool is_connected() override;
bool has_data() override;
uint8_t get_byte() override;
void send_data(const uint8_t *const in, const size_t n) override;
void operator()();
};