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Something I'm working on; each weapon viewmodel will have each class' arms as seperate bodygroups, to be switched on and off by code (to be done later) depending on which class the player currently is.
(Still getting used to GitHub, so nothing of it will probably be put up here (or my fork) until it's all done.)
The text was updated successfully, but these errors were encountered:
Something I'm working on; each weapon viewmodel will have each class' arms as seperate bodygroups, to be switched on and off by code (to be done later) depending on which class the player currently is.
(Still getting used to GitHub, so nothing of it will probably be put up here (or my fork) until it's all done.)
The text was updated successfully, but these errors were encountered: