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LegacyChangelog.md

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CHANGELOG:

Version 0.1.7.5 -Fixed docking port snap angles -Added tags to cygnus

Version 0.1.7 (interim release) -Fixed shader discolouration with KSP 1.1.0 full release and above -Added an additional control to the solar arrays to allow toggling of rotation on both axes -Tweaked solar array textures slightly (more realistic) -Gave most parts specularity to some degree -Added initial implementation of resource converters to science lab parts (extremely early dev) -Added angle snap limit to CBM and truss docking ports so that parts will only dock at specific rotational increments, making construction/alignment easier

Version 0.1.6 -Replaced old IVAs with new, fancy IVAs. -Added option for using old simple IVAs for memory savings. -Added alternate Solar Array texture -Added 1.875m truss part -Added three different truss docking port parts

Version 0.1.5 -Added gigantic dual-axis sun-tracking solar array (still some issues e.g. missing colliders) -Fixed misaligned IVA in JEM

Version 0.1.4 -Rescaled Cupola part to 1.25m -Added 2.5m->1.25m structural adapters -Added JEM laboratory -Added Columbus laboratory -Added Long Habitat module (based on proposed ISS module) -Added MPLM part -Added unique science experiments to each lab part (yet to be balanced) -Added placeholder IVAs to all crewed parts so that cutaway view works correctly

Version 0.1.3 -Added four structural truss parts based on ISS Integrated Truss Structure -Added 1.6m Cupola part

Version 0.1.2 -Added PMA structural part -Added 0.937m shuttle/APAS docking port

Version 0.1.1 - 1.1 edition -Added Z1 truss part. -Added CLS support (dependent on CLS being updated for 1.1) -Fixed parts for KSP 1.1. -Added new science experiment for the Destiny lab module - 'Life Sciences'

Version 0.1.0 - Initial Alpha Release! -Added literally all of the parts so far.

FUTURE PLANS: -More life support support support. -More parts such as ESA lab, 1.875m cupola, truss/solar arrays from US ISS section. -Science stuff. -Integrate with CLS. -Long term: IVAs. -Make textures not be in .png format as soon as I can be bothered.