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dom.ts
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import { observe, Time } from "./common";
import { Stream, ProducerStream } from "./stream";
import { Behavior, ProducerBehavior, toggle } from "./behavior";
import { Now } from "./now";
export type HTMLEventName = keyof HTMLElementEventMap;
export type WindowEventName = keyof WindowEventMap;
export type EventName = HTMLEventName | WindowEventName;
export type Extractor<E, T, A> = (event: E, target: T) => A;
class DomEventStream<A> extends ProducerStream<A> {
constructor(
private target: EventTarget,
private eventName: string,
private extractor: Extractor<unknown, EventTarget, A>
) {
super();
}
handleEvent(event: Event): void {
this.pushS(undefined, this.extractor(event, this.target));
}
activate(): void {
this.target.addEventListener(this.eventName, this);
}
deactivate(): void {
this.target.removeEventListener(this.eventName, this);
}
}
function id<A>(a: A): A {
return a;
}
/**
* Creates a stream from a DOM element and an event name.
*/
export function streamFromEvent<A, E extends WindowEventName, T extends Window>(
target: T,
eventName: E
): Stream<WindowEventMap[E]>;
export function streamFromEvent<A, E extends WindowEventName, T extends Window>(
target: T,
eventName: E,
extractor: Extractor<WindowEventMap[E], T, A>
): Stream<A>;
// Overloads for HTMLElement
export function streamFromEvent<
A,
E extends HTMLEventName,
T extends HTMLElement
>(target: T, eventName: E): Stream<HTMLElementEventMap[E]>;
export function streamFromEvent<
A,
E extends HTMLEventName,
T extends HTMLElement
>(
target: T,
eventName: E,
extractor: Extractor<HTMLElementEventMap[E], T, A>
): Stream<A>;
export function streamFromEvent<A>(
target: EventTarget,
eventName: string,
extractor: Extractor<unknown, EventTarget, A>
): Stream<A>;
export function streamFromEvent<A>(
target: EventTarget,
eventName: string,
extractor: Extractor<A, EventTarget, A> = id
): Stream<A> {
return new DomEventStream(target, eventName, extractor);
}
class DomEventBehavior<A> extends ProducerBehavior<A> {
constructor(
private target: EventTarget,
private eventName: string,
private getter: (t: EventTarget) => A,
private extractor: Extractor<unknown, EventTarget, A>
) {
super();
this.last = getter(target);
}
handleEvent(event: Event): void {
this.newValue(this.extractor(event, this.target));
}
update(): A {
return this.getter(this.target);
}
activateProducer(): void {
this.target.addEventListener(this.eventName, this);
}
deactivateProducer(): void {
this.target.removeEventListener(this.eventName, this);
}
}
/**
* Creates a behavior from a DOM element.
*/
export function behaviorFromEvent<
A,
E extends WindowEventName,
T extends Window
>(
target: T,
eventName: E,
getter: (t: T) => A,
extractor: Extractor<WindowEventMap[E], T, A>
): Behavior<A>;
// Overloads for HTMLElement
export function behaviorFromEvent<
A,
E extends HTMLEventName,
T extends HTMLElement
>(
target: T,
eventName: E,
getter: (t: T) => A,
extractor: Extractor<HTMLElementEventMap[E], T, A>
): Behavior<A>;
export function behaviorFromEvent<A>(
target: EventTarget,
eventName: string,
getter: (t: EventTarget) => A,
extractor: Extractor<unknown, EventTarget, A>
): Behavior<A>;
export function behaviorFromEvent<A>(
target: EventTarget,
eventName: string,
getter: (t: EventTarget) => A,
extractor: Extractor<unknown, EventTarget, A>
): Behavior<A> {
return new DomEventBehavior(target, eventName, getter, extractor);
}
function pullOnFrame(pull: (t?: number) => void): () => void {
let isPulling = true;
function frame(): void {
if (isPulling) {
pull();
window.requestAnimationFrame(frame);
}
}
frame();
return () => {
isPulling = false;
};
}
/**
* Returns a stream that has an occurrence whenever a key is pressed down. The
* value is the
* [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent)
* associated with the key press.
*/
export const keyDown: Stream<KeyboardEvent> = streamFromEvent(
window,
"keydown"
);
/**
* Returns a stream that has an occurrence whenever a key is pressed down. The
* value is the
* [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent)
* associated with the key press.
*/
export const keyUp: Stream<KeyboardEvent> = streamFromEvent(window, "keyup");
/**
* Returns a behavior that is true when the key is pressed and false then the
* key is not pressed.
*
* The code is a [KeyboardEvent.code](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/code).
*/
export function keyPressed(code: string): Now<Behavior<boolean>> {
const isKey = (e: KeyboardEvent) => e.code === code;
return toggle(false, keyDown.filter(isKey), keyUp.filter(isKey));
}
/**
* Used to render the value of a behaviors into the DOM, a canvas, etc. The
* `renderer` function is called on each frame using `requestAnimationFrame` if
* the behavior has changed.
*/
export function render<A>(
renderer: (a: A) => void,
behavior: Behavior<A>,
time?: Time
): void {
observe(renderer, pullOnFrame, behavior, time);
}