Blury / off-focused when zoomed in close, or when model is small in live size #4880
Labels
flag: not model-viewer
Problems that are related to our project but are ultimately some other project's issue
Description
I usually work with small models.
When i activate AR mode on iPhone 14, anything smaller than 5-10cm in live-size will start to become blury, as if camera is off-focused.
The reason I use [
scale="0.001 0.001 0.001"
] because if i export models from Blender, they are default 1000times larger than it should be in AR mode.At first, I thought that's the root cause, so I export models from Blender pre-scaled so I can use them at [
scale="1 1 1"
] .In fact, it doesn't make any differences. The issue is still there, palm sized small models in AR mode at their 100% scale are always blury (anything smaller than 5-10cm), unless the camera is out far enough.
It doesnt seem to be the camera's quality issue given the background looks razor sharp, just the 3D object getting blurred, and more it gets when zoomed in. I have to put the camera really far or pintch enlarge the model triple the original size to get a clear/non-blur 3d render.
Did I miss any attribute i can set to disable auto-blur or something like that?
I am thinking there might be depth of field mechenism that blurs the model when it is close to camera.
Version
Browser Affected
OS
AR
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