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chip8.h
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#pragma once
#include <chrono>
#include <cstdint>
#include <cstdlib>
#include <ctime>
#include <stack>
#include <string>
#define MEM_SIZE 0x1000
#define ROM_START 0x200
#define FONTSET_ADDRESS 0x0
#define FONTSET_BYTES_PER_CHAR 5
#define STACK_SIZE 16
#define DISP_ROW 32
#define DISP_COL 64
#define CLOCK_RATE_MS (int)((1.0 / 60.0) * 1000 + 0.5)
#define KEYBOARD_SIZE 16
#define OPCODE_MASK 0xF000
#define X_MASK 0x0F00
#define Y_MASK 0x00F0
#define N_MASK 0x000F
#define NN_MASK 0x00FF
#define NNN_MASK 0x0FFF
#define OPCODE(ins) ((ins & OPCODE_MASK) >> 12)
#define X(ins) ((ins & X_MASK) >> 8)
#define Y(ins) ((ins & Y_MASK) >> 4)
#define N(ins) (ins & N_MASK)
#define NN(ins) (ins & NN_MASK)
#define NNN(ins) (ins & NNN_MASK)
class CHIP8 {
public:
CHIP8(bool audio);
void loadROM(const std::string &filename);
bool runCycle();
void timerTick();
void dumpRegisters();
void debugDraw();
uint8_t key_pressed[KEYBOARD_SIZE];
bool audio_enable;
bool draw_flag;
bool mdisp[DISP_ROW][DISP_COL];
private:
uint8_t mmemory[MEM_SIZE];
uint8_t mregisters[16];
uint16_t mstack[STACK_SIZE];
uint8_t mSP;
unsigned int mmem_end;
uint16_t mPC;
uint16_t mI;
uint8_t mdelay_timer;
uint8_t msound_timer;
};
const uint8_t chip8_fontset[80] = {
0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
0x20, 0x60, 0x20, 0x20, 0x70, // 1
0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
0x90, 0x90, 0xF0, 0x10, 0x10, // 4
0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
0xF0, 0x10, 0x20, 0x40, 0x40, // 7
0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
0xF0, 0x90, 0xF0, 0x90, 0x90, // A
0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
0xF0, 0x80, 0x80, 0x80, 0xF0, // C
0xE0, 0x90, 0x90, 0x90, 0xE0, // D
0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
0xF0, 0x80, 0xF0, 0x80, 0x80 // F
};