BindImageTexture #1829
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gwaldron
VirtualSim
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BindImageTexture
#1829
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Hi, Is it possible to compile 3.2 under Osg 3.4.0 since BindImageTexture header file does not exist in 3.4.0 ? |
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Answered by
gwaldron
Oct 18, 2021
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No; osgEarth 3.2 requires OpenSceneGraph 3.6+. |
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No; osgEarth 3.2 requires OpenSceneGraph 3.6+.