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Load from modlist.txt files when dll is attached, not when dx9 device is created #28

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3vcloud opened this issue Oct 18, 2024 · 1 comment
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@3vcloud
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3vcloud commented Oct 18, 2024

Theres a potential bug in gwlauncher that means that the modlist.txt thats created could be overwritten before gmod can access it (I've not committed the gwlauncher code yet because of this). The solution is to read the modlist file(s) from disk when gmod is launched rather than when the dx9 device is created.

Once the dll has read the info, we can be free to do whatever we want with the modlist file on disk (i.e. rewrite the contents for the next queued gw account in gwlauncher)

Not so much a bug but not a new feature either

@3vcloud 3vcloud added the bug Something isn't working label Oct 18, 2024
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fixed in #30

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