diff --git a/.github/workflows/master-build.yml b/.github/workflows/master-build.yml
index ec78334c..21161234 100644
--- a/.github/workflows/master-build.yml
+++ b/.github/workflows/master-build.yml
@@ -22,11 +22,6 @@ jobs:
- name: Checkout
uses: actions/checkout@v3
- - name: Get short SHA
- id: slug
- run: |
- echo "SHA8=$(echo ${GITHUB_SHA} | cut -c1-8)" >> $GITHUB_ENV
-
- name: Compile engine
run: |
make clean all -C engine
@@ -52,7 +47,7 @@ jobs:
if: ${{ success() }}
uses: actions/upload-artifact@v3
with:
- name: binaries-${{ env.SHA8 }}
+ name: tutorials-elf
path: |
tutorials/01-hello/bin
tutorials/02-sprite/bin
@@ -69,6 +64,6 @@ jobs:
if: ${{ success() }}
uses: actions/upload-artifact@v3
with:
- name: tyra-${{ env.SHA8 }}
+ name: demo-elf
path: |
demo/bin
\ No newline at end of file
diff --git a/.vscode/.gitignore b/.vscode/.gitignore
index e7e9cc67..cc9f1752 100644
--- a/.vscode/.gitignore
+++ b/.vscode/.gitignore
@@ -5,3 +5,4 @@
/c_cpp_properties.json
/tasks.json
/settings.json
+/ps2dev-intellisense
\ No newline at end of file
diff --git a/README.MD b/README.MD
index 1e53a85c..545816d0 100644
--- a/README.MD
+++ b/README.MD
@@ -7,7 +7,7 @@
- - + +
--- @@ -99,14 +96,10 @@ Decision was simple - I need to create an engine which will handle 3D file loadi * `.md2` 3D file support * `.png` Texture file support -### Branches -* `master` - stable releases - tested on PS2 & PCSX2. -* `develop` - daily builds. +## Contributing See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues). -## Contributing - Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**. 1. Fork the Project @@ -148,7 +141,7 @@ Distributed under the Apache License 2.0 License. See `LICENSE` for more informa Without these guys, Tyra would not happen: * [Dr Henry Fortuna](http://ps2-edu.tensioncore.com/index.html) - for code sources, PS2 academy tutorials * Whole [PS2DEV](https://github.com/ps2dev) team, and specially to [Rick Gaiser](https://github.com/rickgaiser), [fjtrujy](https://github.com/fjtrujy) - for a lot of good tips! -* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/wolfysdl) - for testing, contributing to Tyra and sharing cool ideas! +* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/Wolf3s), [Matías Israelson](https://github.com/israpps) - for testing, contributing to Tyra and sharing cool ideas! * [Leonardo Ono](https://github.com/leonardo-ono) - for software renderer example (with clipping!) * [Lukasz D.K.](https://github.com/lukaszdk) - for huge archive of PS2 stuff * [Guilherme Lampert](https://github.com/glampert) - for code sources @@ -162,7 +155,7 @@ Sandro Sobczyński - sandro.sobczynski@gmail.com