- Fixed a bug where the game would crash when using a custom trail on macOS (#18)
- Fixed a bug where selecting a new icon would not work properly in the icon kit
- Separated icon loading by icon type
- Separated icons by texture pack in the icon kit (#17)
- Fixed a bug that would reset the player's icon when exiting dual mode (#15)
- Fixed pages not updating properly in the icon kit using arrow buttons (Reported by NyteLyte)
- Added custom icons to the main menu
- Fixed a bug where switching separate dual icons would not work properly in the icon kit
- Fixed crashing incompatibilities with the mod "Fine Outline" by Alphalaneous
- Fixed some potential spider weirdness
- Ported to Geode v4.0.0-beta.1
- Ported to Geometry Dash v2.207
- Fixed potential blending issues with robots and spiders
- Fixed events not working properly
- Tweaked the icon kit functionality
- Added user objects for custom icons
- Fixed a bug where the icon glow would be offset in the game
- Tweaked the trail info display in the icon kit
- Merged the More Icons API into the mod
- Added support for events for other mods to use
- Fixed texture pack credits only showing up for cubes (#14)
- Moved some logic to More Icons API
- Tweaked the logo to add drop shadow
- Improved the duplicate system
- Changed page functionality in the icon kit
- Added texture pack credits to the icon kit (#8)
- Added number formatting to the info popup in the icon kit
- Changed the More Icons button in the icon kit to only show the info when there are no logs (#10)
- Fixed a bug where the game would crash when pressing the More Icons button in the icon kit
- Added ability to view logs and amount of loaded icons in the icon kit
- Changed logs to be more specific
- Updated tutorial links in the mod's description
- Fixed plist icons changing names
- Fixed robots and spiders sometimes crashing the game
- Fixed icons with individual images being added multiple times
- Fixed dual icons not being deselected properly
- Added loading text while loading the game
- Utilized multiple CPU cores for loading icons, reducing load times
- Fixed non-robots and non-spiders not changing in icon popups
- Fixed trails not adding to the mod's saved values
- Removed loaded icons from the mod's saved values when closing the game
- Fixed blend mode not working properly (#5)
- Fixed trail customization resetting when reloading textures
- Fixed trail display in the icon kit
- Fixed loading text not showing up
- Added support for individual images per icon piece
- Added trail customization options (#5)
- Fixed robots and spiders not changing in icon popups
- Fixed custom spiders not showing up in game (#4)
- Added support for texture packs
- Added support for custom trails
- Added support for Icon Profile in the main menu and Animated Profile Icons in the icon kit
- Fixed a bug where the robot's boost particles would not show up (#3)
- Added sprite name detection for spritesheets
- Added icon loading text to the loading screen
- Fixed custom jetpacks not showing up in game
- Fixed icon sorting not working properly (#2)
- Added support for Separate Dual Icons
- Added loaded icon list in saved.json
- Added icon popups when selecting an icon
- Fixed pages resetting when selecting a new tab
- Fixed a bug where the game would crash when selecting the death effect tab
- Fixed a bug where selecting a ball, wave, or swing icon would change the cube icon
- Fixed a bug where the jetpack menu would not show the first row of navigation dots
- Added support for excluding lower-quality spritesheets and atlases
- Ignored directories in spritesheet texture names
- Fixed texture reloading not working
- (Maybe, possibly) Fixed an incompatibility with the mod "Animated Profile Icons" by TheSillyDoggo
- Fixed many other bugs
- Initial release